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Prophecy777

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Everything posted by Prophecy777

  1. Hey Sheson, thanks for all the help, learned a lot about dyndolod this way. So even though disabling dyndolod stopped the crashes, turns out the crashes were coming from a different mod - Whiterun Has Walls. Headache solved.
  2. Here the papyrus log: Thanks for the reply Sheson. I updated the mod causing some of the errors, most seem to be coming from the AE CC content, so not a lot I can do about that seeing as they can't even be disabled, maybe just remove them from the data folder when generating? Uninstalled outputs, reran texgen and dyndolod after updating the mods causing errors. The power of 2 is 2 tree textures, which I think come from happy little trees, I've never had this issue before and I've run both dyndolod and hlt for 2 years now. So not too sure if this could be causing it. Disabling just dyndolod.esp doesn't fix the issue. Disabling dyndolod.esm does fix the issue. I then did as you said and went through all the world spaces and then the other records as well until I literally had removed every record I could see in xedit and it still crashed. So not too sure if there is something I can't see in the esm that is causing this or what. I do see the following errors on dyndolod.esm: [00:00] Tamriel_Underside [MSTT:0B01401B] [00:00] MSTT \ Record Header \ Record Flags -> <Unknown: 2 $2> [00:00] DLC2SolstheimWorld_Underside [MSTT:0B014084] [00:00] MSTT \ Record Header \ Record Flags -> <Unknown: 2 $2> [00:00] MarkarthWorld_Underside [MSTT:0B014085] [00:00] MSTT \ Record Header \ Record Flags -> <Unknown: 2 $2> [00:00] SkuldafnWorld_Underside [MSTT:0B0140A1] [00:00] MSTT \ Record Header \ Record Flags -> <Unknown: 2 $2> [00:00] Sovngarde_Underside [MSTT:0B0140AC] [00:00] MSTT \ Record Header \ Record Flags -> <Unknown: 2 $2> [00:00] DeepwoodRedoubtWorld_Underside [MSTT:0B0140B6] [00:00] MSTT \ Record Header \ Record Flags -> <Unknown: 2 $2> [00:00] DLC1HunterHQWorld_Underside [MSTT:0B0140C7] [00:00] MSTT \ Record Header \ Record Flags -> <Unknown: 2 $2> [00:00] PalePass_Underside [MSTT:0B0140CA] [00:00] MSTT \ Record Header \ Record Flags -> <Unknown: 2 $2> [00:00] DLC01FalmerValley_Underside [MSTT:0B014111] [00:00] MSTT \ Record Header \ Record Flags -> <Unknown: 2 $2> [00:00] [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C]) [00:00] CELL \ Record Header \ Record Flags -> <Unknown: 14 $E> [00:00] [CELL:00037EE6] (in SolitudeWorld "Solitude" [WRLD:00037EDF]) [00:00] CELL \ Record Header \ Record Flags -> <Unknown: 14 $E> [00:00] [CELL:040142EC] (in DLC2SolstheimWorld "Solstheim" [WRLD:04000800]) [00:00] CELL \ Record Header \ Record Flags -> <Unknown: 14 $E> [00:00] [CELL:FE001B77] (in ccKRTSSE001QNWorld "Giant's Tooth" [WRLD:FE001A5F]) [00:00] CELL \ Record Header \ Record Flags -> <Unknown: 14 $E> From what I understand the MSTT errors can be ignored. Not sure about the others or how to fix them.
  3. Link to dyndolod generation logs: https://ufile.io/axk86cdm
  4. Hello all, I've been getting CTD when I open my map and occasionally randomly when outdoors. However opening the map while standing in whiterun produces a repeatable crash. If I disable dyndolod.esm and esp the crashes no longer happen. I've gone through the faq, enabled logging and checked my papyrus logs and didn't see any errors related to dyndolod. I do have a crash log that mentions dyndolod.esm, which is what lead me to try disabling it and diagnosing. I didn't see any failure message when generating lods and had a success message at the end. On AE 1.6.353, freshly generated files tonight just in case. Any ideas? Crash log: Report version: Load order: Please let me know if anything else is needed. Additionally, from my testing everything seems to work fine so far with the esm and esp disabled, am I okay to just play the game this way? Thanks.
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