SkyrimSE:SSE Engine Fixes: Difference between revisions
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|fomod=No | |fomod=No | ||
|optimized=No | |optimized=No | ||
|skse= | |skse=Yes | ||
|mcm=No | |mcm=No | ||
|skyproc=No | |skyproc=No | ||
|esp=No | |esp=No | ||
|clean=No | |clean=No | ||
|cleanuninstall= | |cleanuninstall=Yes | ||
|core=No | |core=No | ||
|merged=No | |merged=No | ||
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}} | }} | ||
{{Recommendations | {{Recommendations | ||
|enabledetailed= | |enabledetailed=Yes | ||
|detailed=# Download and install the '''(Part 1) Engine Fixes 4.11 for SSE 1.5.97 - skse64 plugin''' Main File.= in MO. | |||
# Download the '''(Part 2) Engine Fixes - skse64 Preloader and TBB Lib''' Main File. | |||
# Extract the contents of the second archive to the root Skyrim SE directory (i.e. ..\Steam\SteamApps\Common\Skyrim Special Edition\) | |||
Once installed open and ensure the '''EngineFixes64.ini''' file is configured: | |||
<pre> | |||
[Patches] | |||
EnableAchievementsWithMods = true | |||
; Enables achievements with mods active | |||
FormCaching = true | |||
; Attempts to speed up the global form table by caching recently used forms (SSE Fixes) | |||
TreeLODReferenceCaching = true | |||
; Speeds up the slow Tree LOD function. Requires FormCaching to be active. (SSE Fixes) | |||
WaterflowAnimation = true | |||
; Decouple water flow animation speed from in-game timescale and use our setting instead | |||
WaterflowSpeed = 16.0 | |||
; 20.0 = default, smaller = slower, larger = faster | |||
[Fixes] | |||
DoublePerkApply = true | |||
; Fix NPC perks applying twice when you load a game | |||
LipSync = true | |||
; Fix a bug causing lip sync to desync. | |||
MemoryAccessErrors = true | |||
; Fix a handful of out-of-bounds or use-after-free bugs. Required for experimental memory patches. | |||
SlowTimeCameraMovement = true | |||
; Fix camera movement sensitivity during slow time | |||
TreeReflections = true | |||
; Fix tree LOD reflection alpha. ENB contains this fix, but there is no conflict. | |||
VerticalLookSensitivity = true | |||
; Make vertical look sensitivity not tied to framerate</pre> | |||
Leave the of the settings at their defaults. | |||
}} | }} |
Revision as of 23:48, December 15, 2019
"NexusSE" is not in the list (Nexus, Steam, Other) of allowed values for the "SourceName" property.
SSE Engine Fixes
by aers, Nukem, RyanCR Patch:
{{{core}}}"{{{core}}}" is not recognized as a Boolean (true/false) value.
LW Patch:
{{{landw}}}"{{{landw}}}" is not recognized as a Boolean (true/false) value.
PP Patch:
{{{pp}}}"{{{pp}}}" is not recognized as a Boolean (true/false) value.
ENB Option:
{{{enb}}}"{{{enb}}}" is not recognized as a Boolean (true/false) value.

WARNING
This template is deprecated. Please revise markup to use Template:GallerySimple instead.Guide/Version-Specific Mod Recommendations
Existing Guides |
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0.3.0b |
1.0.0 |
2.0.0 |
2.1.0 |
2.2.0 |
2.3 |
2.4 |
Recommendations
- Download and install the (Part 1) Engine Fixes 4.11 for SSE 1.5.97 - skse64 plugin Main File.= in MO.
- Download the (Part 2) Engine Fixes - skse64 Preloader and TBB Lib Main File.
- Extract the contents of the second archive to the root Skyrim SE directory (i.e. ..\Steam\SteamApps\Common\Skyrim Special Edition\)
Once installed open and ensure the EngineFixes64.ini file is configured:
[Patches] EnableAchievementsWithMods = true ; Enables achievements with mods active FormCaching = true ; Attempts to speed up the global form table by caching recently used forms (SSE Fixes) TreeLODReferenceCaching = true ; Speeds up the slow Tree LOD function. Requires FormCaching to be active. (SSE Fixes) WaterflowAnimation = true ; Decouple water flow animation speed from in-game timescale and use our setting instead WaterflowSpeed = 16.0 ; 20.0 = default, smaller = slower, larger = faster [Fixes] DoublePerkApply = true ; Fix NPC perks applying twice when you load a game LipSync = true ; Fix a bug causing lip sync to desync. MemoryAccessErrors = true ; Fix a handful of out-of-bounds or use-after-free bugs. Required for experimental memory patches. SlowTimeCameraMovement = true ; Fix camera movement sensitivity during slow time TreeReflections = true ; Fix tree LOD reflection alpha. ENB contains this fix, but there is no conflict. VerticalLookSensitivity = true ; Make vertical look sensitivity not tied to framerate
Leave the of the settings at their defaults.