NoMansSky:2.3.0/changelog: Difference between revisions

From Step Mods | Change The Game
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[[{{NAMESPACE}}:Step_NoMansSky_Resource_Files|Step NoMansSky Resource Files]] | The following has changes happened the Resource Files:
[[{{NAMESPACE}}:Step_NoMansSky_Resource_Files|Step NoMansSky Resource Files]] | The following has changes happened the Resource Files:
:* Incorporated the '''Reduced Speedlines''' from ''Clean Space Origins'' due to CSO's version being outdated
:* Incorporated the '''Reduced Speedlines''' from ''Clean Space Origins'' due to CSO's version being outdated
:* Removed the warnings produced in AMUMSS from all the Resource Files
:* Updated many line numbers within all files
:* Updated many line numbers within all files
: '''Environmental Globals'''
: '''AI Spaceship Globals'''
::* removed ''LODAdjust'' changes as they are no long needed
::* added ''MinimumCircleTimeBeforeLanding'' set to 3, default=5
: '''Gameplay Globals'''
::* added ''OutpostDockApproachUpAmount'' set to 0.05; default=0.1
::* added torch interaction FOV set to 100 (same as regular torch FOV); default 120
::* added ''LandingTipAngle'' set to 12; default=25
: '''Gameplay Globals'''
::* added ''LandingLongTipAngle'' set to 6; default=10
::* added ''ShadowLengthFreighter'' set to 300; default 150
::* added ''SpaceStationTraderRequestTime'' set to 15; default=20
::* added ''DockingSpringTime'' set to 4; default=6
: '''Player Globals'''
: '''Player Globals'''
::* added ''GroundWalkSpeedTeleportHmd'' set to 6.4 to match the rest of the walking speeds; default 4.4
::* added ''PirateFlybyAttackProbability'' set to 0.2; default 0.5
: '''Sky Globals'''
::* added ''StormWarningTime'' set to 40; default 25
: '''Solar Generation Globals'''
: '''Solar Generation Globals'''
::* updated the entire file to support the large changes from Endurance update
::* added ''LocatorScatterChanceOfPirates'' set to 10; default=20
::* added ''LargeAsteroidFadeTime'' set to 0.3; default=0.1
::* added ''Scale'' settings for the asteroids to generally make them larger
::** Common: Step=0.54 / default=0.28
::** Ring: Step=0.33 / default=0.15
::* added ''AsteroidCreatureRichSystemProbability'' to be calculated with the other low probability settings; Step=0.015 / default=0.005
::* added the asteroid ''Noise Ranges'' that were dropped in the last update. They are custom and no longer align to any mod.
::* added common and rare asteroid Noise Scales to push them further out
::* increased the asteroid ''Spacings'' to spread them out more
::** Common: Step=4200 / default=1000
::** Ring: Step=2100 / default=200
::** Large: Step=6000 / default=9000
::** Rare: Step=2400 / default=850
: '''Spaceship Globals'''
: '''Spaceship Globals'''
::* added ''GroundHeightBrakeMultiplier'' set to 2.4; default 1.2
::* added ''GroundHeightBrakeMultiplier'' set to 2.4; default 1.2

Revision as of 05:20, August 3, 2022

NoMansSky:2.3.0/changelog

< All NoMansSky changelogs | NoMansSky:2.3.0 Guide

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WARNING

This guide is not current! It may contain information that is incorrect or not in line with the current state of the game!
     View the current changelog instead

Post-Release Changes

Any changes made to the current version of the live guide.

Mods

Resource Files

What's New

This is the official v2.3.0 release of our No Man's Sky modding guide.

AMUMSS

Going forward, LUA scripts will be utilized for merging mods with the Guide's Resource Files; thus, AMUMSS will be used. This change is necessary to add flexibility in adding and maintaining mods to the Guide, as well as, helping to reduce maintenance overhead for Curators. What this means for users will have a bit more work to set up the Guide. Per usual, we walk users through every step. This also means users who are comfortable with the process can more easily add customization beyond what the Guide provides.

This is a major change in the method the Guide is using which facilitates the move to a major version according to Step's versioning scheme.

Guide-Level Changes

This update is to officially support No Man's Sky:Endurance.

  • Added a Quality of Life mods section at the end of the Guide.
  • Updated throughout with various grammar corrections and instruction clarification
  • Updated small bits of the AMUMSS setup and initialization

Mod-Level Changes

Legend

Added | new mod added (add these mods)
Moved | mod was moved to a new ModGroup (move these mods)
Updated | mod instructions updated
Incorporated | mod is included in the Step Patch - Conflict Resolution (remove these mods)
Dropped / Replaced | mod was removed (remove these mods)

05-Animation & Physics

Dropped

06-Models & Textures

Dropped

  • Blackhole BAAA | Endurance now includes an impressive new black hole, therefore, this mod was dropped.

Updated

07-Sounds & Music

08-Character Appearance

09-Fixes

16-Interface

Added

18-Lighting & Weather

Dropped

Updated

Resource Files (aka, 20-Patches)

Updated
Step NoMansSky Resource Files | The following has changes happened the Resource Files:

  • Incorporated the Reduced Speedlines from Clean Space Origins due to CSO's version being outdated
  • Removed the warnings produced in AMUMSS from all the Resource Files
  • Updated many line numbers within all files
AI Spaceship Globals
  • added MinimumCircleTimeBeforeLanding set to 3, default=5
  • added OutpostDockApproachUpAmount set to 0.05; default=0.1
  • added LandingTipAngle set to 12; default=25
  • added LandingLongTipAngle set to 6; default=10
  • added SpaceStationTraderRequestTime set to 15; default=20
  • added DockingSpringTime set to 4; default=6
Player Globals
  • added PirateFlybyAttackProbability set to 0.2; default 0.5
Solar Generation Globals
  • added LocatorScatterChanceOfPirates set to 10; default=20
  • added LargeAsteroidFadeTime set to 0.3; default=0.1
  • added Scale settings for the asteroids to generally make them larger
    • Common: Step=0.54 / default=0.28
    • Ring: Step=0.33 / default=0.15
  • added AsteroidCreatureRichSystemProbability to be calculated with the other low probability settings; Step=0.015 / default=0.005
  • added the asteroid Noise Ranges that were dropped in the last update. They are custom and no longer align to any mod.
  • added common and rare asteroid Noise Scales to push them further out
  • increased the asteroid Spacings to spread them out more
    • Common: Step=4200 / default=1000
    • Ring: Step=2100 / default=200
    • Large: Step=6000 / default=9000
    • Rare: Step=2400 / default=850
Spaceship Globals
  • added GroundHeightBrakeMultiplier set to 2.4; default 1.2