Sorry to bump this old thread but I have some questions 1) If I regenerate the Bashed Patch do I have to regenerate DynDOLOD, TexGen and xLODGen too? 2) What if I generate the DynDOLOD with the Bashed Patch disabled and then enable it for playing? What could happen? Because sincerely I don't want to remake the Bashed Patch correct it with xEedit and then remake lods, I'm a bit lazy at this point (long modding journey)