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Spankahontis

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Everything posted by Spankahontis

  1. I can't seem to find the right Runtime make, I've rolled back SKSE to 2.0.4 but i'm still getting the pop up, only now with 2.0.4 in the pop up/
  2. The latest SKSE (v2.0.5) has been made obsolete with the latest Skyrim SE update. I get this annoying pop-up.
  3. I had to Uninstall the Skyrim Hi-Res and reduce my Specs to lowest Settings, that gave me a 10fps boost, so Helgan intro goes at around 24-31fps including 20-30 mods added.
  4. I went onto the Global drop down menu and unchecked useEffect and saved changes. exited and restarted Skyrim for the changes to take effect. Framerate hasn't changed.
  5. Done, :) I have re-read through the Enbseries website. I have the Wrapper folder; I added the contents of that into the Skyrim Folder. I then took the ENBoost Patch 5.0 with the Nvidia_videocard folders and copy pasted the contents of the 4GB VRam folder (enblocal.ini) into the Main Skyrim Folder. I'm not getting anymore warnings and when I go onto the Skyrim main screen, it runs at apout 120 fps but again only 15-20fps at the beginning intro and 20-25 indoors. I can access the editor by Shift+Enter but i'm not sure what I need to look for to improve frame rates.
  6. Success! they've been cleaned, I wasn't using 'remove identical to master records'. They've been fixed. Just need help with the ENB and I can start Patching the Game Files.
  7. This is what the enblocal.ini looks like now. I can run Skyrim with Enboost installed, Memblock and Performance Monitor are working alongside it. But framerates are between 15-21 fps, it looks really slow, the lagging is noticeable. Weird thing is V-Ram isn't under too much strain, it's only over 1000 during the beginning intro and about 20-25fps indoors. Tried tweaking certain numbers and i'm not getting any improvements. All I have installed on M.O is all the Unofficial Patches, SKSE, I've made clean versions of Update, H.F, D.B,D.G, High-Res ESM's etc. LOOT has sorted them, no conflicts are detected. So I would say you might be right, all I can think of is certain parts are conflicting? ALSO... I'm getting this message when I start up a New Game.. Hardware Antiailiasing detected, some effects disabled In the top left corner, if it's in red then a warning?
  8. Well I managed to get the game running with ENBoost I added all the files to the Skyrim Folder, so it was probably missing a file or 2? But the FPS was ridiculous 15 fps and tons of stuttering. As you can see from the Screenshot of the Monitor graph, everything was pushed too hard and the temperature rose to about 65 degrees in a few minutes. https://www.mediafire.com/view/zmcp5cwfb6b8ow7/Screenshot_2.jpeg
  9. I think I know what i've done wrong with these, I 'Applied to filter', but didn't 'remove identical to master records', instead I pressed undelete and disable. I'll do this next time but at the moment I've started a fresh install of Skyrim, gone through all of everyones advice above and the checklist. I think altering something in the enblocal.ini is what's causing the crash to desktop to occur as I haven't started to install the mods. I only have the unofficial Skyrim/DB/HF/DG/Graphic improvements Patches, SKSE, Mem Block, Performance monitor up and running. I also have clean copies of Update.esm, dragonborn.esm, dawnguard.esm, Hearthfire.esm that Gamerpoets tutorial tells you to do when backing up TES5EDIT Files. UPDATE: Seems to be EnBoost itself that's causing the CTD, I get to Skyrims main menu with the notification that ENBoost is installed with the name of the designer and copyright etc. Then Default's editor, but I start a new game and it crashes.
  10. I altered the numbers as it said in your post but when I start up a New Game it CTD's. one of them codes is causing it.
  11. Some were already done, others needed to be edited, but I've saved them. I'm using Legendry Edition as well so hopefully this will help for mine. Short guide I made for myself: Troubleshooting CTD Is Skyrim Memory Patch being used (via Skyrim Script Extender or SSME)? Use Memory Blocks Log to verify I'm using SKSE, Memory Block is working but i'm still getting Frostfall scripts being shut down due to not enough memory and yet I only used up over 300MB of my 512MB Block allocation. Is ENBoost installed and working? Not 100% certain. I get the in-game message but a notification in red that the graphics are disabled. Do you get the in-game message that ENBoost is active? Yes, with the authors name. Are your ENBlocal.ini settings correct? I've altered the ini files to what people in this topic have recommended and i'm still getting scripts shutting down. Use Skyrim Performance Monitor to verify Are you using unorthodox INI tweaks? I followed GamerPoets ini tweaks tutorial Part 1 and 2. Are the Unofficial Patches installed correctly? Yes, I used LOOT to arrange them in the right build order. Are they checked in the mod list? Yes Are they in the correct priority order in the mod list? Yes Are they checked in the plugins list? Yes Do you have any active plugins that are missing a master? No Missing Master files have been alerted on MO, but LOOT has yellow boxed the following mods.. Moonpath.esm (Contains 1 ITM records), Inigo.esp (Contains 39 ITM records), moonpath_questdata.esp (Contains 1 ITM records). I used 'Apply Filtering for cleaning', followed by 'Undelete and Disable References' with TES5EDIT and these above errors wouldn't remove, I don't know how to edit these errors in the tree. Check for a warning icon in the plugins list before a plugin. No Warning Icons. Can TES5Edit successfully load all your plugins in one go? Yes, it just can't clean the above mods i've pointed out using the AFfC and UaDR methods I was advised to use. Start disabling mods and find which mod is causing CTD (Haven't tried this yet). Do any of your plugins have errors that cannot be resolved? Frostfall keeps running out of memory and disabling and reactivating itself and the 3 files above I can't clean with TES5EDIT. Test plugins with the Check for Errors option in TES5Edit Error Check for Inigo.esp Error Check for Moonpath.esm [00:00] Checking for Errors in [0C] moonpath.esm [00:01] All Done! Error Check for Moonpath_questdata.esp [00:00] Checking for Errors in [3A] moonpath_questdata.esp [00:00] All Done! Test patches first, as they are most likely to have outdated records due to mod version changes without patch update. Not all errors cause CTD Did you update/add a mod recently? If so, see if there are any issues with that mod or compatibility issue with it and your setup. Some mods will cause CTD due to a corrupt mesh. Only the above files
  12. So i've altered VideoMemorySizeMb=4098 (If that's right?) Anything else that needs altering in enblocal.ini? This is how it's looking right now.
  13. Apologies for the delay, had to sleep and stuff. The tweaks you asked me to add to Skyrim Performance Monitor worked It's reading the performance now. I made a Screenshot of the graph and this is what it was like before I closed down in Whiterun. https://www.mediafire.com/view/tw83iqpt3qr03wr/Screenshot_1.jpeg The GPU was going crazy, 98-100% of it's capacity. https://www.mediafire.com/view/qmk67ec5vickhqt/default_Skyrim_specs.jpg These are my specs that the Skyrim Launcher classes as my optimal settings when it scans my computer hardware. I'm trying to figure out the rest, not sure how to calculate the VRAM Hopefully the answer is in the Screenshot?
  14. I have added the Wrapper files it tells me to extract into the main Skyrim folder and I get the notification in the intro screen (Top left corner) that ENboost is installed.But after that I get a red notification that PATCH SPEEDHACK Enboostlocal.ini is activated, Graphics have been disabled; Is this line below meant to be like this in the .ini file? I fear it may be incorrect, if so what am I supposed to enter into that entry..VideoMemorySizeMb=<integer in KB, multiples of 1024> ;Set to equal VRAM (32-bit) ;Set to [VRAM] + [System RAM] - [2048] (64-bit)Also, i've pointed the Skyrim performance monitor to mod manager's .exe And I've added the profile I am using in Mod Manager which is RON v2 and the main TESV.exe but lauching SKSE from Mod Manager doesn't get Skyrim Performance Manager to work. This is what my enblocal.ini looks like.
  15. I've installed Skyrim Performance Monitor but I can only get it top work for Vanilla Skyrim. I followed Gophers installation guide but I load up Skyrim through SKSE and the counter in the top left corner doesn't appear. I've got C:\Users\???\Documents\my games\Skyrim\Skyrim.ini in the Skyrim ini file path. X:\Steam\SteamApps\common\Skyrim\TESV.exe in the Main Program File Path. X:\Steam\SteamApps\common\Skyrim\skse_loader.exe in the Skyrim Launcher File Path. Followed Gopher's tutorial.
  16. Well Block 2 has gone over the allocated vanilla amount of 256MBs so it looks like it's working as it should be? These binaries are already installed through SKSE 1.7 and above? or do I need to add these files separately? If so can you show me how, please. :)
  17. I got it to work. This is what the log shows, not even close to going over the limit. logging of blocks enabled logging max values only Timer disabled Block1 Block2 512MB 256MB 85 8 85 8 85 9 85 10 85 11 85 12 85 13 85 14 85 15 85 16 85 17 85 18 85 19 85 20 85 21 85 22 85 23 85 24 85 25 85 26 85 27 85 28 85 29 85 30 85 31 85 32 85 33 85 34 85 35 85 36 85 37 85 38 85 39 85 40 85 41 85 42 85 43 85 44 85 45 85 46 85 47 85 48 85 49 85 50 85 51 85 52 85 53 85 54 85 55 85 56 85 57 85 58 85 59 85 60 85 61 85 62 85 63 85 64 85 65 85 66 85 67 85 68 85 69 85 70 85 71 85 72 85 73 85 74 85 75 85 76 85 77 85 78 85 79 85 80 85 81 85 82 85 83 85 84 85 85 85 86 85 87 85 88 85 89 85 90 85 91 85 92 85 93 85 94 85 95 85 96 85 97 85 98 85 99 85 100 85 101 85 102 85 103 85 104 85 105 85 106 85 107 85 108 85 109 85 110 85 111 85 112 85 113 85 114 85 115 85 116 85 117 85 118 85 119 85 120 85 121 85 122 85 123 85 124 88 124 89 124 105 124 105 125 106 125 108 125 108 126 109 126 110 126 111 126 112 126 113 126 114 126 115 126 116 126 117 126 117 127 118 127 119 127 120 127 121 127 122 127 123 127 124 127 125 127 126 127 127 127 127 128 128 128 129 128 130 128 131 128 132 128 133 128 134 128 135 128 136 128 137 128 138 128 139 128 140 128 141 128 142 128 143 128 144 128 145 128 146 128 146 129 147 129 148 129 149 129 150 129 151 129 152 129 153 129 154 129 155 129 156 129 157 129 158 129 159 129 160 129 160 130 161 130 162 130 163 130 164 130 165 130 166 130 167 130 168 130 169 130 170 130 171 130 172 130 173 130 174 130 175 130 180 130 180 131 180 132 180 133 181 133 181 134 182 134 183 134 183 135 184 135 185 135 186 135 187 135 187 136 188 136 189 136 190 136 190 137 191 137 191 138 192 138 193 138 194 138 195 138 196 138 197 138 198 138 199 138 200 138 201 138 202 138 203 138 204 138 205 138 206 138 207 138 208 138 209 138 210 138 211 138 212 138 213 138 214 138 215 138 216 138 217 138 218 138 219 138 220 138 221 138 222 138 223 138 224 138 225 138 226 138 227 138 228 138 229 138 230 138 231 138 232 138 233 138 234 138 235 138 236 138 237 138 237 139 238 139 239 139 240 139 240 140 241 140 242 140 243 140 244 140 244 141 245 141 246 141 247 141 250 141 253 141 253 142 253 143 253 144 254 144 255 144 256 144 257 144 258 144 258 145 259 145 260 145 281 145 302 145 303 145 303 146 303 147 303 148 303 149 303 150 SKSE appears in the console command when you check the version. I installed the path as x:/Steam/SteamApps/common/Skyrim/Mod Organizer/mods/SKSE The Block Folder is installed as x:/Steam/SteamApps/common/Skyrim/Mod Organizer/mods/Memory Blocks Log/skse/plugins/MemoryBlocksLog.ini I have to move plugins into the SKSE folder in mods, yeah?
  18. I can't get Memory Block to work, it asks me what file in data to install, It says 'looks good' and installs, I started Skyrim through Mod Organizer and I crashed (Lasted longer this time), I was outside in Whiterun, I was also getting a notification that Frostfall was running out of memory and temporarily deactivated scripts. I checked where I installed the Memoryblock logfile and it didn't display the Memory Block 256mb it says in the tutorial. I don't know how you manually install Memblock to SKSE? The Tutorial I don't understand. "I am going to assume you are using default ini files or close to it as well. If you happen to increase ugrids or something like that then that will also cause issues." I haven't altered the uGrids; But have added a .ini for SKSE and added the code it tells you to add. I'm not using a Bashed Patch; So unsure if it's compiled or not. I followed the Part 1 and 2 Tutorial for altering the code in Prefs to improve performance.
  19. Hi, I'm new to modding with Skyrim. I've been using Mod Organiser, watch all the tutorial videos from Gamer Poet and I have a decent understanding on how the tool works. At least I think I have as I keep hitting the same problem, after several hours of gameplay I get plenty of Random crashes, now I get one every 3 to 4 minutes. I'm really at my wits end. Been using these mods, I don't know whether i've not done ENBoost correctly or it simply doesn't work for me. But SKSE is installed to my game I checked the version in the console and it's there, but I crash, always the more of the map I open up, performance goes down. I've used the LOOT tool to put them in the right place. i've used TES5EDIT to clean up redundant files for the DLC and other scripts (Inigo and Moonpath to Elswyr mods have files you can only remove manually and i'm not confident in doing that yet, so left them alone). These are the mods i'm using. - Realistic Needs and Diseases - Frostfall - Climates of Tamriel - Inigo - Sophia - Alissa the wandering Rogue - Falskaar - Wyrmtooth - Moonpath to Elswyr - Civil War Mod - Sky UI - SKSE - 64 Bit ENBoost - Immersive Beds - Aesir Armour - A Matter of Time - Dual Sheath Redux - Skyrim Redone - Block Sparkles - CP Apple Tree - Hunting Profit - Amazing Follower Tweaks - Valfar - Skyfalls + Skymill - Vilja - Helgan Reborn - Skyrim Immersive Creatures - Bounty Gold - Audio Overhaul - Daedric Dawnbreaker - Skyrim Book Covers - Enhanced Lighting and FX - Convenient Horse - Trade Barter - Bury the Dead - Racemenu - Touring Carriages - No loading screen for Major Cities My PC. Windows 8.1 x64 Bit Nvidia GeForce GT 630 16GB Ram Intel Core i7-3770 @ 3.40Ghz (8 CPU), #3.9GHz DirectX 11 Need expert views, I'm not after mega graphics, but vanilla game optimizes my game to High Settings, but personally when you add mods it doesn't take that into account. So may have to cut back, any ideas?
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