Is there a way to ensure that bashed patch doesn't include plugins that are disabled prior to building the patch? On SE bashed patch I ended up having several duplicate MCM menus, like a matter of time as bashed patch required that as a master but it was also in a merge.
Question
InsaneShad0w92
Is there a way to ensure that bashed patch doesn't include plugins that are disabled prior to building the patch? On SE bashed patch I ended up having several duplicate MCM menus, like a matter of time as bashed patch required that as a master but it was also in a merge.
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