Search by property

From Step Mods | Change The Game

This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

Search by property

A list of all pages that have property "Recommendations" with value "1st main file, neither black nor white (its brown).". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)


    

List of results

  • SkyrimLE:Rallys Instruments  + ('''Step recommends:''' ''Rallys Instruments HQ - Version 2 Vanilla Lute'' Optional File.)
  • SkyrimLE:Realistic HD Baskets  + ('''Step recommends:''' ''Realistic HD Baskets QUALITY'' Main File.)
  • SkyrimLE:Realistic HD Woodcutters Axe  + ('''Step recommends:''' ''Realistic HD Woodcutter's Axe QUALITY'' Main File.)
  • SkyrimLE:Realistic Paper  + ('''Step recommends:''' ''Realistic Paper DARK'' Optional File.)
  • SkyrimLE:Realistic Wolf Howls  + ('''Step recommends:''' ''Realistic Wolf Howls more barks than howls'' Main File.)
  • SkyrimLE:Smaller Ice Spikes and Spear  + ('''Step recommends:''' ''Smaller Ice Spike 50'' Optional File.)
  • SkyrimSE:Sweet Mother  + ('''Step recommends:''' ''Sweet Mother HD''. This is a SkyrimLE mod, and the MO warning can be ignored.)
  • SkyrimLE:Ultimate HD Fire Effects  + ('''Step recommends:''' ''Ultimate HD Fire Effects -Medium Resolution-'' Main File.)
  • SkyrimSE:Vanilla Makeup HD  + ('''Step recommends:''' ''VMHD - All Races - 2K'' main file. Merge Update File matching the quality chosen for the Main File.)
  • SkyrimSE:DROPS  + ('''Step recommends:''' ''Version 3'' Hide'''Step recommends:''' ''Version 3''</br></br>Hide the following files/folders ([[Guide:Mod_Organizer/Hide_Assets|instructions for hiding files/folders]]):</br><p class=mpcode>meshes\effects\fxdrips01.nif</br>meshes\effects\fxdrips01_more.nif</br>meshes\effects\fxdrips01_more_wider.nif</br>meshes\effects\fxdrips01tall.nif</br></p>_wider.nif meshes\effects\fxdrips01tall.nif </p>)
  • NoMansSky:Windrex  + ('''Step recommends:''' ''Windrex'' main file)
  • NoMansSky:LightFix  + ('''Step recommends:''' ''_LightFixSoft'' main file # Whichever option is chosen, rename the PAK by removing any underscores from the name #: '''Example:''' ''_LightFixSoft.pak'' renamed to: <code>LightFixSoft.pak</code>)
  • NoMansSky:Better Planet Generation  + (''Better Planet Generation'' (BPG) greatly''Better Planet Generation'' (BPG) greatly expands the biomes and diversity of planets. However, <abbr title="Better Planet Generation">BPG</abbr> also greatly alters terrain generation. Due to its terrain manipulation, there are a few things to be aware of before installing it:</br># <span class="salmontx">Better Planet Generation ''cannot'' be used on saves where player bases and settlements already exist.</span></br>#: Since <abbr title="Better Planet Generation">BPG</abbr> alters the terrain, player bases that exist ''before'' <abbr title="Better Planet Generation">BPG</abbr> is installed risk being buried, floated, etc. A new game would be required.</br># <span class="salmontx">Once installed, Better Planet Generation ''must'' remain for the duration of that save.</span></br>#: Removing <abbr title="Better Planet Generation">BPG</abbr> and continuing to play will likely result in crashes, buried/floated bases, etc.</br># <span class="redtx">There may be prolonged waiting periods between game updates and when Better Planet Generation updates to be compatible.</span></br>#: This is a large aspect to consider because during these periods, games with <abbr title="Better Planet Generation">BPG</abbr> present may become unplayable. This depends on the severity of the issue(s) caused from a game update. It's not been uncommon for such periods to be months in length. However, the author is working towards making <abbr title="Better Planet Generation">BPG</abbr> more hardened against game updates.</br>#:* With that said, the question of ''why'' <abbr title="Better Planet Generation">BPG</abbr> would even be in the Guide is likely to come up. The answer to that is simple. What <abbr title="Better Planet Generation">BPG</abbr> brings to the game experience far outweighs these potential negatives for most long-time players. Once <abbr title="Better Planet Generation">BPG</abbr> is experienced, the game feels barren without it.</br>#:* The best practice when <abbr title="Better Planet Generation">BPG</abbr> is installed is to maintain two separate games/saves. One with <abbr title="Better Planet Generation">BPG</abbr> present and one without it. This will allow players to continue to play and use this Guide while <abbr title="Better Planet Generation">BPG</abbr> is recovering from game updates.</br></br><div class="mpheading">Installation</div></br><div class="muteredbg d-flex mx-5 my-3 stepalert neutbd hltx">[[File:Warning-Logo.png|35px]]<div class="ml-2"><p class="h4">'''WARNING'''</p></br>'''Read the paragraphs above''' before installing this mod!</br>* If the decision is made to skip BPG, ''Exosolars Grass Fix'' may still be installed.</br>* If there is a '''<span class="redtx">RED bar</span>''' at the beginning of this mod listing in this mod table, '''DO NOT''' use this mod! This indicates BPG is current incompatible with the current game version.</div></div></br># Download the '''''Main File'''''</br># Extract the '''PAK''' file from the downloaded archive to the ''ModScript'' folder in AMUMSS: <code>..\AMUMSS\ModScript</code></br># Now using the downloaded archive from Step 1, install the mod in MO.</br>## Rename the installed PAK (in MO) from ''___MOD_BETTER_PLANET_GENERATION.pak'' to: <code>_BETTER_PLANET_GENERATION.pak</code>ded archive to the ''ModScript'' folder in AMUMSS: <code>..\AMUMSS\ModScript</code> # Now using the downloaded archive from Step 1, install the mod in MO. ## Rename the installed PAK (in MO) from ''___MOD_BETTER_PLANET_GENERATION.pak'' to: <code>_BETTER_PLANET_GENERATION.pak</code>)
  • NoMansSky:Better Planet Generation/3.0  + (''Better Planet Generation'' (BPG) greatly''Better Planet Generation'' (BPG) greatly expands the biomes and diversity of planets. However, <abbr title="Better Planet Generation">BPG</abbr> also greatly alters terrain generation. Due to its terrain manipulation, there are a few things to be aware of before installing it:</br># <span class="salmontx">Better Planet Generation ''cannot'' be used on saves where player bases and settlements already exist.</span></br>#: Since <abbr title="Better Planet Generation">BPG</abbr> alters the terrain, player bases that exist ''before'' <abbr title="Better Planet Generation">BPG</abbr> is installed risk being buried, floated, etc. A new game would be required.</br># <span class="salmontx">Once installed, Better Planet Generation ''must'' remain for the duration of that save.</span></br>#: Removing <abbr title="Better Planet Generation">BPG</abbr> and continuing to play will likely result in crashes, buried/floated bases, etc.</br># <span class="redtx">There may be prolonged waiting periods between game updates and when Better Planet Generation updates to be compatible.</span></br>#: This is a large aspect to consider because during these periods, games with <abbr title="Better Planet Generation">BPG</abbr> present may become unplayable. This depends on the severity of the issue(s) caused from a game update. It's not been uncommon for such periods to be months in length. However, the author is working towards making <abbr title="Better Planet Generation">BPG</abbr> more hardened against game updates.</br>#:* With that said, the question of ''why'' <abbr title="Better Planet Generation">BPG</abbr> would even be in the Guide is likely to come up. The answer to that is simple. What <abbr title="Better Planet Generation">BPG</abbr> brings to the game experience far outweighs these potential negatives for most long-time players. Once <abbr title="Better Planet Generation">BPG</abbr> is experienced, the game feels barren without it.</br>#:* The best practice when <abbr title="Better Planet Generation">BPG</abbr> is installed is to maintain two separate games/saves. One with <abbr title="Better Planet Generation">BPG</abbr> present and one without it. This will allow players to continue to play and use this Guide while <abbr title="Better Planet Generation">BPG</abbr> is recovering from game updates.</br></br><div class="mpheading">Installation</div></br><div class="muteredbg d-flex mx-5 my-3 stepalert neutbd hltx">[[File:Warning-Logo.png|35px]]<div class="ml-2"><p class="h4">'''WARNING'''</p></br>'''Read the paragraphs above''' before installing this mod!</br>* If the decision is made to skip BPG, ''Exosolars Grass Fix'' may still be installed.</br>* If there is a '''<span class="redtx">RED bar</span>''' at the beginning of this mod listing in this mod table, '''DO NOT''' use this mod! This indicates BPG is current incompatible with the current game version.</div></div></br># Download the '''''Main File'''''</br># Extract the '''PAK''' file from the downloaded archive to the ''ModScript'' folder in AMUMSS: <code>..\AMUMSS\ModScript</code></br># Now using the downloaded archive from Step 1, install the mod into the game: <code>..\No Man's Sky\GAMEDATA\PCBANKS\MODS</code></br>## Rename the installed PAK from ''___MOD_BETTER_PLANET_GENERATION.pak'' to: <code>_BETTER_PLANET_GENERATION.pak</code><code>..\AMUMSS\ModScript</code> # Now using the downloaded archive from Step 1, install the mod into the game: <code>..\No Man's Sky\GAMEDATA\PCBANKS\MODS</code> ## Rename the installed PAK from ''___MOD_BETTER_PLANET_GENERATION.pak'' to: <code>_BETTER_PLANET_GENERATION.pak</code>)
  • NoMansSky:Better Planet Generation/3.2  + (''Better Planet Generation'' (BPG) greatly''Better Planet Generation'' (BPG) greatly expands the biomes and diversity of planets. However, there are a few things to be aware of before installing <abbr title="Better Planet Generation">BPG</abbr>:</br># <span class="salmontx">Due to BPG design, players may not be able to completely scan all planets. This may break related quests.</span></br>#: ''With that said, the question of why <abbr title="Better Planet Generation">BPG</abbr> is in the Guide is likely to come up. The answer is, what BPG brings to the game experience far outweighs these potential negatives for most long-term players. Once BPG is experienced, the game feels barren without it.''</br># <span class="salmontx">Due to BPG's terrain manipulation, once Better Planet Generation is installed it ''must'' remain for the duration of that save.</span></br># <span class="salmontx">There may be prolonged waiting periods between when the game updates and when Better Planet Generation updates for compatibility.</span></br>#: This depending on the severity of the issue(s) caused from a game update. It's not been uncommon for such periods to be months in length, in which time games with <abbr title="Better Planet Generation">BPG</abbr> may be unplayable.</br>#: The best practice when <abbr title="Better Planet Generation">BPG</abbr> is opted for installation is to maintain two separate games/saves. One with BPG present and one without it. This will allow players to continue to play and use this Guide while BPG is recovering from game updates.</br></br><div class="mpheading">Installation</div></br><div class="d-table-cell"><div class="d-flex m-0 mt-1 px-1 stepalertsm redbd""><div class="alertIcon">[[File:Warning-Logo.png|20px]]</div><div class="ml-2 alertText hltx">'''WARNING:'''</div><div class="ml-2 alertText"> '''''Read the paragraphs above''' before installing this mod!''</div></div></div></br>The LUA files by Babscoole will be used for merging <abbr title="Better Planet Generation">BPG</abbr> with the rest of the Guide.</br># Visit [https://github.com/MetaIdea/nms-amumss-lua-mod-script-collection/tree/main/Babscoole/WoodyMontana%20MODs Babscoole's GitHub repository] to download the required files</br>#* If starting a new game or upgrading an existing save with BPG already present, download: '''''___MOD_BETTER_PLANET_GENERATION-Extract...folder.7z'''''</br>#* If BPG will be used on a save that has never had it installed before, download: '''''___MOD_BPG_LITE-Extract...folder.7z'''''</br>#*: ''This version excludes terrain generation; thus, prevents preexisting bases from being buried, floated, etc.''</br># Click on the desired file to open it's page, and click the download button to download the file</br>#: [[File:GitHubDownloadButton.png]]</br># Select and extract the '''LUA''' file and the '''GlobalMEFTI''' folder to the ''ModScript'' folder in AMUMSS: <code>..\AMUMSS\ModScript</code>[[File:GitHubDownloadButton.png]] # Select and extract the '''LUA''' file and the '''GlobalMEFTI''' folder to the ''ModScript'' folder in AMUMSS: <code>..\AMUMSS\ModScript</code>)
  • NoMansSky:Better Planet Generation/3.1  + (''Better Planet Generation'' (BPG) is an e''Better Planet Generation'' (BPG) is an excellent mod that greatly expands the biomes and diversity of planets. In its current state, however, Step can't in good conscious continue to support the full experience the mod can provide. This is mainly due to the fact the full mod is actually breaking the quests for scanning objects. Multiple users have reported this and the author has confirmed it's an issue that may not be able to be remedied.</br></br><div class="mpheading">Installation</div></br># Download a file and delete it so that the mod may be endorsed.</br># Navigate to [https://github.com/MetaIdea/nms-amumss-lua-mod-script-collection/tree/main/Babscoole/WoodyMontana%20MODs Babscoole's LUA scripts]</br># Download the following:</br>#* '''__MOD_BETTER_COLOURS.lua'''</br>#*: ''Changes the colors of much of the game's biome land assets.''</br>#* '''__MOD_BETTER_TERRAIN.lua'''</br>#*: ''Change a few settings to enable better terrain generation.<br><span class="salmontx">Do not install this to a current game! Do not uninstall, once installed! This can change the terrain heights leaving bases that are already built either buried or floating.</span>''</br>#* '''___MOD_BETTER_BIOME_REPARTITION.lua'''</br>#*: ''Changes the chances of lava and swamp biomes to appear more often.''</br># Place the LUA files within the ''ModScript'' folder in AMUMSS: <code>..\AMUMSS\ModScript</code></br># It's desirable to use these files first and let them be overwritten, therefore, rename each file with the following prefix: <code>+BPG_</code></br>#: ''+BPG_BETTER_COLOURS.lua''</br>#: ''+BPG_BETTER_TERRAIN.lua''</br>#: ''+BPG_BETTER_BIOME_REPARTITION.lua''BPG_BETTER_COLOURS.lua'' #: ''+BPG_BETTER_TERRAIN.lua'' #: ''+BPG_BETTER_BIOME_REPARTITION.lua'')
  • SkyrimLE:Skyrim Performance Plus  + (''Recommended for all users and particular''Recommended for all users and particularly those with lower-end systems and those with performance issues.'' </br></br>Use the following three Main files: </br>* "''Pine Needles FX''"</br>* "''Rainfall FX''"</br>* "''Snowfall FX''". </br></br>... and one of the following:<br></br>Higher systems: "''The Rift - Aspen Leaves FX - Good Performance''"<br></br>Mid systems: "''The Rift - Aspen Leaves FX - Super Performance''"<br></br>Low systems: "''The Rift - Aspen Leaves FX - Extreme Performance''"tems: "''The Rift - Aspen Leaves FX - Extreme Performance''")
  • SkyrimSE:Skyrim SE Skill Interface Re-Texture  + (''The instructions below are for the most ''The instructions below are for the most vanilla-like experience. Users may customize their installations to their preference.''</br><div style="clear:both;"></div></br>{| class="mw-collapsible mw-collapsed fomod"</br>|-</br>| '''FOMOD Instructions'''<br />''SSIRT v4.1''</br>|-</br>| </br>*Introduction</br>**Introduction</br>***◉ Please Read</br>****Next</br>*Background</br>**Background</br>***◉ Background - Default Stars - HDR Nebula</br>****Next</br>*Perk Lines</br>**Perk Lines</br>***◉ Perk Lines - Option 1</br>****Next</br>*Perk Line Colours</br>**Perk Line Colours</br>***◉ Perk Line Colour - Default</br>****Next</br>*Constellations</br>**Constellations</br>***◉ Constellations - HD Default</br>****Next</br>*Perk Stars</br>**Perk Stars</br>***◉ Perk Stars - Enhanced Default</br>****Next</br>*Dawnguard Moons and Stars</br>**Dawnguard Moons and Stars</br>***◉ HD Masser and Secunda Vanilla Stars</br>****Next</br>*Vampire Background</br>**Vampire Nebula Background</br>***◉ HDR Nebula</br>****Next</br>*Thanks</br>**Thanks</br>***☑ Thank You</br>****Install</br>|}bula ****Next *Thanks **Thanks ***☑ Thank You ****Install |})
  • SkyrimSE:FIZZLE  + (''This is a 'realism' mod that departs slightly from vanilla. Spells will '''FAIL''' if PC/NPC is not skilled enough.'')
  • NoMansSky:Quick Crates/3.0  + (''This is an optional mod, since its goal ''This is an optional mod, since its goal is fixing an annoyance rather than a bug. It removes the junk (i.e., rust, goo, slime, etc.) from the green drop pods/crates. The material is typically useless and discarded by most players; however, if the material is really needed, it can be found elsewhere.''</br># Download the file ''manually'' from Nexus Mods</br># Extract the LUA file to the ''ModScript'' folder in AMUMSS: <code>..\AMUMSS\ModScript</code>n AMUMSS: <code>..\AMUMSS\ModScript</code>)
  • NoMansSky:Quick Crates/3.1  + (''This is an optional mod, since its goal ''This is an optional mod, since its goal is fixing an annoyance rather than a bug. It removes the junk (i.e., rust, goo, slime, etc.) from the green drop pods/crates. The material is typically useless and discarded by most players; however, if the material is really needed, it can be found elsewhere.''</br># Download the file ''manually'' from Nexus Mods</br># Extract the LUA file to the ''ModScript'' folder in AMUMSS: <code>..\AMUMSS\ModScript</code>n AMUMSS: <code>..\AMUMSS\ModScript</code>)
  • NoMansSky:Quick Crates/3.2  + (''This is an optional mod, since its goal ''This is an optional mod, since its goal is fixing an annoyance rather than a bug. It removes the junk (i.e., rust, goo, slime, etc.) from the green drop pods/crates. The material is typically useless and discarded by most players; however, if the material is really needed, it can be found elsewhere.''eally needed, it can be found elsewhere.'')
  • NoMansSky:Fast Actions/3.0  + (''This is an optional mod, since its goal ''This is an optional mod, since its goal is fixing an annoyance rather than a bug. It speeds up or changes certain interactions.''</br></br>'''Step recommends:''' ''Fast Actions'' main file</br># Download the file ''manually'' from Nexus Mods</br># Extract the LUA file to the ''ModScript'' folder in AMUMSS: <code>..\AMUMSS\ModScript</code>n AMUMSS: <code>..\AMUMSS\ModScript</code>)
  • NoMansSky:Fast Actions/3.1  + (''This is an optional mod, since its goal ''This is an optional mod, since its goal is fixing an annoyance rather than a bug. It speeds up or changes certain interactions.''</br></br>'''Step recommends:''' ''Fast Actions'' main file</br># Download the file ''manually'' from Nexus Mods</br># Extract the LUA file to the ''ModScript'' folder in AMUMSS: <code>..\AMUMSS\ModScript</code>n AMUMSS: <code>..\AMUMSS\ModScript</code>)
  • Fallout4:True Storms - Wasteland Edition  + (1. Install the main file with the followin1. Install the main file with the following options.</br><div style="clear:both;"></div></br>{| class="mw-collapsible mw-collapsed fomod"</br>|-</br>| '''FOMOD Instructions'''<br />''True Storms - Wasteland Edition''</br>|-</br>| </br>*Page 1 - Main and DLC</br>**Main Files</br>***☑ True Storms (required)</br>***☑ Far Harbor DLC (optional)</br>****Next</br>*Page 2 - Dangerous Glowing Sea</br>**Dangerous Glowing Sea</br>***◉ No change (default)</br>****Next</br>*Page 3 - Dangerous Far Harbor</br>**Dangerous Far Harbor</br>***◉ No change (default)</br>****Next</br>*Page 4 - Sunset Time</br>**Sunset Time</br>***◉ Earlier Sunset (default)</br>****Next</br>*Page 5 - Heavy Fogs</br>**Heavy Fogs</br>***New Heavy Fogs (default)</br>****Install</br>|}</br></br>2. Install the '''''Nuka World Plus Far Harbor Add-On''''' optional file.</br></br>3. Disable the following plugin ([[Guide:Mod_Organizer/Optional Plugins|instructions for disabling plugins]]):</br><p class=mpcode>TrueStormsFO4-EarlierSunsetsFH.esp</p>d_Organizer/Optional Plugins|instructions for disabling plugins]]): <p class=mpcode>TrueStormsFO4-EarlierSunsetsFH.esp</p>)
  • NoMansSky:Quick Crates  + ( : ''This is an optional mod, since its go</br>: ''This is an optional mod, since its goal is fixing an annoyance rather than a bug. It removes the junk (i.e., rust, goo, slime, etc.) from the green drop pods/crates. The material is typically useless and discarded by most players; however, if the material is really needed, it can be found elsewhere.''</br>really needed, it can be found elsewhere.'' )
  • NoMansSky:Quick Crates/2.0.0  + ( : ''This is an optional mod, since its go</br>: ''This is an optional mod, since its goal is fixing an annoyance rather than a bug. It removes the junk (i.e., rust, goo, slime, etc.) from the green drop pods/crates. The material is typically useless and discarded by most players; however, if the material is really needed, it can be found elsewhere.''</br>really needed, it can be found elsewhere.'' )
  • FalloutNV:FNV BSA Decompressor  + ( :# Close ''Mod Organizer'' if it is runni</br>:# Close ''Mod Organizer'' if it is running. The game's assets should not be in use, otherwise the process might fail.</br>:# Run FNV BSA Decompressor.exe</br>:# Under the ''Fallout: New Vegas'' header, click ''[Browse]'' and point the tool to FNV's '''root folder''' (i.e. <code>..\Steam\steamapps\common\Fallout New Vegas</code> sub-folder for Steam users).</br>:# Click ''Decompress'' and wait for the process to finish.</br>:# Read carefully the information that appears under the ''Decompression has completed!'' header and make the necessary checks (as instructed), then close the tool.</br>:# Open ''Mod Organizer'' and click the ''[Tools]'' button at the top, then select ''INI Editor''.</br>:# Navigate to the <code>fallout.ini</code> tab and change the line under <code>[Archive]</code> (should be at the top of the file) and then click ''Save'':</br><p class=mpcode>[Archive]</br>SArchiveList=Fallout - Invalidation.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Meshes2.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa</p></br></br></br>The tool does not support other games in the ''Bethesda'' catalogue and can be deleted once the installation of the guide is proven to be successful (the test run is further in the guide).</br>nstallation of the guide is proven to be successful (the test run is further in the guide). )
  • FalloutNV:High Res Local Maps  + ( :# Download and install the main file. :# (Optional for even higher resolution) Double-click the mod in Mod Organizer and select [Ini-Files]. ::* Set ''iResScale'' to ''iResScale=2'' and save the changes. )
  • FalloutNV:Ultimate Edition ESM Fixes  + ( :# Now, in ''Mod Organizer'', right-click</br>:# Now, in ''Mod Organizer'', right-click anywhere on the left-hand pane and select ''Create Empty Mod''.</br>:# Name the mod ''Vanilla ESM Cleaned'' in the pop-up window, then click ''OK''.</br>:# Right-click on the newly created mod folder and choose ''Open in Explorer'' from the drop-down menu, then copy the file path.</br>:# Navigate to where Ultimate Edition ESM Fixes was installed (i.e. <code>..\Modding\Tools\Ultimate Edition ESM Fixes</code>) and run ''Installer.exe''.</br>:# Under the ''Fallout: New Vegas'' header, click ''[Browse]'' and point the tool to FNV's '''root folder''' (i.e. <code>..\Steam\steamapps\common\Fallout New Vegas</code> sub-folder for Steam users).</br>:# Under the ESM Fixes header, click Browse and paste the file path to the ''Vanilla ESM Cleaned'' mod that was created.</br>:# Click ''[Install]'', and wait for the process the finish, then close the tool.</br>:# Back in ''Mod Organizer'' press the ''Refresh'' button on the top left.</br></br></br>The tool does not support other games in the ''Bethesda'' catalogue and can be deleted once the installation of the guide is proven to be successful (the test run is further in the guide). Cleaning any other plugin [https://stepmodifications.org/wiki/FalloutNV:1.2.0#Standard_Cleaning_Procedures follows the standard cleaning procedure].</br>ndard_Cleaning_Procedures follows the standard cleaning procedure]. )
  • Fallout4:Better Ammo Boxes  + ( :1. Install the '''Better Ammo Boxes Over</br>:1. Install the '''Better Ammo Boxes Overhaul''' main file using whatever options you prefer. Here are some suggestions. </br><div style="clear:both;"></div></br>{| class="mw-collapsible mw-collapsed fomod"</br>|-</br>| '''FOMOD Instructions'''<br />''Better Ammo Boxes Overhaul''</br>|-</br>| </br>*.308 Ammo Box</br>**.308 Ammo Box</br>***☑ .308 Retexture (Medium)</br>****Next</br>*.38 Special Ammo Box</br>**.38 Special Ammo Box</br>***☑ .38 Yellow/Black (Medium)</br>****Next</br>*.44 Magnum Ammo Box</br>**.44 Magnum Ammo Box</br>***☑ .44 Dirty (Medium)</br>****Next</br>*.45 Auto Ammo Box</br>**.45 Auto Ammo Box</br>***☑ .45 Camo/Green (Medium)</br>****Next</br>*.50 Cal Ammo Box</br>**.50 Cal Ammo Box</br>***☑ .50 With Writing (Medium)</br>****Next</br>*10mm Ammo Box</br>**10mm Ammo Box</br>***☑ 10mm Retexture (Medium)</br>****Next</br>*5.56 Ammo Box</br>**5.56 Ammo Box</br>***☑ 5.56 Orange/Green (Medium)</br>****Next</br>*5mm Ammo Box</br>**5mm Ammo Box</br>***☑ 5mm Green (Medium)</br>****Next</br>*Shotgun Shells Ammo Box</br>**Shotgun Shells Ammo Box</br>***☑ Shotgun Shells Green (Medium)</br>****Install</br>|}</br>:2. Also install the '''Far Harbor 45-70 Box Retexture''' and '''Nuka World 7.62 Ammo Box''' files.</br>70 Box Retexture''' and '''Nuka World 7.62 Ammo Box''' files. )
  • SkyrimLE:XP32 Maximum Skeleton  + (<big>'''NSFW mod page'''</big><big>'''NSFW mod page'''</big> (only in photos at top page gallery). Download from link above to bypass mod page. Else, download and install the ''XP32 Maximum Skeleton'' main file.</br></br>The installation instructions here support using wearable items from the Wet and Cold STEP mod. Skyrim Revisited includes different installation options that support using items from a different mod (Frostfall). The two installation option sets are not compatible.</br></br></br><div style="clear:both;"></div></br>{| class="mw-collapsible mw-collapsed fomod"</br>|-</br>| '''FOMOD Instructions'''<br />''XPMS NMM-BAIN INSTALLER''</br>|-</br>| </br>*Choose Your Setup</br>**Bow and Quiver</br>***◉ XPMS Default</br>****Next</br>*1st Person Skeleton</br>**Did you USE Joy Of perspective Mod ?</br>***◉ NO</br>****Next</br>*Experimental Package</br>**XPMS</br>***☐ None</br>****Next</br>*Choose Your Setup</br>**1 Handed Sword Placement</br>***◉ XPMS Default</br>****Next</br>*Choose Your Setup</br>**Dagger Placement</br>***◉ Back Hip Dagger</br>****Next</br>*Dagger Equip Animation Package</br>**Back Hip Dagger Equip Animation</br>***◉ Back Hip Dagger equip animation</br>****Next</br>*Options</br>**01 - Required Files</br>***☑ Skeleton Rig map</br>****Next</br>*LAST STEP</br>**XPMS BHD</br>***☑ XPMS BHD</br>****Install</br>|}</br></br>Remember to run [[Fores_New_Idles_in_Skyrim|FNIS]] after installing all mods.s_in_Skyrim|FNIS]] after installing all mods.)
  • SkyrimLE:WATER  + (<br> '''Uptional Addons''' * Improve<br></br>'''Uptional Addons'''</br>* Improved Splash</br>* Wet Rocks -Dark</br>* Animated Trough Water</br>* Plants</br>* Frozen Puddles</br>* Row Boats</br>* Dawnguard (as applicable).</br></br>'''Medium & High Resolution (waves)'''</br>* Medium Resolution Calm Alternative Two</br></br>'''Dragonborn'''</br>* Dragonborn Waves</br></br>'''Ocean, March & Lake Hue'''</br>* Green Hueorn Waves '''Ocean, March & Lake Hue''' * Green Hue)
  • SkyrimLE:Immersive Sounds-Aural Assortment  + (<div class="d-table-cell"><div cl<div class="d-table-cell"><div class="d-flex m-0 mt-1 px-1 stepalertsm yellowbd""><div class="alertIcon">[[File:loot.png|20px]]</div><div class="ml-2 alertText hltx">'''LOOT:'''</div><div class="ml-2 alertText"> ''Immersive Sounds - Aural Assortment.esp"</br>'''Load After:'''</br>AOS.esp</div></div></div>Immersive Sounds - Aural Assortment.esp" '''Load After:''' AOS.esp</div></div></div>)
  • SkyrimSE:Cathedral Landscapes Complex Grass for ENB  + (<div class="mpheading">21-Post-Proce<div class="mpheading">21-Post-Processing</div></br>Skip this mod if ENB will not be used. This mod requires the ENBSeries runtime. If ENB isn't installed, loaded grass will have purple boxes.</br></br><div style="clear:both;"></div></br>{| class="mw-collapsible mw-collapsed fomod"</br>|-</br>| '''FOMOD Instructions'''<br />''Cathedral Landscapes Complex Grass''</br>|-</br>| </br>*Grass Options</br>**Grass Color</br>***☑ Core (Brown Tundra)</br>***☐ Green Tundra</br>****Install</br>|} **Grass Color ***☑ Core (Brown Tundra) ***☐ Green Tundra ****Install |})
  • FalloutNV:Ogg Vorbis Libraries  + (<div class="mpheading">CREATE A BACK<div class="mpheading">CREATE A BACKUP</div></br>It is highly recommended to backup your ''libvorbisfile.dll'' first:</br># Go to your <code>Fallout New Vegas</code> folder (not the data directory!), usually found at <code><...\Steam\steamapps\common\Fallout New Vegas></code>.</br># Find a file named ''libvorbisfile.dll''</br># Right-click on the file, choose ''Rename'' and rename it to ''backup.libvorbisfile.dll''</br></br><div class="mpheading">INSTALLATION</div></br># Download the latest archive from ''Nexus'', using the ''Manual Download'' option:</br># Place both *.dll files into <code>Fallout New Vegas\</code> (not the data directory!), usually found at <code><...\Steam\steamapps\common\Fallout New Vegas></code>.gt; (not the data directory!), usually found at <code><...\Steam\steamapps\common\Fallout New Vegas></code>.)
  • FalloutNV:Project Nevada  + (<div class="mpheading">Foreward</<div class="mpheading">Foreward</div></br><span class=salmontx> As of 2021 ''Project Nevada'' is very outdated and should not be used as a standalone mod. However, it adds some lore-friendly weapons and armor that can be used with the help of ''Project Nevada-Equipment Standalone''.</span></br></br><div class="mpheading">Installation</div></br># Download the main file.</br># From the FOMOD installer tick '''only''' the ''Core'' and ''Equipment'' modules, and <span class=hltx>[Install]</span>.</br># During installation, MO should warn you that a newer version of ''the MCM'' is detected. Click <span class=hltx>[Yes]</span> to keep the standalone version of the MCM.</br></br>Disable ALL plugins ([[Guide:Mod_Organizer/Optional Plugins|instructions for disabling plugins]]).</br></br>Hide the following folder ([[Guide:Mod_Organizer/Hide_Assets|instructions for hiding files/folders]]):</br><p class=mpcode>menus</br></p>[[Guide:Mod_Organizer/Hide_Assets|instructions for hiding files/folders]]): <p class=mpcode>menus </p>)
  • FalloutNV:Fallout Character Overhaul  + (<div class="mpheading">Foreward</<div class="mpheading">Foreward</div></br><span class=salmontx> The current version of ''Fallout Character Overhaul'' (FCO) contains multiple errors and poorly written scripts '''and should not be used as a standalone mod'''. However, the assets of FCO (textures and meshes) are still required by other mods on this guide. </span></br></br><div class="mpheading">INSTALLATION - MAIN FILE</div></br><div style="clear:both;"></div></br>{| class="mw-collapsible mw-collapsed fomod"</br>|-</br>| '''FOMOD Instructions'''<br />''Fallout Character Overhaul 3.0''</br>|-</br>| </br>*Fallout Character Overhaul 3.0</br>**Addons</br>***☐ None</br>**Teeth Textures</br>***☑ Dirty Textures</br>**Options</br>***☑ Hair Textures</br>****Next</br>*Fallout Character Overhaul 3.0</br>**Patches</br>***☐ None</br>**NPC Addons</br>***☐ None</br>****Install</br></br>|}</br></br><div class="mpheading">INSTALLATION - UPDATE</div></br># Install the ''Fallout Character Overhaul 3.01 Update''.</br># When MO asks for confirmation, click ''Merge'', not ''Replace''.</br></br>Disable plugins ([[Guide:Mod_Organizer/Optional Plugins|instructions for disabling plugins]]):</br><p class=mpcode>FCO - OHSB NPC Edits.esp</br>FCO - Russel.esp</br>FCO - NPC Change.esp</br></p></br></br>Ensure that <code>FCO - Master.esm</code> is the only plugin listed in the ''"Available ESPs"'' box.</br></br><div class="mpheading">MANDATORY INI EDITS</div></br># Once the installation is complete, click the ''Tools'' button at the top of MO and select ''INI Editor''</br># Check the value of the following line in both ''fallout.ini'' and ''falloutprefs.ini''.</br>#* If the line does not exist, paste it in:</br>#* If it exists, make sure their values are exactly the same as below:</br><p class=mpcode>[General]</br>bLoadFaceGenHeadEGTFiles = 1</p>, paste it in: #* If it exists, make sure their values are exactly the same as below: <p class=mpcode>[General] bLoadFaceGenHeadEGTFiles = 1</p>)
  • FalloutNV:Improved Sound FX v0821/1.1.0  + (<div class="mpheading">INSTALLATION <div class="mpheading">INSTALLATION - MAIN FILE</div></br>Download the ''main file'' only. This mod comes with a BAIN installer:</br># Tick both ''Data'' and ''DLC esps'' in the installer.</br># Wait for the installation to finish and double-click on the mod to open it.</br># Go to the ''Optional ESPs'' tab and move <code>''Improved Sound FX - Merged Major DLCs.esp''</code> to the ''Available ESPs'' box.</br># Move all plugins '''except''' <code>''Improved Sound FX.esp''</code> and <code>''Improved Sound FX - Merged Major DLCs.esp''</code> to the ''Optional ESPs'' box.</br></br><div class="mpheading">INSTALLATION - PROJECT NEVADA PATCH</div></br># Download ''PN esp'' from the ''Optional Files'' section manually to a location of the user's choice.</br># Drag and drop the archive to the ''Downloads'' tab in MO.</br># Double-click on the archive to install. Change its suggested name to ''Improved Sound FX - PN Patch'', then click [OK].he archive to install. Change its suggested name to ''Improved Sound FX - PN Patch'', then click [OK].)
  • FalloutNV:Unofficial DarNified UI Update FNV  + (<div class="mpheading">INSTALLATION <div class="mpheading">INSTALLATION - MOD FILES</div></br># Download the main file. It is not on Nexus, so download manually.</br># Once downloading is complete, open MO and find the ''Downloads'' tab.</br># Drag and drop the files from your download location to MO's ''Downloads'' tab.</br># Double-click on the main file to install.</br></br><div class="mpheading">FONTS INSTALLATION</div></br>In order to display any text in-game, ''DarNified UI - TTW'' requires the installation of custom fonts.</br># Click the ''Tools'' (puzzle) icon on MO's toolbar and choose ''INI Editor'' from the drop-down menu.</br># Open the ''falloutprefs.ini'' tab and search for a [Fonts] section. If one exists (in most cases it shouldn't), delete everything listed in it (the [Fonts] header '''included'''), then click ''Save''.</br># Open the ''fallout.ini'' tab and search for a [Fonts] section.</br>#* If a [Fonts] section exists, change everything in it with the text below.</br>#* If no [Fonts] section exist (this should be the case in the majority of cases, simply paste '''the whole text''' below to the very bottom of the ini (the [Fonts] header '''included'''):</br><p class="mpcode"></br>[Fonts]</br>sFontFile_1=Textures\Fonts\DarN_FranKleinBold_14.fnt</br>sFontFile_2=Textures\Fonts\DarN_FranKleinBold_16.fnt</br>sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt</br>sFontFile_4=Textures\Fonts\DarN_Sui_Generis_Otl_10.fnt</br>sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt</br>sFontFile_6=Textures\Fonts\DarN_Sui_Generis_Otl_13.fnt</br>sFontFile_7=Textures\Fonts\DarN_Libel_Suit_Otl_24.fnt</br>sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt</br>sFontFile_9=Textures\Fonts\NVFont_Test.fnt</br></p></br>4. Click ''Save'' when done.tFile_9=Textures\Fonts\NVFont_Test.fnt </p> 4. Click ''Save'' when done.)
  • FalloutNV:NCR Trooper Overhaul beta  + (<div class="mpheading">INSTALLATION&<div class="mpheading">INSTALLATION</div></br># Download and install the main file.</br># Download and install the ''Sapper Leg Fix'' update file. When the ''Mod exists'' message appears, select ''Merge''.</br># Double click on the mod in the left pane of Mo and go to the ''Optional ESPs'' tab. Move ''NCRTrooperOverhaul.esp'' to the ''Optional ESPs'' box.NCRTrooperOverhaul.esp'' to the ''Optional ESPs'' box.)
  • FalloutNV:Logic and Consistency Fixes  + (<div class="mpheading">INSTALLATION&<div class="mpheading">INSTALLATION</div></br>: <span class=redtx>'''WARNING:''' Mod versions newer than ''v 1.1'' have a bug that will break the quest ''"Birds of Feather"''. Most of the fixes in the newer versions will also cause conflict with other mods in this guide.</span></br># Go to the ''Old Files'' section on the bottom of the page and manually download '''version 1.1''' to a location of the user's choice. </br># Drag and drop the archive to the ''Downloads'' tab of MO.</br># Double-click on the archive to install the mod.ads'' tab of MO. # Double-click on the archive to install the mod.)
  • FalloutNV:Asterras Many Fixes  + (<div class="mpheading">INSTALLATION&<div class="mpheading">INSTALLATION</div></br># Download:</br>#* ''Asterra's Many Fixes with Fixes For Minor Annoyances'' (Main Files) </br>#* ''Asterra's Many Fixes - Collision Meshes compatibility'' (Optional Files)</br>#* ''Asterra's Many Fixes - NMC's Texture Pack compatibility'' (Optional Files)</br>#* ''Asterra's Many Fixes - Semi-Transparent Door Glass compatibility'' (Optional Files) </br># Install the ''Asterra's Many Fixes with Fixes For Minor Annoyances'' main file first.</br># Install the optional files in any order or merge them (Whenever the ''Mod Exists'' warning appears, choose <span class=hltx>[Merge]</span>)rning appears, choose <span class=hltx>[Merge]</span>))
  • FalloutNV:WAR-Enhanced Camera Compatibility Pack  + (<div class="mpheading">INSTALLATION&<div class="mpheading">INSTALLATION</div></br>Step recommends to install the mod manually, as explained below:</br># Download and install the ''Release 2 - 2hand Rifle Reanimations'' file first and click Manual when prompted.</br>## Expand "Release 2 - 2handrifle animations->Raw Files". </br>## Right click "Data" and select "Set data directory", then click '''[OK]'''.</br># Download and install the ''Release 3 - 2hand auto reanimations - v2 with animated fingers'' file and click Manual when prompted.</br>## Expand "Release 3 - 2handauto update v2.0->2handauto v2.0->Data". </br>## Right click "Data", select "Create Directory" and name the directory "NVSE".</br>## Right click the NVSE folder you just created, select Create Directory and name the directory "Plugins".</br>## Drag the '' NVSE_EnhancedCamera.ini'' file into the Plugins folder you just created.</br>## Right click "Data" and select "Set data directory", then click '''[OK]'''.</br># When the ''Mod Exists'' warning appears, choose [Merge].</br></br><div class="mpheading">.INI FILE EDITS</div></br># Double-click on the mod and go to the ''INI-Files'' tab.</br># Change the following lines and press ''Save'' when done:</br><p class="mpcode">bEnableHeadBob=0</br>bFirstPersonShadows=1</br>bUseThirdPersonArms=0</p>lass="mpcode">bEnableHeadBob=0 bFirstPersonShadows=1 bUseThirdPersonArms=0</p>)
  • FalloutNV:Teddy Bear Retexture  + (<div class="mpheading">INSTALLATION</div> # Download and install the ''main file''. # Expand ''Brown bear'', right-click on ''1024'' and select ''Set Data Directory''. # Press [OK] to install.)
  • FalloutNV:The N.V. Interiors Project  + (<div class="mpheading">INSTALLATION&<div class="mpheading">INSTALLATION</div></br># Download and install the ''NVInteriors Core v2.1.1'' main file only.</br># Double-click on the mod on the right pane of MO and go to the ''Optional ESPs'' tab.</br># Move ''NVInteriors_Core.esm'' to the ''Optional ESPs'' tab.</br># Download and install the ''NMC_NVInteriors Compatibility Patch Medium v2.0'' optional file.</br># When the ''Mod Exists'' warning appears, select ''Merge''. the ''Mod Exists'' warning appears, select ''Merge''.)
  • FalloutNV:AMidianBorn NV Book Of Water  + (<div class="mpheading">INSTALLATION&<div class="mpheading">INSTALLATION</div></br># Download ''BOA NV The Book Of Flesh''.</br># Double click on the downloaded file to install. In the ''Quick install'' menu rename the file to <code>aMidianBorn NV Book Of Flesh</code>, then press <span class=hltx>[OK]</span> to finish the installation process.</br># Download ''nov 2011 book of steel''.</br># Double click on the downloaded file to install. In the ''Quick install'' menu rename the file to <code>aMidianBorn NV Book Of Steel</code>, then press <span class=hltx>[OK]</span> to finish the installation process.</br></br>Disable plugins ([[Guide:Mod_Organizer/Optional Plugins|instructions for disabling plugins]]):</br><p class=mpcode>Boacombat2glove.esp</br>boa ncrpahelmet.esp</br></p>[[Guide:Mod_Organizer/Optional Plugins|instructions for disabling plugins]]): <p class=mpcode>Boacombat2glove.esp boa ncrpahelmet.esp </p>)
  • FalloutNV:Mojave Nights  + (<div class="mpheading">INSTALLATION&<div class="mpheading">INSTALLATION</div></br>Download the ''Mojave Nights FOMOD'' version</br></br><div style="clear:both;"></div></br>{| class="mw-collapsible mw-collapsed fomod"</br>|-</br>| '''FOMOD Instructions'''<br />''Mojave Nights''</br>|-</br>| </br>*Main</br>**Select Moon Size</br>***◉ 80% (Default)</br>**</br>***☑ Enhanced Night Sky</br>**</br>***◉ Regular Moon (default)</br>****Install</br>|}** ***☑ Enhanced Night Sky ** ***◉ Regular Moon (default) ****Install |})
  • FalloutNV:One HUD - oHUD  + (<div class="mpheading">INSTALLATION&<div class="mpheading">INSTALLATION</div></br># Download and install the ''main file'' first.</br># Download the ''"One HUD (oHUD) TTW Darnified Patch"'' optional file ('''NOT''' the ''One HUD (oHUD) - Gophers TTW Darnified Config'' optional file). </br># Install the optional file. When the ''Mod exists'' warning appears, click ''[Merge]''.</br></br><div class="mpheading">BUGFIXING</div></br># Right-click on ''oHUD'' on the left pane of ''MO'' and choose ''Open in Explorer''.</br># Open <code>menus\prefabs\</code> and rename ''hudtemplates.xml'' to ''hudtemplates_darn.xml'' </br># Drag and drop the newly renamed file into <code>menus\prefabs\ahud</code>.</br># When the ''"File already exists"'' warning appears, confirm the overwrite.</br># Go to <code>menus\main</code> and open ''hud_main_menu.xml''.</br># Search for the following line <code>hudtemplates.xml</code> (that is line # 80 for those using Notepad++).</br># Change the text from <code>hudtemplates.xml</code> to <code>aHUD\hudtemplates_darn.xml</code>.</br># Search for the following line <code><add src="io()" trait="_HUDRad_X" /></code> </br># Delete the text right beneath it (<code><add src="screen()" trait="width" /></code>) or comment it out. (that is line # 649 for those using Notepad++).</br># Save your changes and exit.eath it (<code><add src="screen()" trait="width" /></code>) or comment it out. (that is line # 649 for those using Notepad++). # Save your changes and exit.)
  • FalloutNV:Mojave Music Radio - Extended  + (<div class="mpheading">INSTALLATION&<div class="mpheading">INSTALLATION</div></br>These are the instructions for adding 45 songs to ''Mojave Music Radio'', raising the total number of songs to 60.</br># Download and install the ''MMRE Music Pack 1'' and ''MMRE Music Pack 2''.</br># When the ''Mod Exists'' warning appears, choose [Merge].</br># Download and install the ''MMRE ESPs'' file. </br># When the ''Mod Exists'' warning appears, choose [Merge].</br></br>Disable plugins ([[Guide:Mod_Organizer/Optional Plugins|instructions for disabling plugins]]):</br>Move all plugins '''except''' <code>MojaveExtended60.esp</code> into "Optional ESPs".</br></br><span class=salmontx>If a bigger package is installed, make certain to use the proper plugin.</span>gger package is installed, make certain to use the proper plugin.</span>)