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Vodu2040

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  1. I stepped away from the computer and went to bed. After reading these posts again, it suddenly clicked, I think my eyes and brain must have been fried because it really is easy. Thanks for everyone's assistance in helping me see the light!
  2. What I have that seems to be causing the problems are SRLE profile and SRLE Extended profile which uses a copy of SRLE profile as a base. When I installed SRLE and ran all the patches everything was fine. Enter SRLE Extended, same mods with added mods as well. Ran patches, all seemed well, HOWEVER, when I went back to SRLE it was telling me I had missing masters on RSPatch.esp and Vivid Snow.esp. Those mods were unchecked in the SRLE profile, and trying to run RSPatch and Real Snow Patch causes TES5Edit to complain and not finish. Maybe I am not sure I am doing this right...say I have Fores New Idles in Skyrim - FNIS as a folder, and MO points to that folder for the .exe after running the output is always in overwrite? so I copy those files to a new folder say FNIS SRLE Output? Does MO write the output to the Fores New Idles in Skyrim - FNIS folder or the overwrite folder and I copy those files to a new folder/mod? Same with the RSPatch...even before I run these, there seems to be files in the overwrite folder... The more I think about this, the more I am confusing myself I think...it's not rocket science...
  3. I thought that's what I was doing, but when I try to run RSPatcher for example, it tells me it is already patched and ends. And FNIS seems to mess up as well...I will check again, thanks!
  4. I run several profiles in MO, S.T.E.P, SRLE, SRLE with test mods, and a few others that use SRLE as a base. My question is, and maybe I didn't see the answer elsewhere, is it possible to save the Bashed Patch, RSPatch, Vivid Snow patch, FNIS and any other patch that has to be rebuilt every time I change profiles so I don't have to run Wrye Bash and rebuild those patches every time? Thanks!
  5. Yes everything is checked, I don't have a folder for SKSE in the Skyrim game folder, only the 2 .dlls are there as well as the exe. In the ModOrganizer folder\mods\ I have a folder called Skyrim Script Extender, which as per the SR instructions, which contains the scripts folder and a meta.ini. As I indicated before I had a working V1.8 SR, then I uninstalled everything and did a clean install for the V1.9 SR including MO, BOSS, BUM, WRYE BASH TES5Edit, and ATTKLt, now it seems I have a corrupt file hanging out somewhere (possibly an ini?). If I run SKSE from the game folder it runs fine, if I run the game with the launcher it runs fine. If I run the game with anything in MO(ATTK, SKSE, Skyrim), I get the funky menu. I have used the 'Vanilla Skyrim' Profile and unchecked everything except Skyrim.esm and Update.esm and it still gives me the non-working menu...I am sure it is something simple...I am just at a loss.
  6. One of your mods is corrupted. The only mods installed are Dawnguard, Hearthfires and Dragonborn and the Official HiRes texture packs The game will play fine if I run it normally, but if I use MO i get the funky menu issues, I have reinstalled everything twice now, cleaned the Bethesda esm files and optimized the textures as instructed. I am not sure which mod is corrupted... Is there leftover junk in your overwrite folder? The overwrite folder contains Dawnguard.esm, Dragonborn.esm, HearthFires.esm, Update.esm which were moved from the game directory per SR instructions and General Patch.esp. There is nothing in the TES5Edit backups folder.
  7. One of your mods is corrupted. The only mods installed are Dawnguard, Hearthfires and Dragonborn and the Official HiRes texture packs The game will play fine if I run it normally, but if I use MO i get the funky menu issues, I have reinstalled everything twice now, cleaned the Bethesda esm files and optimized the textures as instructed. I am not sure which mod is corrupted...
  8. I have a bit of an issue that I cannot seem to figure out. I have been using SR v1.8 with no issues, now I am working my way through SR v1.9 with a fresh install of everything. I have gotten to the Optimize Textures section. I did not optimize in v1.8. The problem is when I run SKSE, Skyrim, or ATTK through MOD Organizer the Bethesda splash starts, but when the menu comes up there is no smoke, no dragon icon and the menu text in nothing but squares, just like when you have a missing font. There is no mouse cursor and no way to select anything on the menu, the only way to exit is crtl-alt-del. If I start the game with launcher, or tesv.exe everything is normal. Is this a MOD Organizer problem or something else? Any help would be greatly appreciated. Thanks.
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