Jump to content

AerosolNinja

Citizen
  • Posts

    3
  • Joined

  • Last visited

AerosolNinja's Achievements

Watcher

Watcher (1/12)

0

Reputation

  1. Luckily I won't have to!I came across a thread on the Nexus Forums of someone else experiencing this issue, which lead me to this fix: I was indeed missing the statsmenu.swf, and replacing it seemed to do the trick. Still very odd. Â I wonder why this occurred in the first place? I appreciate your help, both of you. Â I'm just glad I didn't have to delve into TES5edit, haven't done that in any great detail since working on FOOK2 for Fallout 3. Thanks, Issue Resolved.
  2. It is very odd.I'll attempt a reinstall of some other mods, see if I can't blindly stumble upon a fix. I only used TES5EDIT for cleaning dirty edits and for a couple of compatibility patches:Acquisitive Soul Gems and Animated Weapon Enchants, and something else to do with weapon changes not properly carrying over between compatibility patches. Â I didn't change anything that should affect the Skill Tree text. Thanks.
  3. Please see this image to understand the issue I am experiencing. I just went through with the installation of STEP 2.2.7 using Wyre Bash.  The game appears to be running well, with no issues apart from the one I'm sharing here.  The only issue seems to be the strangely named skill trees.  They seem to still work, the names of some are just broken. The mods I would suspect are: SkyUI Skill Interface Retexture I will also mention I have one non-STEP mod installed, Alternate Start - Live Another Life.  Which I am using a compatibility patch between it and Even Better Quest Objectives. I've been unable to resolve this issue myself and hope someone will know what I should try. Thanks.
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.