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arrachson

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  1. Update... I did a complete uninstall of all mods, and reinstalled them in order, sans the few mentioned in this thread, now everything seems to be working, i was able to start the build of Lakeview and Heljarchen. Only thing I can think of is there was some remnant of a mod left over after removing the known conflicting ones that was causing a conflict and bugging out my houses. Thanks for the help guys/gals.
  2. That was pretty vague. o.O Shall i be searching for the cell? (00009BF7) Or the editor ID? (BYOHHouse1Exterior) Both are the same in some cases. Looking at the column headers, under either of the searches, it comes up with nothing but Skyrim.esm, Hearthfire.esm and Unofficial Hearthfire Patch.esp Search results for formID 00009BF7 are only found under Skyrim.esm Search for EditorID BYOHHouse1Exterior are found under Hearthfires.esm (2 entries) and Unofficial Hearthfire Patch (2 entries). There are no refrences of any mods under any of those entries, other than the unofficial hearthfire.
  3. I understand what you're saying. And trying to find the record manually in TES5Edit would be like literally searching for a needle in a haystack, ~250 mods, hundreds of thousands of drop downs and easily millions of blocks of code. I guess ill try to start thinning the list by disabling everything that doesnt just change a texture or alter lighting/shadows or sounds. Thanks again for the help guys, Ill keep at it.
  4. I understood what he said, but its essentially what i said, starting a new game, using the console to teleport, and give myself gp. I would also need to advlevel to 22 and completequest for waking nightmare and kill the giant to be come thane so i can buy Heljarchen, is that not correct? My question is, how does that help me get the house in my current save without having to start it over too? I have a save set up just before buying the plot of land, will that save not work to test without having to go through all of the trouble of starting again everytime i want to test?
  5. Thanks for the speedy reply! I attempted disabling those 2 mods:Larger Hearthfire Gardens  https://skyrim.nexusmods.com/mods/33266/? HD Rabbits Plus   https://skyrim.nexusmods.com/mods/10625/? Would i need to start a new game to see if it works? The save Im currently using to test is the moment before purchasing the plot of land, then just exiting the White Hall, fast traveling to the farm nearest Heljarchen Hall and running up there. (edit: Also thx for the spoiler block, wasnt sure of the code for it, not much of a forum poster here.)
  6. Several days ago when i attempted to build my house at Heljarchen Hall I noticed it wasnt showing up, I did some research and found the mod "Birds and Flocks" to be the culprit mod interfering with my project. I removed the mod and attempted to build the house again, and still no go. Ive also started over from the beginning thinking the entire save might have been "corrupted" by having that mod. Several days of re-grinding later Ive reached Heljarchen Hall, and still it doesnt show up when i try to build it. More research into the subject and the only other conflict that ive been able to find is the mod "Unique Region Names", which I have not used at all, so could not be the problem. What could be causing my house not to be built? My Specs i7 3770 3.4 Radeon 7850 2gig 256 bit 16gig DDR3 I use NMM, and have used TES5Edit to clean the master files, but havnt used it to clean any mods. Im using STEP Extreme with 1k textures for more stability. Load Order There are about a half dozen mods or so that arent part of STEP, mostly Character / NPC bodies hair and some lighting. Ill also not that I DO recieve the occasional CTD and infinite zoning hang, so if anyone notices and obvious conflicts any advice would be appreciated. This is my first time really modding Skyrim so this level. Thank you all for your assistance. =)
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