Jump to content

inglorious89

Citizen
  • Posts

    9
  • Joined

  • Last visited

Everything posted by inglorious89

  1. Should be the latest version (1.9.32.0), or at least from what I can tell by the dll file it's the latest version. I noticed that Block1 will only go to 512MB when I have SSME installed (which I previously didn't). Edit: My stuipd brain made me say that I AM using Windows 8, even though I'm using Windows 7. I am NOT using Windows 8 currently. As soon as I get home I'll try placing it in the correct field.
  2. I really do appreciate the help so far guys. Any more tips on preventing crashes outside of the obvious make-sure-mods-aren't-conflicting? I do have some crash logs if you're still interested in helping. I'm also being told by a friend that, in the SKSE folder in My Documents, skse_steam_loader should have the line "overriding memory pool sizes" in order for SKSE's memory patch to work. Currently, I don't have that line in the file. Is my friend right or is he full of it?
  3. Seemsl ike I'm getting the message, "Couldn't read arguements". That being said, I looked at my MemoryBlocksLog, and to me it seems like the memory patch is working. I'll post the log if need be, but Block1 is showing 512MB and Block2 is showing 256MB, which (from what I've read) is correct for the memory patch, although I could easily be wrong.
  4. Can you do this without using MO?
  5. Where exactly do I insert the -forcesteamloader? Sorry for the retardation, but Google isn't giving me a clear answer. I've tried at the end of skse_loader.exe, but that didn't seem to help. I also make a shortcut of skse_loader.exe and added -forcesteamloader to the end of that, but after running Skyrim for a minute the memory log wasn't going to 512.
  6. I actually have bit of an update; some good news, some bad news. I've played for several hours today and haven't frozen once. No idea why it stopped, but it did. The bad news is that now I'm CTDing occasionally. Skyrim's playable, but it's still really annoying. Typically is happens in an area with a lot of NPCs, but its happened when I'm alone going through the menu, looting a corpse, etc. Only happens in the open though, never in dungeons and rarely in cities. I know this isn't the original issue, but if you could help me further I'd really appreciate it. If you need the crash logs let me know, I'd post them now but for some reason I'm getting the message that I'm not allowed to post them. I will post the MemoryBlocklog.
  7. I'll get right on it. I was going to do it last night, but I was so tired I just went to bed. I'll get a papyrus log as well.
  8. Sure [Display]iTintTextureResolution=2048 [General]ClearInvalidRegistrations=1 [Memory]DefaultHeapInitialAllocMB=768ScrapHeapSizeMB=256 [Display]iTintTextureResolution=256 [Debug] WriteMinidumps=1 [interface]EnableContainerCategorization=1 [NotPlacebo]GiveFirstBornToSheson=1
  9. Recently I went through getting ENBoost and some other stability mods for Skyrim going to fix an issue I've been having for awhile: Skyrim CTDing every 5 minutes. Luckily for me, the CTDs have (for the most part) stopped. Unforunately, a new issue has appeared: Skyrim keeps freezing. Where is freezes is usually outside cities where there are a lot of NPCs around, although exact times are random. Sometimes when I'm running away from mobs, sometimes when I'm looting, etc. It hasn't happened in any cities, nor have there been any moments where I've almost froze. The issue improved after I installed my new 980 today, but it's still freezing more frequency than I would like. I heard the issue is related to not having enough VRAM, but with a 980 I think I have plenty (I would hope so anyway). If you need anymore information please let me know. I've been messing around with Skyrim for way too long and I'd like to just get it working. loadorder.txt
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.