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jonnrev

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  1. Thanks Kesta you are are absolutely correct about premade inis. just got lazy and hoped spINI was a one click ready installment without adjusting anything else. ill stick to default ini and add things manually as i play my game. Thank you for all of your replies.. started a new game yesterday and everything seems to be working well so far. Its nice to get quick replies and support from the crew. I will mark this as solved. :D
  2. ok it looks like ive fixed the problem. Before starting a new game I ran spINI and used the enb configuration in that mod. I reverted back to a backup ini I had and it fixed the problem. I checked the locations I had problems with and the lightbulb flickers were gone. spINI changed something in the ini files that caused the issue but I don't know what. I assumed spINI tool would help make my ini files more stable. I may just stick with the backup ini I had before using spINI and try not to change anything drastic in the files.
  3. I have a Asus GTX 980 Ti on windows 10. Also ive already downloaded the strip version from the link provided in the RS mod section Version: 3.6a (Download Here) . Also tried unchecking it; relighting skyrim and project parallax both and its still flickers in areas. it may just be the ELFX thats causing it, its sucha a big mod it would make sense. Or maybe what DoubleYou said about his new card flickering in vanilla.. mine is fairly new aswell.
  4. looks like it did not work. still getting the flicker. I may just have to deal with it..just a minor annoyance. Thanks for the help anyways.
  5. It seems like every dungeon Ive explored now has atleast one lightbulb flicker. the last one i explored had 3. Its kind of annoying now.. lol. Is it safe to remove the Project Parallax Remastered mod in my load order? Do I have to rerun dyndolod, bash patch after? also will removing parallax remastered screw up the SR Conflict Resolution Patch that neovalen made. Im just scared of breaking things even more if i do decide to uninstall the mod. Thanks
  6. Thanks for the quick reply. I've read the section. Do you think maybe removing the Relighting Skyrim mod will fix the issue since it adds lightbulbs aswell? Since ive already have ELFX maybe that is all I need. Im at work right now so cant test at the moment but will do when I get home.
  7. I know this is a known issue at the start with the mara statue. On the guide it says "This is a bug only when initially starting a new game. Simply use the Mara statue to continue with the game error free or save and reload to get rid of the problem". Ive had this happen to 3 different places now in the game. In the dungeon entrance where that blind guy is stationed in, Silver hand hideout, and companion hallway between two rooms. The light doesn't flicker completely off, but instead it changes lighting shade. Really hoping this is all there is and hopefully i don't find anymore during my playthrough. I tried reloaded and it still happens.
  8. Hi There, Im getting duplicate menu in MCM "complete alchemy" provided by the mod Complete Alchemy and Cooking Overhaul. I followed all instructions to the tea. everything works fine and the game is so beautiful no crashes, this is the only thing that is holding me back..I don't know whats causing it. I've tried reinstalling skyui, CACO, CACO Patches, then starting new game for each method. the weird thing is that I did some investigation with a new profile in mod organizer and unchecked CACO, and CACO Patches then started new game, and now the duplicate is gone, but the "complete alchemy" menu is there! even tho CACO and CACO patches have been removed.. somehow another CACO esp is still in my game or mod list even if i unchecked them all. im really confused.. any help would be appreciated. EDIT: Soo.. disregard everything. I figured out I made a small mistake when merging patches. i got something mixed up with the better quest patches and the CACO Patches. I think i may have somehow added a caco patch in a better quest patch merged which created a duplicate. thats why when CACO and its patches was unchecked in my list it still showed in MCM, and when it was activated it created a duplicate. so frustratingg.. lol .. anyways ill take this time to thanks the STEP CREW and NEOVALEN for creating this amazing project. The finished project is beautiful. smooth, stable, no sutters..(980 TI). thank you so much!
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