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Lohengramm

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Everything posted by Lohengramm

  1. oh, I only checked my CPU load after I noticed all kinds of stuff was acting funny. Load times were terrible, everywhere, like going into the Companions house AND leaving it would take far longer than normal. As well, I was experiencing "script lag" I assume, because some things just weren't responsive as they should have been. I'm at work so I can't go find the direct link, but if you want to look up Lohengramm under Modwat.ch I uploaded my set there. Nobody else has noticed anything especially demanding in it so far.
  2. The other weird thing was, it made all my load times take roughly 10x longer than usual. I'm not exaggerrating either, Skyrim is installed on a modern SSD, as is my OS and my pagefile (different one, though), so my load times are usually non-existant, but this was causing them to take up to a whole minute to load Whiterun for whatever reason. I know it wasn't a virus scanner because I don't have one, and I opened Windows Task Manager and saw Skyrim's process using 50% CPU pretty much constantly. I don't know, maybe this is was an anomaly and it won't happen again. I'll try using One Tweak again tonight and report back. I have to go to work now.
  3. Is this a known issue? I am new to all this modding so I have no idea why these would not play nice together. As soon as I took One Tweak out my system went back to Skyrim barely passing 5% most of the time. I am using ENB Boost and one of the recommended presets, no idea if that would matter. I really would like to be able to play Skyrim in borderless mode like One Tweak had it. I tried ENB's borderless and it didn't really seem to work iirc. 8GB DDR3 RAM 3.3 GHz Intel i-5 2500k GTX 770 2GB Windows 7 Ultimate
  4. Thanks for the confirmation. My pal was saying "I had lots of issues with GDO in the past completely screwing up my weapons and armors because of bash tags"
  5. I was told by a pal in IRC that if you use Clutter & Clothing and Weapons & Armor fixes like STEP Core does, you can remove the edits to "WEAPON" and "ARMOR" in the ESP for GDO. This person claims that this particular redundancy is responsible for instability even with Bash patches. Can someone else confirm this is a good idea? I'm pretty noob at all this. If this is a good idea, it should probably go into the wiki...
  6. Maybe I never optimized my DLC textures and that is why they are being called redundant? The others are writing/overwriting, but not the DLC opt files.
  7. Second way is performance in game. Has it improved at all. ^ It has been so long since I've played this, I have no idea. I'm also running Skyrim on an SSD for the first time, so I'm sure I would see a boost with or without this method. Reading your thing again made me wonder, is it right that my _opt files all say "redundant" and have grey lightning bolts? My order is what you said, STD_opt, Unofficial Patch, Dawnguard, Dawnguard_opt, Unofficial Dawnguard Patch, etc...
  8. Under the section called "Optimize Vanilla Skyrim Textures" it has a screenshot on the right with some file size differences. I guess I shouldn't worry about the size differences, my game seems to work so far. I did have another question, though. How do I know Mod Organizer is using my optimized textures? I put the .7z archives inside its Downloads folder, double clicked them inside MO, and it has them in the left side column now. I checked their boxes, and my game runs fine, but is that all I have to do? Is there a specific order they should be in, on the left column? I can't tell if it is working. Thanks for your quick responses!
  9. Hi all, I was following the guide here: https://wiki.step-project.com/Guide:DDSopt/Skyrim VERY closely, looking at the images, etc... and I noticed my file sizes look like this: The guide says your Vanilla Optimized folder should only be 10.1 GB, but mine is 11.5 GB? 1.4GB is a pretty big difference and I'm wondering if I messed up a step, or if the image used in the guide is outdated? I used the recommended 1024x1024 constraint for Vanilla Exterior Normal Maps, and for Vanilla Exterior Textures.
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