Recently i have installed MO and i am glad i did that. However, i want to create a mod using free to use modder's resources. To do that i need to create a new static object, edit it and choose the new model from the meshes/modders resource folder but since MO uses custom directory for installation, i am not able to change the model in CK. Is there a way to use modder's resources in CK with MO? Thanks in advance.