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PinkiRoo

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  1. Modlist: https://modwat.ch/u/PinkiRoo/plugins GPU: R9 390X CPU: i5 4690k 8b ram, hdd, win10. Here are a couple images: https://imgur.com/kquOyFI https://imgur.com/wFrf5x0 I wanted to have ultra trees/3d trees, as seen in the video. If I'm not mistaken, the trees in the distance are not displaying this correctly. Any ideas why? I have read the DynDOLOD ultra trees document and made appropriate dynDOLOD ini tweaks to allow for ultra trees. When running DynDOLOD, the bottom panel was greyed out, as I believe it should be with Ultra trees. One source of the issue may be the fact that I created a separate mod out of a few select trees from SFO. The elephant in the room is the lake...just...why?? Can confirm it is not RW2 that is causing it, as the same issue persists with unmodded water. Any help provided is much appreciated! The SFO mod I made is from this video, at 4:46
  2. Hello all, Sorry if I'm asking this in any kind of inappropriate format. Please let me know if I am; I just made an account here on STEP. Anyway my question is in regards to this vide( ) I understand that this is considered a good tutorial. What is the purpose of the whole STEP 2 part, that starts at 4:46. Why does he transfer the SFO files over to a new folder? Is this nessecary? In the tutorial, he tells you to download a myriad of assets at the beginning, and links them in the description, but in the tutorial itself they are never mentioned or used? Am I missing something. What about the DynDOLOD resources? The indistinguishable billboards? Enhanced trees? Sorry if I'm missing something. I watched the video only once through, and skimmed it a 2nd time, so I may have missed something. Cheers,
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