AtroCty Posted August 10, 2016 Posted August 10, 2016 (edited) Hello there, I followed the SRLE Extended LotD guide, and tried to run it after the installation. I wanted to use Real Girls Realistic rather than Mature Skin, so removed the master reference in the CR-Patch.But now all Khajiits have a purple skin and tail (not the head though), and my additional SkyKids-Plugin (For more "Realistic Elves") has purple body textures as well. Additionaly, after I chose "I want to be in the wild" to start as a Hunter in the forest, the game crashes everytime. The top stated .nif was always icedragon (which makes kinda sense, since you always see a dragon sequence in the distance if you start there). Do you have any solution for that? https://www.modwat.ch/u/AtroCty Thanks in advance! :) Edited August 10, 2016 by AtroCty
AtroCty Posted August 10, 2016 Author Posted August 10, 2016 Can't edit, wat? Well, I fixed the textures non the less now. I replaced the textures with fresh ones, and replaced the Khajiit textures with these:https://www.nexusmods.com/skyrim/mods/62193/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodfiles%2F%3Fid%3D62193&pUp=1(Which looks 100 times better IMHO) But the crashes remains, sadly.
Monobloc Posted August 10, 2016 Posted August 10, 2016 (edited) If it's a nif/mesh crash, takes the top one (ice dragon) from your lastest mod using it and clean it using nifhealer, then replace it and you're good to go. Edited August 10, 2016 by Monobloc
AtroCty Posted August 12, 2016 Author Posted August 12, 2016 Since I can't fix it, I tried a new start. I used the starting house at Whiterun. But now I always get a CTD if I try to enter Whiterun. DEBUG (12:15:35.0406): createfile w: C:\Spiele\steamapps\common\Skyrim\DATA\TEXTURES\landscape\grass\tundragrassobj04.dds -> C:\Spiele\steamapps\common\Skyrim Utilities\Mod Organizer\mods\Skyrim Flora Overhaul\TEXTURES\landscape\grass\tundragrassobj04.dds (80000000 - 3) = 00001BD4 (0) DEBUG (12:15:35.0409): createfile w: C:\Spiele\steamapps\common\Skyrim\DATA\MESHES\landscape\Grass\tundragrass01.nif -> C:\Spiele\steamapps\common\Skyrim Utilities\Mod Organizer\mods\Skyrim Flora Overhaul\MESHES\landscape\Grass\tundragrass01.nif (80000000 - 3) = 00001BD0 (0) DEBUG (12:15:35.0411): createfile w: C:\Spiele\steamapps\common\Skyrim\DATA\TEXTURES\landscape\grass\rocksgrasswater01.dds -> C:\Spiele\steamapps\common\Skyrim Utilities\Mod Organizer\mods\Optimized Vanilla Textures - HD\TEXTURES\landscape\grass\rocksgrasswater01.dds (80000000 - 3) = 00001BD0 (0) INFO (12:15:35.0485): Windows Exception (c0000005). Origin: "C:\Spiele\steamapps\common\Skyrim\TESV.exe" (6216e7). Last hooked call: void *__stdcall CreateFileW_rep(const wchar_t *,unsigned long,unsigned long,struct _SECURITY_ATTRIBUTES *,unsigned long,unsigned long,void *) I'm glad for any advice! :(
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