Jump to content

VikingPrince

Watcher
  • Posts

    4
  • Joined

  • Last visited

Contact Methods

  • Nexus Mods
    VikingPrince

Profile Information

  • Preferred Pronoun
    He/Him/His/Himself

VikingPrince's Achievements

Citizen

Citizen (2/12)

0

Reputation

  1. I have 687 active mods at the moment. I used WB to ESL-flag all those I can. Still need to work around a few; I might have to try zMerge.
  2. I found out about that after posting this; all the ones in green can be ESL-flagged. I flagged all the ones I could, and I still have to reduce my plugin count by about 20 or so. I have a lot of mods.
  3. I have a whole mess of mods, well in excess of the 255 plugin limit. Wrye Bash says that it can get us around that limit by combining them into a bashed patch. The documentation says that any plugins included in the bashed patch will then be automatically deactivated. The documentation also claims that plugins don't have to be active to be included in the bashed patch. I don't see this happening. For one thing, plugins which aren't activated aren't being included in the bashed patch, and it won't let me activate all plugins at once to create a bashed patch. I don't see any way around this. Anybody have a solution? I didn't see very much in either the STEP topics or in the Wrye Bash documentation about creating bashed patches, to be honest.
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.