NoMansSky:NPCMissionTable

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NPCMISSIONTABLE

Relevant properties and variables[edit]

<Property name="MissionObjective" value="MISSION_OBJ_COLLECT_MOD" /> : This is the text "Collect X of Y"that appears in the mission agents overview . Found in LANGUAGE/NMS_UPDATE3_ENGLISH
<Property name="Format" value="NPC_MISSION_COLLECT_TITLE_%d" />
       <Property name="Count" value="20" />
<Property name="MissionSubtitles" value="GcNumberedTextList.xml">
<Property name="DefaultItems" value="GcDefaultMissionItemsTable.xml"> This part defines that the thing we need to pick up is on lush planet. LUSH1 seems to means Paraffinium
       <Property name="PrimarySubstances">
         <Property value="GcDefaultMissionSubstance.xml">
           <Property name="Substance" value="GcSubstanceTableEnum.xml">
             <Property name="Substance" value="LUSH1" />

<Property name="Substance" value="GcSubstanceTableEnum.xml"> -- this refers to which type of material to pick up, LUSH1 is parafinium. File is : METADATA/REALITY/TABLES/NMS_REALITY_GCSUBSTANCETABLE

             <Property name="Substance" value="LUSH1" />

Mission Sequence types[edit]

Types of MissionSequence objects
GcMissionSequenceCollectSubstance.xml
GcMissionSequenceAudioEvent.xml
GcMissionSequenceCollectProduct.xml
GcMissionSequenceWaitForConditions.xml
GcMissionSequenceWaitForStat.xml
GcMissionSequenceConstruct.xml
GcMissionSequencePirates.xml
GcMissionSequenceWaitForPhoto.xml
GcMissionSequenceGroup.xml
GcMissionSequenceWait.xml
GcMissionSequenceShowMessage.xml
GcMissionSequenceWaitForScanEvent.xml
GcMissionSequenceWaitForMessage.xml
GcMissionSequenceWaitForDepots.xml
GcMissionSequenceStop.xml
GcMissionSequenceWaitForShips.xml
GcMissionSequenceDiscover.xml
GcMissionSequenceShowMissionUpdateMessage.xml
GcMissionSequenceGetToScanEvent.xml
GcMissionSequenceBroadcastMessage.xml
GcMissionSequenceReward.xml
GcMissionSequenceWaitForFreighterPods.xml
GcMissionSequenceBounty.xml
GcMissionSequenceStartScanEvent.xml
GcMissionSequenceFeed.xml
GcGenericMissionSequence.xml
GcMissionSequenceFreighterEngage.xml
GcMissionSequenceEndScanEvent.xml
GcMissionSequenceKill.xml
GcMissionSequenceWaitForCompletionMessage.xml

All variables and their unique values[edit]

Property name Unique values
MissionID ['HIDE_SEEK_BRIBE', 'SCAN_MIN', 'COLLECT4', 'KILL_CREATURES', 'DELIVER', 'FREIGHTER_A', 'KILL_ROBOT_HARD', 'DEPOT_RAID_HARD', 'FACT_RAID_HARD', 'MISSING_PERSON', 'CONSTRUCTION', 'SCAN_TREE', 'HIDE_SEEK_TIMED', 'FREIGHTER_D', 'REPAIR_3', 'KILL_ROBOT_MED', 'BOUNTY_HARD', 'KILL_PREDATORS', 'FARMER1', 'BOUNTY_EASY', 'FEED_CRE', 'PHOTO_CRE', 'DEPOT_RAID', 'KILL_FIENDS', 'DIGGING', 'FACTORY_RAID', 'COLLECT1', 'FACT_RAID_MED', 'KILL_ROBOTS', 'REPAIR_2', 'PHOTO_BUILD', 'SCAN_CRE', 'COLLECT3', 'BOUNTY_MED', 'PHOTO_BIOME', 'REPAIR_1', 'BONE_HUNT', 'DELIVER_HARD', 'COLLECT2']
MissionClass ['Secondary']
MissionIsCritical ['False']
MissionObjective ['MISSION_OBJ_PRED_HUNT', 'MISSION_OBJ_MIN_SCAN', 'MISSION_OBJ_PHOTO_BIO', 'MISSION_OBJ_FREI_D', 'MISSION_OBJ_CRE_HUNT', 'MISSION_OBJ_CRE_FEED', 'MISSION_OBJ_BUILD', 'MISSION_OBJ_TREE_SCAN', 'MISSION_OBJ_DEPOT', 'MISSION_OBJ_COLLECT', 'MISSION_OBJ_FIEND_HUNT', 'MISSION_OBJ_CRE_SCAN', 'MISSION_OBJ_REPAIR', 'MISSION_OBJ_PHOTO_BLD', 'MISSION_OBJ_PHOTO_CRE', 'MISSION_OBJ_DELIVERY', 'MISSION_OBJ_BNTY_HARD', 'MISSION_OBJ_MISSING', 'MISSION_OBJ_SENTI_HARD', 'MISSION_OBJ_FREI_A', 'MISSION_OBJ_BNTY_EASY', 'MISSION_OBJ_HIDE_SEEK', 'MISSION_OBJ_SENTI', 'MISSION_OBJ_DIGGING', 'MISSION_OBJ_BNTY_MED', 'MISSION_OBJ_FACTORY']
MissionTitles ['GcNumberedTextList.xml']
Format [, 'NPC_MISSION_CRE_HUNT_PROC_C_%d', 'NPC_MISSION_PHOTO_LOC_PROC_C_%d', 'NPC_MISSION_PRED_HUNT_TITLE_%d', 'NPC_MISSION_MISSING_TITLE_%d', 'NPC_MISSION_PHOTO_CRE_SUB', 'NPC_MISSION_PHOTO_BLD_PROC_B_%d', 'NPC_MISSION_DIGGING_PROC_A_%d', 'NPC_MISSION_BNTY_MED_%d', 'NPC_MISSION_BNTY_PROC_B_%d', 'NPC_MISSION_BNTY_PROC_C_%d', 'NPC_MISSION_MIN_SCAN_TITLE_%d', 'NPC_MISSION_BUILD_HEAD_1', 'NPC_MISSION_FACTORY_%d', 'NPC_MISSION_HIDE_SEEK_HEAD_%d', 'NPC_MISSION_FREI_A_PROC_A_%d', 'NPC_MISSION_CRE_HUNT_%d', 'NPC_MISSION_CRE_SCAN_%d', 'NPC_MISSION_TREE_SCAN_SUB', 'NPC_MISSION_REPAIR_PROC_A_%d', 'NPC_MISSION_FREI_A_PROC_C_%d', 'NPC_MISSION_HIDE_SEEK_PROC_B_%d', 'NPC_MISSION_COLLECT_SUB', 'NPC_MISSION_MISSING_PROC_C_%d', 'NPC_MISSION_MIN_SCAN_PROC_A_%d', 'NPC_MISSION_BUILD_PROC_B_%d', 'NPC_MISSION_PHOTO_CRE_HEAD', 'NPC_MISSION_BUILD_SUB', 'NPC_MISSION_BUILD_PROC_C_%d', 'NPC_MISSION_PHOTO_CRE_PROC_C_%d', 'NPC_MISSION_SENTI_TITLE_%d', 'NPC_MISSION_FREI_A_TITLE_%d', 'NPC_MISSION_CRE_SCAN_SUB', 'NPC_MISSION_SENTI_PROC_C_%d', 'NPC_MISSION_PHOTO_BLD_HEAD', 'NPC_MISSION_FREI_A_PROC_B_%d', 'NPC_MISSION_SENTI_HEAD_%d', 'NPC_MISSION_MISSING_PROC_A_%d', 'NPC_MISSION_SENTI_PROC_B_%d', 'NPC_MISSION_BONES_PROC_B_%d', 'NPC_MISSION_FREI_A_SUB', 'NPC_MISSION_FREI_A_%d', 'NPC_MISSION_CRE_SCAN_HEAD_%d', 'NPC_MISSION_SENTI_SUB', 'NPC_MISSION_MIN_SCAN_PROC_B_%d', 'NPC_MISSION_FACTORY_HEAD_%d', 'NPC_MISSION_FREI_D_PROC_A_%d', 'NPC_MISSION_PRED_HUNT_PROC_C_%d', 'NPC_MISSION_CRE_HUNT_SUB', 'NPC_MISSION_COLLECT_PROC_C_%d', 'NPC_MISSION_HIDE_SEEK_SUB', 'NPC_MISSION_COLLECT_%d', 'NPC_MISSION_PRED_HUNT_PROC_A_%d', 'NPC_MISSION_PRED_HUNT_%d', 'NPC_MISSION_DIGGING_PROC_B_%d', 'NPC_MISSION_BNTY_PROC_A_%d', 'NPC_MISSION_CRE_HUNT_PROC_A_%d', 'NPC_MISSION_MISSING_SUB', 'NPC_MISSION_HIDE_SEEK_PROC_A_%d', 'NPC_MISSION_DEPOT_SUB', 'NPC_MISSION_CRE_SCAN_PROC_C_%d', 'NPC_MISSION_MIN_SCAN_SUB', 'NPC_MISSION_HIDE_SEEK_TITLE_%d', 'NPC_MISSION_BNTY_MED_TITLE_%d', 'NPC_MISSION_DELIVERY_%d', 'NPC_MISSION_HIDE_SEEK_%d', 'NPC_MISSION_PRED_HUNT_PROC_B_%d', 'NPC_MISSION_CRE_FEED_SUB', 'NPC_MISSION_DELIVERY_PROC_B_%d', 'NPC_MISSION_MISSING_PROC_B_%d', 'NPC_MISSION_TREE_SCAN_PROC_B_%d', 'NPC_MISSION_BNTY_EASY_%d', 'NPC_MISSION_MISSING_%d', 'NPC_MISSION_CRE_FEED_PROC_B_%d', 'NPC_MISSION_CRE_SCAN_PROC_B_%d', 'NPC_MISSION_FREI_D_%d', 'NPC_MISSION_TREE_SCAN_%d', 'NPC_MISSION_CRE_FEED_PROC_A_%d', 'NPC_MISSION_COLLECT_PROC_B_%d', 'NPC_MISSION_COLLECT_HEAD_%d', 'NPC_MISSION_FACTORY_PROC_B_%d', 'NPC_MISSION_MISSING_HEAD_%d', 'NPC_MISSION_BNTY_HARD_SUB', 'NPC_MISSION_REPAIR_PROC_B_%d', 'NPC_MISSION_BNTY_MED_SUB', 'NPC_MISSION_SENTI_HARD_HEAD_%d', 'NPC_MISSION_MIN_SCAN_HEAD_%d', 'NPC_MISSION_SENTI_HARD_TITLE_%d', 'NPC_MISSION_DELIVERY_PROC_C_%d', 'NPC_MISSION_CRE_HUNT_PROC_B_%d', 'NPC_MISSION_CRE_SCAN_PROC_A_%d', 'NPC_MISSION_FACTORY_PROC_A_%d', 'NPC_MISSION_FACTORY_TITLE_%d', 'NPC_MISSION_MIN_SCAN_PROC_C_%d', 'NPC_MISSION_DELIVERY_SUB', 'NPC_MISSION_FREI_D_SUB', 'NPC_MISSION_REPAIR_SUB', 'NPC_MISSION_MIN_SCAN_%d', 'NPC_MISSION_CRE_SCAN_TITLE_%d', 'NPC_MISSION_PHOTO_PROC_A_%d', 'NPC_MISSION_PHOTO_BLD_SUB', 'NPC_MISSION_DIGGING_SUB', 'NPC_MISSION_DELIVERY_TITLE_%d', 'NPC_MISSION_BNTY_EASY_HEAD_%d', 'NPC_MISSION_PHOTO_LOC_PROC_B_%d', 'NPC_MISSION_SENTI_HARD_SUB', 'NPC_MISSION_SENTI_PROC_A_%d', 'NPC_MISSION_BNTY_EASY_TITLE_%d', 'NPC_MISSION_PHOTO_BLD_PROC_C_%d', 'NPC_MISSION_REPAIR_TITLE_%d', 'NPC_MISSION_FREI_A_HEAD_%d', 'NPC_MISSION_TREE_SCAN_TITLE_%d', 'NPC_MISSION_COLLECT_PROC_A_%d', 'NPC_MISSION_TREE_SCAN_HEAD_%d', 'NPC_MISSION_CRE_HUNT_TITLE_%d', 'NPC_MISSION_BNTY_EASY_SUB', 'NPC_MISSION_BNTY_HARD_TITLE_%d', 'NPC_MISSION_CRE_HUNT_HEAD_%d', 'NPC_MISSION_DEPOT_PROC_C_%d', 'NPC_MISSION_SENTI_%d', 'NPC_MISSION_DIGGING_PROC_C_%d', 'NPC_MISSION_DIGGING_HEAD_1', 'NPC_MISSION_PRED_HUNT_SUB', 'NPC_MISSION_REPAIR_%d', 'NPC_MISSION_SENTI_HARD_%d', 'NPC_MISSION_REPAIR_HEAD_%d', 'NPC_MISSION_TREE_SCAN_PROC_A_%d', 'NPC_MISSION_DEPOT_PROC_B_%d', 'NPC_MISSION_DEPOT_PROC_A_%d', 'NPC_MISSION_FREI_D_HEAD_%d', 'NPC_MISSION_FREI_D_PROC_C_%d', 'NPC_MISSION_TREE_SCAN_PROC_C_%d', 'NPC_MISSION_FIEND_HUNT_HEAD_%d', 'NPC_MISSION_BNTY_HARD_%d', 'NPC_MISSION_BNTY_MED_HEAD_%d', 'NPC_MISSION_DELIVERY_PROC_A_%d', 'NPC_MISSION_BONES_HEAD_1', 'NPC_MISSION_BONES_PROC_C_%d', 'NPC_MISSION_COLLECT_TITLE_%d', 'NPC_MISSION_BNTY_HARD_HEAD_%d', 'NPC_MISSION_PHOTO_CRE_PROC_B_%d', 'NPC_MISSION_PHOTO_BIO_HEAD', 'NPC_MISSION_HIDE_SEEK_PROC_C_%d', 'NPC_MISSION_BONES_SUB', 'NPC_MISSION_REPAIR_PROC_C_%d', 'NPC_MISSION_BUILD_PROC_A_%d', 'NPC_MISSION_FIEND_HUNT_SUB', 'NPC_MISSION_DEPOT_TITLE_%d', 'NPC_MISSION_DEPOT_HEAD_%d', 'NPC_MISSION_FACTORY_PROC_C_%d', 'NPC_MISSION_FACTORY_SUB', 'NPC_MISSION_CRE_FEED_PROC_C_%d', 'NPC_MISSION_DELIVERY_HEAD_%d', 'NPC_MISSION_PRED_HUNT_HEAD_%d', 'NPC_MISSION_FREI_D_TITLE_%d', 'NPC_MISSION_PHOTO_BIO_SUB', 'NPC_MISSION_BONES_PROC_A_%d', 'NPC_MISSION_FREI_D_PROC_B_%d', 'NPC_MISSION_DEPOT_%d']
Count ['9', '8', '15', '10', '25', '17', '0', '1', '12', '5', '6', '20']
MissionSubtitles ['GcNumberedTextList.xml']
MissionDescriptions ['GcNumberedTextList.xml']
MissionProcDescriptionHeader ['GcNumberedTextList.xml']
MissionProcDescriptionA ['GcNumberedTextList.xml']
MissionProcDescriptionB ['GcNumberedTextList.xml']
MissionProcDescriptionC ['GcNumberedTextList.xml']
MissionIcon ['TkTextureResource.xml']
Filename [, 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.FREIGHT_DF.ON.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.COLLECT.ON.DDS', 'TEXTURES/UI/HUD/ICONS/MISSIONS/MISSION.COLLECT.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.MINSCAN.MSHOP.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.TREESCAN.ON.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.REPAIR.ON.DDS', 'TEXTURES/UI/HUD/ICONS/MISSIONS/MISSION.REPAIR.DDS', 'TEXTURES/UI/HUD/ICONS/MISSIONS/MISSION.CONSTRUCTION.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.MINSCAN.OFF.DDS', 'TEXTURES/UI/HUD/ICONS/MISSIONS/MISSINGPERSON.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.FREIGHT_AT.ON.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.FACTORYRAID.MSHOP.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.COLLECT.OFF.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.TREESCAN.OFF.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.FIEND.ON.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.DEPOTRAID.OFF.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.ROBOTKILL.MSHOP.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.MISSINGPERSON.OFF.DDS', 'TEXTURES/UI/HUD/ICONS/MISSIONS/MISSION.DEPOTRAID.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.CRESCAN.ON.DDS', 'TEXTURES/UI/HUD/ICONS/SCANNING/PICKUP.BURIEDRARE.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.BOUNTYHARD.OFF.DDS', 'TEXTURES/UI/HUD/ICONS/MISSIONS/MISSION.BOUNTY.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.DEPOTRAID.MSHOP.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.CRESCAN.OFF.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.REPAIR.MSHOP.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.BOUNTYEASY.OFF.DDS', 'TEXTURES/UI/HUD/ICONS/MISSIONS/MISSION.CREATURE.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.FACTORYRAID.OFF.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.DELIVER.ON.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.DELIVER.OFF.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.PHOTO.OFF.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.REPAIR.OFF.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.CRESCAN.MSHOP.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.BOUNTYEASY.ON.DDS', 'TEXTURES/UI/HUD/ICONS/MISSIONS/MISSION.DELIVER.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.CREATUREHUNT.OFF.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.FIEND.OFF.DDS', 'TEXTURES/UI/HUD/ICONS/SCANNING/PICKUP.RELIC.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.CONSTRUCTION.MSHOP.DDS', 'TEXTURES/UI/HUD/ICONS/MISSIONS/COLLECT.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.FACTORYRAID.ON.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.FREIGHT_AT.OFF.DDS', 'TEXTURES/UI/HUD/ICONS/MISSIONS/MISSION.PHOTO.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.BOUNTYEASY.MSHOP.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.MISSINGPERSON.ON.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.BOUNTYMEDIUM.ON.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.TREESCAN.MSHOP.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.CREATUREHUNT.MSHOP.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.PHOTO.MSHOP.DDS', 'TEXTURES/UI/HUD/ICONS/MISSIONS/MISSION.SENTINEL.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.CONSTRUCTION.ON.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.PHOTO.ON.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.COLLECT.MSHOP.DDS', 'TEXTURES/UI/HUD/ICONS/SCANNING/PICKUP.CRATE.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.BOUNTYMEDIUM.MSHOP.DDS', 'TEXTURES/UI/HUD/ICONS/MISSIONS/MISSION.MISSINGPERSON.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.DEPOTRAID.ON.DDS', 'TEXTURES/UI/HUD/ICONS/MISSIONS/MISSION.FIEND.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.ROBOTKILL.OFF.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.CONSTRUCTION.OFF.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.BONES.ON.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.BOUNTYHARD.ON.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.CREATUREHUNT.ON.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.FIEND.MSHOP.DDS', 'TEXTURES/UI/HUD/ICONS/MISSIONS/MISSION.BONES.DDS', 'TEXTURES/UI/HUD/ICONS/MISSIONS/MISSION.FREIGHTER.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.BOUNTYHARD.MSHOP.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.DELIVER.MSHOP.DDS', 'TEXTURES/UI/HUD/ICONS/MISSIONS/MISSION.FLORA.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.BONES.MSHOP.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.HIDE_N_SEEK.OFF.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.BONES.OFF.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.MINSCAN.ON.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.BOUNTYMEDIUM.OFF.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.FREIGHT_DF.MSHOP.DDS', 'TEXTURES/UI/HUD/ICONS/MISSIONS/MISSION.SCAN.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.ROBOTKILL.ON.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.FREIGHT_DF.OFF.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.MISSINGPERSON.MSHOP.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.HIDE_N_SEEK.MSHOP.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.FREIGHT_AT.MSHOP.DDS', 'TEXTURES/UI/FRONTEND/ICONS/MISSIONS/MISSION.HIDE_N_SEEK.ON.DDS']
MissionIconSelected ['TkTextureResource.xml']
MissionIconNotSelected ['TkTextureResource.xml']
MissionPriority ['0']
MissionCategory ['Urgent', 'GcMissionCategory.xml', 'Mission']
MissionPageHint ['GcMissionPageHint.xml', 'None']
MissionPageLocID []
MissionBuildMenuHint []
MissionHasColourOverride ['False']
MissionColourOverride ['Colour.xml']
R ['0.947', '0.086', '1']
G ['0.141', '1', '0.17', '0.68']
B ['0.141', '1', '0.356']
A ['0.5', '1', '0.8']
DefaultItems ['GcDefaultMissionItemsTable.xml']
PrefixTitle ['True', 'False']
NextMissionHint []
MessageComplete ['Never', 'Default']
MessageStart ['Never', 'Default']
MissionBoardOptions ['GcMissionBoardOptions.xml']
Type ['GcInteractionType.xml', 'GcMissionType.xml', 'GcBuildingPartSearchType.xml', 'GcBiomeType.xml', 'GcRealityCommonFactions.xml']
MissionType ['Research', 'GroundCombat', 'Photo', 'Piracy', 'Cargo', 'MissingPerson', 'SpaceCombat', 'Feeding', 'Repair', 'Construction']
Difficulty ['GcMissionDifficulty.xml']
MissionDifficulty ['Normal', 'Easy', 'Hard']
MinRank ['7', '8', '4', '0', '1', '3', '5', '6']
CloseMissionGiver ['False']
IsGuildShopMission ['False']
IsPlanetProcMission ['False']
IsMultiplayerEventMission ['False']
RewardPenaltyOnAbandon [, 'MB_STAND_NEG']
MissionFaction ['WarriorGuild', 'TradeGuild', 'ExplorerGuild', 'Vykeen', 'Korvax', 'Gek']
Weighting ['75', '50', '60', '10', '0', '40', '30', '100']
IgnoreCalculatedObjective ['True', 'False']
MultiplayerMissionInitialWarpScanEvent []
DefaultItemTypeForInitialWarp ['None']
AutoStart ['None']
RestartOnCompletion ['False']
CancelSetsComplete ['False']
Name ['SE_HAND_IN_KILL_ROBOT_HARD', 'SE_FACT_RAID_TARGET_TIMED', 'SE_DELIVER_HANDIN2', 'SE_HAND_IN_COLLECT1', 'SE_DIG_TERMINAL', 'SE_DELIVER_HANDIN', 'SE_HAND_IN_PHOTO2', 'SE_HAND_IN_REPAIR3', 'SE_HAND_IN_MIN_SCAN', 'SE_HAND_IN_DEP_RAID2', 'SE_PHOTO_BIOME_SWAMP', 'SE_HAND_IN_BOUNTY2', 'SE_CONSTRUCTION_HAND_IN', 'SE_HAND_IN_BOUNTY1', 'SE_HAND_IN_REPAIR1', 'SE_FIND_FIEND', 'SE_PHOTO_BIOME_LAVA', 'SE_DEP_RAID_TARGET_GRAB2', 'SE_HIDE_SEEK_TIMED', 'SE_PHOTO_BIOME_LUSH', 'SE_GRAB_HIDE_SEEK2', 'SE_DELIVERY_NOITEM', 'SE_MISSION_GRAB_REPAIR1', 'SE_HAND_IN_TREE_SCAN', 'SE_HAND_IN_FACT_RAID', 'SE_HAND_IN_COLLECT2', 'SE_HAND_IN_CRE_HUNT', 'SE_MISSION_GRAB_REPAIR2', 'SE_PHOTO_BIOME_WEIRD', 'SE_PHOTO_BIOME_HOT', 'SE_HAND_IN_CRE_SCAN', 'SE_FACT_RAID_TARGET_GRAB3', 'SE_HAND_IN_PHOTO1', 'SE_FACT_RAID_TARGET_TIMED2', 'SE_HAND_IN_PRED_HUNT', 'SE_HAND_IN_HIDE_SEEK2', 'SE_PHOTO_BIOME_DEAD', 'SE_HAND_IN_FACT_RAID3', 'SE_BONE_TERMINAL', 'SE_PHOTO_BIOME_TOX', 'MISSION_DELIVER_OPT_B', 'SE_COLLECT_DELIVERY3', 'SE_HAND_IN_FREI_A', 'SE_HAND_IN_DEP_RAID', 'SE_COLLECT_DELIVERY4', 'SE_DELIVER_LOCAL', 'SE_HIDE_SEEK_FIND', 'SE_HAND_IN_KILL_ROBOTS', 'SE_COLLECT_DELIVERY1', 'SE_CONSTRUCTION_TARGET', 'MISSION_DELIVER_OPT_A', 'SE_DELIVER_MB', 'SE_FIEND_KILL_HAND_IN', 'SE_MISSION_GRAB_REPAIR3', 'SE_HAND_IN_HIDE_SEEK1', 'SE_DELIVER_MB2', 'SE_COLLECT_DELIVERY2', 'SE_GRAB_HIDE_BRIBE', 'SE_HAND_IN_CREFEED', 'SE_HAND_IN_MISSING_PERSON', 'SE_DIG_CLUE_MAIN', 'SE_DEP_RAID_TARGET_GRAB', 'SE_FACT_RAID_TARGET_GRAB', 'SE_HAND_IN_REPAIR2', 'SE_HAND_IN_COLLECT3', 'SE_FIND_BONES', 'SE_HAND_IN_KILL_ROBOT_MED', 'SE_PHOTO_BIOME_DUST', 'SE_HAND_IN_FREI_D', 'SE_HAND_IN_FACT_RAID2', 'SE_HAND_IN_BOUNTY3', 'SE_DELIVERY_NOITEM2', 'SE_GRAB_MISSING_PERSON', 'SE_HAND_IN_COLLECT4', 'SE_FACT_RAID_TARGET_GRAB2', 'SE_DIG_CLUE', 'SE_HAND_IN_DIGGING', 'NPC_DIGGING_OPT', 'SE_HAND_IN_PHOTO3', 'SE_DELIVER_LOCAL2', 'SE_HAND_IN_BONES', 'SE_PHOTO_BIOME_COLD', 'SE_PHOTO_BIOME_RADIO']
ForceInteraction [, '?MISSION_HIDE_INFO', 'COLLECT_DELIVERY_STEP3', '?MISSION_FACTORY_RAID', '?MISSION_SALVAGE', '?MISSION_MISSING_PERSON', '?MISSION_DIG_CLUE_MAIN', 'DELIVERY_SHOP', 'DELIVERY_NOITEM2', '?MISSION_FACT_RAID_MED', 'COLLECT_DELIVERY_STEP2', 'DELIVERY_NOITEM1', '?MISSION_HIDE_SEEK', 'COLLECT_DELIVERY_STEP4', 'D_DIG_TERMINAL', '?MISSION_HIDE_FREE_INFO', 'COLLECT_DELIVERY_STEP1', 'DELIVERY_SHOP2', '?MISSION_DIG_CLUE', 'D_BONE_TERMINAL']
ForceInteractionType ['GcInteractionType.xml']
InteractionType ['Observatory', 'AbandonedBuildings', 'NPC_CrashSite', 'MissionGiver', 'Plaque', 'DistressBeacon', 'NPC', 'None', 'RadioTower', 'Harvester', 'Shop']
ForceBroken ['True', 'False']
ForceFixed ['False']
ForceOverridesAll ['True']
IsCommunityPortalOverride ['False']
ClearForcedInteractionOnCompletion ['False']
BuildingPreventionRadius ['0']
AlwaysShow ['False']
NeverShow ['True', 'False']
PlanetLabelText [, 'UI_BUILD_PLANET_LABEL']
SurveyDistance ['1000']
SurveyDiscoveryOSDMessage ['UI_MISSIONMARKER_DISC_OSD']
EventStartType ['Special']
EventEndType ['Interact']
EventPriority ['Regular']
CanEndFromOutsideMission ['False']
DisableMultiplayerSync ['False']
ReplaceEventIfAlreadyActive ['False']
BuildingLocation ['AllNearest', 'Nearest', 'Random', 'PlanetSearch']
BuildingType ['Any', 'BuildingClass', 'SpaceStation', 'GcPhotoBuilding.xml']
BuildingClass ['Abandoned', 'Shop', 'Observatory', 'DistressSignal', 'Shelter', 'Plaque', 'None', 'GcBuildingClassification.xml', 'Outpost', 'Depot', 'RadioTower', 'Harvester', 'NPCDistressSignal']
AllowFriendBases ['False']
ForceWideRandom ['False']
MustFindSystem ['False']
AllowOverriddenBuildings ['True']
SolarSystemLocation ['Near', 'LocalOrNear']
SolarSystemAttributes ['GcScanEventSolarSystemLookup.xml']
UseStarType ['False']
UseWealth ['False']
Usetrading ['False']
Userace ['GcAlienRace.xml']
AlienRace ['None']
UseAnomaly ['GcGalaxyStarAnomaly.xml']
GalaxyStarAnomaly ['None']
UseConflict ['GcPlayerConflictData.xml']
ConflictLevel ['Default']
StarType ['GcGalaxyStarTypes.xml']
GalaxyStarType ['Yellow']
TradingData ['GcPlanetTradingData.xml']
WealthClass ['GcWealthClass.xml', 'Average']
TradingClass ['GcTradingClass.xml', 'Mining']
AllowUnsafeMatches ['False']
NeverAllowEmpty ['False']
NeverAllowAbandoned ['False']
NeedsWaterPlanet ['False']
NeedsExtremeSentinelPlanet ['False']
NeverAllowExtremeSentinelPlanet ['False']
NeedsExtremeWeatherPlanet ['False']
NeedsExtremeHazardPlanet ['False']
AnyBiomeNotWeirdOrDead ['False']
AnyRGBBiome ['False']
NeedsBiome ['True', 'False']
NeedsBiomeType ['GcBiomeType.xml']
Biome ['Scorched', 'Lush', 'Swamp', 'GcBiomeType.xml', 'Dead', 'Frozen', 'Toxic', 'Weird', 'Lava', 'Barren', 'Radioactive']
UseBiomeSubType ['GcBiomeSubType.xml']
BiomeSubType ['None']
NeedsEmptySystem ['False']
NeedsAbandonedSystem ['False']
NeedsResourceHint [, 'UI_BONES_HINT']
NeedsHighCreatureLevel ['False']
SamePlanetAsEvent []
SolarSystemAttributesFallback ['GcScanEventSolarSystemLookup.xml']
ForceRestartInteraction ['True']
HasReward []
NextOption []
TriggerActions ['GcScanEventTriggers.xml']
Range ['100']
AllowRetrigger ['False']
TechShopType ['GcTechnologyCategory.xml']
TechnologyCategory ['All']
OSDMessage [, 'UI_DELIVERY_OBJ1_OSD', 'UI_FACTORY_TIMED_OSD1', 'UI_BUILD_EVENT_OSD', 'UI_MISSING_OBJ1_OSD', 'UI_RETURN_MISSION_OBJ1_OSD', 'UI_FREI_D_FAIL_OSD', 'UI_FREI_D_OBJ1_OSD', 'UI_FREI_A_OBJ1_OSD', 'UI_FACTORY_FAILURE_OSD', 'UI_FACTORY_TIMED_OSD2', 'UI_DEPOT_OBJ1_OSD', 'UI_FIEND_KILL_OSD', 'UI_PHOTO_BIO_GUIDED_PLANET_OSD', 'UI_FACTORY_OBJ1_OSD', 'UI_REPAIR_OBJ1_OSD', 'UI_MP_MISSION_PLANET_ARRIVE_OSD', 'UI_HIDE_SEEK_OBJ1_OSD']
InterstellarOSDMessage ['SCANEVENT_ANOTHER_SYSTEM']
MarkerLabel [, 'UI_MISSING_OBJ1_MARKER', 'NPC_DIGGING_TITLE', 'UI_DEPOT_OBJ1_MARKER', 'UI_BONES_MARKER', 'UI_REPAIR_OBJ1_MARKER', 'UI_BUILD_EVENT_LABEL', 'UI_PHOTO_BIO_GUIDED_PLANET_LAB', 'UI_HIDE_SEEK_OBJ1_MARKER', 'UI_FACTORY_OBJ1_MARKER', 'UI_FIEND_KILL_MARKER', 'UI_RETURN_MISSION_OBJ1_MARKER', 'UI_DIGGING_MARKER1', 'UI_DELIVERY_OBJ1_MARKER']
MarkerIcon ['TkTextureResource.xml']
StartTime ['0']
MessageTime ['0']
MessageDisplayTime ['4']
MessageAudio ['GcAudioWwiseEvents.xml']
AkEvent ['INVALID_EVENT', 'UI_PIRATES_WARNING', 'VO_TUT_COORDSRECEIVED', 'WARN_HOSTILE_DETECTED', 'UI_PIRATES_WARNING_STOP', 'PLAYER_DIE', 'VO_SECURE_TRANSMISSIONMODULE_LOCATED', 'UI_NEW_DISCOVERY']
IconTime ['4']
TooltipTime ['10']
TooltipRepeats ['False']
ShowEndTooltip ['True']
TooltipMessage []
ResourceOverride ['GcResourceElement.xml']
Seed ['0', 'GcSeed.xml']
UseSeedValue ['False']
AltId []
ProceduralTexture ['TkProceduralTextureChosenOptionList.xml']
StartConditionTest ['GcMissionConditionTest.xml']
ConditionTest ['GcMissionConditionTest.xml', 'AnyTrue', 'AllFalse', 'AnyFalse', 'AllTrue']
CancelConditionTest ['GcMissionConditionTest.xml']
StartIsCancel ['False']
Version ['9', '11', '7', '8', '13', '10', '4', '1', '12', '3', '5', '6']
Progress ['13', '46', '7', '23', '50', '10', '2', '21', '12', '3', '40', '42', '16', '18', '11', '14', '37', '48', '4', '19', '33', '17', '1', '39', '35', '49', '5', '27', '8', '41', '22', '25', '31', '47', '29', '32', '34', '28', '43', '53', '6', '30', '38', '9', '52', '36', '51', '15', '26', '0', '45', '24', '44', '20']
Stage ['GcMissionSequenceBroadcastMessage.xml', 'GcMissionSequenceShowMessage.xml', 'GcMissionSequenceCollectProduct.xml', 'GcMissionSequenceFreighterEngage.xml', 'GcMissionSequenceWaitForFreighterPods.xml', 'GcMissionSequencePirates.xml', 'GcMissionSequenceWaitForShips.xml', 'GcMissionSequenceFeed.xml', 'GcMissionSequenceCollectSubstance.xml', 'GcMissionSequenceWaitForDepots.xml', 'GcMissionSequenceShowMissionUpdateMessage.xml', 'GcMissionSequenceKill.xml', 'GcMissionSequenceBounty.xml', 'GcMissionSequenceAudioEvent.xml', 'GcMissionSequenceWaitForStat.xml', 'GcMissionSequenceWaitForConditions.xml', 'GcMissionSequenceWait.xml', 'GcMissionSequenceStartScanEvent.xml', 'GcMissionSequenceWaitForMessage.xml', 'GcMissionSequenceStop.xml', 'GcMissionSequenceReward.xml', 'GcMissionSequenceGetToScanEvent.xml', 'GcMissionSequenceEndScanEvent.xml', 'GcMissionSequenceWaitForPhoto.xml', 'GcMissionSequenceDiscover.xml', 'GcMissionSequenceWaitForScanEvent.xml', 'GcMissionSequenceGroup.xml', 'GcMissionSequenceConstruct.xml', 'GcMissionSequenceWaitForCompletionMessage.xml']
Silent ['True', 'False']
Icon ['TkTextureResource.xml']
PageHint ['GcMissionPageHint.xml']
PageDataLocID []
BuildMenuHint [, 'BASE_FLAG']
InventoryHint []
TargetMissionSurveyId []
DebugText [, 'Giving reward', 'grab mission guy for hand in', 'get to runaway', 'start transmit event', 'get to main site', 'wait for transmit message', 'send mission message', 'wait for succeed message', 'wrapper for return', 'wait for landed', 'wait for uploaded', 'wait for bones planet found', 'wait for treasure found', 'mission udpate message', 'wait for it', 'wait for near event', 'mark and reach a planet - weird', 'Go claim your reward', 'Take photo', 'wait for upload scan', 'clean up the old event', 'update messagwe', "wrapper for if you don't have a farm", 'signal delivery box', 'mark and reach a planet - radioactive', 'reward standing', 'give standing for whoever gave you the mission', 'wait for the event to succeed', 'Grabbing a factory to raid', 'find the real target', 'mark and reach a planet - scorched', 'wait for the item to be delivered', 'wait for delivery', 'wait for in same system as warp', 'give standing', 'Taking a photo of a Building!', 'cancel the mission', 'return wrapper', 'roll for pirates!', 'wait until near ', 'show update message', 'end event', 'wait to be near before we listen for a message, to stop accidental triggers', 'wait for message', 'mark mission giver for hand in', 'Kill wrapper', 'find the freighter', 'timed group!', 'show fiend detected message', 'grabbing mission giver for hand in', 'Give reward', 'wait for near factory raid', 'wrapper for hand in', 'gather the item', 'update messsage', 'show message', 'set wanted', 'end scan event', 'main digging', 'build a door', 'get to the freighter', 'Giving you the item to deliver', 'fail mission', 'wait for dig clue', 'mark and reach a planet - barren', 'wait for base flag built', 'blow up the depot!', 'wait for hand in', 'Waiting for you to hand in', 'wait a mo', 'show failure message', "wait until you're near", 'wrapper for main mission', 'Do the bounty!', 'get near the depot', 'mark a planet', 'give reward', 'wrapper for the fighting half', 'Grabbing missing person', 'start terminal interaction', 'clean up SE', 'end countdown warning audio', 'wrapper for getting to system', 'clean up bones finding event', 'update message', 'mark and reach a planet - toxic', 'clean up other event just in case', 'collect keys', 'locate digsite', 'Hunt sentinels', 'wait for scan event', 'wait for on correct biome', 'mark and reach a planet - dead', "didn't time out, we win", 'icon override', 'collect bones', 'decorate', 'Do some scanning!', 'Taking a photo of a creature!', 'wait for it...', 'wait to see if we dropped out', 'Set wanted level', 'Go find them', 'give main reward', 'get back on the planet', 'wait', 'wait for group conditions met (have base on current planet)', 'give def chit', 'start mission notify', 'if has the item', 'wait for event local', 'update objective message', 'signal target site', 'wrapper for not having an econ scanner', 'start scan event', 'collect the item', 'wait for pirates killed', 'transmit data', 'Go to the place to deliver it', 'wait for clue done', 'loop until handed in', 'clean up bones event', 'wait for destroy freighter pods', 'giving you a def chit', 'cancel scan event', 'Wait for hand in', 'timed group', 'start timed event', 'wait to get to target site', 'get the mordite for the clue', 'wrapper for build the right parts (should you have to upload it?)', 'fiend killing is high priority', 'wrapper for build a base', 'wait for on target planet', 'ending message', 'wrapper for delivery', 'wrapper for main objective', 'main reward', 'wait to let it all bubble through', 'mark planet', 'check in space', 'Clean up', 'spawn pirates', 'wrapper for scanner', 'start message', 'mission update', 'Kill a quad', 'clean up event', 'Grabbing HIDE_SEEK person', 'show defence active message (and timer)', 'wait for in target system', 'signal a mission giver', 'clear up hand in marker', 'start the timed event!', 'do the mission unless you leave', 'construct walls', 'reward', 'Wait for it...', 'show osd', 'drop out if you attack the freighter!', 'wait for bone collected message for the right rarity', 'wrapper for building the base', 'get to event (or carry on if on correct biome)', 'Grabbing a DEPOT to raid', 'mark and reach a planet - swamp', 'wrapper for kill', 'clean up warning audio in case', 'wait for repair message', 'find planet', 'get to event or engage sentinels', 'point to hand in', 'Go find something to fix', 'start hand in event', 'wrapper for find planet', 'ten seconds left!', 'clean up event just in case', 'get to bone planet', 'if lost the item', 'show nearly out of time warning', 'show OSD message', 'Waiting for hand in', 'wait for reach real target', 'clean up old event just in case', 'mission update message', 'OSD', 'Kill some creatures', 'wait for dig site located', 'mark clue', 'signal delivery spot', 'give success message', 'mark and reach a planet - frozen', 'small wait', 'point you back at the clue site', 'start find bones', 'wait to make sure we exit if we can', 'hand in', 'mark and reach a planet - lush', 'feed creatures', 'mark and reach a planet - lava', 'Waiting for factory raid to complete']
ObjectiveID [, 'UI_REPAIR_OBJ', 'UI_BUILD_OBJ3', 'UI_SCAN_CRE_OBJ', 'UI_DEPOT_OBJ', 'UI_COLLECT_OBJ', 'UI_BUILD_OBJ1', 'UI_FREI_D_OBJ', 'UI_FREI_A_OBJ', 'UI_PHOTO_BIO_GUIDED_OBJ', 'UI_FIEND_KILL_OBJ', 'UI_BONES_OBJ2', 'UI_FACTORY_OBJ', 'UI_SCAN_MIN_OBJ', 'UI_DIGGING_OBJ3', 'UI_RETURN_MISSION_OBJ', 'UI_PHOTO_BIO_GUIDED_OBJ2', 'UI_CRE_FEED_OBJ', 'UI_SENTI_HARD_OBJ', 'UI_BONES_OBJ3', 'UI_BUILD_OBJ2', 'UI_BNTY_MED_OBJ', 'UI_DIGGING_OBJ1', 'UI_PHOTO_CRE_OBJ', 'UI_PHOTO_BLD_OBJ', 'UI_BNTY_HARD_OBJ', 'UI_CRE_KILL_OBJ_ALT', 'UI_PRED_KILL_OBJ', 'UI_BONES_OBJ1', 'UI_MISSING_OBJ', 'UI_BNTY_EASY_OBJ', 'UI_SCAN_TREE_OBJ', 'UI_DIGGING_OBJ2', 'UI_SENTI_OBJ', 'UI_DELIVERY_OBJ', 'UI_HIDE_SEEK_OBJ']
ObjectiveTipID [, 'UI_DIGGING_OBJ1_TIP', 'UI_SENTI_OBJ_TIP', 'UI_SENTI_HARD_OBJ_TIP', 'UI_PHOTO_BIO_GUIDED_OBJ_TIP', 'UI_DELIVERY_OBJ_TIP', 'UI_DEPOT_OBJ_TIP', 'UI_SCAN_MIN_OBJ_TIP', 'UI_DIGGING_OBJ2_TIP', 'UI_BONES_OBJ3_TIP', 'UI_FREI_A_OBJ_TIP', 'UI_CRE_KILL_OBJ_TIP', 'UI_REPAIR_OBJ_TIP', 'UI_PHOTO_BIO_GUIDED_OBJ2_TIP', 'UI_CRE_FEED_OBJ_TIP', 'UI_BNTY_HARD_OBJ_TIP', 'UI_RETURN_MISSION_OBJ_TIP', 'UI_BUILD_OBJ2_TIP', 'UI_BNTY_EASY_OBJ_TIP', 'UI_DIGGING_OBJ3_TIP', 'UI_FIEND_KILL_OBJ_TIP', 'UI_COLLECT_OBJ_TIP', 'UI_HIDE_SEEK_OBJ_TIP', 'UI_BONES_OBJ1_TIP', 'UI_PHOTO_BLD_OBJ_TIP', 'UI_BUILD_OBJ1_TIP', 'UI_MISSING_OBJ_TIP', 'UI_FACTORY_OBJ_TIP', 'UI_BNTY_MED_OBJ_TIP', 'UI_SCAN_CRE_OBJ_TIP', 'UI_SCAN_TREE_OBJ_TIP', 'UI_PHOTO_CRE_OBJ_TIP', 'UI_FREI_D_OBJ_TIP', 'UI_PRED_KILL_OBJ_TIP', 'UI_BONES_OBJ2_TIP', 'UI_BUILD_OBJ3_TIP']
HasCategoryOverride ['True', 'False']
OverrideCategory ['GcMissionCategory.xml']
HasColourOverride ['False']
ColourOverride ['Colour.xml']
PrefixTitleText []
BlockPinning ['False']
RepeatLogic ['Loop', 'None']
IconStyle ['Default']
SpecialButtonIcon ['TkInputEnum.xml']
InputButton ['None']
ObjectiveFormatting ['GcObjectiveTextFormatOptions.xml']
ObjectivesCanBeFormattedBySequences ['True', 'False']
FormattableObjective [, 'UI_PHOTO_BIO_GUIDED_OBJ2_ALT', 'UI_COLLECT_OBJ_FORMAT']
FormattableObjectiveTip [, 'UI_PHOTO_BIO_GUIDED_OBJ2_TIP', 'UI_COLLECT_OBJ_FORMAT_TIP']
CustomNotifyTimers ['GcCustomNotifyTimerOptions.xml']
HasCustomNotifyTimer ['False']
NotifyDisplayTime ['20']
NotifyPauseTime ['30']
Time ['0.66', '0.5', '7', '1.8', '2', '0', '1', '1.5', '2.5', '3', '6']
SuppressMessages ['False']
MissionUpdateMessage ['Start', 'End']
CustomMessageLocID [, 'UI_MISSION_START_PRIMARY']
SetMissionSelected ['True', 'False']
WaitForMessageOver ['True', 'False']
ShowChangeMissionNotify ['False']
PlayMusicSting ['Start', 'End', 'None']
MessageGetToSpace ['UI_BNTY_EASY_OBJ1_MSG', 'UI_FREI_ENGAGE_MSG', 'UI_BNTY_HARD_OBJ1_MSG', 'UI_BNTY_MED_OBJ1_MSG']
MessageEngage ['UI_BNTY_EASY_OBJ2_MSG', 'UI_BNTY_MED_OBJ2_MSG', 'UI_BNTY_HARD_OBJ2_MSG']
MessageDestroy ['UI_BNTY_MED_OBJ3_MSG', 'UI_BNTY_EASY_OBJ3_MSG', 'UI_BNTY_HARD_OBJ3_MSG']
Bounty ['HARDBOUNTY1', 'MEDBOUNTY1', 'EASYBOUNTY1']
Participant ['GcPlayerMissionParticipantType.xml']
ParticipantType ['Secondary1', 'Secondary2', 'Secondary3', 'Primary', 'MissionGiver', 'None']
Event ['SE_HAND_IN_KILL_ROBOT_HARD', 'SE_FACT_RAID_TARGET_TIMED', 'SE_DELIVER_HANDIN2', 'SE_HAND_IN_COLLECT1', 'SE_DIG_TERMINAL', 'SE_DELIVER_HANDIN', 'SE_HAND_IN_PHOTO2', 'SE_HAND_IN_REPAIR3', 'SE_HAND_IN_MIN_SCAN', 'SE_HAND_IN_DEP_RAID2', 'SE_PHOTO_BIOME_SWAMP', 'SE_HAND_IN_BOUNTY2', 'SE_CONSTRUCTION_HAND_IN', 'SE_HAND_IN_BOUNTY1', 'SE_HAND_IN_REPAIR1', 'SE_FIND_FIEND', 'SE_PHOTO_BIOME_LAVA', 'SE_DEP_RAID_TARGET_GRAB2', 'SE_HIDE_SEEK_TIMED', 'SE_PHOTO_BIOME_LUSH', 'SE_GRAB_HIDE_SEEK2', 'SE_DELIVERY_NOITEM', 'SE_MISSION_GRAB_REPAIR1', 'SE_HAND_IN_TREE_SCAN', 'SE_HAND_IN_FACT_RAID', 'SE_HAND_IN_COLLECT2', 'SE_HAND_IN_CRE_HUNT', 'SE_MISSION_GRAB_REPAIR2', 'SE_PHOTO_BIOME_WEIRD', 'SE_PHOTO_BIOME_HOT', 'SE_HAND_IN_CRE_SCAN', 'SE_FACT_RAID_TARGET_GRAB3', 'SE_HAND_IN_PHOTO1', 'SE_HAND_IN_PRED_HUNT', 'SE_HAND_IN_HIDE_SEEK2', 'SE_PHOTO_BIOME_DEAD', 'SE_DIG_MAINSITE', 'SE_HAND_IN_FACT_RAID3', 'SE_BONE_TERMINAL', 'SE_PHOTO_BIOME_TOX', 'SE_HAND_IN_REPAIR', 'SE_COLLECT_DELIVERY3', 'SE_HAND_IN_FREI_A', 'SE_HAND_IN_DEP_RAID', 'SE_COLLECT_DELIVERY4', 'SE_DELIVER_LOCAL', 'SE_HIDE_SEEK_FIND', 'SE_HAND_IN_KILL_ROBOTS', 'SE_COLLECT_DELIVERY1', 'SE_CONSTRUCTION_TARGET', 'SE_DELIVER_MB', 'SE_FIEND_KILL_HAND_IN', 'SE_MISSION_GRAB_REPAIR3', 'SE_HAND_IN_HIDE_SEEK1', 'SE_PHOTO_BIOME_RADIO', 'SE_DELIVER_MB2', 'SE_COLLECT_DELIVERY2', 'SE_GRAB_HIDE_BRIBE', 'SE_HAND_IN_CREFEED', 'SE_HAND_IN_MISSING_PERSON', 'SE_DIG_CLUE_MAIN', 'SE_DEP_RAID_TARGET_GRAB', 'SE_FACT_RAID_TARGET_GRAB', 'SE_HAND_IN_REPAIR2', 'SE_HAND_IN_COLLECT3', 'SE_FIND_BONES', 'SE_HAND_IN_KILL_ROBOT_MED', 'SE_PHOTO_BIOME_DUST', 'SE_HAND_IN_FREI_D', 'SE_HAND_IN_FACT_RAID2', 'SE_HAND_IN_BOUNTY3', 'SE_DELIVERY_NOITEM2', 'SE_GRAB_MISSING_PERSON', 'SE_HAND_IN_COLLECT4', 'SE_FACT_RAID_TARGET_GRAB2', 'SE_DIG_CLUE', 'SE_HAND_IN_DIGGING', 'SE_HAND_IN_PHOTO3', 'SE_DELIVER_LOCAL2', 'SE_HAND_IN_BONES', 'SE_PHOTO_BIOME_COLD', 'SE_FACT_RAID_TARGET_TIMED2']
AllowOtherPlayerBase ['False']
Message [, 'UI_DIGGING_OBJ6_MSG', 'UI_REPAIR_OBJ1_MSG', 'UI_MISSING_OBJ1_MSG', 'PROC_BONES_B', 'UI_FIEND_KILL_OBJ2_MSG', 'UI_RETURN_MISSION_OBJ1_MSG', 'UI_SENTI_HARD_OBJ1_MSG', 'FREI_A_TIMEOUT', 'UI_DIGGING_OBJ3_MSG', 'UI_COLLECT_OBJ1_MSG4A', 'UI_DIGGING_OBJ5_MSG', 'DEL_COMPLETE', 'UI_BONES_OBJ4_MSG', 'UI_BUILD_OBJ5_MSG', 'ARTIFACT_FOUND', 'UI_BUILD_OBJ1A_MSG', 'UI_FREI_D_OBJ1_MARKER', 'FACTHARD_WIN', 'FREI_MB_WIN', 'UI_REWARD_FAILED_MSG', 'FREI_D_TIMEOUT', 'UI_PHOTO_BIO_GUIDED_OBJ2_MSG', 'UI_COLLECT_OBJ1_MSG3B', 'UI_DIGGING_OBJ1_MSG', 'UI_BUILD_OBJ2_MSG', 'UI_PHOTO_CRE_OBJ_MSG1', 'UI_BUILD_OBJ4B_MSG', 'UI_CRE_FEED_OBJ1_MSG', 'UI_FREI_A_OBJ1_MSG', 'UI_SCAN_MIN_OBJ1_MSG', 'UI_FACTORY_OBJ1_MSG', 'UI_BUILD_OBJ1_MSG', 'DEL_COMPLETE2', 'UI_BUILD_OBJ4_MSG', 'UI_DIGGING_OBJ4_MSG', 'UI_DELIVERY_OBJ1_MSG', 'FACTMED_LOSE', 'UI_DIGGING_OBJ2A_MSG', 'UI_SCAN_CRE_OBJ1_MSG', 'PROC_BONES_A', 'FACTHARD_LOSE', 'UI_FACTORY_TIMED_OBJ1_MSG', 'UI_HIDE_SEEK_OBJ_TIP', 'UI_SCAN_TREE_OBJ1_MSG', 'UI_SENTI_OBJ1_MSG', 'UI_BUILD_OBJ3_MSG', 'UI_PRED_KILL_OBJ1_MSG', 'UI_DEPOT_OBJ1_MSG2', 'UI_BONES_OBJ1_MSG', 'UI_COLLECT_OBJ1_MSG1', 'UI_PHOTO_BIO_GUIDED_OBJ_MSG1A', 'TIMEOUT', 'UI_DEPOT_OBJ1_MSG1', 'UI_FREI_D_OBJ1_MSG', 'CONSTRUCT_DONE', 'UI_CRE_KILL_OBJ1_MSG_ALT', 'FACTMED_WIN', 'FREI_WN_LOSE', 'UI_SCANEVENT_GOTO_MAP', 'UI_DIGGING_OBJ2_MSG', 'UI_BONES_OBJ2_MSG', 'UI_COLLECT_OBJ1_MSG3A', 'UI_COLLECT_OBJ1_MSG4B', 'UI_HIDE_SEEK_TIMED_MSG', 'UI_PHOTO_BLD_OBJ_MSG1', 'UI_BONES_OBJ3_MSG', 'UI_BUILD_OBJ4A_MSG', 'UI_FREI_A_OBJ1_MSG2', 'UI_COLLECT_OBJ1_MSG2', 'UI_FIEND_KILL_OBJ1_MSG', 'UI_HIDE_SEEK_OBJ']
Reward ['R_DEL_CHIT1', 'R_MB_MEGA', 'GcRewardWantedLevel.xml', 'GcRewardMissionMessageSeeded.xml', 'MB_STAND_LOW', 'GcRewardSpecificProduct.xml', 'DEL_ITEM_R2', 'R_DEL_CHIT2', 'FACTHARD_CANCEL', 'R_DEPOT_WANTED', 'MB_STAND_MED', 'R_MB_HIGH', 'DEL_ITEM_R', 'R_MB_LOW', 'FACTHARD_WANTED', 'R_MB_MED', 'FACTMED_CANCEL', 'MB_STAND_HIGH', 'R_FREI_WIN', 'R_FREI_CANCEL']
CanOverride ['False']
ForcesPageHint ['False']
ForcesBuildMenuHint ['False']
IsProceduralAllowed ['False']
IsRecurring ['False']
IsLegacy ['False']
BlocksPinning ['False']
TelemetryUpload ['False']
PerPlanet ['False']
DiscoverTarget ['Vegetable', 'Animal', 'Mineral']
AmountMin ['50', '10', '25', '2', '250', '1', '3', '5', '6']
AmountMax ['7', '8', '50', '15', '4', '25', '2', '250', '1', '3', '5']
KillTarget ['Quads', 'Fiends', 'Creatures', 'Robots', 'Predators']
Product ['TRA_COMMODITY3', 'TRA_TECH5', 'CASING', 'TRA_EXOTICS2', 'TRA_TECH4', 'ARTIFACT_KEY', 'TRA_EXOTICS5', 'TRA_ENERGY2', 'TRA_ALLOY2', 'FARMPROD5', 'TRA_MINERALS3', 'FARMPROD4', 'TRA_ENERGY3', 'TRA_EXOTICS1', 'TRA_EXOTICS4', 'TRA_MINERALS2', 'TRA_COMMODITY1', 'REACTION3', 'POWERCELL', 'TRA_ALLOY4', 'TRA_TECH3', 'ANTIMATTER', 'TRA_COMPONENT4', 'TRA_ENERGY4', 'TRA_EXOTICS3', 'TRA_COMMODITY2', 'TRA_ENERGY5', 'TRA_MINERALS1', 'TRA_COMPONENT1', 'TRA_COMPONENT2', 'TRA_COMPONENT3', 'TRA_TECH1', 'NANOTUBES', 'TRA_COMPONENT5', 'FARMPROD2', 'None', 'TRA_TECH2', 'TRA_COMMODITY5', 'GcProductTableEnum.xml', 'TRA_COMMODITY4', 'REACTION2', 'FARMPROD3', 'FARMPROD1', 'TRA_CURIO2', 'TRA_MINERALS5', 'MICROCHIP', 'TRA_ALLOY5', 'TRA_ENERGY1', 'TRA_MINERALS4', 'REACTION1', 'TRA_ALLOY3', 'FARMPROD6', 'TRA_ALLOY1']
ProgressionIndex ['-1']
MinProgressionForSelection ['0']
Id [, 'R_DELMESSAGE', 'COLLECT_DELIVERY_STEP3', 'R_DEL_CHIT1', 'DEL_COST2', 'C_COLLECT3', 'DEL_COST', 'C_COLLECT2', 'R_DELMESSAGE2', 'DELIVERY_SHOP', 'DEL_ITEM_R2', 'DELIVERY_NOITEM2', 'R_DEL_CHIT2', 'FACTHARD_CANCEL', 'COLLECT_DELIVERY_STEP2', 'R_DEPOT_WANTED', 'DELIVERY_NOITEM1', 'DEL_ITEM_R', 'C_COLLECT1', 'FACTHARD_WANTED', 'C_COLLECT4', 'COLLECT_DELIVERY_STEP4', 'D_DIG_TERMINAL', 'FACTMED_CANCEL', 'COLLECT_DELIVERY_STEP1', 'DELIVERY_SHOP2', 'POLICE_TOKEN', 'D_BONE_TERMINAL', 'R_FREI_WIN', 'R_FREI_CANCEL']
Race ['GcAlienRace.xml']
Category ['GcAlienPuzzleCategory.xml', 'GcMissionCategory.xml']
AlienPuzzleCategory ['Default']
AdditionalOptions ['None']
Title [, 'NPC_DIGGING_TITLE']
Text [, 'MISSION_DELIVER_RES_A', 'ALL_MISSION_DELIVER_DESC1', 'NPC_DIGGING_LANG', 'ALL_MISSION_DELIVER_DESC_FAIL', 'NPC_DIGGING_RES', 'ALL_MISSION_DELIVER_DESC2', 'ALL_MISSION_DELIVER_DESC3', 'ALL_MISSION_DELIVER_DESC4']
TextAlien ['ALL_MISSION_DELIVER_LANG4', 'ALL_MISSION_DELIVER_LANG6', 'ALL_MISSION_DELIVER_LANG5', 'ALL_MISSION_DELIVER_LANG7', 'ALL_MISSION_DELIVER_LANG1', 'ALL_MISSION_DELIVER_LANG3']
TranslateAlienText ['False']
TranslationBrackets ['False']
ProgressiveDialogue ['True', 'False']
RequiresScanEvent []
IsAlien ['True', 'False']
Cost [, 'C_COLLECT3', 'GcCostSubstance.xml', 'DEL_COST', 'GcCostProduct.xml', 'C_COLLECT2', 'C_COLLECT1', 'DEL_COST2', 'C_COLLECT4']
Value ['R_DELMESSAGE', 'R_DELMESSAGE2']
Mood ['GcAlienMood.xml', 'Neutral']
Prop ['GcNPCPropTypes.xml']
NPCProp ['DontCare']
KeepOpen ['False']
DisplayCost ['True']
TruncateCost ['False']
MarkInteractionComplete ['True', 'False']
NextInteraction []
SelectedOnBackOut ['True', 'False']
AudioEvent ['GcAudioWwiseEvents.xml']
EnablingConditionTest ['GcMissionConditionTest.xml']
EnablingConditionId []
WordCategory ['GcWordCategoryTableEnum.xml', 'MISC']
PersistancyBufferOverride ['None']
CustomFreighterTextIndex ['-1']
Common ['GcRewardTableItemList.xml']
RewardChoice ['GiveAll']
OverrideZeroSeed ['False']
PercentageChance ['100']
Default ['GcDefaultMissionProductEnum.xml', 'GcDefaultMissionSubstanceEnum.xml']
DefaultProductType ['PrimaryProduct', 'None']
ForceSpecialMessage ['False']
LabelID [, 'CancelMessage', 'Give delivery item', 'Delivery message', 'Lose Message', 'Send Del Message', 'SetWanted', 'Win Message', 'Give police token']
MessageID ['CONSTRUCT_DONE', 'DEL_COMPLETE2', 'FACTMED_LOSE', 'FREI_WN_LOSE', 'FREI_MB_WIN', 'FACTHARD_LOSE', 'DEL_COMPLETE']
BroadcastInMultiplayer ['False']
DontCharge ['False']
HideOptionAndDisplayCostOnly ['False']
RemoveOptionIfCantAfford ['False']
MustAffordInCreative ['False']
Amount ['50', '4', '2', '250', '1', '3', '6']
GalaxyMapMessage ['UI_SCANEVENT_GOTO_MAP']
Timeout ['65', '0', '25', '80']
DistanceTimeout ['True', 'False']
TimeoutOSD [, 'SIGNAL_TIME_FAIL', 'UI_HIDE_SEEK_FAIL_OSD']
UseGPSInText ['GcScanEventGPSHint.xml']
ScanEventGPSHint ['None']
Distance ['50', '60', '25', '35', '20', '30', '55']
EndEventWhenReached ['True', 'False']
Percent ['10', '75']
Seeded ['True']
MissionPlayerLocation ['InShipInSpace', 'OnPlanet']
ScanCargo ['True']
NumSquads ['-1']
AttackDefinition []
RewardMessageOverride []
ForceSearchFreighterAndChests ['False']
SearchEveryShip ['False']
Substance ['PLANT_HOT', 'LUSH1', 'COLD1', 'DUSTY1', 'CAVE2', 'WATER2', 'PLANT_LUSH', 'HOT1', 'PLANT_DUST', 'TOXIC1', 'PLANT_POOP', 'ROBOT1', 'PLANT_SNOW', 'CREATURE1', 'STELLAR2', 'PLANT_CAVE', 'None', 'GcSubstanceTableEnum.xml', 'PLANT_RADIO', 'RADIO1', 'PLANT_TOXIC']
DefaultSubstanceType ['PrimarySubstance', 'None']
WaitForSelected ['True']
ForBuild []
ForRepair []
FromNow ['False']
TeachIfNotKnown ['False']
Technology ['SHIPSCAN_ECON', 'GcTechnologyTableEnum.xml']
AllowPartiallyInstalled ['False']
OSDTime ['5', '4', '6']
OSDMessageSubtitle []
OSDMessageColour ['Colour.xml']
OSDMessageStyle ['Standard']
OSDUseMissionIcon ['True', 'False']
DisableIcon ['False']
DisableTitlePrefix ['False']
Level ['0', '4', '2']
Test ['TkEqualityEnum.xml']
EqualityEnum ['GreaterEqual', 'Greater', 'Equal']
EngageDistance ['10000']
EngageTime ['300']
TimeAfterWarp ['8']
TimeoutMessage ['FREI_D_TIMEOUT', 'FREI_A_TIMEOUT']
TimeoutOSDMessage ['UI_FREI_A_TIMEOUT_OSD', 'UI_FREI_D_TIMEOUT_OSD']
FreighterBattleStatus ['Active']
FreighterBattleDistance ['-1']
FreighterBattleTest ['TkEqualityEnum.xml']
AIFaction ['Pirate']
WaitMessageID ['SALVAGE_DONE', 'UPLOADED_BASE']
StatusMessageMissionMarkup ['GcStatusMessageMissionMarkup.xml']
MissionMarkup ['None']
MessageSecondary [, 'UI_PHOTO_BIO_GUIDED_OBJ2_MSG2']
MessageSuccess ['UI_PHOTO_SUCCESS']
CreatureArea ['GcPhotoCreature.xml']
PhotoCreatureType ['Ground', 'Water']
PhotoBuildingType ['MissionTower', 'Abandoned', 'Observatory', 'RadioTower', 'Portal', 'Factory', 'Outpost', 'Ruin', 'Monolith', 'Depot', 'Shelter', 'Shop']
RequireSpecificBait ['False']
Amountmax ['12']
Stat ['TREASURE_FOUND']
StatGroup ['GLOBAL_STATS']
ResourceHint ['UI_BONES_HINT']
AllowInShip ['False']
BaseSearchFilter ['GcBaseSearchFilter.xml']
OnCurrentPlanet ['True']
InCurrentSystem ['False']
IsOverlapping ['False']
OnSpecificPlanet ['0']
InSpecificSystem ['0']
OnSpecificPlanetScanEvent []
PersistentBaseTypes ['HomePlanetBase', 'FriendsPlanetBase']
BasePartFilter ['GcBasePartSearchFilter.xml']
IsSpecificID []
PartIsOnline ['False']
PartIsNotOnline ['False']
ApplyGridFilter ['False']
BaseGridFilter ['GcBaseGridSearchFilter.xml']
NetworkType ['GcLinkNetworkTypes.xml']
LinkNetworkType ['Power']
PartRateIsGreaterThan ['-99999']
PartRateIsLessThan ['99999']
GridRateIsGreaterThan ['-99999']
GridRateIsLessThan ['99999']
GridHasANegativeRate ['False']
GridHasAPositiveRate ['False']
GridIsOnline ['False']
GridIsNotOnline ['False']
GridHasMinParts ['0']
GridHasMaxParts ['99999']
GridHasMinNonPassiveParts ['0']
GridHasMaxNonPassiveParts ['99999']
GridHasPositiveRatePotential ['False']
ContainsMinParts ['0']
ContainsMaxParts ['99999']
MinBasesFound ['1']
MaxBasesFound ['99999']
SearchDistanceLimit ['8.999999E+09']
PartID ['BASE_FLAG']
NumUniquePartsRequired ['1', '3']
Part ['MAINROOMCUBE', 'WALLLIGHTBLUE', 'CUBEROOM', 'PLANTPOT1', 'BIOROOM', 'MAINROOM', 'DOOR2', 'CORRIDOR', 'BUILDDOOR', 'MESSAGE', 'BUILDLIGHT', 'FLAG2', 'CUBEGLASS', 'BUILDBED', 'FLAG1']
BuildPartSearchType ['Base']
IncludeOnlyOverlappingBases ['False']
IncludeGlobalBaseObjects ['True']
Multiplayer ['False']

All mission sequences from the Mission Board[edit]

These belong in groups, tied together within a mission. For time being they are all listed here untill they are reorganised within missions

GcGenericMissionSequence.xml[edit]

Property name Value
MissionID BOUNTY_EASY
MissionClass Secondary
MissionIsCritical False
MissionObjective MISSION_OBJ_BNTY_EASY
MissionTitles GcNumberedTextList.xml
MissionSubtitles GcNumberedTextList.xml
MissionDescriptions GcNumberedTextList.xml
MissionProcDescriptionHeader GcNumberedTextList.xml
MissionProcDescriptionA GcNumberedTextList.xml
MissionProcDescriptionB GcNumberedTextList.xml
MissionProcDescriptionC GcNumberedTextList.xml
MissionIcon TkTextureResource.xml
MissionIconSelected TkTextureResource.xml
MissionIconNotSelected TkTextureResource.xml
MissionPriority 0
MissionCategory GcMissionCategory.xml
MissionPageHint GcMissionPageHint.xml
MissionPageLocID
MissionBuildMenuHint
MissionHasColourOverride False
MissionColourOverride Colour.xml
DefaultItems GcDefaultMissionItemsTable.xml
PrefixTitle True
NextMissionHint
MessageComplete Default
MessageStart Default
MissionBoardOptions GcMissionBoardOptions.xml
AutoStart None
RestartOnCompletion False
CancelSetsComplete False
Dialog None
ScanEvents None
Rewards None
Costs None
StartConditionTest GcMissionConditionTest.xml
CancelConditionTest GcMissionConditionTest.xml
StartIsCancel False
StartingConditions None
CancelingConditions None
FinalStageVersions None
Stages None
ForcesPageHint False
ForcesBuildMenuHint False
IsProceduralAllowed False
IsRecurring False
IsLegacy False
BlocksPinning False
TelemetryUpload False

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for the fighting half
ObjectiveID UI_BNTY_EASY_OBJ
ObjectiveTipID UI_BNTY_EASY_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1.8
DebugText wait
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage Start
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting Start
DebugText start mission notify

GcMissionSequenceWait.xml[edit]

Property name Value
Time 0.66
DebugText Wait for it...
SuppressMessages False

GcMissionSequenceBounty.xml[edit]

Property name Value
MessageGetToSpace UI_BNTY_EASY_OBJ1_MSG
MessageEngage UI_BNTY_EASY_OBJ2_MSG
MessageDestroy UI_BNTY_EASY_OBJ3_MSG
Bounty EASYBOUNTY1
DebugText Do the bounty!

GcMissionSequenceWait.xml[edit]

Property name Value
Time 2.5
DebugText wait
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage End
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting End
DebugText show update message

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for hand in
ObjectiveID UI_RETURN_MISSION_OBJ
ObjectiveTipID UI_RETURN_MISSION_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_HAND_IN_BOUNTY1
Time 1.5
AllowOtherPlayerBase False
DebugText Go claim your reward

GcMissionSequenceWaitForCompletionMessage.xml[edit]

Property name Value
Message UI_RETURN_MISSION_OBJ1_MSG
DebugText Wait for hand in

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_HAND_IN_BOUNTY1
DebugText Clean up

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward R_MB_LOW
CanOverride False
DebugText Giving reward

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward MB_STAND_LOW
CanOverride False
DebugText give standing for whoever gave you the mission

GcGenericMissionSequence.xml[edit]

Property name Value
MissionID BOUNTY_MED
MissionClass Secondary
MissionIsCritical False
MissionObjective MISSION_OBJ_BNTY_MED
MissionTitles GcNumberedTextList.xml
MissionSubtitles GcNumberedTextList.xml
MissionDescriptions GcNumberedTextList.xml
MissionProcDescriptionHeader GcNumberedTextList.xml
MissionProcDescriptionA GcNumberedTextList.xml
MissionProcDescriptionB GcNumberedTextList.xml
MissionProcDescriptionC GcNumberedTextList.xml
MissionIcon TkTextureResource.xml
MissionIconSelected TkTextureResource.xml
MissionIconNotSelected TkTextureResource.xml
MissionPriority 0
MissionCategory GcMissionCategory.xml
MissionPageHint GcMissionPageHint.xml
MissionPageLocID
MissionBuildMenuHint
MissionHasColourOverride False
MissionColourOverride Colour.xml
DefaultItems GcDefaultMissionItemsTable.xml
PrefixTitle True
NextMissionHint
MessageComplete Never
MessageStart Never
MissionBoardOptions GcMissionBoardOptions.xml
AutoStart None
RestartOnCompletion False
CancelSetsComplete False
Dialog None
ScanEvents None
Rewards None
Costs None
StartConditionTest GcMissionConditionTest.xml
CancelConditionTest GcMissionConditionTest.xml
StartIsCancel False
StartingConditions None
CancelingConditions None
FinalStageVersions None
Stages None
ForcesPageHint False
ForcesBuildMenuHint False
IsProceduralAllowed False
IsRecurring False
IsLegacy False
BlocksPinning False
TelemetryUpload False

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for the fighting half
ObjectiveID UI_BNTY_MED_OBJ
ObjectiveTipID UI_BNTY_MED_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1
DebugText Wait for it...
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage Start
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting Start
DebugText update messagwe

GcMissionSequenceBounty.xml[edit]

Property name Value
MessageGetToSpace UI_BNTY_MED_OBJ1_MSG
MessageEngage UI_BNTY_MED_OBJ2_MSG
MessageDestroy UI_BNTY_MED_OBJ3_MSG
Bounty MEDBOUNTY1
DebugText Do the bounty!

GcMissionSequenceWait.xml[edit]

Property name Value
Time 2
DebugText wait
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage End
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting End
DebugText update message

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for hand in
ObjectiveID UI_RETURN_MISSION_OBJ
ObjectiveTipID UI_RETURN_MISSION_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_HAND_IN_BOUNTY2
Time 1.5
AllowOtherPlayerBase False
DebugText Go claim your reward

GcMissionSequenceWaitForCompletionMessage.xml[edit]

Property name Value
Message UI_RETURN_MISSION_OBJ1_MSG
DebugText Waiting for hand in

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_HAND_IN_BOUNTY2
DebugText Clean up

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward R_MB_MED
CanOverride False
DebugText Giving reward

GcGenericMissionSequence.xml[edit]

Property name Value
MissionID BOUNTY_HARD
MissionClass Secondary
MissionIsCritical False
MissionObjective MISSION_OBJ_BNTY_HARD
MissionTitles GcNumberedTextList.xml
MissionSubtitles GcNumberedTextList.xml
MissionDescriptions GcNumberedTextList.xml
MissionProcDescriptionHeader GcNumberedTextList.xml
MissionProcDescriptionA GcNumberedTextList.xml
MissionProcDescriptionB GcNumberedTextList.xml
MissionProcDescriptionC GcNumberedTextList.xml
MissionIcon TkTextureResource.xml
MissionIconSelected TkTextureResource.xml
MissionIconNotSelected TkTextureResource.xml
MissionPriority 0
MissionCategory GcMissionCategory.xml
MissionPageHint GcMissionPageHint.xml
MissionPageLocID
MissionBuildMenuHint
MissionHasColourOverride False
MissionColourOverride Colour.xml
DefaultItems GcDefaultMissionItemsTable.xml
PrefixTitle True
NextMissionHint
MessageComplete Never
MessageStart Never
MissionBoardOptions GcMissionBoardOptions.xml
AutoStart None
RestartOnCompletion False
CancelSetsComplete False
Dialog None
ScanEvents None
Rewards None
Costs None
StartConditionTest GcMissionConditionTest.xml
CancelConditionTest GcMissionConditionTest.xml
StartIsCancel False
StartingConditions None
CancelingConditions None
FinalStageVersions None
Stages None
ForcesPageHint False
ForcesBuildMenuHint False
IsProceduralAllowed False
IsRecurring False
IsLegacy False
BlocksPinning False
TelemetryUpload False

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for the fighting half
ObjectiveID UI_BNTY_HARD_OBJ
ObjectiveTipID UI_BNTY_HARD_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1
DebugText Wait for it...
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage Start
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting Start
DebugText update messsage

GcMissionSequenceBounty.xml[edit]

Property name Value
MessageGetToSpace UI_BNTY_HARD_OBJ1_MSG
MessageEngage UI_BNTY_HARD_OBJ2_MSG
MessageDestroy UI_BNTY_HARD_OBJ3_MSG
Bounty HARDBOUNTY1
DebugText Do the bounty!

GcMissionSequenceWait.xml[edit]

Property name Value
Time 2
DebugText wait
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage End
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting End
DebugText update message

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for hand in
ObjectiveID UI_RETURN_MISSION_OBJ
ObjectiveTipID UI_RETURN_MISSION_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_HAND_IN_BOUNTY3
Time 1.5
AllowOtherPlayerBase False
DebugText Go claim your reward

GcMissionSequenceWaitForCompletionMessage.xml[edit]

Property name Value
Message UI_RETURN_MISSION_OBJ1_MSG
DebugText Waiting for hand in

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_HAND_IN_BOUNTY3
DebugText Clean up

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward R_MB_HIGH
CanOverride False
DebugText Giving reward

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward MB_STAND_MED
CanOverride False
DebugText

GcGenericMissionSequence.xml[edit]

Property name Value
MissionID SCAN_CRE
MissionClass Secondary
MissionIsCritical False
MissionObjective MISSION_OBJ_CRE_SCAN
MissionTitles GcNumberedTextList.xml
MissionSubtitles GcNumberedTextList.xml
MissionDescriptions GcNumberedTextList.xml
MissionProcDescriptionHeader GcNumberedTextList.xml
MissionProcDescriptionA GcNumberedTextList.xml
MissionProcDescriptionB GcNumberedTextList.xml
MissionProcDescriptionC GcNumberedTextList.xml
MissionIcon TkTextureResource.xml
MissionIconSelected TkTextureResource.xml
MissionIconNotSelected TkTextureResource.xml
MissionPriority 0
MissionCategory GcMissionCategory.xml
MissionPageHint GcMissionPageHint.xml
MissionPageLocID
MissionBuildMenuHint
MissionHasColourOverride False
MissionColourOverride Colour.xml
DefaultItems GcDefaultMissionItemsTable.xml
PrefixTitle True
NextMissionHint
MessageComplete Never
MessageStart Never
MissionBoardOptions GcMissionBoardOptions.xml
AutoStart None
RestartOnCompletion False
CancelSetsComplete False
Dialog None
ScanEvents None
Rewards None
Costs None
StartConditionTest GcMissionConditionTest.xml
CancelConditionTest GcMissionConditionTest.xml
StartIsCancel False
StartingConditions None
CancelingConditions None
FinalStageVersions None
Stages None
ForcesPageHint False
ForcesBuildMenuHint False
IsProceduralAllowed False
IsRecurring False
IsLegacy False
BlocksPinning False
TelemetryUpload False

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for scanner
ObjectiveID UI_SCAN_CRE_OBJ
ObjectiveTipID UI_SCAN_CRE_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1
DebugText Wait for it...
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage Start
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting Start
DebugText update message

GcMissionSequenceDiscover.xml[edit]

Property name Value
Message UI_SCAN_CRE_OBJ1_MSG
PerPlanet False
DiscoverTarget Animal
AmountMin 5
AmountMax 7
DebugText Do some scanning!

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1
DebugText wait
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage End
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting End
DebugText update message

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for return
ObjectiveID UI_RETURN_MISSION_OBJ
ObjectiveTipID UI_RETURN_MISSION_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_HAND_IN_CRE_SCAN
Time 1.5
AllowOtherPlayerBase False
DebugText grab mission guy for hand in

GcMissionSequenceWaitForCompletionMessage.xml[edit]

Property name Value
Message UI_RETURN_MISSION_OBJ1_MSG
DebugText Wait for hand in

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_HAND_IN_CRE_SCAN
DebugText Clean up

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward R_MB_HIGH
CanOverride False
DebugText Give reward

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward MB_STAND_LOW
CanOverride False
DebugText

GcGenericMissionSequence.xml[edit]

Property name Value
MissionID SCAN_MIN
MissionClass Secondary
MissionIsCritical False
MissionObjective MISSION_OBJ_MIN_SCAN
MissionTitles GcNumberedTextList.xml
MissionSubtitles GcNumberedTextList.xml
MissionDescriptions GcNumberedTextList.xml
MissionProcDescriptionHeader GcNumberedTextList.xml
MissionProcDescriptionA GcNumberedTextList.xml
MissionProcDescriptionB GcNumberedTextList.xml
MissionProcDescriptionC GcNumberedTextList.xml
MissionIcon TkTextureResource.xml
MissionIconSelected TkTextureResource.xml
MissionIconNotSelected TkTextureResource.xml
MissionPriority 0
MissionCategory GcMissionCategory.xml
MissionPageHint GcMissionPageHint.xml
MissionPageLocID
MissionBuildMenuHint
MissionHasColourOverride False
MissionColourOverride Colour.xml
DefaultItems GcDefaultMissionItemsTable.xml
PrefixTitle True
NextMissionHint
MessageComplete Never
MessageStart Never
MissionBoardOptions GcMissionBoardOptions.xml
AutoStart None
RestartOnCompletion False
CancelSetsComplete False
Dialog None
ScanEvents None
Rewards None
Costs None
StartConditionTest GcMissionConditionTest.xml
CancelConditionTest GcMissionConditionTest.xml
StartIsCancel False
StartingConditions None
CancelingConditions None
FinalStageVersions None
Stages None
ForcesPageHint False
ForcesBuildMenuHint False
IsProceduralAllowed False
IsRecurring False
IsLegacy False
BlocksPinning False
TelemetryUpload False

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for scanner
ObjectiveID UI_SCAN_MIN_OBJ
ObjectiveTipID UI_SCAN_MIN_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1
DebugText Wait for it...
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage Start
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting Start
DebugText update message

GcMissionSequenceDiscover.xml[edit]

Property name Value
Message UI_SCAN_MIN_OBJ1_MSG
PerPlanet False
DiscoverTarget Mineral
AmountMin 3
AmountMax 5
DebugText Do some scanning!

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1
DebugText wait
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage End
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting End
DebugText update message

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for return
ObjectiveID UI_RETURN_MISSION_OBJ
ObjectiveTipID UI_RETURN_MISSION_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_HAND_IN_MIN_SCAN
Time 1.5
AllowOtherPlayerBase False
DebugText grab mission guy for hand in

GcMissionSequenceWaitForCompletionMessage.xml[edit]

Property name Value
Message UI_RETURN_MISSION_OBJ1_MSG
DebugText Wait for hand in

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_HAND_IN_MIN_SCAN
DebugText Clean up

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward R_MB_LOW
CanOverride False
DebugText Give reward

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward MB_STAND_LOW
CanOverride False
DebugText

GcGenericMissionSequence.xml[edit]

Property name Value
MissionID SCAN_TREE
MissionClass Secondary
MissionIsCritical False
MissionObjective MISSION_OBJ_TREE_SCAN
MissionTitles GcNumberedTextList.xml
MissionSubtitles GcNumberedTextList.xml
MissionDescriptions GcNumberedTextList.xml
MissionProcDescriptionHeader GcNumberedTextList.xml
MissionProcDescriptionA GcNumberedTextList.xml
MissionProcDescriptionB GcNumberedTextList.xml
MissionProcDescriptionC GcNumberedTextList.xml
MissionIcon TkTextureResource.xml
MissionIconSelected TkTextureResource.xml
MissionIconNotSelected TkTextureResource.xml
MissionPriority 0
MissionCategory GcMissionCategory.xml
MissionPageHint GcMissionPageHint.xml
MissionPageLocID
MissionBuildMenuHint
MissionHasColourOverride False
MissionColourOverride Colour.xml
DefaultItems GcDefaultMissionItemsTable.xml
PrefixTitle True
NextMissionHint
MessageComplete Never
MessageStart Never
MissionBoardOptions GcMissionBoardOptions.xml
AutoStart None
RestartOnCompletion False
CancelSetsComplete False
Dialog None
ScanEvents None
Rewards None
Costs None
StartConditionTest GcMissionConditionTest.xml
CancelConditionTest GcMissionConditionTest.xml
StartIsCancel False
StartingConditions None
CancelingConditions None
FinalStageVersions None
Stages None
ForcesPageHint False
ForcesBuildMenuHint False
IsProceduralAllowed False
IsRecurring False
IsLegacy False
BlocksPinning False
TelemetryUpload False

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for scanner
ObjectiveID UI_SCAN_TREE_OBJ
ObjectiveTipID UI_SCAN_TREE_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1
DebugText Wait for it...
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage Start
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting Start
DebugText update message

GcMissionSequenceDiscover.xml[edit]

Property name Value
Message UI_SCAN_TREE_OBJ1_MSG
PerPlanet False
DiscoverTarget Vegetable
AmountMin 3
AmountMax 5
DebugText Do some scanning!

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1
DebugText wait
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage End
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting End
DebugText update message

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for return
ObjectiveID UI_RETURN_MISSION_OBJ
ObjectiveTipID UI_RETURN_MISSION_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_HAND_IN_TREE_SCAN
Time 1.5
AllowOtherPlayerBase False
DebugText grab mission guy for hand in

GcMissionSequenceWaitForCompletionMessage.xml[edit]

Property name Value
Message UI_RETURN_MISSION_OBJ1_MSG
DebugText Wait for hand in

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_HAND_IN_TREE_SCAN
DebugText Clean up

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward R_MB_MED
CanOverride False
DebugText Give reward

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward MB_STAND_LOW
CanOverride False
DebugText

GcGenericMissionSequence.xml[edit]

Property name Value
MissionID KILL_ROBOTS
MissionClass Secondary
MissionIsCritical False
MissionObjective MISSION_OBJ_SENTI
MissionTitles GcNumberedTextList.xml
MissionSubtitles GcNumberedTextList.xml
MissionDescriptions GcNumberedTextList.xml
MissionProcDescriptionHeader GcNumberedTextList.xml
MissionProcDescriptionA GcNumberedTextList.xml
MissionProcDescriptionB GcNumberedTextList.xml
MissionProcDescriptionC GcNumberedTextList.xml
MissionIcon TkTextureResource.xml
MissionIconSelected TkTextureResource.xml
MissionIconNotSelected TkTextureResource.xml
MissionPriority 0
MissionCategory GcMissionCategory.xml
MissionPageHint GcMissionPageHint.xml
MissionPageLocID
MissionBuildMenuHint
MissionHasColourOverride False
MissionColourOverride Colour.xml
DefaultItems GcDefaultMissionItemsTable.xml
PrefixTitle True
NextMissionHint
MessageComplete Never
MessageStart Never
MissionBoardOptions GcMissionBoardOptions.xml
AutoStart None
RestartOnCompletion False
CancelSetsComplete False
Dialog None
ScanEvents None
Rewards None
Costs None
StartConditionTest GcMissionConditionTest.xml
CancelConditionTest GcMissionConditionTest.xml
StartIsCancel False
StartingConditions None
CancelingConditions None
FinalStageVersions None
Stages None
ForcesPageHint False
ForcesBuildMenuHint False
IsProceduralAllowed False
IsRecurring False
IsLegacy False
BlocksPinning False
TelemetryUpload False

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for kill
ObjectiveID UI_SENTI_OBJ
ObjectiveTipID UI_SENTI_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1
DebugText Wait for it...
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage Start
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting Start
DebugText update message

GcMissionSequenceKill.xml[edit]

Property name Value
Message UI_SENTI_OBJ1_MSG
KillTarget Robots
AmountMin 3
AmountMax 8
DebugText Hunt sentinels

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1
DebugText wait
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage End
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting End
DebugText update message

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for return
ObjectiveID UI_RETURN_MISSION_OBJ
ObjectiveTipID UI_RETURN_MISSION_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_HAND_IN_KILL_ROBOTS
Time 1.5
AllowOtherPlayerBase False
DebugText grab mission guy for hand in

GcMissionSequenceWaitForCompletionMessage.xml[edit]

Property name Value
Message UI_RETURN_MISSION_OBJ1_MSG
DebugText Wait for hand in

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_HAND_IN_KILL_ROBOTS
DebugText Clean up

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward R_MB_MED
CanOverride False
DebugText Give reward

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward MB_STAND_LOW
CanOverride False
DebugText

GcGenericMissionSequence.xml[edit]

Property name Value
MissionID KILL_ROBOT_MED
MissionClass Secondary
MissionIsCritical False
MissionObjective MISSION_OBJ_SENTI_HARD
MissionTitles GcNumberedTextList.xml
MissionSubtitles GcNumberedTextList.xml
MissionDescriptions GcNumberedTextList.xml
MissionProcDescriptionHeader GcNumberedTextList.xml
MissionProcDescriptionA GcNumberedTextList.xml
MissionProcDescriptionB GcNumberedTextList.xml
MissionProcDescriptionC GcNumberedTextList.xml
MissionIcon TkTextureResource.xml
MissionIconSelected TkTextureResource.xml
MissionIconNotSelected TkTextureResource.xml
MissionPriority 0
MissionCategory GcMissionCategory.xml
MissionPageHint GcMissionPageHint.xml
MissionPageLocID
MissionBuildMenuHint
MissionHasColourOverride False
MissionColourOverride Colour.xml
DefaultItems GcDefaultMissionItemsTable.xml
PrefixTitle True
NextMissionHint
MessageComplete Never
MessageStart Never
MissionBoardOptions GcMissionBoardOptions.xml
AutoStart None
RestartOnCompletion False
CancelSetsComplete False
Dialog None
ScanEvents None
Rewards None
Costs None
StartConditionTest GcMissionConditionTest.xml
CancelConditionTest GcMissionConditionTest.xml
StartIsCancel False
StartingConditions None
CancelingConditions None
FinalStageVersions None
Stages None
ForcesPageHint False
ForcesBuildMenuHint False
IsProceduralAllowed False
IsRecurring False
IsLegacy False
BlocksPinning False
TelemetryUpload False

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText Kill wrapper
ObjectiveID UI_SENTI_HARD_OBJ
ObjectiveTipID UI_SENTI_HARD_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1
DebugText Wait for it...
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage Start
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting Start
DebugText update message

GcMissionSequenceKill.xml[edit]

Property name Value
Message UI_SENTI_HARD_OBJ1_MSG
KillTarget Quads
AmountMin 1
AmountMax 1
DebugText Kill a quad

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1
DebugText wait
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage End
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting End
DebugText update message

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText return wrapper
ObjectiveID UI_RETURN_MISSION_OBJ
ObjectiveTipID UI_RETURN_MISSION_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_HAND_IN_KILL_ROBOT_MED
Time 1.5
AllowOtherPlayerBase False
DebugText grab mission guy for hand in

GcMissionSequenceWaitForCompletionMessage.xml[edit]

Property name Value
Message UI_RETURN_MISSION_OBJ1_MSG
DebugText Wait for hand in

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_HAND_IN_KILL_ROBOT_HARD
DebugText Clean up

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward R_MB_HIGH
CanOverride False
DebugText Give reward

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward MB_STAND_LOW
CanOverride False
DebugText

GcGenericMissionSequence.xml[edit]

Property name Value
MissionID KILL_ROBOT_HARD
MissionClass Secondary
MissionIsCritical False
MissionObjective MISSION_OBJ_SENTI_HARD
MissionTitles GcNumberedTextList.xml
MissionSubtitles GcNumberedTextList.xml
MissionDescriptions GcNumberedTextList.xml
MissionProcDescriptionHeader GcNumberedTextList.xml
MissionProcDescriptionA GcNumberedTextList.xml
MissionProcDescriptionB GcNumberedTextList.xml
MissionProcDescriptionC GcNumberedTextList.xml
MissionIcon TkTextureResource.xml
MissionIconSelected TkTextureResource.xml
MissionIconNotSelected TkTextureResource.xml
MissionPriority 0
MissionCategory GcMissionCategory.xml
MissionPageHint GcMissionPageHint.xml
MissionPageLocID
MissionBuildMenuHint
MissionHasColourOverride False
MissionColourOverride Colour.xml
DefaultItems GcDefaultMissionItemsTable.xml
PrefixTitle True
NextMissionHint
MessageComplete Never
MessageStart Never
MissionBoardOptions GcMissionBoardOptions.xml
AutoStart None
RestartOnCompletion False
CancelSetsComplete False
Dialog None
ScanEvents None
Rewards None
Costs None
StartConditionTest GcMissionConditionTest.xml
CancelConditionTest GcMissionConditionTest.xml
StartIsCancel False
StartingConditions None
CancelingConditions None
FinalStageVersions None
Stages None
ForcesPageHint False
ForcesBuildMenuHint False
IsProceduralAllowed False
IsRecurring False
IsLegacy False
BlocksPinning False
TelemetryUpload False

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText Kill wrapper
ObjectiveID UI_SENTI_HARD_OBJ
ObjectiveTipID UI_SENTI_HARD_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWait.xml[edit]

Property name Value
Time 0.66
DebugText Wait for it...
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage Start
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting Start
DebugText update message

GcMissionSequenceKill.xml[edit]

Property name Value
Message UI_SENTI_HARD_OBJ1_MSG
KillTarget Quads
AmountMin 2
AmountMax 4
DebugText Kill a quad

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1.5
DebugText wait
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage End
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting End
DebugText update message

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText return wrapper
ObjectiveID UI_RETURN_MISSION_OBJ
ObjectiveTipID UI_RETURN_MISSION_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_HAND_IN_KILL_ROBOT_HARD
Time 1.5
AllowOtherPlayerBase False
DebugText grab mission guy for hand in

GcMissionSequenceWaitForCompletionMessage.xml[edit]

Property name Value
Message UI_RETURN_MISSION_OBJ1_MSG
DebugText Wait for hand in

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_HAND_IN_KILL_ROBOT_HARD
DebugText Clean up

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward R_MB_MEGA
CanOverride False
DebugText Give reward

GcMissionSequenceReward.xml[edit]

Property name Value
Message
Reward MB_STAND_MED
CanOverride False
DebugText

GcGenericMissionSequence.xml[edit]

Property name Value
MissionID KILL_CREATURES
MissionClass Secondary
MissionIsCritical False
MissionObjective MISSION_OBJ_CRE_HUNT
MissionTitles GcNumberedTextList.xml
MissionSubtitles GcNumberedTextList.xml
MissionDescriptions GcNumberedTextList.xml
MissionProcDescriptionHeader GcNumberedTextList.xml
MissionProcDescriptionA GcNumberedTextList.xml
MissionProcDescriptionB GcNumberedTextList.xml
MissionProcDescriptionC GcNumberedTextList.xml
MissionIcon TkTextureResource.xml
MissionIconSelected TkTextureResource.xml
MissionIconNotSelected TkTextureResource.xml
MissionPriority 0
MissionCategory GcMissionCategory.xml
MissionPageHint GcMissionPageHint.xml
MissionPageLocID
MissionBuildMenuHint
MissionHasColourOverride False
MissionColourOverride Colour.xml
DefaultItems GcDefaultMissionItemsTable.xml
PrefixTitle True
NextMissionHint
MessageComplete Never
MessageStart Never
MissionBoardOptions GcMissionBoardOptions.xml
AutoStart None
RestartOnCompletion False
CancelSetsComplete False
Dialog None
ScanEvents None
Rewards None
Costs None
StartConditionTest GcMissionConditionTest.xml
CancelConditionTest GcMissionConditionTest.xml
StartIsCancel False
StartingConditions None
CancelingConditions None
FinalStageVersions None
Stages None
ForcesPageHint False
ForcesBuildMenuHint False
IsProceduralAllowed False
IsRecurring False
IsLegacy False
BlocksPinning False
TelemetryUpload False

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for main objective
ObjectiveID UI_CRE_KILL_OBJ_ALT
ObjectiveTipID UI_CRE_KILL_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1
DebugText Wait for it...
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage Start
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting Start
DebugText update message

GcMissionSequenceKill.xml[edit]

Property name Value
Message UI_CRE_KILL_OBJ1_MSG_ALT
KillTarget Creatures
AmountMin 10
AmountMax 15
DebugText Kill some creatures

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1.5
DebugText wait
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage End
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting End
DebugText update message

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for return
ObjectiveID UI_RETURN_MISSION_OBJ
ObjectiveTipID UI_RETURN_MISSION_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_HAND_IN_CRE_HUNT
Time 1.5
AllowOtherPlayerBase False
DebugText grab mission guy for hand in

GcMissionSequenceWaitForCompletionMessage.xml[edit]

Property name Value
Message UI_RETURN_MISSION_OBJ1_MSG
DebugText Wait for hand in

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_HAND_IN_CRE_HUNT
DebugText Clean up

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward R_MB_MED
CanOverride False
DebugText give reward

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward MB_STAND_LOW
CanOverride False
DebugText

GcGenericMissionSequence.xml[edit]

Property name Value
MissionID KILL_PREDATORS
MissionClass Secondary
MissionIsCritical False
MissionObjective MISSION_OBJ_PRED_HUNT
MissionTitles GcNumberedTextList.xml
MissionSubtitles GcNumberedTextList.xml
MissionDescriptions GcNumberedTextList.xml
MissionProcDescriptionHeader GcNumberedTextList.xml
MissionProcDescriptionA GcNumberedTextList.xml
MissionProcDescriptionB GcNumberedTextList.xml
MissionProcDescriptionC GcNumberedTextList.xml
MissionIcon TkTextureResource.xml
MissionIconSelected TkTextureResource.xml
MissionIconNotSelected TkTextureResource.xml
MissionPriority 0
MissionCategory GcMissionCategory.xml
MissionPageHint GcMissionPageHint.xml
MissionPageLocID
MissionBuildMenuHint
MissionHasColourOverride False
MissionColourOverride Colour.xml
DefaultItems GcDefaultMissionItemsTable.xml
PrefixTitle True
NextMissionHint
MessageComplete Never
MessageStart Never
MissionBoardOptions GcMissionBoardOptions.xml
AutoStart None
RestartOnCompletion False
CancelSetsComplete False
Dialog None
ScanEvents None
Rewards None
Costs None
StartConditionTest GcMissionConditionTest.xml
CancelConditionTest GcMissionConditionTest.xml
StartIsCancel False
StartingConditions None
CancelingConditions None
FinalStageVersions None
Stages None
ForcesPageHint False
ForcesBuildMenuHint False
IsProceduralAllowed False
IsRecurring False
IsLegacy False
BlocksPinning False
TelemetryUpload False

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for main objective
ObjectiveID UI_PRED_KILL_OBJ
ObjectiveTipID UI_PRED_KILL_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1
DebugText Wait for it...
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage Start
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting Start
DebugText update message

GcMissionSequenceKill.xml[edit]

Property name Value
Message UI_PRED_KILL_OBJ1_MSG
KillTarget Predators
AmountMin 1
AmountMax 2
DebugText Kill some creatures

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1.5
DebugText wait
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage End
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting End
DebugText update message

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for return
ObjectiveID UI_RETURN_MISSION_OBJ
ObjectiveTipID UI_RETURN_MISSION_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_HAND_IN_PRED_HUNT
Time 1.5
AllowOtherPlayerBase False
DebugText grab mission guy for hand in

GcMissionSequenceWaitForCompletionMessage.xml[edit]

Property name Value
Message UI_RETURN_MISSION_OBJ1_MSG
DebugText Wait for hand in

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_HAND_IN_PRED_HUNT
DebugText Clean up

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward R_MB_HIGH
CanOverride False
DebugText give reward

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward MB_STAND_LOW
CanOverride False
DebugText

GcGenericMissionSequence.xml[edit]

Property name Value
MissionID DELIVER
MissionClass Secondary
MissionIsCritical False
MissionObjective MISSION_OBJ_DELIVERY
MissionTitles GcNumberedTextList.xml
MissionSubtitles GcNumberedTextList.xml
MissionDescriptions GcNumberedTextList.xml
MissionProcDescriptionHeader GcNumberedTextList.xml
MissionProcDescriptionA GcNumberedTextList.xml
MissionProcDescriptionB GcNumberedTextList.xml
MissionProcDescriptionC GcNumberedTextList.xml
MissionIcon TkTextureResource.xml
MissionIconSelected TkTextureResource.xml
MissionIconNotSelected TkTextureResource.xml
MissionPriority 0
MissionCategory GcMissionCategory.xml
MissionPageHint GcMissionPageHint.xml
MissionPageLocID
MissionBuildMenuHint
MissionHasColourOverride False
MissionColourOverride Colour.xml
DefaultItems GcDefaultMissionItemsTable.xml
PrefixTitle True
NextMissionHint
MessageComplete Never
MessageStart Never
MissionBoardOptions GcMissionBoardOptions.xml
AutoStart None
RestartOnCompletion False
CancelSetsComplete False
Dialog None
ScanEvents None
Rewards None
Costs None
StartConditionTest GcMissionConditionTest.xml
CancelConditionTest GcMissionConditionTest.xml
StartIsCancel False
StartingConditions None
CancelingConditions None
FinalStageVersions None
Stages None
ForcesPageHint False
ForcesBuildMenuHint False
IsProceduralAllowed False
IsRecurring False
IsLegacy False
BlocksPinning False
TelemetryUpload False

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for main objective
ObjectiveID UI_DELIVERY_OBJ
ObjectiveTipID UI_DELIVERY_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1
DebugText wait
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage Start
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting Start
DebugText update message

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward DEL_ITEM_R
CanOverride False
DebugText Giving you the item to deliver

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward R_DEL_CHIT1
CanOverride False
DebugText giving you a def chit

GcMissionSequenceWait.xml[edit]

Property name Value
Time 0.5
DebugText wait for it...
SuppressMessages False

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_DELIVER_MB
Time 2.5
AllowOtherPlayerBase False
DebugText Go to the place to deliver it

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wait for in target system
ObjectiveID
ObjectiveTipID
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWaitForScanEvent.xml[edit]

Property name Value
Message UI_DELIVERY_OBJ1_MSG
GalaxyMapMessage UI_SCANEVENT_GOTO_MAP
Event SE_DELIVER_MB
Timeout 0
DistanceTimeout False
TimeoutOSD SIGNAL_TIME_FAIL
UseGPSInText GcScanEventGPSHint.xml
DebugText wait for scan event

GcMissionSequenceGetToScanEvent.xml[edit]

Property name Value
Message UI_DELIVERY_OBJ1_MSG
GalaxyMapMessage UI_SCANEVENT_GOTO_MAP
Event SE_DELIVER_MB
Distance 20
EndEventWhenReached False
Timeout 0
DistanceTimeout False
TimeoutOSD SIGNAL_TIME_FAIL
UseGPSInText GcScanEventGPSHint.xml
DebugText wait for scan event

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText roll for pirates!
ObjectiveID
ObjectiveTipID
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText check in space
ObjectiveID
ObjectiveTipID
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1
DebugText wait
SuppressMessages False

GcMissionSequencePirates.xml[edit]

Property name Value
ScanCargo True
NumSquads -1
AttackDefinition
RewardMessageOverride
DebugText spawn pirates

GcMissionSequenceGetToScanEvent.xml[edit]

Property name Value
Message UI_DELIVERY_OBJ1_MSG
GalaxyMapMessage UI_SCANEVENT_GOTO_MAP
Event SE_DELIVER_MB
Distance 35
EndEventWhenReached False
Timeout 0
DistanceTimeout False
TimeoutOSD SIGNAL_TIME_FAIL
UseGPSInText GcScanEventGPSHint.xml
DebugText wait until you're near

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText loop until handed in
ObjectiveID
ObjectiveTipID
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic Loop
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText if has the item
ObjectiveID
ObjectiveTipID
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_DELIVER_MB
DebugText clean up other event just in case

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_DELIVER_LOCAL
Time 1
AllowOtherPlayerBase False
DebugText signal delivery box

GcMissionSequenceWaitForScanEvent.xml[edit]

Property name Value
Message UI_DELIVERY_OBJ1_MSG
GalaxyMapMessage UI_SCANEVENT_GOTO_MAP
Event SE_DELIVER_LOCAL
Timeout 0
DistanceTimeout False
TimeoutOSD SIGNAL_TIME_FAIL
UseGPSInText GcScanEventGPSHint.xml
DebugText wait for delivery

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText if lost the item
ObjectiveID
ObjectiveTipID
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_DELIVER_MB
DebugText clean up old event just in case

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_DELIVERY_NOITEM
Time 1
AllowOtherPlayerBase False
DebugText signal delivery box

GcMissionSequenceWaitForScanEvent.xml[edit]

Property name Value
Message UI_DELIVERY_OBJ1_MSG
GalaxyMapMessage UI_SCANEVENT_GOTO_MAP
Event SE_DELIVERY_NOITEM
Timeout 0
DistanceTimeout False
TimeoutOSD SIGNAL_TIME_FAIL
UseGPSInText GcScanEventGPSHint.xml
DebugText wait for delivery

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1
DebugText wait
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage End
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting End
DebugText update message

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for hand in
ObjectiveID UI_RETURN_MISSION_OBJ
ObjectiveTipID UI_RETURN_MISSION_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_DELIVER_HANDIN
Time 1.5
AllowOtherPlayerBase False
DebugText signal a mission giver

GcMissionSequenceWaitForCompletionMessage.xml[edit]

Property name Value
Message UI_RETURN_MISSION_OBJ1_MSG
DebugText wait for hand in

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_DELIVER_HANDIN
DebugText clear up hand in marker

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward R_MB_LOW
CanOverride False
DebugText Give reward

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward MB_STAND_LOW
CanOverride False
DebugText give standing

GcGenericMissionSequence.xml[edit]

Property name Value
MissionID DELIVER_HARD
MissionClass Secondary
MissionIsCritical False
MissionObjective MISSION_OBJ_DELIVERY
MissionTitles GcNumberedTextList.xml
MissionSubtitles GcNumberedTextList.xml
MissionDescriptions GcNumberedTextList.xml
MissionProcDescriptionHeader GcNumberedTextList.xml
MissionProcDescriptionA GcNumberedTextList.xml
MissionProcDescriptionB GcNumberedTextList.xml
MissionProcDescriptionC GcNumberedTextList.xml
MissionIcon TkTextureResource.xml
MissionIconSelected TkTextureResource.xml
MissionIconNotSelected TkTextureResource.xml
MissionPriority 0
MissionCategory GcMissionCategory.xml
MissionPageHint GcMissionPageHint.xml
MissionPageLocID
MissionBuildMenuHint
MissionHasColourOverride False
MissionColourOverride Colour.xml
DefaultItems GcDefaultMissionItemsTable.xml
PrefixTitle True
NextMissionHint
MessageComplete Never
MessageStart Never
MissionBoardOptions GcMissionBoardOptions.xml
AutoStart None
RestartOnCompletion False
CancelSetsComplete False
Dialog None
ScanEvents None
Rewards None
Costs None
StartConditionTest GcMissionConditionTest.xml
CancelConditionTest GcMissionConditionTest.xml
StartIsCancel False
StartingConditions None
CancelingConditions None
FinalStageVersions None
Stages None
ForcesPageHint False
ForcesBuildMenuHint False
IsProceduralAllowed False
IsRecurring False
IsLegacy False
BlocksPinning False
TelemetryUpload False

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for main objective
ObjectiveID UI_DELIVERY_OBJ
ObjectiveTipID UI_DELIVERY_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1.5
DebugText wait
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage Start
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting Start
DebugText update message

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward DEL_ITEM_R2
CanOverride False
DebugText Giving you the item to deliver

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward R_DEL_CHIT2
CanOverride False
DebugText give def chit

GcMissionSequenceWait.xml[edit]

Property name Value
Time 0.5
DebugText wait for it...
SuppressMessages False

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_DELIVER_MB2
Time 0
AllowOtherPlayerBase False
DebugText Go to the place to deliver it

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wait for in same system as warp
ObjectiveID
ObjectiveTipID
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWaitForScanEvent.xml[edit]

Property name Value
Message UI_DELIVERY_OBJ1_MSG
GalaxyMapMessage UI_SCANEVENT_GOTO_MAP
Event SE_DELIVER_MB2
Timeout 0
DistanceTimeout False
TimeoutOSD SIGNAL_TIME_FAIL
UseGPSInText GcScanEventGPSHint.xml
DebugText wait for near event

GcMissionSequenceWait.xml[edit]

Property name Value
Time 2
DebugText wait for it
SuppressMessages False

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText roll for pirates!
ObjectiveID
ObjectiveTipID
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText check in space
ObjectiveID
ObjectiveTipID
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1
DebugText wait
SuppressMessages False

GcMissionSequencePirates.xml[edit]

Property name Value
ScanCargo True
NumSquads -1
AttackDefinition
RewardMessageOverride
DebugText spawn pirates

GcMissionSequenceGetToScanEvent.xml[edit]

Property name Value
Message UI_DELIVERY_OBJ1_MSG
GalaxyMapMessage UI_SCANEVENT_GOTO_MAP
Event SE_DELIVER_MB2
Distance 30
EndEventWhenReached False
Timeout 0
DistanceTimeout False
TimeoutOSD SIGNAL_TIME_FAIL
UseGPSInText GcScanEventGPSHint.xml
DebugText wait until near

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText loop until handed in
ObjectiveID
ObjectiveTipID
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic Loop
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText if has the item
ObjectiveID
ObjectiveTipID
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_DELIVER_MB2
DebugText clean up other event just in case

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_DELIVER_LOCAL2
Time 1
AllowOtherPlayerBase False
DebugText signal delivery box

GcMissionSequenceWaitForScanEvent.xml[edit]

Property name Value
Message UI_DELIVERY_OBJ1_MSG
GalaxyMapMessage UI_SCANEVENT_GOTO_MAP
Event SE_DELIVER_LOCAL2
Timeout 0
DistanceTimeout False
TimeoutOSD SIGNAL_TIME_FAIL
UseGPSInText GcScanEventGPSHint.xml
DebugText wait for delivery

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText if lost the item
ObjectiveID
ObjectiveTipID
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_DELIVER_MB2
DebugText clean up old event just in case

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_DELIVERY_NOITEM2
Time 1
AllowOtherPlayerBase False
DebugText signal delivery box

GcMissionSequenceWaitForScanEvent.xml[edit]

Property name Value
Message UI_DELIVERY_OBJ1_MSG
GalaxyMapMessage UI_SCANEVENT_GOTO_MAP
Event SE_DELIVERY_NOITEM2
Timeout 0
DistanceTimeout False
TimeoutOSD SIGNAL_TIME_FAIL
UseGPSInText GcScanEventGPSHint.xml
DebugText wait for delivery

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1.5
DebugText wait
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage End
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting End
DebugText update message

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for hand in
ObjectiveID UI_RETURN_MISSION_OBJ
ObjectiveTipID UI_RETURN_MISSION_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_DELIVER_HANDIN2
Time 1.5
AllowOtherPlayerBase False
DebugText signal a mission giver

GcMissionSequenceWaitForCompletionMessage.xml[edit]

Property name Value
Message UI_RETURN_MISSION_OBJ1_MSG
DebugText wait for hand in

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_DELIVER_HANDIN2
DebugText clear up hand in marker

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward R_MB_MED
CanOverride False
DebugText Give reward

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward MB_STAND_LOW
CanOverride False
DebugText give standing

GcGenericMissionSequence.xml[edit]

Property name Value
MissionID COLLECT1
MissionClass Secondary
MissionIsCritical False
MissionObjective MISSION_OBJ_COLLECT
MissionTitles GcNumberedTextList.xml
MissionSubtitles GcNumberedTextList.xml
MissionDescriptions GcNumberedTextList.xml
MissionProcDescriptionHeader GcNumberedTextList.xml
MissionProcDescriptionA GcNumberedTextList.xml
MissionProcDescriptionB GcNumberedTextList.xml
MissionProcDescriptionC GcNumberedTextList.xml
MissionIcon TkTextureResource.xml
MissionIconSelected TkTextureResource.xml
MissionIconNotSelected TkTextureResource.xml
MissionPriority 0
MissionCategory GcMissionCategory.xml
MissionPageHint GcMissionPageHint.xml
MissionPageLocID
MissionBuildMenuHint
MissionHasColourOverride False
MissionColourOverride Colour.xml
DefaultItems GcDefaultMissionItemsTable.xml
PrefixTitle True
NextMissionHint
MessageComplete Never
MessageStart Never
MissionBoardOptions GcMissionBoardOptions.xml
AutoStart None
RestartOnCompletion False
CancelSetsComplete False
Dialog None
ScanEvents None
Rewards None
Costs None
StartConditionTest GcMissionConditionTest.xml
CancelConditionTest GcMissionConditionTest.xml
StartIsCancel False
StartingConditions None
CancelingConditions None
FinalStageVersions None
Stages None
ForcesPageHint False
ForcesBuildMenuHint False
IsProceduralAllowed False
IsRecurring False
IsLegacy False
BlocksPinning False
TelemetryUpload False

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for main objective
ObjectiveID UI_COLLECT_OBJ
ObjectiveTipID UI_COLLECT_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWait.xml[edit]

Property name Value
Time 2
DebugText Wait for it...
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage Start
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting Start
DebugText update message

GcMissionSequenceCollectSubstance.xml[edit]

Property name Value
Message UI_COLLECT_OBJ1_MSG1
Default GcDefaultMissionSubstanceEnum.xml
Substance GcSubstanceTableEnum.xml
AmountMin 250
AmountMax 250
WaitForSelected True
ForBuild
ForRepair
FromNow False
DebugText gather the item

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1
DebugText wait for it
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage End
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting End
DebugText show message

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for delivery
ObjectiveID UI_DELIVERY_OBJ
ObjectiveTipID UI_DELIVERY_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_COLLECT_DELIVERY1
Time 2
AllowOtherPlayerBase False
DebugText signal delivery spot

GcMissionSequenceWaitForScanEvent.xml[edit]

Property name Value
Message UI_DELIVERY_OBJ1_MSG
GalaxyMapMessage UI_SCANEVENT_GOTO_MAP
Event SE_COLLECT_DELIVERY1
Timeout 0
DistanceTimeout False
TimeoutOSD SIGNAL_TIME_FAIL
UseGPSInText GcScanEventGPSHint.xml
DebugText wait for the item to be delivered

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1.5
DebugText wait
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage End
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting None
DebugText update message

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for hand in
ObjectiveID UI_RETURN_MISSION_OBJ
ObjectiveTipID UI_RETURN_MISSION_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_HAND_IN_COLLECT1
Time 1.5
AllowOtherPlayerBase False
DebugText grab mission guy for hand in

GcMissionSequenceWaitForCompletionMessage.xml[edit]

Property name Value
Message UI_RETURN_MISSION_OBJ1_MSG
DebugText Wait for hand in

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_HAND_IN_COLLECT1
DebugText Clean up

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward R_MB_MED
CanOverride False
DebugText Give reward

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward MB_STAND_LOW
CanOverride False
DebugText

GcGenericMissionSequence.xml[edit]

Property name Value
MissionID COLLECT2
MissionClass Secondary
MissionIsCritical False
MissionObjective MISSION_OBJ_COLLECT
MissionTitles GcNumberedTextList.xml
MissionSubtitles GcNumberedTextList.xml
MissionDescriptions GcNumberedTextList.xml
MissionProcDescriptionHeader GcNumberedTextList.xml
MissionProcDescriptionA GcNumberedTextList.xml
MissionProcDescriptionB GcNumberedTextList.xml
MissionProcDescriptionC GcNumberedTextList.xml
MissionIcon TkTextureResource.xml
MissionIconSelected TkTextureResource.xml
MissionIconNotSelected TkTextureResource.xml
MissionPriority 0
MissionCategory GcMissionCategory.xml
MissionPageHint GcMissionPageHint.xml
MissionPageLocID
MissionBuildMenuHint
MissionHasColourOverride False
MissionColourOverride Colour.xml
DefaultItems GcDefaultMissionItemsTable.xml
PrefixTitle True
NextMissionHint
MessageComplete Never
MessageStart Never
MissionBoardOptions GcMissionBoardOptions.xml
AutoStart None
RestartOnCompletion False
CancelSetsComplete False
Dialog None
ScanEvents None
Rewards None
Costs None
StartConditionTest GcMissionConditionTest.xml
CancelConditionTest GcMissionConditionTest.xml
StartIsCancel False
StartingConditions None
CancelingConditions None
FinalStageVersions None
Stages None
ForcesPageHint False
ForcesBuildMenuHint False
IsProceduralAllowed False
IsRecurring False
IsLegacy False
BlocksPinning False
TelemetryUpload False

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for main objective
ObjectiveID UI_COLLECT_OBJ
ObjectiveTipID UI_COLLECT_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1
DebugText Wait for it...
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage Start
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting Start
DebugText update message

GcMissionSequenceCollectProduct.xml[edit]

Property name Value
Message UI_COLLECT_OBJ1_MSG2
Default GcDefaultMissionProductEnum.xml
Product GcProductTableEnum.xml
AmountMin 1
AmountMax 1
WaitForSelected True
ForBuild
ForRepair
TeachIfNotKnown False
FromNow False
DebugText collect the item

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1.5
DebugText wait
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage End
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting End
DebugText update message

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for delivery
ObjectiveID UI_DELIVERY_OBJ
ObjectiveTipID UI_DELIVERY_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_COLLECT_DELIVERY2
Time 2
AllowOtherPlayerBase False
DebugText signal delivery spot

GcMissionSequenceWaitForScanEvent.xml[edit]

Property name Value
Message UI_DELIVERY_OBJ1_MSG
GalaxyMapMessage UI_SCANEVENT_GOTO_MAP
Event SE_COLLECT_DELIVERY2
Timeout 0
DistanceTimeout False
TimeoutOSD SIGNAL_TIME_FAIL
UseGPSInText GcScanEventGPSHint.xml
DebugText wait for the item to be delivered

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1
DebugText wait
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage End
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting None
DebugText update message

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for hand in
ObjectiveID UI_RETURN_MISSION_OBJ
ObjectiveTipID UI_RETURN_MISSION_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_HAND_IN_COLLECT2
Time 2
AllowOtherPlayerBase False
DebugText grab mission guy for hand in

GcMissionSequenceWaitForCompletionMessage.xml[edit]

Property name Value
Message UI_RETURN_MISSION_OBJ1_MSG
DebugText Wait for hand in

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_HAND_IN_COLLECT2
DebugText Clean up

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward R_MB_HIGH
CanOverride False
DebugText Give reward

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward MB_STAND_LOW
CanOverride False
DebugText

GcGenericMissionSequence.xml[edit]

Property name Value
MissionID COLLECT3
MissionClass Secondary
MissionIsCritical False
MissionObjective MISSION_OBJ_COLLECT
MissionTitles GcNumberedTextList.xml
MissionSubtitles GcNumberedTextList.xml
MissionDescriptions GcNumberedTextList.xml
MissionProcDescriptionHeader GcNumberedTextList.xml
MissionProcDescriptionA GcNumberedTextList.xml
MissionProcDescriptionB GcNumberedTextList.xml
MissionProcDescriptionC GcNumberedTextList.xml
MissionIcon TkTextureResource.xml
MissionIconSelected TkTextureResource.xml
MissionIconNotSelected TkTextureResource.xml
MissionPriority 0
MissionCategory GcMissionCategory.xml
MissionPageHint GcMissionPageHint.xml
MissionPageLocID
MissionBuildMenuHint
MissionHasColourOverride False
MissionColourOverride Colour.xml
DefaultItems GcDefaultMissionItemsTable.xml
PrefixTitle True
NextMissionHint
MessageComplete Never
MessageStart Never
MissionBoardOptions GcMissionBoardOptions.xml
AutoStart None
RestartOnCompletion False
CancelSetsComplete False
Dialog None
ScanEvents None
Rewards None
Costs None
StartConditionTest GcMissionConditionTest.xml
CancelConditionTest GcMissionConditionTest.xml
StartIsCancel False
StartingConditions None
CancelingConditions None
FinalStageVersions None
Stages None
ForcesPageHint False
ForcesBuildMenuHint False
IsProceduralAllowed False
IsRecurring False
IsLegacy False
BlocksPinning False
TelemetryUpload False

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for main objective
ObjectiveID UI_COLLECT_OBJ
ObjectiveTipID UI_COLLECT_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1
DebugText Wait for it...
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage Start
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting Start
DebugText update message

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for not having an econ scanner
ObjectiveID
ObjectiveTipID
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceCollectProduct.xml[edit]

Property name Value
Message UI_COLLECT_OBJ1_MSG3A
Default GcDefaultMissionProductEnum.xml
Product GcProductTableEnum.xml
AmountMin 1
AmountMax 1
WaitForSelected True
ForBuild
ForRepair
TeachIfNotKnown False
FromNow False
DebugText collect the item

GcMissionSequenceCollectProduct.xml[edit]

Property name Value
Message UI_COLLECT_OBJ1_MSG3B
Default GcDefaultMissionProductEnum.xml
Product GcProductTableEnum.xml
AmountMin 1
AmountMax 1
WaitForSelected True
ForBuild
ForRepair
TeachIfNotKnown False
FromNow False
DebugText collect the item

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1.5
DebugText wait
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage End
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting End
DebugText update message

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for delivery
ObjectiveID UI_DELIVERY_OBJ
ObjectiveTipID UI_DELIVERY_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_COLLECT_DELIVERY3
Time 2
AllowOtherPlayerBase False
DebugText signal delivery spot

GcMissionSequenceWaitForScanEvent.xml[edit]

Property name Value
Message UI_DELIVERY_OBJ1_MSG
GalaxyMapMessage UI_SCANEVENT_GOTO_MAP
Event SE_COLLECT_DELIVERY3
Timeout 0
DistanceTimeout False
TimeoutOSD SIGNAL_TIME_FAIL
UseGPSInText GcScanEventGPSHint.xml
DebugText wait for the item to be delivered

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1.5
DebugText mission update message
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage End
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting None
DebugText update message

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for hand in
ObjectiveID UI_RETURN_MISSION_OBJ
ObjectiveTipID UI_RETURN_MISSION_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_HAND_IN_COLLECT3
Time 2
AllowOtherPlayerBase False
DebugText grab mission guy for hand in

GcMissionSequenceWaitForCompletionMessage.xml[edit]

Property name Value
Message UI_RETURN_MISSION_OBJ1_MSG
DebugText Wait for hand in

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_HAND_IN_COLLECT3
DebugText Clean up

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward R_MB_MEGA
CanOverride False
DebugText Give reward

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward MB_STAND_LOW
CanOverride False
DebugText

GcGenericMissionSequence.xml[edit]

Property name Value
MissionID COLLECT4
MissionClass Secondary
MissionIsCritical False
MissionObjective MISSION_OBJ_COLLECT
MissionTitles GcNumberedTextList.xml
MissionSubtitles GcNumberedTextList.xml
MissionDescriptions GcNumberedTextList.xml
MissionProcDescriptionHeader GcNumberedTextList.xml
MissionProcDescriptionA GcNumberedTextList.xml
MissionProcDescriptionB GcNumberedTextList.xml
MissionProcDescriptionC GcNumberedTextList.xml
MissionIcon TkTextureResource.xml
MissionIconSelected TkTextureResource.xml
MissionIconNotSelected TkTextureResource.xml
MissionPriority 0
MissionCategory GcMissionCategory.xml
MissionPageHint GcMissionPageHint.xml
MissionPageLocID
MissionBuildMenuHint
MissionHasColourOverride False
MissionColourOverride Colour.xml
DefaultItems GcDefaultMissionItemsTable.xml
PrefixTitle True
NextMissionHint
MessageComplete Never
MessageStart Never
MissionBoardOptions GcMissionBoardOptions.xml
AutoStart None
RestartOnCompletion False
CancelSetsComplete False
Dialog None
ScanEvents None
Rewards None
Costs None
StartConditionTest GcMissionConditionTest.xml
CancelConditionTest GcMissionConditionTest.xml
StartIsCancel False
StartingConditions None
CancelingConditions None
FinalStageVersions None
Stages None
ForcesPageHint False
ForcesBuildMenuHint False
IsProceduralAllowed False
IsRecurring False
IsLegacy False
BlocksPinning False
TelemetryUpload False

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for main objective
ObjectiveID UI_COLLECT_OBJ
ObjectiveTipID UI_COLLECT_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1
DebugText Wait for it...
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage Start
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting Start
DebugText update message

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for if you don't have a farm
ObjectiveID
ObjectiveTipID
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceCollectSubstance.xml[edit]

Property name Value
Message UI_COLLECT_OBJ1_MSG4A
Default GcDefaultMissionSubstanceEnum.xml
Substance GcSubstanceTableEnum.xml
AmountMin 50
AmountMax 50
WaitForSelected True
ForBuild
ForRepair
FromNow False
DebugText gather the item

GcMissionSequenceCollectSubstance.xml[edit]

Property name Value
Message UI_COLLECT_OBJ1_MSG4B
Default GcDefaultMissionSubstanceEnum.xml
Substance GcSubstanceTableEnum.xml
AmountMin 50
AmountMax 50
WaitForSelected True
ForBuild
ForRepair
FromNow False
DebugText gather the item

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1
DebugText wait
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage End
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting End
DebugText show update message

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for delivery
ObjectiveID UI_DELIVERY_OBJ
ObjectiveTipID UI_DELIVERY_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_COLLECT_DELIVERY4
Time 2
AllowOtherPlayerBase False
DebugText signal delivery spot

GcMissionSequenceWaitForScanEvent.xml[edit]

Property name Value
Message UI_DELIVERY_OBJ1_MSG
GalaxyMapMessage UI_SCANEVENT_GOTO_MAP
Event SE_COLLECT_DELIVERY4
Timeout 0
DistanceTimeout False
TimeoutOSD SIGNAL_TIME_FAIL
UseGPSInText GcScanEventGPSHint.xml
DebugText wait for the item to be delivered

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1.5
DebugText wait
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage End
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting None
DebugText mission udpate message

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for hand in
ObjectiveID UI_RETURN_MISSION_OBJ
ObjectiveTipID UI_RETURN_MISSION_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_HAND_IN_COLLECT4
Time 2
AllowOtherPlayerBase False
DebugText grab mission guy for hand in

GcMissionSequenceWaitForCompletionMessage.xml[edit]

Property name Value
Message UI_RETURN_MISSION_OBJ1_MSG
DebugText Wait for hand in

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_HAND_IN_COLLECT4
DebugText Clean up

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward R_MB_HIGH
CanOverride False
DebugText Give reward

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward MB_STAND_LOW
CanOverride False
DebugText

GcGenericMissionSequence.xml[edit]

Property name Value
MissionID FACTORY_RAID
MissionClass Secondary
MissionIsCritical False
MissionObjective MISSION_OBJ_FACTORY
MissionTitles GcNumberedTextList.xml
MissionSubtitles GcNumberedTextList.xml
MissionDescriptions GcNumberedTextList.xml
MissionProcDescriptionHeader GcNumberedTextList.xml
MissionProcDescriptionA GcNumberedTextList.xml
MissionProcDescriptionB GcNumberedTextList.xml
MissionProcDescriptionC GcNumberedTextList.xml
MissionIcon TkTextureResource.xml
MissionIconSelected TkTextureResource.xml
MissionIconNotSelected TkTextureResource.xml
MissionPriority 0
MissionCategory GcMissionCategory.xml
MissionPageHint GcMissionPageHint.xml
MissionPageLocID
MissionBuildMenuHint
MissionHasColourOverride False
MissionColourOverride Colour.xml
DefaultItems GcDefaultMissionItemsTable.xml
PrefixTitle True
NextMissionHint
MessageComplete Never
MessageStart Never
MissionBoardOptions GcMissionBoardOptions.xml
AutoStart None
RestartOnCompletion False
CancelSetsComplete False
Dialog None
ScanEvents None
Rewards None
Costs None
StartConditionTest GcMissionConditionTest.xml
CancelConditionTest GcMissionConditionTest.xml
StartIsCancel False
StartingConditions None
CancelingConditions None
FinalStageVersions None
Stages None
ForcesPageHint False
ForcesBuildMenuHint False
IsProceduralAllowed False
IsRecurring False
IsLegacy False
BlocksPinning False
TelemetryUpload False

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for main mission
ObjectiveID UI_FACTORY_OBJ
ObjectiveTipID UI_FACTORY_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1.5
DebugText wait
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage Start
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting Start
DebugText show update message

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_FACT_RAID_TARGET_GRAB
Time 2
AllowOtherPlayerBase False
DebugText Grabbing a factory to raid

GcMissionSequenceWaitForScanEvent.xml[edit]

Property name Value
Message UI_FACTORY_OBJ1_MSG
GalaxyMapMessage UI_SCANEVENT_GOTO_MAP
Event SE_FACT_RAID_TARGET_GRAB
Timeout 0
DistanceTimeout False
TimeoutOSD SIGNAL_TIME_FAIL
UseGPSInText GcScanEventGPSHint.xml
DebugText Waiting for factory raid to complete

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1.5
DebugText wait
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage End
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting End
DebugText update message

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for hand in
ObjectiveID UI_RETURN_MISSION_OBJ
ObjectiveTipID UI_RETURN_MISSION_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_HAND_IN_FACT_RAID
Time 2
AllowOtherPlayerBase False
DebugText grab mission guy for hand in

GcMissionSequenceWaitForCompletionMessage.xml[edit]

Property name Value
Message UI_RETURN_MISSION_OBJ1_MSG
DebugText Wait for hand in

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_HAND_IN_FACT_RAID
DebugText Clean up

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward R_MB_LOW
CanOverride False
DebugText Give reward

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward MB_STAND_LOW
CanOverride False
DebugText

GcGenericMissionSequence.xml[edit]

Property name Value
MissionID DEPOT_RAID
MissionClass Secondary
MissionIsCritical False
MissionObjective MISSION_OBJ_DEPOT
MissionTitles GcNumberedTextList.xml
MissionSubtitles GcNumberedTextList.xml
MissionDescriptions GcNumberedTextList.xml
MissionProcDescriptionHeader GcNumberedTextList.xml
MissionProcDescriptionA GcNumberedTextList.xml
MissionProcDescriptionB GcNumberedTextList.xml
MissionProcDescriptionC GcNumberedTextList.xml
MissionIcon TkTextureResource.xml
MissionIconSelected TkTextureResource.xml
MissionIconNotSelected TkTextureResource.xml
MissionPriority 0
MissionCategory GcMissionCategory.xml
MissionPageHint GcMissionPageHint.xml
MissionPageLocID
MissionBuildMenuHint
MissionHasColourOverride False
MissionColourOverride Colour.xml
DefaultItems GcDefaultMissionItemsTable.xml
PrefixTitle True
NextMissionHint
MessageComplete Never
MessageStart Never
MissionBoardOptions GcMissionBoardOptions.xml
AutoStart None
RestartOnCompletion False
CancelSetsComplete False
Dialog None
ScanEvents None
Rewards None
Costs None
StartConditionTest GcMissionConditionTest.xml
CancelConditionTest GcMissionConditionTest.xml
StartIsCancel False
StartingConditions None
CancelingConditions None
FinalStageVersions None
Stages None
ForcesPageHint False
ForcesBuildMenuHint False
IsProceduralAllowed False
IsRecurring False
IsLegacy False
BlocksPinning False
TelemetryUpload False

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for main objective
ObjectiveID UI_DEPOT_OBJ
ObjectiveTipID UI_DEPOT_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1.5
DebugText wait
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage Start
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting Start
DebugText show update message

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_DEP_RAID_TARGET_GRAB
Time 2
AllowOtherPlayerBase False
DebugText Grabbing a DEPOT to raid

GcMissionSequenceWaitForDepots.xml[edit]

Property name Value
Message UI_DEPOT_OBJ1_MSG2
AmountMin 1
AmountMax 3
DebugText blow up the depot!

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_DEP_RAID_TARGET_GRAB
DebugText clean up event

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1.5
DebugText wait for it
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage End
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting End
DebugText update message

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for return
ObjectiveID UI_RETURN_MISSION_OBJ
ObjectiveTipID UI_RETURN_MISSION_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_HAND_IN_DEP_RAID
Time 2
AllowOtherPlayerBase False
DebugText grab mission guy for hand in

GcMissionSequenceWaitForCompletionMessage.xml[edit]

Property name Value
Message UI_RETURN_MISSION_OBJ1_MSG
DebugText Wait for hand in

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_HAND_IN_DEP_RAID
DebugText Clean up

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward R_MB_MED
CanOverride False
DebugText Give reward

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward MB_STAND_LOW
CanOverride False
DebugText

GcGenericMissionSequence.xml[edit]

Property name Value
MissionID FACT_RAID_MED
MissionClass Secondary
MissionIsCritical False
MissionObjective MISSION_OBJ_FACTORY
MissionTitles GcNumberedTextList.xml
MissionSubtitles GcNumberedTextList.xml
MissionDescriptions GcNumberedTextList.xml
MissionProcDescriptionHeader GcNumberedTextList.xml
MissionProcDescriptionA GcNumberedTextList.xml
MissionProcDescriptionB GcNumberedTextList.xml
MissionProcDescriptionC GcNumberedTextList.xml
MissionIcon TkTextureResource.xml
MissionIconSelected TkTextureResource.xml
MissionIconNotSelected TkTextureResource.xml
MissionPriority 0
MissionCategory GcMissionCategory.xml
MissionPageHint GcMissionPageHint.xml
MissionPageLocID
MissionBuildMenuHint
MissionHasColourOverride False
MissionColourOverride Colour.xml
DefaultItems GcDefaultMissionItemsTable.xml
PrefixTitle True
NextMissionHint
MessageComplete Never
MessageStart Never
MissionBoardOptions GcMissionBoardOptions.xml
AutoStart None
RestartOnCompletion False
CancelSetsComplete False
Dialog None
ScanEvents None
Rewards None
Costs None
StartConditionTest GcMissionConditionTest.xml
CancelConditionTest GcMissionConditionTest.xml
StartIsCancel False
StartingConditions None
CancelingConditions None
FinalStageVersions None
Stages None
ForcesPageHint False
ForcesBuildMenuHint False
IsProceduralAllowed False
IsRecurring False
IsLegacy False
BlocksPinning False
TelemetryUpload False

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for main mission
ObjectiveID UI_FACTORY_OBJ
ObjectiveTipID UI_FACTORY_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1.5
DebugText wait
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage Start
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting Start
DebugText update message

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_FACT_RAID_TARGET_GRAB3
Time 2
AllowOtherPlayerBase False
DebugText Grabbing a factory to raid

GcMissionSequenceGetToScanEvent.xml[edit]

Property name Value
Message UI_FACTORY_OBJ1_MSG
GalaxyMapMessage UI_SCANEVENT_GOTO_MAP
Event SE_FACT_RAID_TARGET_GRAB3
Distance 55
EndEventWhenReached False
Timeout 0
DistanceTimeout False
TimeoutOSD
UseGPSInText GcScanEventGPSHint.xml
DebugText wait for near factory raid

GcMissionSequenceShowMessage.xml[edit]

Property name Value
Category GcMissionCategory.xml
Time 0
Message
AudioEvent GcAudioWwiseEvents.xml
OSDTime 6
OSDMessage UI_FACTORY_TIMED_OSD1
OSDMessageSubtitle
OSDMessageColour Colour.xml
OSDMessageStyle Standard
OSDUseMissionIcon False
DisableIcon False
DisableTitlePrefix False
DebugText show defence active message (and timer)

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_FACT_RAID_TARGET_GRAB3
DebugText clean up the old event

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_FACT_RAID_TARGET_TIMED2
Time 0
AllowOtherPlayerBase False
DebugText start the timed event!

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText timed group!
ObjectiveID
ObjectiveTipID
HasCategoryOverride True
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWaitForScanEvent.xml[edit]

Property name Value
Message UI_FACTORY_TIMED_OBJ1_MSG
GalaxyMapMessage UI_SCANEVENT_GOTO_MAP
Event SE_FACT_RAID_TARGET_TIMED2
Timeout 80
DistanceTimeout False
TimeoutOSD
UseGPSInText GcScanEventGPSHint.xml
DebugText wait for the event to succeed

GcMissionSequenceWait.xml[edit]

Property name Value
Time 0.5
DebugText wait for succeed message
SuppressMessages False

GcMissionSequenceShowMessage.xml[edit]

Property name Value
Category GcMissionCategory.xml
Time 0
Message
AudioEvent GcAudioWwiseEvents.xml
OSDTime 5
OSDMessage UI_FACTORY_TIMED_OSD2
OSDMessageSubtitle
OSDMessageColour Colour.xml
OSDMessageStyle Standard
OSDUseMissionIcon False
DisableIcon False
DisableTitlePrefix False
DebugText show nearly out of time warning

GcMissionSequenceWaitForScanEvent.xml[edit]

Property name Value
Message UI_FACTORY_TIMED_OBJ1_MSG
GalaxyMapMessage UI_SCANEVENT_GOTO_MAP
Event SE_FACT_RAID_TARGET_TIMED
Timeout 25
DistanceTimeout False
TimeoutOSD
UseGPSInText GcScanEventGPSHint.xml
DebugText ten seconds left!

GcMissionSequenceAudioEvent.xml[edit]

Property name Value
AudioEvent GcAudioWwiseEvents.xml
DebugText end countdown warning audio

GcMissionSequenceWait.xml[edit]

Property name Value
Time 0.5
DebugText wait to make sure we exit if we can
SuppressMessages False

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_FACT_RAID_TARGET_TIMED2
DebugText clean up event just in case

GcMissionSequenceShowMessage.xml[edit]

Property name Value
Category GcMissionCategory.xml
Time 0
Message
AudioEvent GcAudioWwiseEvents.xml
OSDTime 6
OSDMessage UI_FACTORY_FAILURE_OSD
OSDMessageSubtitle
OSDMessageColour Colour.xml
OSDMessageStyle Standard
OSDUseMissionIcon False
DisableIcon False
DisableTitlePrefix False
DebugText show failure message

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward FACTMED_CANCEL
CanOverride False
DebugText cancel the mission

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1.5
DebugText wait
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage End
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting End
DebugText update message

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for hand in
ObjectiveID UI_RETURN_MISSION_OBJ
ObjectiveTipID UI_RETURN_MISSION_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceAudioEvent.xml[edit]

Property name Value
AudioEvent GcAudioWwiseEvents.xml
DebugText clean up warning audio in case

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_HAND_IN_FACT_RAID3
Time 2
AllowOtherPlayerBase False
DebugText grab mission guy for hand in

GcMissionSequenceWaitForCompletionMessage.xml[edit]

Property name Value
Message UI_RETURN_MISSION_OBJ1_MSG
DebugText Wait for hand in

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_HAND_IN_FACT_RAID3
DebugText Clean up

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward R_MB_HIGH
CanOverride False
DebugText Give reward

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward MB_STAND_LOW
CanOverride False
DebugText

GcGenericMissionSequence.xml[edit]

Property name Value
MissionID FACT_RAID_HARD
MissionClass Secondary
MissionIsCritical False
MissionObjective MISSION_OBJ_FACTORY
MissionTitles GcNumberedTextList.xml
MissionSubtitles GcNumberedTextList.xml
MissionDescriptions GcNumberedTextList.xml
MissionProcDescriptionHeader GcNumberedTextList.xml
MissionProcDescriptionA GcNumberedTextList.xml
MissionProcDescriptionB GcNumberedTextList.xml
MissionProcDescriptionC GcNumberedTextList.xml
MissionIcon TkTextureResource.xml
MissionIconSelected TkTextureResource.xml
MissionIconNotSelected TkTextureResource.xml
MissionPriority 0
MissionCategory GcMissionCategory.xml
MissionPageHint GcMissionPageHint.xml
MissionPageLocID
MissionBuildMenuHint
MissionHasColourOverride False
MissionColourOverride Colour.xml
DefaultItems GcDefaultMissionItemsTable.xml
PrefixTitle True
NextMissionHint
MessageComplete Never
MessageStart Never
MissionBoardOptions GcMissionBoardOptions.xml
AutoStart None
RestartOnCompletion False
CancelSetsComplete False
Dialog None
ScanEvents None
Rewards None
Costs None
StartConditionTest GcMissionConditionTest.xml
CancelConditionTest GcMissionConditionTest.xml
StartIsCancel False
StartingConditions None
CancelingConditions None
FinalStageVersions None
Stages None
ForcesPageHint False
ForcesBuildMenuHint False
IsProceduralAllowed False
IsRecurring False
IsLegacy False
BlocksPinning False
TelemetryUpload False

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for main mission
ObjectiveID UI_FACTORY_OBJ
ObjectiveTipID UI_FACTORY_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_FACT_RAID_TARGET_GRAB2
Time 2
AllowOtherPlayerBase False
DebugText Grabbing a factory to raid

GcMissionSequenceGetToScanEvent.xml[edit]

Property name Value
Message UI_FACTORY_OBJ1_MSG
GalaxyMapMessage UI_SCANEVENT_GOTO_MAP
Event SE_FACT_RAID_TARGET_GRAB2
Distance 55
EndEventWhenReached False
Timeout 0
DistanceTimeout False
TimeoutOSD
UseGPSInText GcScanEventGPSHint.xml
DebugText wait for near factory raid

GcMissionSequenceShowMessage.xml[edit]

Property name Value
Category GcMissionCategory.xml
Time 0
Message
AudioEvent GcAudioWwiseEvents.xml
OSDTime 6
OSDMessage UI_FACTORY_TIMED_OSD1
OSDMessageSubtitle
OSDMessageColour Colour.xml
OSDMessageStyle Standard
OSDUseMissionIcon False
DisableIcon False
DisableTitlePrefix False
DebugText show defence active message (and timer)

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_FACT_RAID_TARGET_GRAB2
DebugText clean up the old event

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_FACT_RAID_TARGET_TIMED
Time 0
AllowOtherPlayerBase False
DebugText start the timed event!

GcMissionSequenceReward.xml[edit]

Property name Value
Message
Reward FACTHARD_WANTED
CanOverride False
DebugText Set wanted level

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText timed group!
ObjectiveID
ObjectiveTipID
HasCategoryOverride True
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWaitForScanEvent.xml[edit]

Property name Value
Message UI_FACTORY_TIMED_OBJ1_MSG
GalaxyMapMessage UI_SCANEVENT_GOTO_MAP
Event SE_FACT_RAID_TARGET_TIMED
Timeout 65
DistanceTimeout False
TimeoutOSD
UseGPSInText GcScanEventGPSHint.xml
DebugText wait for the event to succeed

GcMissionSequenceWait.xml[edit]

Property name Value
Time 0.5
DebugText wait for succeed message
SuppressMessages False

GcMissionSequenceShowMessage.xml[edit]

Property name Value
Category GcMissionCategory.xml
Time 0
Message
AudioEvent GcAudioWwiseEvents.xml
OSDTime 5
OSDMessage UI_FACTORY_TIMED_OSD2
OSDMessageSubtitle
OSDMessageColour Colour.xml
OSDMessageStyle Standard
OSDUseMissionIcon False
DisableIcon False
DisableTitlePrefix False
DebugText show nearly out of time warning

GcMissionSequenceWaitForScanEvent.xml[edit]

Property name Value
Message UI_FACTORY_TIMED_OBJ1_MSG
GalaxyMapMessage UI_SCANEVENT_GOTO_MAP
Event SE_FACT_RAID_TARGET_TIMED
Timeout 25
DistanceTimeout False
TimeoutOSD
UseGPSInText GcScanEventGPSHint.xml
DebugText ten seconds left!

GcMissionSequenceAudioEvent.xml[edit]

Property name Value
AudioEvent GcAudioWwiseEvents.xml
DebugText end countdown warning audio

GcMissionSequenceWait.xml[edit]

Property name Value
Time 0.5
DebugText wait to make sure we exit if we can
SuppressMessages False

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_FACT_RAID_TARGET_TIMED
DebugText clean up event just in case

GcMissionSequenceShowMessage.xml[edit]

Property name Value
Category GcMissionCategory.xml
Time 0
Message
AudioEvent GcAudioWwiseEvents.xml
OSDTime 6
OSDMessage UI_FACTORY_FAILURE_OSD
OSDMessageSubtitle
OSDMessageColour Colour.xml
OSDMessageStyle Standard
OSDUseMissionIcon False
DisableIcon False
DisableTitlePrefix False
DebugText show failure message

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward FACTHARD_CANCEL
CanOverride False
DebugText cancel the mission

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for hand in
ObjectiveID UI_RETURN_MISSION_OBJ
ObjectiveTipID UI_RETURN_MISSION_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceAudioEvent.xml[edit]

Property name Value
AudioEvent GcAudioWwiseEvents.xml
DebugText clean up warning audio in case

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_HAND_IN_FACT_RAID2
Time 2
AllowOtherPlayerBase False
DebugText grab mission guy for hand in

GcMissionSequenceWaitForCompletionMessage.xml[edit]

Property name Value
Message UI_RETURN_MISSION_OBJ1_MSG
DebugText Wait for hand in

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_HAND_IN_FACT_RAID2
DebugText Clean up

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward R_MB_MEGA
CanOverride False
DebugText Give reward

GcMissionSequenceReward.xml[edit]

Property name Value
Message
Reward MB_STAND_MED
CanOverride False
DebugText

GcGenericMissionSequence.xml[edit]

Property name Value
MissionID DEPOT_RAID_HARD
MissionClass Secondary
MissionIsCritical False
MissionObjective MISSION_OBJ_DEPOT
MissionTitles GcNumberedTextList.xml
MissionSubtitles GcNumberedTextList.xml
MissionDescriptions GcNumberedTextList.xml
MissionProcDescriptionHeader GcNumberedTextList.xml
MissionProcDescriptionA GcNumberedTextList.xml
MissionProcDescriptionB GcNumberedTextList.xml
MissionProcDescriptionC GcNumberedTextList.xml
MissionIcon TkTextureResource.xml
MissionIconSelected TkTextureResource.xml
MissionIconNotSelected TkTextureResource.xml
MissionPriority 0
MissionCategory GcMissionCategory.xml
MissionPageHint GcMissionPageHint.xml
MissionPageLocID
MissionBuildMenuHint
MissionHasColourOverride False
MissionColourOverride Colour.xml
DefaultItems GcDefaultMissionItemsTable.xml
PrefixTitle True
NextMissionHint
MessageComplete Never
MessageStart Never
MissionBoardOptions GcMissionBoardOptions.xml
AutoStart None
RestartOnCompletion False
CancelSetsComplete False
Dialog None
ScanEvents None
Rewards None
Costs None
StartConditionTest GcMissionConditionTest.xml
CancelConditionTest GcMissionConditionTest.xml
StartIsCancel False
StartingConditions None
CancelingConditions None
FinalStageVersions None
Stages None
ForcesPageHint False
ForcesBuildMenuHint False
IsProceduralAllowed False
IsRecurring False
IsLegacy False
BlocksPinning False
TelemetryUpload False

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for main objective
ObjectiveID UI_DEPOT_OBJ
ObjectiveTipID UI_DEPOT_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_DEP_RAID_TARGET_GRAB2
Time 2
AllowOtherPlayerBase False
DebugText Grabbing a DEPOT to raid

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText get to event or engage sentinels
ObjectiveID
ObjectiveTipID
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceGetToScanEvent.xml[edit]

Property name Value
Message UI_DEPOT_OBJ1_MSG1
GalaxyMapMessage UI_SCANEVENT_GOTO_MAP
Event SE_DEP_RAID_TARGET_GRAB2
Distance 60
EndEventWhenReached False
Timeout 0
DistanceTimeout False
TimeoutOSD SIGNAL_TIME_FAIL
UseGPSInText GcScanEventGPSHint.xml
DebugText get near the depot

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward R_DEPOT_WANTED
CanOverride False
DebugText set wanted

GcMissionSequenceWaitForDepots.xml[edit]

Property name Value
Message UI_DEPOT_OBJ1_MSG2
AmountMin 5
AmountMax 5
DebugText blow up the depot!

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_DEP_RAID_TARGET_GRAB
DebugText clean up event

GcMissionSequenceWait.xml[edit]

Property name Value
Time 3
DebugText wait for it
SuppressMessages False

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for return
ObjectiveID UI_RETURN_MISSION_OBJ
ObjectiveTipID UI_RETURN_MISSION_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_HAND_IN_DEP_RAID2
Time 1.5
AllowOtherPlayerBase False
DebugText grab mission guy for hand in

GcMissionSequenceWaitForCompletionMessage.xml[edit]

Property name Value
Message UI_RETURN_MISSION_OBJ1_MSG
DebugText Wait for hand in

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_HAND_IN_DEP_RAID
DebugText Clean up

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward R_MB_HIGH
CanOverride False
DebugText Give reward

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward MB_STAND_LOW
CanOverride False
DebugText

GcGenericMissionSequence.xml[edit]

Property name Value
MissionID MISSING_PERSON
MissionClass Secondary
MissionIsCritical False
MissionObjective MISSION_OBJ_MISSING
MissionTitles GcNumberedTextList.xml
MissionSubtitles GcNumberedTextList.xml
MissionDescriptions GcNumberedTextList.xml
MissionProcDescriptionHeader GcNumberedTextList.xml
MissionProcDescriptionA GcNumberedTextList.xml
MissionProcDescriptionB GcNumberedTextList.xml
MissionProcDescriptionC GcNumberedTextList.xml
MissionIcon TkTextureResource.xml
MissionIconSelected TkTextureResource.xml
MissionIconNotSelected TkTextureResource.xml
MissionPriority 0
MissionCategory GcMissionCategory.xml
MissionPageHint GcMissionPageHint.xml
MissionPageLocID
MissionBuildMenuHint
MissionHasColourOverride False
MissionColourOverride Colour.xml
DefaultItems GcDefaultMissionItemsTable.xml
PrefixTitle True
NextMissionHint
MessageComplete Never
MessageStart Never
MissionBoardOptions GcMissionBoardOptions.xml
AutoStart None
RestartOnCompletion False
CancelSetsComplete False
Dialog None
ScanEvents None
Rewards None
Costs None
StartConditionTest GcMissionConditionTest.xml
CancelConditionTest GcMissionConditionTest.xml
StartIsCancel False
StartingConditions None
CancelingConditions None
FinalStageVersions None
Stages None
ForcesPageHint False
ForcesBuildMenuHint False
IsProceduralAllowed False
IsRecurring False
IsLegacy False
BlocksPinning False
TelemetryUpload False

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for main objective
ObjectiveID UI_MISSING_OBJ
ObjectiveTipID UI_MISSING_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_GRAB_MISSING_PERSON
Time 2
AllowOtherPlayerBase False
DebugText Grabbing missing person

GcMissionSequenceWaitForScanEvent.xml[edit]

Property name Value
Message UI_MISSING_OBJ1_MSG
GalaxyMapMessage UI_SCANEVENT_GOTO_MAP
Event SE_GRAB_MISSING_PERSON
Timeout 0
DistanceTimeout False
TimeoutOSD SIGNAL_TIME_FAIL
UseGPSInText GcScanEventGPSHint.xml
DebugText Go find them

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for hand in
ObjectiveID UI_RETURN_MISSION_OBJ
ObjectiveTipID UI_RETURN_MISSION_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_HAND_IN_MISSING_PERSON
Time 1.5
AllowOtherPlayerBase False
DebugText grab mission guy for hand in

GcMissionSequenceWaitForCompletionMessage.xml[edit]

Property name Value
Message UI_RETURN_MISSION_OBJ1_MSG
DebugText Wait for hand in

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_HAND_IN_MISSING_PERSON
DebugText Clean up

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward R_MB_LOW
CanOverride False
DebugText Give reward

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward MB_STAND_LOW
CanOverride False
DebugText

GcGenericMissionSequence.xml[edit]

Property name Value
MissionID HIDE_SEEK_BRIBE
MissionClass Secondary
MissionIsCritical False
MissionObjective MISSION_OBJ_HIDE_SEEK
MissionTitles GcNumberedTextList.xml
MissionSubtitles GcNumberedTextList.xml
MissionDescriptions GcNumberedTextList.xml
MissionProcDescriptionHeader GcNumberedTextList.xml
MissionProcDescriptionA GcNumberedTextList.xml
MissionProcDescriptionB GcNumberedTextList.xml
MissionProcDescriptionC GcNumberedTextList.xml
MissionIcon TkTextureResource.xml
MissionIconSelected TkTextureResource.xml
MissionIconNotSelected TkTextureResource.xml
MissionPriority 0
MissionCategory GcMissionCategory.xml
MissionPageHint GcMissionPageHint.xml
MissionPageLocID
MissionBuildMenuHint
MissionHasColourOverride False
MissionColourOverride Colour.xml
DefaultItems GcDefaultMissionItemsTable.xml
PrefixTitle True
NextMissionHint
MessageComplete Default
MessageStart Default
MissionBoardOptions GcMissionBoardOptions.xml
AutoStart None
RestartOnCompletion False
CancelSetsComplete False
Dialog None
ScanEvents None
Rewards None
Costs None
StartConditionTest GcMissionConditionTest.xml
CancelConditionTest GcMissionConditionTest.xml
StartIsCancel False
StartingConditions None
CancelingConditions None
FinalStageVersions None
Stages None
ForcesPageHint False
ForcesBuildMenuHint False
IsProceduralAllowed False
IsRecurring False
IsLegacy False
BlocksPinning False
TelemetryUpload False

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for main objective
ObjectiveID UI_HIDE_SEEK_OBJ
ObjectiveTipID UI_HIDE_SEEK_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_GRAB_HIDE_BRIBE
Time 2
AllowOtherPlayerBase False
DebugText Grabbing HIDE_SEEK person

GcMissionSequenceWaitForScanEvent.xml[edit]

Property name Value
Message UI_HIDE_SEEK_OBJ_TIP
GalaxyMapMessage UI_SCANEVENT_GOTO_MAP
Event SE_GRAB_HIDE_BRIBE
Timeout 0
DistanceTimeout False
TimeoutOSD SIGNAL_TIME_FAIL
UseGPSInText GcScanEventGPSHint.xml
DebugText Go find them

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_HIDE_SEEK_FIND
Time 2
AllowOtherPlayerBase False
DebugText find the real target

GcMissionSequenceWaitForScanEvent.xml[edit]

Property name Value
Message UI_HIDE_SEEK_OBJ_TIP
GalaxyMapMessage UI_SCANEVENT_GOTO_MAP
Event SE_HIDE_SEEK_FIND
Timeout 0
DistanceTimeout False
TimeoutOSD SIGNAL_TIME_FAIL
UseGPSInText GcScanEventGPSHint.xml
DebugText wait for reach real target

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for hand in
ObjectiveID UI_RETURN_MISSION_OBJ
ObjectiveTipID UI_RETURN_MISSION_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_HAND_IN_HIDE_SEEK1
Time 2
AllowOtherPlayerBase False
DebugText grab mission guy for hand in

GcMissionSequenceWaitForCompletionMessage.xml[edit]

Property name Value
Message UI_RETURN_MISSION_OBJ1_MSG
DebugText Wait for hand in

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_HAND_IN_HIDE_SEEK1
DebugText Clean up

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward R_MB_HIGH
CanOverride False
DebugText Give reward

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward MB_STAND_LOW
CanOverride False
DebugText

GcGenericMissionSequence.xml[edit]

Property name Value
MissionID HIDE_SEEK_TIMED
MissionClass Secondary
MissionIsCritical False
MissionObjective MISSION_OBJ_HIDE_SEEK
MissionTitles GcNumberedTextList.xml
MissionSubtitles GcNumberedTextList.xml
MissionDescriptions GcNumberedTextList.xml
MissionProcDescriptionHeader GcNumberedTextList.xml
MissionProcDescriptionA GcNumberedTextList.xml
MissionProcDescriptionB GcNumberedTextList.xml
MissionProcDescriptionC GcNumberedTextList.xml
MissionIcon TkTextureResource.xml
MissionIconSelected TkTextureResource.xml
MissionIconNotSelected TkTextureResource.xml
MissionPriority 0
MissionCategory GcMissionCategory.xml
MissionPageHint GcMissionPageHint.xml
MissionPageLocID
MissionBuildMenuHint
MissionHasColourOverride False
MissionColourOverride Colour.xml
DefaultItems GcDefaultMissionItemsTable.xml
PrefixTitle True
NextMissionHint
MessageComplete Default
MessageStart Default
MissionBoardOptions GcMissionBoardOptions.xml
AutoStart None
RestartOnCompletion False
CancelSetsComplete False
Dialog None
ScanEvents None
Rewards None
Costs None
StartConditionTest GcMissionConditionTest.xml
CancelConditionTest GcMissionConditionTest.xml
StartIsCancel False
StartingConditions None
CancelingConditions None
FinalStageVersions None
Stages None
ForcesPageHint False
ForcesBuildMenuHint False
IsProceduralAllowed False
IsRecurring False
IsLegacy False
BlocksPinning False
TelemetryUpload False

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for main objective
ObjectiveID UI_HIDE_SEEK_OBJ
ObjectiveTipID UI_HIDE_SEEK_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_GRAB_HIDE_SEEK2
Time 2
AllowOtherPlayerBase False
DebugText Grabbing HIDE_SEEK person

GcMissionSequenceWaitForScanEvent.xml[edit]

Property name Value
Message UI_HIDE_SEEK_OBJ_TIP
GalaxyMapMessage UI_SCANEVENT_GOTO_MAP
Event SE_GRAB_HIDE_SEEK2
Timeout 0
DistanceTimeout False
TimeoutOSD SIGNAL_TIME_FAIL
UseGPSInText GcScanEventGPSHint.xml
DebugText Go find them

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_HIDE_SEEK_TIMED
Time 2.5
AllowOtherPlayerBase False
DebugText start timed event

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText timed group
ObjectiveID
ObjectiveTipID
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceGetToScanEvent.xml[edit]

Property name Value
Message UI_HIDE_SEEK_TIMED_MSG
GalaxyMapMessage UI_SCANEVENT_GOTO_MAP
Event SE_HIDE_SEEK_TIMED
Distance 60
EndEventWhenReached False
Timeout 0
DistanceTimeout True
TimeoutOSD UI_HIDE_SEEK_FAIL_OSD
UseGPSInText GcScanEventGPSHint.xml
DebugText get to runaway

GcMissionSequenceWaitForScanEvent.xml[edit]

Property name Value
Message UI_HIDE_SEEK_OBJ
GalaxyMapMessage UI_SCANEVENT_GOTO_MAP
Event SE_HIDE_SEEK_TIMED
Timeout 0
DistanceTimeout False
TimeoutOSD
UseGPSInText GcScanEventGPSHint.xml
DebugText didn't time out, we win

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for hand in
ObjectiveID UI_RETURN_MISSION_OBJ
ObjectiveTipID UI_RETURN_MISSION_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_HAND_IN_HIDE_SEEK2
Time 2
AllowOtherPlayerBase False
DebugText grab mission guy for hand in

GcMissionSequenceWaitForCompletionMessage.xml[edit]

Property name Value
Message UI_RETURN_MISSION_OBJ1_MSG
DebugText Wait for hand in

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_HAND_IN_HIDE_SEEK2
DebugText Clean up

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward R_MB_MEGA
CanOverride False
DebugText Give reward

GcMissionSequenceReward.xml[edit]

Property name Value
Message
Reward MB_STAND_MED
CanOverride False
DebugText

GcGenericMissionSequence.xml[edit]

Property name Value
MissionID FREIGHTER_A
MissionClass Secondary
MissionIsCritical False
MissionObjective MISSION_OBJ_FREI_A
MissionTitles GcNumberedTextList.xml
MissionSubtitles GcNumberedTextList.xml
MissionDescriptions GcNumberedTextList.xml
MissionProcDescriptionHeader GcNumberedTextList.xml
MissionProcDescriptionA GcNumberedTextList.xml
MissionProcDescriptionB GcNumberedTextList.xml
MissionProcDescriptionC GcNumberedTextList.xml
MissionIcon TkTextureResource.xml
MissionIconSelected TkTextureResource.xml
MissionIconNotSelected TkTextureResource.xml
MissionPriority 0
MissionCategory GcMissionCategory.xml
MissionPageHint GcMissionPageHint.xml
MissionPageLocID
MissionBuildMenuHint
MissionHasColourOverride False
MissionColourOverride Colour.xml
DefaultItems GcDefaultMissionItemsTable.xml
PrefixTitle True
NextMissionHint
MessageComplete Default
MessageStart Default
MissionBoardOptions GcMissionBoardOptions.xml
AutoStart None
RestartOnCompletion False
CancelSetsComplete False
Dialog None
ScanEvents None
Rewards None
Costs None
StartConditionTest GcMissionConditionTest.xml
CancelConditionTest GcMissionConditionTest.xml
StartIsCancel False
StartingConditions None
CancelingConditions None
FinalStageVersions None
Stages None
ForcesPageHint False
ForcesBuildMenuHint False
IsProceduralAllowed False
IsRecurring False
IsLegacy False
BlocksPinning False
TelemetryUpload False

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for main objective
ObjectiveID UI_FREI_A_OBJ
ObjectiveTipID UI_FREI_A_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWait.xml[edit]

Property name Value
Time 2
DebugText Wait for it...
SuppressMessages False

GcMissionSequenceShowMessage.xml[edit]

Property name Value
Category GcMissionCategory.xml
Time 0
Message
AudioEvent GcAudioWwiseEvents.xml
OSDTime 6
OSDMessage UI_FREI_A_OBJ1_OSD
OSDMessageSubtitle
OSDMessageColour Colour.xml
OSDMessageStyle Standard
OSDUseMissionIcon False
DisableIcon False
DisableTitlePrefix False
DebugText show osd

GcMissionSequenceFreighterEngage.xml[edit]

Property name Value
MessageGetToSpace UI_FREI_ENGAGE_MSG
Message UI_FREI_A_OBJ1_MSG
EngageDistance 10000
EngageTime 300
TimeAfterWarp 8
TimeoutMessage FREI_A_TIMEOUT
TimeoutOSDMessage UI_FREI_A_TIMEOUT_OSD
DebugText find the freighter

GcMissionSequenceWaitForFreighterPods.xml[edit]

Property name Value
Message UI_FREI_A_OBJ1_MSG2
Amount 3
DebugText wait for destroy freighter pods

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for return
ObjectiveID UI_RETURN_MISSION_OBJ
ObjectiveTipID UI_RETURN_MISSION_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_HAND_IN_FREI_A
Time 2
AllowOtherPlayerBase False
DebugText Go claim your reward

GcMissionSequenceWaitForCompletionMessage.xml[edit]

Property name Value
Message UI_RETURN_MISSION_OBJ1_MSG
DebugText Waiting for you to hand in

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_HAND_IN_FREI_A
DebugText Clean up

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward R_MB_MEGA
CanOverride False
DebugText Giving reward

GcMissionSequenceReward.xml[edit]

Property name Value
Message
Reward MB_STAND_MED
CanOverride False
DebugText

GcGenericMissionSequence.xml[edit]

Property name Value
MissionID FREIGHTER_D
MissionClass Secondary
MissionIsCritical False
MissionObjective MISSION_OBJ_FREI_D
MissionTitles GcNumberedTextList.xml
MissionSubtitles GcNumberedTextList.xml
MissionDescriptions GcNumberedTextList.xml
MissionProcDescriptionHeader GcNumberedTextList.xml
MissionProcDescriptionA GcNumberedTextList.xml
MissionProcDescriptionB GcNumberedTextList.xml
MissionProcDescriptionC GcNumberedTextList.xml
MissionIcon TkTextureResource.xml
MissionIconSelected TkTextureResource.xml
MissionIconNotSelected TkTextureResource.xml
MissionPriority 0
MissionCategory GcMissionCategory.xml
MissionPageHint GcMissionPageHint.xml
MissionPageLocID
MissionBuildMenuHint
MissionHasColourOverride False
MissionColourOverride Colour.xml
DefaultItems GcDefaultMissionItemsTable.xml
PrefixTitle True
NextMissionHint
MessageComplete Default
MessageStart Default
MissionBoardOptions GcMissionBoardOptions.xml
AutoStart None
RestartOnCompletion False
CancelSetsComplete False
Dialog None
ScanEvents None
Rewards None
Costs None
StartConditionTest GcMissionConditionTest.xml
CancelConditionTest GcMissionConditionTest.xml
StartIsCancel False
StartingConditions None
CancelingConditions None
FinalStageVersions None
Stages None
ForcesPageHint False
ForcesBuildMenuHint False
IsProceduralAllowed False
IsRecurring False
IsLegacy False
BlocksPinning False
TelemetryUpload False

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for main objective
ObjectiveID UI_FREI_D_OBJ
ObjectiveTipID UI_FREI_D_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWait.xml[edit]

Property name Value
Time 2
DebugText Wait for it...
SuppressMessages False

GcMissionSequenceShowMessage.xml[edit]

Property name Value
Category GcMissionCategory.xml
Time 0
Message
AudioEvent GcAudioWwiseEvents.xml
OSDTime 6
OSDMessage UI_FREI_D_OBJ1_OSD
OSDMessageSubtitle
OSDMessageColour Colour.xml
OSDMessageStyle Standard
OSDUseMissionIcon False
DisableIcon False
DisableTitlePrefix False
DebugText show OSD message

GcMissionSequenceFreighterEngage.xml[edit]

Property name Value
MessageGetToSpace UI_FREI_ENGAGE_MSG
Message UI_FREI_D_OBJ1_MARKER
EngageDistance 10000
EngageTime 300
TimeAfterWarp 8
TimeoutMessage FREI_D_TIMEOUT
TimeoutOSDMessage UI_FREI_D_TIMEOUT_OSD
DebugText get to the freighter

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText drop out if you attack the freighter!
ObjectiveID
ObjectiveTipID
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWaitForShips.xml[edit]

Property name Value
Message UI_FREI_D_OBJ1_MSG
Type GcRealityCommonFactions.xml
Count 0
DebugText wait for pirates killed

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward R_FREI_WIN
CanOverride False
DebugText give success message

GcMissionSequenceWait.xml[edit]

Property name Value
Time 3
DebugText wait to let it all bubble through
SuppressMessages False

GcMissionSequenceWait.xml[edit]

Property name Value
Time 0.5
DebugText wait to see if we dropped out
SuppressMessages False

GcMissionSequenceShowMessage.xml[edit]

Property name Value
Category GcMissionCategory.xml
Time 0
Message
AudioEvent GcAudioWwiseEvents.xml
OSDTime 5
OSDMessage UI_FREI_D_FAIL_OSD
OSDMessageSubtitle
OSDMessageColour Colour.xml
OSDMessageStyle Standard
OSDUseMissionIcon False
DisableIcon False
DisableTitlePrefix False
DebugText show failure message

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward R_FREI_CANCEL
CanOverride False
DebugText fail mission

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for return
ObjectiveID UI_RETURN_MISSION_OBJ
ObjectiveTipID UI_RETURN_MISSION_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_HAND_IN_FREI_D
Time 2
AllowOtherPlayerBase False
DebugText Go claim your reward

GcMissionSequenceWaitForCompletionMessage.xml[edit]

Property name Value
Message UI_RETURN_MISSION_OBJ1_MSG
DebugText Waiting for you to hand in

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_HAND_IN_FREI_D
DebugText Clean up

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward R_MB_MEGA
CanOverride False
DebugText Giving reward

GcMissionSequenceReward.xml[edit]

Property name Value
Message
Reward MB_STAND_MED
CanOverride False
DebugText

GcGenericMissionSequence.xml[edit]

Property name Value
MissionID REPAIR_1
MissionClass Secondary
MissionIsCritical False
MissionObjective MISSION_OBJ_REPAIR
MissionTitles GcNumberedTextList.xml
MissionSubtitles GcNumberedTextList.xml
MissionDescriptions GcNumberedTextList.xml
MissionProcDescriptionHeader GcNumberedTextList.xml
MissionProcDescriptionA GcNumberedTextList.xml
MissionProcDescriptionB GcNumberedTextList.xml
MissionProcDescriptionC GcNumberedTextList.xml
MissionIcon TkTextureResource.xml
MissionIconSelected TkTextureResource.xml
MissionIconNotSelected TkTextureResource.xml
MissionPriority 0
MissionCategory GcMissionCategory.xml
MissionPageHint GcMissionPageHint.xml
MissionPageLocID
MissionBuildMenuHint
MissionHasColourOverride False
MissionColourOverride Colour.xml
DefaultItems GcDefaultMissionItemsTable.xml
PrefixTitle True
NextMissionHint
MessageComplete Never
MessageStart Never
MissionBoardOptions GcMissionBoardOptions.xml
AutoStart None
RestartOnCompletion False
CancelSetsComplete False
Dialog None
ScanEvents None
Rewards None
Costs None
StartConditionTest GcMissionConditionTest.xml
CancelConditionTest GcMissionConditionTest.xml
StartIsCancel False
StartingConditions None
CancelingConditions None
FinalStageVersions None
Stages None
ForcesPageHint False
ForcesBuildMenuHint False
IsProceduralAllowed False
IsRecurring False
IsLegacy False
BlocksPinning False
TelemetryUpload False

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for main objective
ObjectiveID UI_REPAIR_OBJ
ObjectiveTipID UI_REPAIR_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1.5
DebugText wait
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage Start
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting Start
DebugText mission update message

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_MISSION_GRAB_REPAIR1
Time 1
AllowOtherPlayerBase False
DebugText Go find something to fix

GcMissionSequenceGetToScanEvent.xml[edit]

Property name Value
Message UI_REPAIR_OBJ1_MSG
GalaxyMapMessage UI_SCANEVENT_GOTO_MAP
Event SE_MISSION_GRAB_REPAIR1
Distance 30
EndEventWhenReached False
Timeout 0
DistanceTimeout False
TimeoutOSD SIGNAL_TIME_FAIL
UseGPSInText GcScanEventGPSHint.xml
DebugText wait to be near before we listen for a message, to stop accidental triggers

GcMissionSequenceWaitForMessage.xml[edit]

Property name Value
Message UI_REPAIR_OBJ1_MSG
WaitMessageID SALVAGE_DONE
DebugText wait for repair message

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_MISSION_GRAB_REPAIR1
DebugText end event

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1.5
DebugText wait
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage End
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting End
DebugText update message

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for return
ObjectiveID UI_RETURN_MISSION_OBJ
ObjectiveTipID UI_RETURN_MISSION_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_HAND_IN_REPAIR1
Time 2
AllowOtherPlayerBase False
DebugText grabbing mission giver for hand in

GcMissionSequenceWaitForCompletionMessage.xml[edit]

Property name Value
Message UI_RETURN_MISSION_OBJ1_MSG
DebugText Waiting for you to hand in

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_HAND_IN_REPAIR
DebugText Clean up

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward R_MB_HIGH
CanOverride False
DebugText Giving reward

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward MB_STAND_LOW
CanOverride False
DebugText

GcGenericMissionSequence.xml[edit]

Property name Value
MissionID REPAIR_2
MissionClass Secondary
MissionIsCritical False
MissionObjective MISSION_OBJ_REPAIR
MissionTitles GcNumberedTextList.xml
MissionSubtitles GcNumberedTextList.xml
MissionDescriptions GcNumberedTextList.xml
MissionProcDescriptionHeader GcNumberedTextList.xml
MissionProcDescriptionA GcNumberedTextList.xml
MissionProcDescriptionB GcNumberedTextList.xml
MissionProcDescriptionC GcNumberedTextList.xml
MissionIcon TkTextureResource.xml
MissionIconSelected TkTextureResource.xml
MissionIconNotSelected TkTextureResource.xml
MissionPriority 0
MissionCategory GcMissionCategory.xml
MissionPageHint GcMissionPageHint.xml
MissionPageLocID
MissionBuildMenuHint
MissionHasColourOverride False
MissionColourOverride Colour.xml
DefaultItems GcDefaultMissionItemsTable.xml
PrefixTitle True
NextMissionHint
MessageComplete Never
MessageStart Never
MissionBoardOptions GcMissionBoardOptions.xml
AutoStart None
RestartOnCompletion False
CancelSetsComplete False
Dialog None
ScanEvents None
Rewards None
Costs None
StartConditionTest GcMissionConditionTest.xml
CancelConditionTest GcMissionConditionTest.xml
StartIsCancel False
StartingConditions None
CancelingConditions None
FinalStageVersions None
Stages None
ForcesPageHint False
ForcesBuildMenuHint False
IsProceduralAllowed False
IsRecurring False
IsLegacy False
BlocksPinning False
TelemetryUpload False

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for main objective
ObjectiveID UI_REPAIR_OBJ
ObjectiveTipID UI_REPAIR_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1.5
DebugText wait
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage Start
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting Start
DebugText mission update message

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_MISSION_GRAB_REPAIR2
Time 1
AllowOtherPlayerBase False
DebugText Go find something to fix

GcMissionSequenceGetToScanEvent.xml[edit]

Property name Value
Message UI_REPAIR_OBJ1_MSG
GalaxyMapMessage UI_SCANEVENT_GOTO_MAP
Event SE_MISSION_GRAB_REPAIR2
Distance 30
EndEventWhenReached False
Timeout 0
DistanceTimeout False
TimeoutOSD SIGNAL_TIME_FAIL
UseGPSInText GcScanEventGPSHint.xml
DebugText wait to be near before we listen for a message, to stop accidental triggers

GcMissionSequenceWaitForMessage.xml[edit]

Property name Value
Message UI_REPAIR_OBJ1_MSG
WaitMessageID SALVAGE_DONE
DebugText wait for repair message

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_MISSION_GRAB_REPAIR2
DebugText end event

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1.5
DebugText wait
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage End
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting End
DebugText mission update message

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for return
ObjectiveID UI_RETURN_MISSION_OBJ
ObjectiveTipID UI_RETURN_MISSION_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_HAND_IN_REPAIR2
Time 2
AllowOtherPlayerBase False
DebugText grabbing mission giver for hand in

GcMissionSequenceWaitForCompletionMessage.xml[edit]

Property name Value
Message UI_RETURN_MISSION_OBJ1_MSG
DebugText Waiting for you to hand in

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_HAND_IN_REPAIR
DebugText Clean up

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward R_MB_MEGA
CanOverride False
DebugText Giving reward

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward MB_STAND_LOW
CanOverride False
DebugText

GcGenericMissionSequence.xml[edit]

Property name Value
MissionID REPAIR_3
MissionClass Secondary
MissionIsCritical False
MissionObjective MISSION_OBJ_REPAIR
MissionTitles GcNumberedTextList.xml
MissionSubtitles GcNumberedTextList.xml
MissionDescriptions GcNumberedTextList.xml
MissionProcDescriptionHeader GcNumberedTextList.xml
MissionProcDescriptionA GcNumberedTextList.xml
MissionProcDescriptionB GcNumberedTextList.xml
MissionProcDescriptionC GcNumberedTextList.xml
MissionIcon TkTextureResource.xml
MissionIconSelected TkTextureResource.xml
MissionIconNotSelected TkTextureResource.xml
MissionPriority 0
MissionCategory GcMissionCategory.xml
MissionPageHint GcMissionPageHint.xml
MissionPageLocID
MissionBuildMenuHint
MissionHasColourOverride False
MissionColourOverride Colour.xml
DefaultItems GcDefaultMissionItemsTable.xml
PrefixTitle True
NextMissionHint
MessageComplete Never
MessageStart Never
MissionBoardOptions GcMissionBoardOptions.xml
AutoStart None
RestartOnCompletion False
CancelSetsComplete False
Dialog None
ScanEvents None
Rewards None
Costs None
StartConditionTest GcMissionConditionTest.xml
CancelConditionTest GcMissionConditionTest.xml
StartIsCancel False
StartingConditions None
CancelingConditions None
FinalStageVersions None
Stages None
ForcesPageHint False
ForcesBuildMenuHint False
IsProceduralAllowed False
IsRecurring False
IsLegacy False
BlocksPinning False
TelemetryUpload False

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for main objective
ObjectiveID UI_REPAIR_OBJ
ObjectiveTipID UI_REPAIR_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1.5
DebugText wait
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage Start
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting Start
DebugText mission udpate message

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_MISSION_GRAB_REPAIR3
Time 2
AllowOtherPlayerBase False
DebugText Go find something to fix

GcMissionSequenceGetToScanEvent.xml[edit]

Property name Value
Message UI_REPAIR_OBJ1_MSG
GalaxyMapMessage UI_SCANEVENT_GOTO_MAP
Event SE_MISSION_GRAB_REPAIR3
Distance 30
EndEventWhenReached False
Timeout 0
DistanceTimeout False
TimeoutOSD SIGNAL_TIME_FAIL
UseGPSInText GcScanEventGPSHint.xml
DebugText wait to be near before we listen for a message, to stop accidental triggers

GcMissionSequenceWaitForMessage.xml[edit]

Property name Value
Message UI_REPAIR_OBJ1_MSG
WaitMessageID SALVAGE_DONE
DebugText wait for message

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_MISSION_GRAB_REPAIR3
DebugText cancel scan event

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1.5
DebugText wait
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage End
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting End
DebugText mission update message

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for return
ObjectiveID UI_RETURN_MISSION_OBJ
ObjectiveTipID UI_RETURN_MISSION_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_HAND_IN_REPAIR3
Time 2
AllowOtherPlayerBase False
DebugText grabbing mission giver for hand in

GcMissionSequenceWaitForCompletionMessage.xml[edit]

Property name Value
Message UI_RETURN_MISSION_OBJ1_MSG
DebugText Waiting for you to hand in

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_HAND_IN_REPAIR3
DebugText Clean up

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward R_MB_HIGH
CanOverride False
DebugText Giving reward

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward MB_STAND_LOW
CanOverride False
DebugText

GcGenericMissionSequence.xml[edit]

Property name Value
MissionID PHOTO_BIOME
MissionClass Secondary
MissionIsCritical False
MissionObjective MISSION_OBJ_PHOTO_BIO
MissionTitles GcNumberedTextList.xml
MissionSubtitles GcNumberedTextList.xml
MissionDescriptions GcNumberedTextList.xml
MissionProcDescriptionHeader GcNumberedTextList.xml
MissionProcDescriptionA GcNumberedTextList.xml
MissionProcDescriptionB GcNumberedTextList.xml
MissionProcDescriptionC GcNumberedTextList.xml
MissionIcon TkTextureResource.xml
MissionIconSelected TkTextureResource.xml
MissionIconNotSelected TkTextureResource.xml
MissionPriority 0
MissionCategory GcMissionCategory.xml
MissionPageHint GcMissionPageHint.xml
MissionPageLocID
MissionBuildMenuHint
MissionHasColourOverride False
MissionColourOverride Colour.xml
DefaultItems GcDefaultMissionItemsTable.xml
PrefixTitle True
NextMissionHint
MessageComplete Never
MessageStart Never
MissionBoardOptions GcMissionBoardOptions.xml
AutoStart None
RestartOnCompletion False
CancelSetsComplete False
Dialog None
ScanEvents None
Rewards None
Costs None
StartConditionTest GcMissionConditionTest.xml
CancelConditionTest GcMissionConditionTest.xml
StartIsCancel False
StartingConditions None
CancelingConditions None
FinalStageVersions None
Stages None
ForcesPageHint False
ForcesBuildMenuHint False
IsProceduralAllowed False
IsRecurring False
IsLegacy False
BlocksPinning False
TelemetryUpload False

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for getting to system
ObjectiveID UI_PHOTO_BIO_GUIDED_OBJ
ObjectiveTipID UI_PHOTO_BIO_GUIDED_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1.5
DebugText wait
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage Start
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting Start
DebugText mission update message

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText mark and reach a planet - lush
ObjectiveID
ObjectiveTipID
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_PHOTO_BIOME_LUSH
Time 0
AllowOtherPlayerBase False
DebugText mark planet

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText get to event (or carry on if on correct biome)
ObjectiveID
ObjectiveTipID
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWaitForConditions.xml[edit]

Property name Value
Message UI_SCANEVENT_GOTO_MAP
ConditionTest GcMissionConditionTest.xml
Conditions None
DebugText wait for event local
StatusMessageMissionMarkup GcStatusMessageMissionMarkup.xml

GcMissionSequenceWaitForConditions.xml[edit]

Property name Value
Message UI_PHOTO_BIO_GUIDED_OBJ2_MSG
ConditionTest GcMissionConditionTest.xml
Conditions None
DebugText wait for on correct biome
StatusMessageMissionMarkup GcStatusMessageMissionMarkup.xml

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_PHOTO_BIOME_LUSH
DebugText clean up event

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText mark and reach a planet - toxic
ObjectiveID
ObjectiveTipID
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_PHOTO_BIOME_TOX
Time 0
AllowOtherPlayerBase False
DebugText mark planet

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText get to event (or carry on if on correct biome)
ObjectiveID
ObjectiveTipID
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWaitForConditions.xml[edit]

Property name Value
Message UI_SCANEVENT_GOTO_MAP
ConditionTest GcMissionConditionTest.xml
Conditions None
DebugText wait for event local
StatusMessageMissionMarkup GcStatusMessageMissionMarkup.xml

GcMissionSequenceWaitForConditions.xml[edit]

Property name Value
Message UI_PHOTO_BIO_GUIDED_OBJ2_MSG
ConditionTest GcMissionConditionTest.xml
Conditions None
DebugText wait for on correct biome
StatusMessageMissionMarkup GcStatusMessageMissionMarkup.xml

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_PHOTO_BIOME_TOX
DebugText clean up event

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText mark and reach a planet - scorched
ObjectiveID
ObjectiveTipID
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_PHOTO_BIOME_HOT
Time 0
AllowOtherPlayerBase False
DebugText mark planet

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText get to event (or carry on if on correct biome)
ObjectiveID
ObjectiveTipID
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWaitForConditions.xml[edit]

Property name Value
Message UI_SCANEVENT_GOTO_MAP
ConditionTest GcMissionConditionTest.xml
Conditions None
DebugText wait for event local
StatusMessageMissionMarkup GcStatusMessageMissionMarkup.xml

GcMissionSequenceWaitForConditions.xml[edit]

Property name Value
Message UI_PHOTO_BIO_GUIDED_OBJ2_MSG
ConditionTest GcMissionConditionTest.xml
Conditions None
DebugText wait for on correct biome
StatusMessageMissionMarkup GcStatusMessageMissionMarkup.xml

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_PHOTO_BIOME_HOT
DebugText clean up event

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText mark and reach a planet - radioactive
ObjectiveID
ObjectiveTipID
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_PHOTO_BIOME_RADIO
Time 0
AllowOtherPlayerBase False
DebugText mark planet

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText get to event (or carry on if on correct biome)
ObjectiveID
ObjectiveTipID
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWaitForConditions.xml[edit]

Property name Value
Message UI_SCANEVENT_GOTO_MAP
ConditionTest GcMissionConditionTest.xml
Conditions None
DebugText wait for event local
StatusMessageMissionMarkup GcStatusMessageMissionMarkup.xml

GcMissionSequenceWaitForConditions.xml[edit]

Property name Value
Message UI_PHOTO_BIO_GUIDED_OBJ2_MSG
ConditionTest GcMissionConditionTest.xml
Conditions None
DebugText wait for on correct biome
StatusMessageMissionMarkup GcStatusMessageMissionMarkup.xml

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_PHOTO_BIOME_RADIO
DebugText clean up event

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText mark and reach a planet - frozen
ObjectiveID
ObjectiveTipID
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_PHOTO_BIOME_COLD
Time 0
AllowOtherPlayerBase False
DebugText mark planet

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText get to event (or carry on if on correct biome)
ObjectiveID
ObjectiveTipID
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWaitForConditions.xml[edit]

Property name Value
Message UI_SCANEVENT_GOTO_MAP
ConditionTest GcMissionConditionTest.xml
Conditions None
DebugText wait for event local
StatusMessageMissionMarkup GcStatusMessageMissionMarkup.xml

GcMissionSequenceWaitForConditions.xml[edit]

Property name Value
Message UI_PHOTO_BIO_GUIDED_OBJ2_MSG
ConditionTest GcMissionConditionTest.xml
Conditions None
DebugText wait for on correct biome
StatusMessageMissionMarkup GcStatusMessageMissionMarkup.xml

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_PHOTO_BIOME_COLD
DebugText clean up event

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText mark and reach a planet - barren
ObjectiveID
ObjectiveTipID
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_PHOTO_BIOME_DUST
Time 0
AllowOtherPlayerBase False
DebugText mark planet

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText get to event (or carry on if on correct biome)
ObjectiveID
ObjectiveTipID
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWaitForConditions.xml[edit]

Property name Value
Message UI_SCANEVENT_GOTO_MAP
ConditionTest GcMissionConditionTest.xml
Conditions None
DebugText wait for event local
StatusMessageMissionMarkup GcStatusMessageMissionMarkup.xml

GcMissionSequenceWaitForConditions.xml[edit]

Property name Value
Message UI_PHOTO_BIO_GUIDED_OBJ2_MSG
ConditionTest GcMissionConditionTest.xml
Conditions None
DebugText wait for on correct biome
StatusMessageMissionMarkup GcStatusMessageMissionMarkup.xml

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_PHOTO_BIOME_DUST
DebugText clean up event

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText mark and reach a planet - dead
ObjectiveID
ObjectiveTipID
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_PHOTO_BIOME_DEAD
Time 0
AllowOtherPlayerBase False
DebugText mark planet

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText get to event (or carry on if on correct biome)
ObjectiveID
ObjectiveTipID
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWaitForConditions.xml[edit]

Property name Value
Message UI_SCANEVENT_GOTO_MAP
ConditionTest GcMissionConditionTest.xml
Conditions None
DebugText wait for event local
StatusMessageMissionMarkup GcStatusMessageMissionMarkup.xml

GcMissionSequenceWaitForConditions.xml[edit]

Property name Value
Message UI_PHOTO_BIO_GUIDED_OBJ2_MSG
ConditionTest GcMissionConditionTest.xml
Conditions None
DebugText wait for on correct biome
StatusMessageMissionMarkup GcStatusMessageMissionMarkup.xml

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_PHOTO_BIOME_DEAD
DebugText clean up event

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText mark and reach a planet - weird
ObjectiveID
ObjectiveTipID
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_PHOTO_BIOME_WEIRD
Time 0
AllowOtherPlayerBase False
DebugText mark planet

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText get to event (or carry on if on correct biome)
ObjectiveID
ObjectiveTipID
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWaitForConditions.xml[edit]

Property name Value
Message UI_SCANEVENT_GOTO_MAP
ConditionTest GcMissionConditionTest.xml
Conditions None
DebugText wait for event local
StatusMessageMissionMarkup GcStatusMessageMissionMarkup.xml

GcMissionSequenceWaitForConditions.xml[edit]

Property name Value
Message UI_PHOTO_BIO_GUIDED_OBJ2_MSG
ConditionTest GcMissionConditionTest.xml
Conditions None
DebugText wait for on correct biome
StatusMessageMissionMarkup GcStatusMessageMissionMarkup.xml

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_PHOTO_BIOME_WEIRD
DebugText clean up event

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText mark and reach a planet - swamp
ObjectiveID
ObjectiveTipID
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_PHOTO_BIOME_SWAMP
Time 0
AllowOtherPlayerBase False
DebugText mark planet

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText get to event (or carry on if on correct biome)
ObjectiveID
ObjectiveTipID
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWaitForConditions.xml[edit]

Property name Value
Message UI_SCANEVENT_GOTO_MAP
ConditionTest GcMissionConditionTest.xml
Conditions None
DebugText wait for event local
StatusMessageMissionMarkup GcStatusMessageMissionMarkup.xml

GcMissionSequenceWaitForConditions.xml[edit]

Property name Value
Message UI_PHOTO_BIO_GUIDED_OBJ2_MSG
ConditionTest GcMissionConditionTest.xml
Conditions None
DebugText wait for on correct biome
StatusMessageMissionMarkup GcStatusMessageMissionMarkup.xml

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_PHOTO_BIOME_SWAMP
DebugText clean up event

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText mark and reach a planet - lava
ObjectiveID
ObjectiveTipID
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_PHOTO_BIOME_LAVA
Time 0
AllowOtherPlayerBase False
DebugText mark planet

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText get to event (or carry on if on correct biome)
ObjectiveID
ObjectiveTipID
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWaitForConditions.xml[edit]

Property name Value
Message UI_SCANEVENT_GOTO_MAP
ConditionTest GcMissionConditionTest.xml
Conditions None
DebugText wait for event local
StatusMessageMissionMarkup GcStatusMessageMissionMarkup.xml

GcMissionSequenceWaitForConditions.xml[edit]

Property name Value
Message UI_PHOTO_BIO_GUIDED_OBJ2_MSG
ConditionTest GcMissionConditionTest.xml
Conditions None
DebugText wait for on correct biome
StatusMessageMissionMarkup GcStatusMessageMissionMarkup.xml

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_PHOTO_BIOME_LAVA
DebugText clean up event

GcMissionSequenceShowMessage.xml[edit]

Property name Value
Category GcMissionCategory.xml
Time 6
Message
AudioEvent GcAudioWwiseEvents.xml
OSDTime 4
OSDMessage UI_MP_MISSION_PLANET_ARRIVE_OSD
OSDMessageSubtitle
OSDMessageColour Colour.xml
OSDMessageStyle Standard
OSDUseMissionIcon True
DisableIcon False
DisableTitlePrefix False
DebugText OSD

GcMissionSequenceWaitForConditions.xml[edit]

Property name Value
Message UI_PHOTO_BIO_GUIDED_OBJ_MSG1A
ConditionTest GcMissionConditionTest.xml
Conditions None
DebugText wait for landed
StatusMessageMissionMarkup GcStatusMessageMissionMarkup.xml

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for main objective
ObjectiveID UI_PHOTO_BIO_GUIDED_OBJ2
ObjectiveTipID UI_PHOTO_BIO_GUIDED_OBJ2_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage Start
CustomMessageLocID UI_MISSION_START_PRIMARY
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting Start
DebugText mission update message

GcMissionSequenceWaitForPhoto.xml[edit]

Property name Value
Message UI_PHOTO_BIO_GUIDED_OBJ2_MSG
MessageSecondary UI_PHOTO_BIO_GUIDED_OBJ2_MSG2
MessageSuccess UI_PHOTO_SUCCESS
Biomes None
Fauna None
Flora None
Buildings None
DebugText Take photo

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1.5
DebugText wait
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage End
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting End
DebugText mission update message

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for hand in
ObjectiveID UI_RETURN_MISSION_OBJ
ObjectiveTipID UI_RETURN_MISSION_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_HAND_IN_PHOTO1
Time 1.5
AllowOtherPlayerBase False
DebugText point to hand in

GcMissionSequenceWaitForCompletionMessage.xml[edit]

Property name Value
Message UI_RETURN_MISSION_OBJ1_MSG
DebugText wait for hand in

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_HAND_IN_PHOTO1
DebugText clean up event

GcMissionSequenceReward.xml[edit]

Property name Value
Message
Reward R_MB_MED
CanOverride False
DebugText give main reward

GcMissionSequenceReward.xml[edit]

Property name Value
Message
Reward MB_STAND_LOW
CanOverride False
DebugText give standing

GcGenericMissionSequence.xml[edit]

Property name Value
MissionID PHOTO_CRE
MissionClass Secondary
MissionIsCritical False
MissionObjective MISSION_OBJ_PHOTO_CRE
MissionTitles GcNumberedTextList.xml
MissionSubtitles GcNumberedTextList.xml
MissionDescriptions GcNumberedTextList.xml
MissionProcDescriptionHeader GcNumberedTextList.xml
MissionProcDescriptionA GcNumberedTextList.xml
MissionProcDescriptionB GcNumberedTextList.xml
MissionProcDescriptionC GcNumberedTextList.xml
MissionIcon TkTextureResource.xml
MissionIconSelected TkTextureResource.xml
MissionIconNotSelected TkTextureResource.xml
MissionPriority 0
MissionCategory GcMissionCategory.xml
MissionPageHint GcMissionPageHint.xml
MissionPageLocID
MissionBuildMenuHint
MissionHasColourOverride False
MissionColourOverride Colour.xml
DefaultItems GcDefaultMissionItemsTable.xml
PrefixTitle True
NextMissionHint
MessageComplete Never
MessageStart Never
MissionBoardOptions GcMissionBoardOptions.xml
AutoStart None
RestartOnCompletion False
CancelSetsComplete False
Dialog None
ScanEvents None
Rewards None
Costs None
StartConditionTest GcMissionConditionTest.xml
CancelConditionTest GcMissionConditionTest.xml
StartIsCancel False
StartingConditions None
CancelingConditions None
FinalStageVersions None
Stages None
ForcesPageHint False
ForcesBuildMenuHint False
IsProceduralAllowed False
IsRecurring False
IsLegacy False
BlocksPinning False
TelemetryUpload False

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for main objective
ObjectiveID UI_PHOTO_CRE_OBJ
ObjectiveTipID UI_PHOTO_CRE_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1.5
DebugText wait
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage Start
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting Start
DebugText mission update message

GcMissionSequenceWaitForPhoto.xml[edit]

Property name Value
Message UI_PHOTO_CRE_OBJ_MSG1
MessageSecondary
MessageSuccess UI_PHOTO_SUCCESS
Biomes None
Fauna None
Flora None
Buildings None
DebugText Taking a photo of a creature!

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1.5
DebugText wait
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage End
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting End
DebugText mission update message

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for hand in
ObjectiveID UI_RETURN_MISSION_OBJ
ObjectiveTipID UI_RETURN_MISSION_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_HAND_IN_PHOTO2
Time 1.5
AllowOtherPlayerBase False
DebugText point to hand in

GcMissionSequenceWaitForCompletionMessage.xml[edit]

Property name Value
Message UI_RETURN_MISSION_OBJ1_MSG
DebugText wait for hand in

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_HAND_IN_PHOTO2
DebugText clean up event

GcMissionSequenceReward.xml[edit]

Property name Value
Message
Reward R_MB_MED
CanOverride False
DebugText give main reward

GcMissionSequenceReward.xml[edit]

Property name Value
Message
Reward MB_STAND_LOW
CanOverride False
DebugText give standing

GcGenericMissionSequence.xml[edit]

Property name Value
MissionID PHOTO_BUILD
MissionClass Secondary
MissionIsCritical False
MissionObjective MISSION_OBJ_PHOTO_BLD
MissionTitles GcNumberedTextList.xml
MissionSubtitles GcNumberedTextList.xml
MissionDescriptions GcNumberedTextList.xml
MissionProcDescriptionHeader GcNumberedTextList.xml
MissionProcDescriptionA GcNumberedTextList.xml
MissionProcDescriptionB GcNumberedTextList.xml
MissionProcDescriptionC GcNumberedTextList.xml
MissionIcon TkTextureResource.xml
MissionIconSelected TkTextureResource.xml
MissionIconNotSelected TkTextureResource.xml
MissionPriority 0
MissionCategory GcMissionCategory.xml
MissionPageHint GcMissionPageHint.xml
MissionPageLocID
MissionBuildMenuHint
MissionHasColourOverride False
MissionColourOverride Colour.xml
DefaultItems GcDefaultMissionItemsTable.xml
PrefixTitle True
NextMissionHint
MessageComplete Never
MessageStart Never
MissionBoardOptions GcMissionBoardOptions.xml
AutoStart None
RestartOnCompletion False
CancelSetsComplete False
Dialog None
ScanEvents None
Rewards None
Costs None
StartConditionTest GcMissionConditionTest.xml
CancelConditionTest GcMissionConditionTest.xml
StartIsCancel False
StartingConditions None
CancelingConditions None
FinalStageVersions None
Stages None
ForcesPageHint False
ForcesBuildMenuHint False
IsProceduralAllowed False
IsRecurring False
IsLegacy False
BlocksPinning False
TelemetryUpload False

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for main objective
ObjectiveID UI_PHOTO_BLD_OBJ
ObjectiveTipID UI_PHOTO_BLD_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1.5
DebugText wait
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage Start
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting Start
DebugText mission update message

GcMissionSequenceWaitForPhoto.xml[edit]

Property name Value
Message UI_PHOTO_BLD_OBJ_MSG1
MessageSecondary
MessageSuccess UI_PHOTO_SUCCESS
Biomes None
Fauna None
Flora None
Buildings None
DebugText Taking a photo of a Building!

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1.5
DebugText wait
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage End
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting End
DebugText mission update message

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for hand in
ObjectiveID UI_RETURN_MISSION_OBJ
ObjectiveTipID UI_RETURN_MISSION_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_HAND_IN_PHOTO3
Time 1.5
AllowOtherPlayerBase False
DebugText point to hand in

GcMissionSequenceWaitForCompletionMessage.xml[edit]

Property name Value
Message UI_RETURN_MISSION_OBJ1_MSG
DebugText wait for hand in

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_HAND_IN_PHOTO3
DebugText clean up event

GcMissionSequenceReward.xml[edit]

Property name Value
Message
Reward R_MB_MED
CanOverride False
DebugText give main reward

GcMissionSequenceReward.xml[edit]

Property name Value
Message
Reward MB_STAND_LOW
CanOverride False
DebugText give standing

GcGenericMissionSequence.xml[edit]

Property name Value
MissionID FEED_CRE
MissionClass Secondary
MissionIsCritical False
MissionObjective MISSION_OBJ_CRE_FEED
MissionTitles GcNumberedTextList.xml
MissionSubtitles GcNumberedTextList.xml
MissionDescriptions GcNumberedTextList.xml
MissionProcDescriptionHeader GcNumberedTextList.xml
MissionProcDescriptionA GcNumberedTextList.xml
MissionProcDescriptionB GcNumberedTextList.xml
MissionProcDescriptionC GcNumberedTextList.xml
MissionIcon TkTextureResource.xml
MissionIconSelected TkTextureResource.xml
MissionIconNotSelected TkTextureResource.xml
MissionPriority 0
MissionCategory GcMissionCategory.xml
MissionPageHint GcMissionPageHint.xml
MissionPageLocID
MissionBuildMenuHint
MissionHasColourOverride False
MissionColourOverride Colour.xml
DefaultItems GcDefaultMissionItemsTable.xml
PrefixTitle True
NextMissionHint
MessageComplete Never
MessageStart Never
MissionBoardOptions GcMissionBoardOptions.xml
AutoStart None
RestartOnCompletion False
CancelSetsComplete False
Dialog None
ScanEvents None
Rewards None
Costs None
StartConditionTest GcMissionConditionTest.xml
CancelConditionTest GcMissionConditionTest.xml
StartIsCancel False
StartingConditions None
CancelingConditions None
FinalStageVersions None
Stages None
ForcesPageHint False
ForcesBuildMenuHint False
IsProceduralAllowed False
IsRecurring False
IsLegacy False
BlocksPinning False
TelemetryUpload False

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for main objective
ObjectiveID UI_CRE_FEED_OBJ
ObjectiveTipID UI_CRE_FEED_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1
DebugText small wait
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage Start
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting Start
DebugText start message

GcMissionSequenceFeed.xml[edit]

Property name Value
Message UI_CRE_FEED_OBJ1_MSG
RequireSpecificBait False
AmountMin 6
Amountmax 12
DebugText feed creatures

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1
DebugText small wait
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage End
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting End
DebugText show message

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for hand in
ObjectiveID UI_RETURN_MISSION_OBJ
ObjectiveTipID UI_RETURN_MISSION_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_HAND_IN_CREFEED
Time 2
AllowOtherPlayerBase False
DebugText start scan event

GcMissionSequenceWaitForCompletionMessage.xml[edit]

Property name Value
Message UI_RETURN_MISSION_OBJ1_MSG
DebugText wait for hand in

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_HAND_IN_CREFEED
DebugText end scan event

GcMissionSequenceReward.xml[edit]

Property name Value
Message
Reward R_MB_MED
CanOverride False
DebugText give main reward

GcMissionSequenceReward.xml[edit]

Property name Value
Message
Reward MB_STAND_LOW
CanOverride False
DebugText give standing

GcGenericMissionSequence.xml[edit]

Property name Value
MissionID DIGGING
MissionClass Secondary
MissionIsCritical False
MissionObjective MISSION_OBJ_DIGGING
MissionTitles GcNumberedTextList.xml
MissionSubtitles GcNumberedTextList.xml
MissionDescriptions GcNumberedTextList.xml
MissionProcDescriptionHeader GcNumberedTextList.xml
MissionProcDescriptionA GcNumberedTextList.xml
MissionProcDescriptionB GcNumberedTextList.xml
MissionProcDescriptionC GcNumberedTextList.xml
MissionIcon TkTextureResource.xml
MissionIconSelected TkTextureResource.xml
MissionIconNotSelected TkTextureResource.xml
MissionPriority 0
MissionCategory GcMissionCategory.xml
MissionPageHint GcMissionPageHint.xml
MissionPageLocID
MissionBuildMenuHint
MissionHasColourOverride False
MissionColourOverride Colour.xml
DefaultItems GcDefaultMissionItemsTable.xml
PrefixTitle True
NextMissionHint
MessageComplete Never
MessageStart Never
MissionBoardOptions GcMissionBoardOptions.xml
AutoStart None
RestartOnCompletion False
CancelSetsComplete False
Dialog None
ScanEvents None
Rewards None
Costs None
StartConditionTest GcMissionConditionTest.xml
CancelConditionTest GcMissionConditionTest.xml
StartIsCancel False
StartingConditions None
CancelingConditions None
FinalStageVersions None
Stages None
ForcesPageHint False
ForcesBuildMenuHint False
IsProceduralAllowed False
IsRecurring False
IsLegacy False
BlocksPinning False
TelemetryUpload False

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText locate digsite
ObjectiveID UI_DIGGING_OBJ1
ObjectiveTipID UI_DIGGING_OBJ1_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage Start
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting Start
DebugText update message

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_DIG_CLUE
Time 2
AllowOtherPlayerBase False
DebugText mark clue

GcMissionSequenceWaitForScanEvent.xml[edit]

Property name Value
Message UI_DIGGING_OBJ1_MSG
GalaxyMapMessage UI_SCANEVENT_GOTO_MAP
Event SE_DIG_CLUE
Timeout 0
DistanceTimeout False
TimeoutOSD SIGNAL_TIME_FAIL
UseGPSInText GcScanEventGPSHint.xml
DebugText wait for dig clue

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wait for dig site located
ObjectiveID
ObjectiveTipID
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceCollectSubstance.xml[edit]

Property name Value
Message UI_DIGGING_OBJ2_MSG
Default GcDefaultMissionSubstanceEnum.xml
Substance GcSubstanceTableEnum.xml
AmountMin 25
AmountMax 25
WaitForSelected True
ForBuild
ForRepair
FromNow False
DebugText get the mordite for the clue

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_DIG_CLUE_MAIN
Time 0
AllowOtherPlayerBase False
DebugText point you back at the clue site

GcMissionSequenceWaitForScanEvent.xml[edit]

Property name Value
Message UI_DIGGING_OBJ2A_MSG
GalaxyMapMessage UI_SCANEVENT_GOTO_MAP
Event SE_DIG_CLUE_MAIN
Timeout 0
DistanceTimeout False
TimeoutOSD SIGNAL_TIME_FAIL
UseGPSInText GcScanEventGPSHint.xml
DebugText wait for clue done

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText main digging
ObjectiveID UI_DIGGING_OBJ2
ObjectiveTipID UI_DIGGING_OBJ2_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWait.xml[edit]

Property name Value
Time 7
DebugText wait a mo
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage Start
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver False
ShowChangeMissionNotify False
PlayMusicSting None
DebugText update message

GcMissionSequenceWaitForScanEvent.xml[edit]

Property name Value
Message UI_DIGGING_OBJ3_MSG
GalaxyMapMessage UI_SCANEVENT_GOTO_MAP
Event SE_DIG_CLUE_MAIN
Timeout 0
DistanceTimeout False
TimeoutOSD SIGNAL_TIME_FAIL
UseGPSInText GcScanEventGPSHint.xml
DebugText get to main site

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText collect keys
ObjectiveID
ObjectiveTipID
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceCollectProduct.xml[edit]

Property name Value
Message UI_DIGGING_OBJ4_MSG
Default GcDefaultMissionProductEnum.xml
Product GcProductTableEnum.xml
AmountMin 3
AmountMax 3
WaitForSelected True
ForBuild
ForRepair
TeachIfNotKnown False
FromNow False
DebugText collect keys

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText icon override
ObjectiveID
ObjectiveTipID
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWaitForStat.xml[edit]

Property name Value
Message UI_DIGGING_OBJ5_MSG
Stat TREASURE_FOUND
StatGroup GLOBAL_STATS
Amount 1
DebugText wait for treasure found

GcMissionSequenceWait.xml[edit]

Property name Value
Time 2
DebugText wait
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage End
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver False
ShowChangeMissionNotify False
PlayMusicSting End
DebugText update objective message

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText transmit data
ObjectiveID UI_DIGGING_OBJ3
ObjectiveTipID UI_DIGGING_OBJ3_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_DIG_TERMINAL
Time 3
AllowOtherPlayerBase False
DebugText start terminal interaction

GcMissionSequenceWaitForScanEvent.xml[edit]

Property name Value
Message UI_DIGGING_OBJ6_MSG
GalaxyMapMessage UI_SCANEVENT_GOTO_MAP
Event SE_DIG_TERMINAL
Timeout 0
DistanceTimeout False
TimeoutOSD SIGNAL_TIME_FAIL
UseGPSInText GcScanEventGPSHint.xml
DebugText wait for upload scan

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage End
CustomMessageLocID
SetMissionSelected False
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting None
DebugText update objective message

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText hand in
ObjectiveID UI_RETURN_MISSION_OBJ
ObjectiveTipID UI_RETURN_MISSION_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_HAND_IN_DIGGING
Time 3
AllowOtherPlayerBase False
DebugText start scan event

GcMissionSequenceWaitForCompletionMessage.xml[edit]

Property name Value
Message UI_RETURN_MISSION_OBJ1_MSG
DebugText wait for hand in

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_HAND_IN_DIGGING
DebugText clean up SE

GcMissionSequenceReward.xml[edit]

Property name Value
Message
Reward R_MB_HIGH
CanOverride False
DebugText give main reward

GcMissionSequenceReward.xml[edit]

Property name Value
Message
Reward MB_STAND_MED
CanOverride False
DebugText give standing

GcGenericMissionSequence.xml[edit]

Property name Value
MissionID KILL_FIENDS
MissionClass Secondary
MissionIsCritical False
MissionObjective MISSION_OBJ_FIEND_HUNT
MissionTitles GcNumberedTextList.xml
MissionSubtitles GcNumberedTextList.xml
MissionDescriptions GcNumberedTextList.xml
MissionProcDescriptionHeader GcNumberedTextList.xml
MissionProcDescriptionA GcNumberedTextList.xml
MissionProcDescriptionB GcNumberedTextList.xml
MissionProcDescriptionC GcNumberedTextList.xml
MissionIcon TkTextureResource.xml
MissionIconSelected TkTextureResource.xml
MissionIconNotSelected TkTextureResource.xml
MissionPriority 0
MissionCategory GcMissionCategory.xml
MissionPageHint GcMissionPageHint.xml
MissionPageLocID
MissionBuildMenuHint
MissionHasColourOverride False
MissionColourOverride Colour.xml
DefaultItems GcDefaultMissionItemsTable.xml
PrefixTitle True
NextMissionHint
MessageComplete Never
MessageStart Never
MissionBoardOptions GcMissionBoardOptions.xml
AutoStart None
RestartOnCompletion False
CancelSetsComplete False
Dialog None
ScanEvents None
Rewards None
Costs None
StartConditionTest GcMissionConditionTest.xml
CancelConditionTest GcMissionConditionTest.xml
StartIsCancel False
StartingConditions None
CancelingConditions None
FinalStageVersions None
Stages None
ForcesPageHint False
ForcesBuildMenuHint False
IsProceduralAllowed False
IsRecurring False
IsLegacy False
BlocksPinning False
TelemetryUpload False

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for main objective
ObjectiveID UI_FIEND_KILL_OBJ
ObjectiveTipID UI_FIEND_KILL_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWait.xml[edit]

Property name Value
Time 1
DebugText Wait for it...
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage Start
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting Start
DebugText show update message

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_FIND_FIEND
Time 2
AllowOtherPlayerBase False
DebugText signal target site

GcMissionSequenceGetToScanEvent.xml[edit]

Property name Value
Message UI_FIEND_KILL_OBJ1_MSG
GalaxyMapMessage UI_SCANEVENT_GOTO_MAP
Event SE_FIND_FIEND
Distance 25
EndEventWhenReached True
Timeout 0
DistanceTimeout False
TimeoutOSD SIGNAL_TIME_FAIL
UseGPSInText GcScanEventGPSHint.xml
DebugText wait to get to target site

GcMissionSequenceShowMessage.xml[edit]

Property name Value
Category GcMissionCategory.xml
Time 0
Message
AudioEvent GcAudioWwiseEvents.xml
OSDTime 6
OSDMessage UI_FIEND_KILL_OSD
OSDMessageSubtitle
OSDMessageColour Colour.xml
OSDMessageStyle Standard
OSDUseMissionIcon True
DisableIcon False
DisableTitlePrefix False
DebugText show fiend detected message

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText fiend killing is high priority
ObjectiveID
ObjectiveTipID
HasCategoryOverride True
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceKill.xml[edit]

Property name Value
Message UI_FIEND_KILL_OBJ2_MSG
KillTarget Fiends
AmountMin 3
AmountMax 5
DebugText Kill some creatures

GcMissionSequenceWait.xml[edit]

Property name Value
Time 3
DebugText wait
SuppressMessages False

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage End
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting End
DebugText show update message

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for hand in
ObjectiveID UI_RETURN_MISSION_OBJ
ObjectiveTipID UI_RETURN_MISSION_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_FIEND_KILL_HAND_IN
Time 1.5
AllowOtherPlayerBase False
DebugText Go claim your reward

GcMissionSequenceWaitForCompletionMessage.xml[edit]

Property name Value
Message UI_RETURN_MISSION_OBJ1_MSG
DebugText wait for hand in

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_FIEND_KILL_HAND_IN
DebugText clean up event

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward R_MB_HIGH
CanOverride False
DebugText give reward

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward MB_STAND_LOW
CanOverride False
DebugText

GcGenericMissionSequence.xml[edit]

Property name Value
MissionID BONE_HUNT
MissionClass Secondary
MissionIsCritical False
MissionObjective MISSION_OBJ_DIGGING
MissionTitles GcNumberedTextList.xml
MissionSubtitles GcNumberedTextList.xml
MissionDescriptions GcNumberedTextList.xml
MissionProcDescriptionHeader GcNumberedTextList.xml
MissionProcDescriptionA GcNumberedTextList.xml
MissionProcDescriptionB GcNumberedTextList.xml
MissionProcDescriptionC GcNumberedTextList.xml
MissionIcon TkTextureResource.xml
MissionIconSelected TkTextureResource.xml
MissionIconNotSelected TkTextureResource.xml
MissionPriority 0
MissionCategory GcMissionCategory.xml
MissionPageHint GcMissionPageHint.xml
MissionPageLocID
MissionBuildMenuHint
MissionHasColourOverride False
MissionColourOverride Colour.xml
DefaultItems GcDefaultMissionItemsTable.xml
PrefixTitle True
NextMissionHint
MessageComplete Never
MessageStart Never
MissionBoardOptions GcMissionBoardOptions.xml
AutoStart None
RestartOnCompletion False
CancelSetsComplete False
Dialog None
ScanEvents None
Rewards None
Costs None
StartConditionTest GcMissionConditionTest.xml
CancelConditionTest GcMissionConditionTest.xml
StartIsCancel False
StartingConditions None
CancelingConditions None
FinalStageVersions None
Stages None
ForcesPageHint False
ForcesBuildMenuHint False
IsProceduralAllowed False
IsRecurring False
IsLegacy False
BlocksPinning False
TelemetryUpload False

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText find planet
ObjectiveID UI_BONES_OBJ1
ObjectiveTipID UI_BONES_OBJ1_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage Start
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting Start
DebugText mission update message

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_FIND_BONES
Time 1
AllowOtherPlayerBase False
DebugText start find bones

GcMissionSequenceWaitForConditions.xml[edit]

Property name Value
Message UI_BONES_OBJ1_MSG
ConditionTest GcMissionConditionTest.xml
Conditions None
DebugText wait for bones planet found
StatusMessageMissionMarkup GcStatusMessageMissionMarkup.xml

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_FIND_BONES
DebugText clean up bones finding event

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText collect bones
ObjectiveID UI_BONES_OBJ2
ObjectiveTipID UI_BONES_OBJ2_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWaitForConditions.xml[edit]

Property name Value
Message UI_BONES_OBJ2_MSG
ConditionTest GcMissionConditionTest.xml
Conditions None
DebugText get to bone planet
StatusMessageMissionMarkup GcStatusMessageMissionMarkup.xml

GcMissionSequenceWaitForConditions.xml[edit]

Property name Value
Message UI_BONES_OBJ3_MSG
ConditionTest GcMissionConditionTest.xml
Conditions None
DebugText wait for bone collected message for the right rarity
StatusMessageMissionMarkup GcStatusMessageMissionMarkup.xml

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage End
CustomMessageLocID
SetMissionSelected False
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting End
DebugText update message

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText transmit data
ObjectiveID UI_BONES_OBJ3
ObjectiveTipID UI_BONES_OBJ3_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_BONE_TERMINAL
Time 3
AllowOtherPlayerBase False
DebugText start transmit event

GcMissionSequenceWaitForScanEvent.xml[edit]

Property name Value
Message UI_BONES_OBJ4_MSG
GalaxyMapMessage UI_SCANEVENT_GOTO_MAP
Event SE_BONE_TERMINAL
Timeout 0
DistanceTimeout False
TimeoutOSD SIGNAL_TIME_FAIL
UseGPSInText GcScanEventGPSHint.xml
DebugText wait for transmit message

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage End
CustomMessageLocID
SetMissionSelected False
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting None
DebugText ending message

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText hand in
ObjectiveID UI_RETURN_MISSION_OBJ
ObjectiveTipID UI_RETURN_MISSION_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_HAND_IN_BONES
Time 3
AllowOtherPlayerBase False
DebugText start hand in event

GcMissionSequenceWaitForCompletionMessage.xml[edit]

Property name Value
Message UI_RETURN_MISSION_OBJ1_MSG
DebugText Wait for hand in

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_HAND_IN_BONES
DebugText clean up bones event

GcMissionSequenceReward.xml[edit]

Property name Value
Message
Reward R_MB_HIGH
CanOverride False
DebugText reward

GcMissionSequenceReward.xml[edit]

Property name Value
Message
Reward MB_STAND_MED
CanOverride False
DebugText give standing

GcGenericMissionSequence.xml[edit]

Property name Value
MissionID CONSTRUCTION
MissionClass Secondary
MissionIsCritical False
MissionObjective MISSION_OBJ_BUILD
MissionTitles GcNumberedTextList.xml
MissionSubtitles GcNumberedTextList.xml
MissionDescriptions GcNumberedTextList.xml
MissionProcDescriptionHeader GcNumberedTextList.xml
MissionProcDescriptionA GcNumberedTextList.xml
MissionProcDescriptionB GcNumberedTextList.xml
MissionProcDescriptionC GcNumberedTextList.xml
MissionIcon TkTextureResource.xml
MissionIconSelected TkTextureResource.xml
MissionIconNotSelected TkTextureResource.xml
MissionPriority 0
MissionCategory GcMissionCategory.xml
MissionPageHint GcMissionPageHint.xml
MissionPageLocID
MissionBuildMenuHint
MissionHasColourOverride False
MissionColourOverride Colour.xml
DefaultItems GcDefaultMissionItemsTable.xml
PrefixTitle True
NextMissionHint
MessageComplete Never
MessageStart Never
MissionBoardOptions GcMissionBoardOptions.xml
AutoStart None
RestartOnCompletion False
CancelSetsComplete False
Dialog None
ScanEvents None
Rewards None
Costs None
StartConditionTest GcMissionConditionTest.xml
CancelConditionTest GcMissionConditionTest.xml
StartIsCancel False
StartingConditions None
CancelingConditions None
FinalStageVersions None
Stages None
ForcesPageHint False
ForcesBuildMenuHint False
IsProceduralAllowed False
IsRecurring False
IsLegacy False
BlocksPinning False
TelemetryUpload False

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for find planet
ObjectiveID UI_BUILD_OBJ1
ObjectiveTipID UI_BUILD_OBJ1_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage Start
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting None
DebugText mission update

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_CONSTRUCTION_TARGET
Time 1
AllowOtherPlayerBase False
DebugText mark a planet

GcMissionSequenceWaitForConditions.xml[edit]

Property name Value
Message UI_BUILD_OBJ1_MSG
ConditionTest GcMissionConditionTest.xml
Conditions None
DebugText wait for on target planet
StatusMessageMissionMarkup GcStatusMessageMissionMarkup.xml

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint BASE_FLAG
InventoryHint
TargetMissionSurveyId
DebugText wrapper for build a base
ObjectiveID UI_BUILD_OBJ2
ObjectiveTipID UI_BUILD_OBJ2_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic Loop
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWaitForConditions.xml[edit]

Property name Value
Message UI_BUILD_OBJ1A_MSG
ConditionTest GcMissionConditionTest.xml
Conditions None
DebugText wait for on target planet
StatusMessageMissionMarkup GcStatusMessageMissionMarkup.xml

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for building the base
ObjectiveID
ObjectiveTipID
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceWaitForConditions.xml[edit]

Property name Value
Message UI_BUILD_OBJ2_MSG
ConditionTest GcMissionConditionTest.xml
Conditions None
DebugText wait for base flag built
StatusMessageMissionMarkup GcStatusMessageMissionMarkup.xml

GcMissionSequenceStop.xml[edit]

Property name Value
Message UI_BUILD_OBJ3_MSG
DebugText wait for group conditions met (have base on current planet)

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for build the right parts (should you have to upload it?)
ObjectiveID UI_BUILD_OBJ3
ObjectiveTipID UI_BUILD_OBJ3_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic Loop
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent True
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText do the mission unless you leave
ObjectiveID
ObjectiveTipID
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceConstruct.xml[edit]

Property name Value
Message UI_BUILD_OBJ4_MSG
NumUniquePartsRequired 3
PotentialParts None
Type GcBuildingPartSearchType.xml
DebugText construct walls

GcMissionSequenceConstruct.xml[edit]

Property name Value
Message UI_BUILD_OBJ4A_MSG
NumUniquePartsRequired 1
PotentialParts None
Type GcBuildingPartSearchType.xml
DebugText build a door

GcMissionSequenceConstruct.xml[edit]

Property name Value
Message UI_BUILD_OBJ4B_MSG
NumUniquePartsRequired 3
PotentialParts None
Type GcBuildingPartSearchType.xml
DebugText decorate

GcMissionSequenceWaitForMessage.xml[edit]

Property name Value
Message UI_BUILD_OBJ5_MSG
WaitMessageID UPLOADED_BASE
DebugText wait for uploaded

GcMissionSequenceShowMissionUpdateMessage.xml[edit]

Property name Value
MissionUpdateMessage End
CustomMessageLocID
SetMissionSelected True
WaitForMessageOver True
ShowChangeMissionNotify False
PlayMusicSting End
DebugText mission update message

GcMissionSequenceBroadcastMessage.xml[edit]

Property name Value
DebugText send mission message
MessageID CONSTRUCT_DONE
Seeded True
Multiplayer False

GcMissionSequenceWaitForConditions.xml[edit]

Property name Value
Message UI_BUILD_OBJ1A_MSG
ConditionTest GcMissionConditionTest.xml
Conditions None
DebugText get back on the planet
StatusMessageMissionMarkup GcStatusMessageMissionMarkup.xml

GcMissionSequenceGroup.xml[edit]

Property name Value
Silent False
Icon TkTextureResource.xml
PageHint GcMissionPageHint.xml
PageDataLocID
BuildMenuHint
InventoryHint
TargetMissionSurveyId
DebugText wrapper for hand in
ObjectiveID UI_RETURN_MISSION_OBJ
ObjectiveTipID UI_RETURN_MISSION_OBJ_TIP
HasCategoryOverride False
OverrideCategory GcMissionCategory.xml
HasColourOverride False
ColourOverride Colour.xml
PrefixTitle False
PrefixTitleText
BlockPinning False
ConditionTest GcMissionConditionTest.xml
RepeatLogic None
IconStyle Default
SpecialButtonIcon TkInputEnum.xml
ObjectiveFormatting GcObjectiveTextFormatOptions.xml
CustomNotifyTimers GcCustomNotifyTimerOptions.xml
Conditions None
Consequences None
Stages None

GcMissionSequenceStartScanEvent.xml[edit]

Property name Value
Participant GcPlayerMissionParticipantType.xml
Event SE_CONSTRUCTION_HAND_IN
Time 0.5
AllowOtherPlayerBase False
DebugText mark mission giver for hand in

GcMissionSequenceWaitForCompletionMessage.xml[edit]

Property name Value
Message UI_RETURN_MISSION_OBJ1_MSG
DebugText wait for hand in

GcMissionSequenceEndScanEvent.xml[edit]

Property name Value
Event SE_CONSTRUCTION_HAND_IN
DebugText clean up event

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward R_MB_HIGH
CanOverride False
DebugText main reward

GcMissionSequenceReward.xml[edit]

Property name Value
Message UI_REWARD_FAILED_MSG
Reward MB_STAND_HIGH
CanOverride False
DebugText reward standing