Jump to content
  • 0

Severe lag spiking in Jorrvaskr Living Quarters


thunderclam

Question

I've tried a few other interiors with no trouble during my latest test run my SR install (only dropped a few small mods as well as UNP). I am running Unreal Cinema as opposed to Realvision and this may be the origin of the problem. Turning off ENB definitely helps but I think there's still some slight stutter. I know that the game is supposed to be pretty stable inside interior cells so I'm not sure what the issue is. FPS will stay at the 50-60 that I can count on inside interior cells then plummet to around 9-20 for a few seconds before shooting back up again.

 

Could it be a texture I optimized? Something like that? I noticed that the area contains a lot of rugs (Detailed Rugs). I wasn't using the .ini tweak that helps load large interiors but activating that didn't make a difference. Nor did mucking around with ENB settings.

 

I will keep testing other interiors and see if I continue to have lag spikes. In the meantime, maybe someone knows a reason this could be happening.

 

Thanks as always, guys!

Link to comment
Share on other sites

2 answers to this question

Recommended Posts

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.