So you're working blind as well.
K, I'm following this up at NifSkope sourceforge as well, will post if I get anything that's a solution to "regular usage". (seeing textures in-game and in NifSkope)
If I understand you correctly, this results in "purple" texture in-game.
I read your statement as " set texture paths in Nifskope to 'Mod Organizer/mods/modname/texture path/texturefilename'"
That allows me to see the textures in NifSkope while working in NifSkope, but purple in-game.
Thanks for responding.
Surprised I didn't see some sort of mention about this, but NifSkope appears to be unable to recognize the virtual file system of Mod Organizer.
Does anyone know of a way/workaround to get NifSkope loading textures when working on meshes?Â
NifSkope is version 1.1.3 (latest stable), and I could find nothing searching the internet on this subject.
Thanks