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finalforutne

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  1. finalforutne's post in Skyproc Patching Error - "bad allocation" was marked as the answer   
    It didn't seem to be associated with any file in specific, as it would fail on a random patcher and set of files.  I tried to raise the patcher memory allocation to 1GB, which still ended up in one failing.  I couldn't set it any higher because Windows wouldn't allow me to - which I later found out it to be some limitation on the 32-bit java executable. I proceeded then to remove this limitation as specified here:
     
    https://www.jaloonz.com/2008/04/enabling-large-address-aware-for-games.html
     
    on java.exe.
     
    Then I set it to 1.5GB allocation, which seemed to have fixed the issue.
    I do have about 250 active plugins after all.
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