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Minafisto

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  1. Mod Organizer2 just stopped working with LOOT. LOOT doesnt detect all my plugins. It worked like charm, but when i reinstall Skyrim/LOOT/MO the problem occurred. I google myslef, some people get this problem too, but none of them solved it. Basicly, LOOT seems to detect only vanillia plugins (Skyrim, Update, HearthFires, Dragonborn, Dawngard). I tried to reinstall (with registry cleaning, manualy removing files from appdata). Did not help. I know its seems to be LOOT-thread, but when i put mod i Skyrim DATA, LOOT perfectly recognized plugin. So... it can be something with MO ----- LOOT Version: 0.12.5 (installer, i tried also dev build - did not help) My path is seems to be right: branch = "v0.10" folder = "Skyrim Special Edition" repo = "https://github.com/loot/skyrimse.git" type = "Skyrim Special Edition" registry = "Software\\Bethesda Softworks\\Skyrim Special Edition\\Installed Path" (can i do it manualy, where?) name = "TES V: Skyrim Special Edition" local_path = "" path = "E:\\The Elder Scrolls V - Skyrim SE\\" master = "Skyrim.esm" (i put Skyrim outside steamapps folder, i tried to reinstall with Skyrim in steamapps, no effect). And ofc. i run LOOT skyrim trough MO, tried to use desktop shortcut - no effect. Loot Debug info: https://pastebin.com/Q9Nt1raK ----------- ModOrganizer: 2.1.3 (again, tried with dev build). Its strange that when i put mod in DATA Skyrim SE folder, LOOT recognized added plugin. But i don't think is MO problem, MO fires added mods like charm. My paths are good: C:/Users/Camilli/AppData/Local/ModOrganizer/SkyrimSE (i tried to change it to ModOrganizer folder/other folder, did not help.) %BASE_DIR%/downloads %BASE_DIR%/mods %BASE_DIR%/webcache %BASE_DIR%/profiles %BASE_DIR%/overwrite Mod Organizer log data: https://pastebin.com/ceJjymGB ------- Tes5edit have same issue, detecting only vanillia plugins. -----
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