....just to add. It doesnt seem to matter if I de-activate my mods or not in Mod Organizer 2 before running the executable, I still get the texture error somewhere. I make sure to close all applications (My 4.2ghz i7 should be capable) and if I understand correctly, I should simply deactivate many of my mods except for textures and billboards in MO2 (I run a total of about 80 mods), run both TexGen and DynDOLOD, then re-activate my mods, run LOOT, SMASH and run my game right? I would really love to get DynDOLOD running - it seems like everyone is running it and Gopher released his praise for it recently on the yubtubs :) Ive just been having some problems getting the executable to ever finish without error :(