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3ncanis

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  1. Ok, thanks, yeah I think the problem is the trunk is not straight up/down and has slight curvature, so the intersecting trunks do not align properly, since this is the case I will be doing what Sheson recommends and lowering the polygon count of the .nif and using that as the 3D LOD. Thank yall!
  2. I've attatched screenshots of the tree LODs and of the actual rendered tree, as you can see the LOD seems to have a straight, skinny trunk, and a normal sized trunk which appears to be the actual tree trunk. I've followed the STEP guide on creating 3D hybrid LODs (https://stepmodifications.org/wiki/Guide:Creating_Tree_LOD_Models) where you separate the trunk from the crown into separate nifs and everything. Any help would be appreciated on how to make that straight skinny trunk not appear in the lod, thank you.
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