Game version: Skyrim LE Mods: - iHUD - TK Hitstop - Attack Commitment - UNP uGridsToLoad=5 uInterior Cell Buffer=6 uExterior Cell Buffer=36 iPreloadSizeLimit=26214400 CrashFixPlugin.ini setting: UseOsallocator=1 AlignHeapAllocate=1 CustomMemoryBlock=1 CustomMemoryBlockTotalSizeMb=26 (around 60~80% usage showed in console) SKSE memory fix setting: DefaultHeapInitialAllocMB=768 (default) ScrapHeapSizeMB=256 (default) Enboost setting: ExpandSystemMemoryX64=false ReduceSystemMemoryUsage=true DisableDriverMemoryManager=false DisablePreloadToVRAM=false EnableUnsafeMemoryHacks=false ReservedMemorySizeMb=1024 VideoMemorySizeMb=4482 EnableCompression=true AutodetectVideoMemorySize=false Upon multiple testing sessions using speedmult 1200 method, it seems that setting bBackgroundLoadCells=1 would grantee producing crashes/freezes within 10 mins. With bBackgroundLoadCells=0 the game is much more stable with no crashes (at least within multiple 10 mins test sessions). This is NOT conclusive however, merely an observation on my end. THE CAUSAL CONNECTION IS NOT ESTABLISHED. Worth a try if you wanna eliminate all potential causes of crashes! Give it a go and see for yourself.