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T_rod

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  1. So the problem with Z-fighting is still present, and changing the ini-files didn't help. Increasing the uGridsToLoad to 7 did help out a little bit, but it is still quite noticable. I re-built the bashed patch, the Dual sheath redux, and i redid the DynDOLOD but that didn't help either. I will have to live with this i guess. At least i have no physics issues any more. I forced a 60fps cap through the drivers as well. My other problems are still presisting as well, but this is not the right thread for that.
  2. So i installed the spINI, and it made my game run smoother - like 10fps smoother - when using the ultra-settings, so that's good. It didn't reduce the Z-fighting though. I am still getting the LOD-poping on trees, they are sprites untill like 50 meters away, when they become real trees. There also seems to be some wierd issues when looting, where the game thinks i am under water. It plays the stacked swimming sound and flashes underwater graphics. I dont know if this is physics related or related to .ini-stuff or if it is related to mod conflicts. In any case, the z-fighting is unchanged, but the intro cart scene is fine physics-wise.
  3. I actually didn't know that the enb was turned off. As said, i am new to modding - both skyrim and in general - but i thought i followed the installation guide on the vividan nexusmods page. How do i turn it on then? I reverted the z-fighting changes so that's why it's not in the .ini i submitted. I played through the start until i reached Whiterun, just to see how bad the z-fighting was. It was kinda bad. I didn't notice any real lag, and i had around 75fps on average. I did notice some microstuttering but that seemed to be specific to some areas, while looking at z-fighting mountains in the distance. I did notice some problems though, such as objects inside buildngs freaking out - tankards especially - causing a really anoying clanking. I also noticed some wierd poping issues, namley that the LOD on some objects didn't change as i got closer to them. In the whiterun area, the trees were sprites, some rocks were just plain gray without textures and some rocks were hovering above the ground. I could clip through theese objects, but in doing so, the game would play several swimming sounds stacked on eachother while flashing the screen black. I jumped into the game just now to see if i could replicate the issues, but this time the LOD did change as i got closer to objects, but it wasn't until i was about 20 meters away from them, so it was really noticable and annoying. It only seemed to affect trees this time. Could this also be an issue with the .ini-files? I will install your spINI-mod. As said i am new to modding, and i dont know anything about ini optimization :P
  4. enblocal.ini: skyrim.ini: skyrimprefs.ini: It's quite the dilemma, is it not? Have the game look loke crap OR not being able to play at all.
  5. Greetings everyone! I am new here, and to modding in general, and i have come across one problem that i don't really know how to fix. I installed the STEP extended + some more mods, including Frostfall, ACE, Weathers of Tamriel, as well as the Vividian ENB. After getting the game to run, i encountered Z-fighting while i was benchmarking for the last time, with the snow on mountains and rocks as well as some shadows flickering. I could live with the shadows flickering a bit, but the Z-fighting on mountains in the distance was horrible. I followed this guide for Z-fighting: https://wiki.step-project.com/Guide:Z-Fighting and edited only the SkyrimPrefs.ini However, when starting up the game again, the physics went haywire, with the carts and horses bouncing and tumbling untill the horses die, promptly leaving me in a soft lock. I know this is a known problem with the game, and I know Vsync usually fixes this, and indeed I had this problem earlier during the STEP guide before turning on Vsync in ENBoost, but now it returned. Restoring the edited .ini-file to a backup i made of the original file fixed the physics issue, but the horrible Z-fighting remained. Soo is there a way to combat the z-fighting while at the same time keeping the game playable? I have an I7 3770K, GTX 780 with 3gb Vram, 16Gb RAM, and i have Skyrim and all of the mods installed on a Samsung EVO 840 250gb SSD. I am using Windows 10. Thank you!
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