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Goatroth

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  1. Yep, that looks almost exactly like the problem I've been having. Another thing you can try is changing the Max Frames Rendered Ahead value in your video card's control panel to anywhere between 0 and 2. I have the Radeon equivalent (Flip Queue Size) set to 1 and it's actually helped, along with running in a window and turning off MSAA to remove my stutters completely.
  2. Does it look as if your "camera" gets stuck while you're walking, then suddenly re-adjusts itself and snaps to your current position after a few steps? Not like a true stutter where your character stops walking, rather you keep walking and your "camera" just snaps to his new position? If that's what it is, then I've had a similar problem ever since patch 1.7 or 1.8, and the only way I've found to fix it so far is by running Skyrim in a window (you can use SBW to remove the borders so it "looks" like it's fullscreen) and turning down AA.
  3. I think I might have found the culprit, at last. Static Mesh Improvement Mod. I disabled that, and was able to play for 2 hours straight with no crashes or freezes, whereas with it enabled it would crash after only 10-30 minutes of play.
  4. What confuses me is that I'm using only core mods, including the 1024 options where available, which fits my specs exactly, yet I'm having such annoying problems.
  5. Well, I played for a bit longer today than I have in a while, because the game mercifully decided not to crash or freeze on me. Then... well, it crashed. But, I had the SPM open at the time, and saw that the RAM usage spiked from 2GB to 2.3GB just as the crash occurred. Sigh... it seems completely random at this point, and it seems like I might just have to disable all the high res texture mods just so I can play the darn game. Such a shame.
  6. It's weird though, I've never had a problem with alt+tabbing in the past. Could it possibly have something to do with the new enb dll, and the fact that it's running on my old card?
  7. Bit of an update: I disabled the Skyrim Flora Overhaul to see if that was causing it (the mod author says that 1.5GB of VRAM is required, I only have 1GB), and the gameplay was a lot smoother. After playing for a good 30 minutes, I was having no stutter while running around Whiterun on horseback, which never happens. However, I alt+tabbed the game to check what time it was, and when I went back to it, it froze a mere 10 seconds later. I'm using SBW to make the game run in a borderless window, maybe that has something to do with it, somehow? Although, I've used it before without a problem, it was just recently that it started freezing like this, just after adding all the STEP mods, ENB, and RLO.
  8. Alright, thanks.
  9. I did that too. There was a large amount of stuttering right up until the freeze, as well.
  10. Still froze after running around on horseback for a bit.
  11. iLargeIntRefCount? I'll give them a try, thanks.
  12. Hello all. This "little" problem has been plaguing me for a while now, and it's got me tearing my hair out in frustration. I've installed only the core mods from STEP, including of course all the 1024 versions where possible, and I have constant stuttering in outdoor areas, and sometimes even a CTD or complete freeze (gotta alt+tab and close process). I've monitored GPU-Z and the Skyrim Performance Monitor during these times, and have found that my VRAM is maxed, and Skyrim is never taking up more than 2GB of RAM. I'm using all the core mods (and only core mods) from STEP 2.2.3, RLO, and an ENB. Here are my specs: AMD Phenom II X4 925 @ 2.8GHz XFX Radeon HD 4850 1GB GDDR3 VRAM, 695MHz core, 993MHz memory 4GB DDR2-800 RAM 7200RPM SATA HDD And I play at 1440x900, no AA (except EdgeAA from ENB), 8xAF, high settings from the launcher. If anyone has any insight into what's going on and how I can fix it, I'd be very grateful. Thanks.
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