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Random floating ice chunks in Riverwood


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Posted

I have run into an interesting issue and have not been able to find anyone with a similar problem. I have a field of floating ice hovering in Riverwood. I have no idea where this would have come from. Here is one of a few screencaps.  I have attached another. I have not run into similar issues anywhere else. It is not really hindering gameplay so it is not high on my list of priorities to fix.30A2Nuz.jpg

Posted

Only mod I can think of that adds these with added animations is RWT.

 

Other than that *insert global warming joke here*.

 

If you can't fix it I would disable it with the console, whistle, then move on. That is my answer to everything though. ;-)

Posted (edited)

Thank you both for the quick response. Gotta love this community.

 

Only mod I can think of that adds these with added animations is RWT.

Other than that *insert global warming joke here*.

If you can't fix it I would disable it with the console, whistle, then move on. That is my answer to everything though. ;-)

RWT makes sense. How exactly would I go about disabling it exactly?

 

I think your merge went belly up.

I've seen formIDs get jumbled before.

 

Can you share the RWT merge log from "...xEdit\Edit Scripts\mp\logs"

I can not quite find the file that you are looking for. Edit: Or I should say there are no logs in that area.

Edited by Roogman500
Posted

Yeah, this isnt one of those disable it and move on situations...

I would delete the merged esp and move this list back.

  • RealisticWaterTwo.esp
  • RealisticWaterTwo - Legendary.esp
  • RealisticWaterTwo - Falskaar.esp
  • RealisticWaterTwo - Waves - Falskaar.esp
  • RealisticWaterTwo - Wyrmstooth.esp
  • RealisticWaterTwo - Waves - Wyrmstooth.esp

 

Mator's merge script had a small renumbering bug but it should be fixed in 1.9.4

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