Alright, so to sum things up in my own words, to make sure I really got it right: (0. It's probably best to delete everything I did so far with DynDOLOD, to make sure I don't mess things up.) 1. I run TexGen and install its output. 2. I run DynDOLOD and follow the instructions of the "Open Cities Mod Specific Installation". 3. It's finished now already and I ignore the instructions of the "basic" installation. Is that right so? Then I have another question. In the Skyrim.ini under [Archive] I have to make sure that there's a specific line. However, it looks different in my file. It looks like this: [Archive] bLoadArchiveInMemory=1 sArchiveToLoadInMemoryList=Skyrim - Animations.bsa sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, Skyrim - Patch.bsa So what do I do then? Do I replace the "sResourceArchiveList=..." line with the one from the manual? Still another question: In the Archives TAB(!) (nothing to do with the archive line in the ini file above) in MO2, there is no Option "Have MO manage archives" that I could check or uncheck. Can I ignore this step? It's around 18:40 in the tutorial vid.