Obviously Skyrim Flora Overhaul with iMinGrassSize set to 40 results in a noticeable performance hit. Increasing iMinGrassSize will result in patchy grass that imho looks even worse due to the even grass distribution.
Grass On Steroids greatly improved the performance for me. What it does is increase grass density at higher iMinGrassSize settings, the mod uses 75, without a big performance hit. It also changes the grass distribution, making fields and especially smaller patches patches seem more natural. There is even a SFO variant for download that doesn't change the grass height, another key feature of this mod.
I've been digging through the forums a bit and FPS that people reported for the mod in comparison to others and vanilla is pretty much what my own testing has shown.
It has also improved my VRAM usage which seems a bit weird to me. On the one hand the higher iMinGrassSize results in fewer textures on the other hand the increased density of the mod results in similar visual density so in my mind it shouldn't change the memory usage. I'd be happy if someone could explain and or verify that observation for me.
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zhokar
Obviously Skyrim Flora Overhaul with iMinGrassSize set to 40 results in a noticeable performance hit. Increasing iMinGrassSize will result in patchy grass that imho looks even worse due to the even grass distribution.
Grass On Steroids greatly improved the performance for me. What it does is increase grass density at higher iMinGrassSize settings, the mod uses 75, without a big performance hit. It also changes the grass distribution, making fields and especially smaller patches patches seem more natural. There is even a SFO variant for download that doesn't change the grass height, another key feature of this mod.
I've been digging through the forums a bit and FPS that people reported for the mod in comparison to others and vanilla is pretty much what my own testing has shown.
It has also improved my VRAM usage which seems a bit weird to me. On the one hand the higher iMinGrassSize results in fewer textures on the other hand the increased density of the mod results in similar visual density so in my mind it shouldn't change the memory usage. I'd be happy if someone could explain and or verify that observation for me.
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