SkyrimSE:ENBSeries INI Reference/Eye
From Step Mods | Change The Game
< SkyrimSE:ENBSeries INI Reference(Redirected from SkyrimSE:ENBSeriesINI/Eye)
- This feature is Weather compatible!
LightAmountMultiplier
LightAmountMultiplierDawn=(0.0...)
LightAmountMultiplierSunrise=(0.0...)
LightAmountMultiplierDay=(0.0...)
LightAmountMultiplierSunset=(0.0...)
LightAmountMultiplierDusk=(0.0...)
LightAmountMultiplierNight=(0.0...)
LightAmountMultiplierInteriorDay=(0.0...)
LightAmountMultiplierInteriorNight=(0.0...)
SpecularAmountMultiplier
SpecularAmountMultiplierDawn=(0.0...)
SpecularAmountMultiplierSunrise=(0.0...)
SpecularAmountMultiplierDay=(0.0...)
SpecularAmountMultiplierSunset=(0.0...)
SpecularAmountMultiplierDusk=(0.0...)
SpecularAmountMultiplierNight=(0.0...)
SpecularAmountMultiplierInteriorDay=(0.0...)
SpecularAmountMultiplierInteriorNight=(0.0...)
SpecularPowerMultiplier
SpecularPowerMultiplierDawn=(0.0...)
SpecularPowerMultiplierSunrise=(0.0...)
SpecularPowerMultiplierDay=(0.0...)
SpecularPowerMultiplierSunset=(0.0...)
SpecularPowerMultiplierDusk=(0.0...)
SpecularPowerMultiplierNight=(0.0...)
SpecularPowerMultiplierInteriorDay=(0.0...)
SpecularPowerMultiplierInteriorNight=(0.0...)
SubSurfaceScatteringMultiplier
SubSurfaceScattering Objects, Vegetation and Eyes are all dependent on sunlight. No sunlight/Direct Lighting = no SSS effect.
SubSurfaceScatteringMultiplierDawn=(0.0...)
SubSurfaceScatteringMultiplierSunrise=(0.0...)
SubSurfaceScatteringMultiplierDay=(0.0...)
SubSurfaceScatteringMultiplierSunset=(0.0...)
SubSurfaceScatteringMultiplierDusk=(0.0...)
SubSurfaceScatteringMultiplierNight=(0.0...)
SubSurfaceScatteringMultiplierInteriorDay=(0.0...)
SubSurfaceScatteringMultiplierInteriorNight=(0.0...)