Hey "DynDOLOD has no performance hit. The LOD you choose to generate has a performance hit." < My mistake! I apologize for that. Hanging out with half the Creative Assembly development team in my country, I kind of expected that type of answer. My fault! I did not explain in my own idiotic way what is my issue really. Yes ... not using DynDOLOD is I guess dumb. But ... as a designer who just want to play with a little bit of flavor I do dumb things :) My game mods are only textures and no meshes ... the 2 mods that maybe have different LOD than vanilla are "Enhanced vanilla trees" and "Majestic mountains". The rest are textures over vanilla meshes ... some of those textures (on buildings mostly) are not displayed properly from a distance. And that is why I was wondering if TexGen could help ... nothing else is really bothering me that much mainly because my gpu is 1070ti and still there is frame drop when I generate LOD (I am sure that I`m doing something wrong with the lod generation). Anyways ... thank for the answer man and kind regards! :)