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step_one

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  1. Thank you, i will test the next version when you release it. Skyrim VR is heaps more immersive with your generated LOD files, i appreciate the effort truly. Different bug, and i don't think you can fix it right now is: The DyndoLOD SKSE scripts keep complaining about *world jason not found. I have removed the script directory for now, SKSE for VR is not the most stable at the moment. (i have paprusutils 3.4 and i also get a error message (when i load the dyndolod scripts) that papyrusutils 2.8 or higher is required.)
  2. I found the fix, when running Dyndolodx64 i got the error, whilst running the 32bit Dyndolod it gave no error! So 150mod list with the VR version of Skyrim, and USSEP enabled. No errors. The DynDoLod esm and esp succefully created.
  3. The VR patch for is there, but it does not fix this problem, nor does it cause it. I don't know how to fix ussep, it has a massive list of errors and i don't know which one is the culprit (or how to fix them). It's a bit sad, ussep is used in a lot of other mods.
  4. I did an extensive search, and my culprit is Unofficial Skyrim Special Edition Patch 4.1.3b, i'm using it whith skyrim VR. I'll just disable the mod, do DynDOLOD en re-enable it. Thank you for answering and being a patient person :)
  5. I have the exact same error message Exception in unit userscript line 325: [01002EE8] < Error: Could not be resolved for Region #0 >I'm not sure at which esp it hangs. This is the log file: Log file (with wetranfer) Where can i see at which .esp it gives the error, i disabled JK's and that was not the problem.
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