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Neovalen

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Everything posted by Neovalen

  1. Rejoice Masochists! Long War 2 is out now. :)
  2. https://store.steampowered.com/hwsurvey?platform=pc According to this the largest segment has 1GB cards currently... which I find just insane.
  3. I do have a 980GTX with 4GB. I'll fire up Afterburner tonight and let you know the VRAM read.
  4. Right now I've just got a clean install + your mod... I haven't been modding SSE yet until your mod dropped and I had to check it out. Looks great so far but haven't played more than 15 minutes yet.
  5. Just finished downloading the final part... can't wait to see what it all looks like. :)
  6. Part 2 appears to be up, I have it downloading now.
  7. No worries man, I'm just bitter at Bioware. There is similar issues with all their old games... base game $15... DLC for 5 year old game $80.
  8. I personally liked the Mass Effect (1) game. I played both of the DLC for that as well.. but I got ME2 and ME3 and found the huge paywall and thus never played it because of that. I hear the DLC is damn near required for a full experience.
  9. Too bad all the Mass Effect DLC is behind a massive paywall.
  10. Looks like an interesting project, I honestly haven't been following the Skyrim mod scene at all recently until SKSE for SSE is out. :) Maybe I'll carve out a few minutes to take a look one of these days.
  11. The guide already disables it by default with the esp add-on I made. So simply not using it would be all that you need to do. Use their "Equipment" menu instead and its weight limited as usual.
  12. Is L mapped to anything in the in-game keybinds menu? If so remap it there.
  13. Just change IK_L to IK_N in input.settings.
  14. It has more to do with GOTY than FHUD cause I'm running both but I am using non-GOTY. There are specific instructions on Primer for GOTY.
  15. The guide is not actively being maintained but it should be mostly up to date and usable. There will be a new guide once SSE has matured for that version.
  16. Thanks for the update and that you will be updating this mod... will keep an eye on it... got it on my tracker. To All: I have updated the guide to its current working order. I also updated the Friendly HUD Animations file. :) History Link: https://wiki.step-project.com/index.php?title=User%3ANeovalen%2FW3R_-_The_Wild_Hunt_Revisited&diff=86236&oldid=85765
  17. Probably, I haven't updated in a little bit. I'll see if I can do so today.
  18. I reported this bug in the ordinator thread... don't know the cause but I had it when running ordinator. Edit: Apparently I'm late to the party.
  19. That's what I'm learning quickly... everyone wants to be first and thus things are not fully vetted before uploading. I suspect it will be some time before things are stable with mods.
  20. We will see how things go, basically a scratch effort.
  21. Personally, I'm looking forward to actually trying OCS.
  22. I figured someone might notice... I'm starting on it slowly. Haven't decided exactly how I'm going to manage it yet (Nmm, Wrye, etc.)... wish the new MO replacement NMM was ready already... lol. Gonna be hell without it... plus ofc all the new retesting for the SSE versions of mods.
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