What I meant was what if I wanted to use a mod that's incompatible with Mod A from STEP:Core. So I'd remove Mod A, but it could turn out Mod B from STEP:Core is dependent on Mod A and make the game crash on some specific occasions. Does this type of dependencies span outside of the missing mod's section in the STEP guide and will I be fine if I just remove all mods from a single section for that reason? Also sorry that I have no idea where to post this question. It's not about any mod in particular, it's a request for clarification about the guide. Is this support?