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adrianb

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Everything posted by adrianb

  1. thanks, the new version works fine on windows 11 , seem a lot faster too
  2. alpha 88 seems to work fine again, i dont know if it was the beta update or me removing the following mods:- jk's all in one and all the patches cfto and the patches oh god more bees skybirds hope us on the beta windows 11 haven't caused you too much unnecessary work.
  3. ok i'll run test 7 a few times and see if anything changes. on the 3rd run only tamriel stopped responding. crash dump:- https://mega.nz/file/c1dV1aAL#jJh5QB3fQK2-0GvQFkEGI3Wl9RnuJXVRFCCJugo6XXM logs:- https://mega.nz/file/Jh0mDSSL#JRDsgTRvwgiDU6GdWWeJkt_N0KJ3BB-ZMkWakIPeI3E hope this info is useful, if not i can stop testing. DynDOLOD_SSE_log.txt
  4. on the 1st run of v7 it errored at the dragonborn.esm, on the next run it processed the worldspaces but failed on falskaar and tamriel both those lodgens stopped responding. ive uploaded the log files to mega, and the crashdump. crashdump https://mega.nz/file/l91XQS5b#lWx2cX7xazeOgVbjKGe5BFAc5yHmw0QjvENQkBIeopI first run https://mega.nz/file/okkE3aoR#UECO0qIGrAk42D9dVM_KhBXN53XOZvQW0vVXUdhU6v8 2nd run https://mega.nz/file/JosERCzA#sMyxyADOskIy5JkVLOXLFtwukZsnymEVTkj_ZxfTKVQ will try test 8 in a minute, let me know if you want me to run the tests a few more times or if you need anymore info. test 8 on mega seems to be the same as test 7. bugreport1.txt DynDOLOD_SSE_log.txt
  5. on the 1st run of v6 it errored at the skyrim.esm, on the next run it processed the worldspaces but failed on them all except tokmountianpassworld. i deleted to export folder files but it made no difference [00:29] Assertion failure (C:\Delphi\Projects\DynDOLOD3\Core\wbImplementation.pas, line 16708) while processing Skyrim.esm NorExtRubblePile04_LightIce [STAT:0010AAE2] ive uploaded the log files to mega, i dont know if they will be of any use to you. https://mega.nz/file/thkDkaYK#UXPQI8FOz6NA27Zt1jKdP8l8VrzVoKumKoe4KyteLaA bugreport.txt DynDOLOD_SSE_log.txt
  6. only one of the world spaces generated the rest failed. have found some old crash dumps for lodgen https://mega.nz/file/ZhsFCb5R#45EoVudU3WM6S3RxRUDo8SXmoeZ76rdfFD0p1fTF6VU https://mega.nz/file/Rx9mTYIT#0ARbLM_GEaJPxSS9Hc3eDHJy4CvMEIaGu0Dlqz32yVg hope this helps. DynDOLOD_SSE_log.txt
  7. ok did that falskaar and sovngarde failed. one caused an exception. have pasted the event log text into a text file. the debug log is large so have rared the logs up :- https://mega.nz/file/lxckgAbQ#T7Dv8Cvz0-eAdA4LZiUV-GJGw0b31xG__SshPCRZNIE windows event .net error.txt DynDOLOD_SSE_log.txt
  8. have run that world on its own and it finished successfully this time. let me know if you need anymore info. LODGen_SSE_DLC2SolstheimWorld_log.txt DynDOLOD_SSE_log.txt DynDOLOD_SSE_TexturesUsed_DLC2SolstheimWorld.txt DynDOLOD_SSE_Tree_Export.txt DynDOLOD_SSE_Tree_LOD.txt
  9. seems to randomly fail to generate worldspaces for me, im using windows 11 with a pc with a 12600k cpu, 16gb v color 3600 ddr4 (tested and passed with testmem 5), nvidia 3070 gpu. did think it was my ram but have tested it and it seems ok. used the version in the post above and only solstheim failed to generate even though it passed last time, on very few occasions its generated all the worlds successfully and then failed on some of them on the next run. then net version I've got it installed is 3.1.23.31.022 winnows 11 version 22H2 22598.200 hope my post might be useful let me know if you need anymore information. LODGen_SSE_DLC2SolstheimWorld_log.txt DynDOLOD_SSE_TexturesUsed_DLC2SolstheimWorld.txt DynDOLOD_SSE_log.txt DynDOLOD_SSE_Tree_Report.txt DynDOLOD_SSE_Tree_LOD.txt DynDOLOD_SSE_Tree_Export.txt
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