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HornySpaghetti

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  1. I placed it just bellow "DynDOLOD Resources" (in the left pane).
  2. Also, can you perhaps look into this mod (RUSTIC ANIMATED POTIONS and POISONS)?
  3. SMIM got updated from 1.91 to 1.92. Version 1.92 -Added a Bridges Real Roads install option that uses real 3D cobblestone from dukefx's Real Roads mod. You don't need his mod to use this option, but using his mod is necessary to make all the non-bridge roads 3D. This is the new default install option for the Install Everything option since I recommend all players use Real Roads. If you use a texture pack that conflicts with Real Roads, you'll need to do a custom install and choose another bridge option. Thanks to dukefx for the great mod. RUSTIC POTIONS and POISONS got updated from 1.0 to 1.1. Version 1.1 This update adds ambient occlusion to the diffuse textures to give more depth to the shading. A subtle, but still noticeable addition, especially with ENB.
  4. Fantastic guide! Really, good job! A couple minor things: -On the "Immersive Citizens - AI Overhaul" step, you can now install "Patch for RealisticRoomRental.esp" without actually having the "Realistic Room Rental" mod already installed. I think you can remove the notice. -On the Conflict Resolution step, if you download the already completed esp, it will still ask for "RealisticWaterTwo.esp", at least to me. I just deleted the references that depend on that esp and cleaned the mod in TES5Edit and it removed the master automatically. I don't know if that's ok but it worked for me. Thanks again for you hard work!
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