That just the thing though, everything does indicate that the file didn't install correctly but everything is set up right D: I do have FNIS and got a few mods and animations running through it. When I install the mod, double click it and head to the Filetree tab, all I see is 3 things: 00 Required Data (folder), Fomod (folder) and meta.ini. *Inside* 00 Required Data there's a folder for each type of animation the installer would/should install (i.e. ranger, slayer, etc), and within each of those named folders there's the Meshes folders which contain the appropriate subfolders and animations. Inside Fomod I see a folder labeled Screens and 2 .xml files; Info.xml and ModuleConfig.xml. That's exactly how I see everything. I could take a picture for you if you wanted, just let me know exactly which tree would you like to see displayed in the screen, say you wanted me to open the Required Data folder or something. As for the Fomod installer plugin, here's what it says: Author: Tannin Version: 1.4.0 Description: Installer for xml based fomod archives. This probably has worse compatibility than the NCC based plugin. Below that: enabled: true prefer: true As for MOs version, yes I'm running version 1.2.9 and the update button at the top right corner is not highlighted (I'm new to MO but my understanding is that if there's a new update, that button should be enabled yes?) I appreciate a ton you trying to help me, but I'm starting to think I should just give up. I have no idea why is it not installing it and with you that makes 2 people already that I know use MO and have managed to install this lol >_< Thanks a ton again in advance and do let me know if you need a screenshot of something, or something! Edit: Are you using that other mod "Exclusive Animation Path"? That's the only thing I could imagine is missing. I just figured I should be able to use these animations without that, but maybe not :/ Edit 2: Sorry about the delay. I'm in Spain's time zone.