SkyrimSE:No Grass In Objects: Difference between revisions
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The following configuration applies to all users, regardless of whether or not grass LOD will be generated using DynDLOD. Precaching grass is necessary for this mod to resolve some specific stuttering issues when loading cells outdoors in grassy areas. Precaching also generally improves performance in these areas. Precaching grass is also required by DynDOLOD to generate grass LOD, but this mod has nothing to do with grass LOD otherwise: | The following configuration applies to all users, regardless of whether or not grass LOD will be generated using DynDLOD. Precaching grass is necessary for this mod to resolve some specific stuttering issues when loading cells outdoors in grassy areas. Precaching also generally improves performance in these areas. Precaching grass is also required by DynDOLOD to generate grass LOD, but this mod has nothing to do with grass LOD otherwise: | ||
<div class=mpheading>MODIFY CONFIG</div> | |||
# Double click on the mod in the MO left pane | |||
# Click on the "Text Files" tab to modify ''GrassControl.config.txt'' | |||
# Find the following settings and edit as follows: | |||
<div class=mpcode>UseGrassCache = True | |||
ExtendGrassDistance = True ;Default is 'False'. Value of 'True' is necessary for ''OverwriteGrassDistance'' > 7000 | |||
EnsureMaxGrassTypesPerTextureSetting = 15 ;This will match Cathedral Landscapes default | |||
OverwriteGrassDistance = 24000 ;This value corresponds to the approximate distance in game units from player to outer edge of ''uLargeRefLODGridSize'' value in SkyrimPrefs.ini (default = 11). This setting overrides all other INI sources and can be lowered to increase performance. | |||
OverwriteGrassFadeRange = 12000 ;This value corresponds to the approximate distance in game units from player to outer edge of ''uGridsToLoad'' value in SkyrimPrefs.ini (default = 5). This setting overrides all other INI sources and can be lowered to increase performance. | |||
OverwriteMinGrassSize = 60 ;This overrides all other INI sources. INCREASE this value to increase performance. Cathedral Landscapes default is also '60' | |||
OnlyLoadFromCache = True | |||
DynDOLODGrassMode = 0 ;Disables grass LODGen for the time being</div> | |||
<div class=mpheading>GRASS GENERATION SCRIPT</div> | |||
# Download the "Grass Generation MO2 Plugin v1" file and open it in 7-Zip. | |||
# From Windows Explorer, navigate to <code>C:/Modding/Tools/Mod Organizer/plugins</code> | |||
# Drag ''GrassPrecacher.py'' into the MO Plugins directory. | |||
# Close and restart MO. | |||
Pre-caching grass for LOD generation is covered in the [[STEP:Guide#Grass_LOD_Configuration|Step SkyrimSE guide]]. | Pre-caching grass for LOD generation is covered in the [[STEP:Guide#Grass_LOD_Configuration|Step SkyrimSE guide]]. | ||
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Revision as of 17:13, August 23, 2021
No Grass In Objects
by meh321CR Patch:
No
LW Patch:
No
PP Patch:
{{{pp}}}"{{{pp}}}" is not recognized as a Boolean (true/false) value.
ENB Option:
No
Guide/Version-Specific Mod Recommendations
Existing Guides |
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2.3 |
2.4 |
Recommendations
Download the "Grass Control" file from Main Files and install as normal.
The following configuration applies to all users, regardless of whether or not grass LOD will be generated using DynDLOD. Precaching grass is necessary for this mod to resolve some specific stuttering issues when loading cells outdoors in grassy areas. Precaching also generally improves performance in these areas. Precaching grass is also required by DynDOLOD to generate grass LOD, but this mod has nothing to do with grass LOD otherwise:
- Double click on the mod in the MO left pane
- Click on the "Text Files" tab to modify GrassControl.config.txt
- Find the following settings and edit as follows:
ExtendGrassDistance = True ;Default is 'False'. Value of 'True' is necessary for OverwriteGrassDistance > 7000 EnsureMaxGrassTypesPerTextureSetting = 15 ;This will match Cathedral Landscapes default OverwriteGrassDistance = 24000 ;This value corresponds to the approximate distance in game units from player to outer edge of uLargeRefLODGridSize value in SkyrimPrefs.ini (default = 11). This setting overrides all other INI sources and can be lowered to increase performance. OverwriteGrassFadeRange = 12000 ;This value corresponds to the approximate distance in game units from player to outer edge of uGridsToLoad value in SkyrimPrefs.ini (default = 5). This setting overrides all other INI sources and can be lowered to increase performance. OverwriteMinGrassSize = 60 ;This overrides all other INI sources. INCREASE this value to increase performance. Cathedral Landscapes default is also '60' OnlyLoadFromCache = True
DynDOLODGrassMode = 0 ;Disables grass LODGen for the time being- Download the "Grass Generation MO2 Plugin v1" file and open it in 7-Zip.
- From Windows Explorer, navigate to
C:/Modding/Tools/Mod Organizer/plugins
- Drag GrassPrecacher.py into the MO Plugins directory.
- Close and restart MO.
Pre-caching grass for LOD generation is covered in the Step SkyrimSE guide.