
Exurim
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Exurim last won the day on April 10 2015
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Location
Norway
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Favorite Mod(s)
Skyrim Revisited : Legendary Edition.
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Yes this is still very usable, im working with Nozzer66 to keeping it updated. Going to update the post in some days :)
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Hello Drusek, firstly, look at the text again. 6. Then either use MO's lock ability or BOSS Userlist manager to sort mods into correct order. If you have SR:LE you have used Boss userlist manager, use it again to put them in the order the mod author tells you too. Usually Boss handles it but when not you step in to fix. Dont disable anything in step 6. Only use patches to the mods you have.
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Thanks for that, nice compile of patches. Included in guide.
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Fixed
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Assuming the readers have the Skyrim Revisited : Legendary edition. With all the most recent updates as of 01.05.2015. The date of this post. Have Latest Java (8) and using Mod Organizer. To get Perkus Maximus With PaMa Patches (PCaPP) to properly work with Skyrim Revisited : Legendary edition. Do following: 1. Download both mods with MO: T3nd0's Perkus Maximus: https://www.nexusmods.com/skyrim/mods/59849/? PerMa Compatibility and PaMa Patches (PCaPP): https://www.nexusmods.com/skyrim/mods/59257/? Heres a proper DSR patch for perma https://www.nexusmods...im/mods/64647/? 2. Install both, In Perma (Perkus Maximus) check all settings. In PCaPP, only select compatibility to the mods you have when installing. 3. Put them on the bottom of the mod install list 4. Deactivate double esp's like if you have immerisve weapons.esp from the original mod, it needs to be put to hidden in MO. Because PCaPP has replacement esp's. 5. Run Boss. 6. Then either use MO's lock ability or BOSS Userlist manager to sort mods into correct place as follows: - after ESM's load order location (After very important esp's aswell - list may vary from user to user) PerkusMaximus_Master.esp PerMA Expansion 1 - wintermyst.esp PerkusMaximus_Mage.esp PerkusMaximus_Theif.esp PerkusMaximus_Warrior.esp - General mods - Extra Late (bottom but not after compatibility patches) (First Pre PaMa.esp's) Pre PaMa WAFR CCOR BoYD Patch.esp (The one you choose when installing PCaPP) Pre PaMa SiC Patch.esp (The one you choose when installing PCaPP) Pre PaMa CCF Wintermyst patch.esp (The one you choose when installing PCaPP) Then regular PerMa patches PerMa_survivalism.esp PerMa_USKP master patch.esp Wyrmstooth - PerMa Patch.esp 7. Get ready for patching. First start with removing old patches: Remove the old RSpatch Remove the old TES5Edit Merge Patch Remove the old Bashed Patch Remove the old Fnis Remove the old DSR patch Deactivate SR Conflict Resolution (the one Neo made) 8. Remake RSpatch Reactivate SR SR Conflict Resolution 9. Deactive Perkus maximus and Compatibilty patches 10. Run TES5Edit and merge all mods and remove all Levelled references from the Merged Patch, and Clean Masters. 11. Reactive Perkus maximus and Compatibilty patches 12. Run Bash Patch 13. Add to Perma Block list: dD-DG-DB-Immersive Creatures EBT Patch.esp ORM Convenient Alsvid.esp ORM-Arvak.esp to stop Convenient Horses.esp and dD - Enhanced Blood Main.esp being sucked into patchusmaximus.esp 14. Run Perma's .Jar file or add to executable from its install directory, to make it create the Perkus Maximus.esp 15. Run FNIS / Dual sheat redux / other patches. ---------- End of Loadorder should look like this: 160.RRR_ELFX-Patch.espesp161.CCO_SIC_Patch.espesp162.CCO_Frostfall_Patch.espesp163.PerMa_Survivalism.espesp164.Pre PaMa SiC Patch.espesp165.Pre PaMa WAFR CCOR BoYD Patch.espesp166.Pre PaMa CCF Wintermyst Patch.espesp167.ELE_Legendary_Fs_Wt_Lite.espesp168.RSPatch.espesp169.SR Conflict Resolution.espesp170.TES5Editmergepatch.espesp171.Bashed Patch, 0.espesp172.PatchusMaximus.espesp173.Dual Sheath Redux Patch.esphttps://modwat.ch/Darth_mathias#/plugins ---------- Do this every time you add or remove a mod. Please correct me if im wrong lets make it clear for everyone what to do. I will edit this post fast to make it updated to what the experts say. ---------- If you have problems with making the patch, try run it through the debugger found in the same folder. Debug - moreheadpsace - 32butandMQ.bat (i had to do that) ---------- Update: Nozzer66 - (remove all Levelled references from the Merged Patch, and Clean Masters.) Darth_mathias - (Details to installation)
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So let me get this straight. Assuming the readers have the Skyrim Revisited : Legendary edition. With all the most recent updates as of 25.03.2015. The date of this post. Have Latest Java (8) and using Mod Organizer. To get Perkus Maximus With PaMa Patches (PCaPP) to properly work with Skyrim Revisited : Legendary edition. Do following: 1. Download both mods with MO: T3nd0's Perkus Maximus: https://www.nexusmods.com/skyrim/mods/59849/? PerMa Compatibility and PaMa Patches (PCaPP): https://www.nexusmods.com/skyrim/mods/59257/? 2. Install both, In Perma (Perkus Maximus) check all settings. In PCaPP, only select compatibility to the mods you have when installing. 3. Put them on the bottom of the mod install list 4. Deactivate double esp's like if you have immerisve weapons.esp from the original mod, it needs to be put to hidden in MO. Because PCaPP has replacement esp's. 5. Run Boss. 6. Then either use MO's lock ability or BOSS Userlist manager to sort mods into correct place as follows: - after ESM's load order location PerkusMaximus_Master.esp PerkusMaximus_Mage.esp PerkusMaximus_Theif.esp PerkusMaximus_Warrior.esp PerMA Expansion 1 - wintermyst.esp - General mods - Extra Late (bottom but not after compatibility patches) (First Pre PaMa.esp's) Pre PaMa WAFR CCOR BoYD Patch.esp (The one you choose when installing PCaPP) Pre PaMa SiC Patch.esp (The one you choose when installing PCaPP) Pre PaMa CCF Wintermyst patch.esp (The one you choose when installing PCaPP) Then regular PerMa patches PerMa_survivalism.esp PerMa_USKP master patch.esp Wyrmstooth - PerMa Patch.esp 7. Get ready for patching. First start with removing old patches: Remove the old RSpatch Remove the old TES5Edit Merge Patch Remove the old Bashed Patch Remove the old Fnis Remove the old DSR patch Deactivate SR Conflict Resolution (the one Neo made) 8. Remake RSpatch Reactivate SR SR Conflict Resolution 9. Deactive Perkus maximus and Compatibilty patches 10. Run TES5Edit and merge all mods and remove all Levelled references from the Merged Patch, and Clean Masters. 11. Reactive Perkus maximus and Compatibilty patches 12. Run Bash Patch 13. Run Perma's .Jar file or add to executable from its install directory, to make it create the Perkus Maximus.esp 14. Run FNIS / Dual sheat redux / other patches. 15. Add to Perma Block list: dD-DG-DB-Immersive Creatures EBT Patch.esp ORM Convenient Alsvid.esp ORM-Arvak.esp to stop Convenient Horses.esp and dD - Enhanced Blood Main.esp being sucked into patchusmaximus.esp ---------- Do this every time you add or remove a mod. Please correct me if im wrong, lets make it clear for everyone what to do. I will edit this post fast to make it updated to what the experts say. ---------- End of Loadorder should look like this: 160.RRR_ELFX-Patch.espesp161.CCO_SIC_Patch.espesp162.CCO_Frostfall_Patch.espesp163.PerMa_Survivalism.espesp164.Pre PaMa SiC Patch.espesp165.Pre PaMa WAFR CCOR BoYD Patch.espesp166.Pre PaMa CCF Wintermyst Patch.espesp167.ELE_Legendary_Fs_Wt_Lite.espesp168.RSPatch.espesp169.SR Conflict Resolution.espesp170.TES5Editmergepatch.espesp171.Bashed Patch, 0.espesp172.PatchusMaximus.espesp173.Dual Sheath Redux Patch.esp---------- Update: Nozzer66 - (remove all Levelled references from the Merged Patch, and Clean Masters.) Darth_mathias - (Details to installation)
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In the latest video he talks about the TES5edit making a merged patch. Is this neccessary since users of Skyrim Revisited:Legendary Edition made a SR Conflict Resolution patch with all mods installed?
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I think we really need to make a clear and easy to read HOW TO to get this perma fully working with a complete Skyrim revisited : Legendary edition. Many questions and alot of bread text.
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Yupp worked! Thanks dude!
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Aha! that explains! no i had not done that :D will do asap! thanks!
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Hello! My BOSS and TES5edit won't locate the virtual skyrim that MO made, only get errors. I have made sure MO has admin rights. Wrye bash runs fine. here are the errors: TES5edit: (Version 3.0.29) Fatal: Could not open registry key: \SOFTWARE\Bethesda Softworks\Skyrim\ This can happen after Steam updates, run game's launcher to restore registry settings BOSS: (Version 2.1.1) Critical Error: No game detected! Check the Troubleshooting section of the ReadMe for more information and possible solutions. Utility will end now. I say again, Wrye bash runs fine. it finds the files etc. Please help, my install is at a halt.