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spardeous

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  1. -forcesteamloader fixed it.
  2. skse_loader.log Why is everything double-backslashed EXCEPT config path in both logs? I'm thinking there is some kind of pathing error in 1.7.1 with skse.ini. I'm on windows 7. skse loader 01070010 01D01EA36369AAFD 6.1 (7601) runtime root = C:\Games\Skyrim\ config path = C:\Games\Skyrim\Data\SKSE\skse.ini procPath = C:\Games\Skyrim\\TESV.exe launching: TESV.exe (C:\Games\Skyrim\\TESV.exe) dwSignature = FEEF04BD dwStrucVersion = 00010000 dwFileVersionMS = 00010009 dwFileVersionLS = 00200000 dwProductVersionMS = 00010009 dwProductVersionLS = 00200000 dwFileFlagsMask = 00000017 dwFileFlags = 00000000 dwFileOS = 00000004 dwFileType = 00000001 dwFileSubtype = 00000000 dwFileDateMS = 00000000 dwFileDateLS = 00000000 version = 0001000900200000 normal exe hook call addr = 00F56831 load lib addr = 0106B0B4 dll = C:\Games\Skyrim\\skse_1_9_32.dll main thread id = 4236 remote memory = 001D0000 old winmain = 0069D1D0 launching From Utilities.cpp: const std::string & GetConfigPath(void) { static std::string s_configPath; if(s_configPath.empty()) { std::string runtimePath = GetRuntimeDirectory(); if(!runtimePath.empty()) { s_configPath = runtimePath + "Data\\SKSE\\skse.ini"; _MESSAGE("config path = %s", s_configPath.c_str()); } } return s_configPath; } Clearly this is not what is being printed out.
  3. [Disregard: -forcesteamloader fixed it] Getting ILS at Windhelm docks, MemoryBlocks.log reports that it's crashing at 256 MB. With Safety Load enabled, my game loads fine. SKSE.ini file location is C:\Games\Skyrim\Data\SKSE\ It's .ini, not .txt contents: [General] ClearInvalidRegistrations=1 [Display] iTintTextureResolution=2048 [Memory] DefaultHeapInitialAllocMB=768 ScrapHeapSizeMB=256 I noticed something peculiar in skse.log - there is no double backslash for the skse.ini path like there are in the other entries. Thoughts? runtime root = C:\Games\Skyrim\ config path = C:\Games\Skyrim\Data\SKSE\skse.ini plugin directory = C:\Games\Skyrim\Data\SKSE\Plugins\ checking plugin C:\Games\Skyrim\Data\SKSE\Plugins\\CellStabilizer.dll plugin C:\Games\Skyrim\Data\SKSE\Plugins\\CellStabilizer.dll (00000001 Player Physics 00000001) loaded correctly checking plugin C:\Games\Skyrim\Data\SKSE\Plugins\\chargen.dll plugin C:\Games\Skyrim\Data\SKSE\Plugins\\chargen.dll (00000001 chargen 00000003) loaded correctly checking plugin C:\Games\Skyrim\Data\SKSE\Plugins\\MemoryBlocksLog.dll plugin C:\Games\Skyrim\Data\SKSE\Plugins\\MemoryBlocksLog.dll (00000001 MemoryBlocksLog plugin 00000001) loaded correctly checking plugin C:\Games\Skyrim\Data\SKSE\Plugins\\nioverride.dll registering plugin listener for SKSE at 4 of 5 plugin C:\Games\Skyrim\Data\SKSE\Plugins\\nioverride.dll (00000001 nioverride 00000003) loaded correctly
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