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MintyFeet

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  1. That's what it says. Maybe it's something wrong with my load order or something? MO doesn't give me any errors regarding load order but would there be a way to check to see if I missed something?
  2. Right, Memory Block Logs says that it's crashing at 326 and 176- both of which are under 512 and 256. Should I still try increasing my defaultheap value?
  3. Alright, I got rid of SSME. I have DefaultHeapInitialAllocMB=768 and ScrapHeapSizeMB=256.
  4. I've followed the guide to the letter twice now, and no matter what I do I always crash about 5-10 minutes into the game. I've got my SKSE set up through MO, as well as SSME just for good measure and the -forcesteamloader argument. The memory blocks log ends at 326-176, so I don't think it's that, and I've got no issues with mod order (or at least I don't think I do.) I've also picked several lower-than-recommended resolution choices for several mods in an attempt to see if that would solve it, but that hasn't worked. (I'm not sure if it's part of it, but I managed to get inside the Riverwood Trader and several shadows and textures were either black or flickering- before it crashed.) What weirds me out is that the game runs buttery smooth right up until the crash happens. I've been at this for the better part of a day and I'm at at loss.
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