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Beyond67

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  1. So everything worked out. Dyndolod and Texgen both ran without any flaws but now I have a weird bug I cant even understand. All my grass is missing, this happened right after I out both output files into my mod loader, but even when disabling it again it still misses, I played around with both mod/plugin order but I cant fix it. of courde I ran grass cache right before dyndolod and so on to have grass LODs but now I dont even have normal grass anymore
  2. I did what you told me and it still worked but now I get this error after 3 minutes [02:58] Error: OpenGL: C:\ultiam gmae\tools\DynDOLOD\TexGen_Output\textures\lod\wrroofslate01lod framebuffer objects unsupported. Ive already reinstalled my nvidia drivers without bloatware, restarted my pc and it still didnt work, I also read in a different thread about this problem and watched my memory usage while texgen is being executed (I have 64gb Ram and 14-16 is being used while running texgen)
  3. I fixed it. I just read through the command line topic and Ive just inserted m:"[path to INI folder]" for example -m:"c:\Users\[USERNAME]\Documents\My Games\Skyrim Special Edition GOG\" -p:"[path to plugins.txt]" for example -p:"c:\Users\[USERNAME]\AppData\Local\Skyrim Special Edition GOG\plugins.txt" -d:"[path to Data folder]" for example -d:"c:\GOG Games\Skyrim Special Edition GOG\Data\" these three command lines into the argument section (of course with my own paths) and it works now. Before that I only had the argument line for the plugins.txt in it and apparently it wasnt enough. Thank you for your time and help sheson Now im getting this error tho [00:16] xEdit Background Loader: Fatal: <EAssertionFailed: Assertion failure (E:\Delphi\Projects\DynDOLOD3\Core\wbImplementation.pas, line 19269)> "fixed it with disabling the mod popping up right before the error message"
  4. ive put my logs into this zip file https://ufile.io/jwnuvih7 , I didnt find any other
  5. So Im playing on the ultima modlist (wabbajack) and somehow my dyndolod doesnt recognise the modded plugins, only madnatory ones. Whats even weirder is that it recognises the path to my plugins.txt correctly so it should recognise plugins like beyond reach or vigilant
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