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Lugubrious0ne

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  1. Don't worry, I've seen the worldspace bounds error issue come up a lot of times, and this isn't that. Basically, when running Holds - The City Overhaul and Dyndolod, I have an issue with ground levels - specifically in the new Falkreath, which is now separate from the rest of the Skyrim worldspace. Ground levels are all over the place - it is possible to walk under some buildings, and the city walls, because of valleys, and certain doorways are almost blocked up because of hills. In addition to this, certain 'long distance' tree sprites are rendered in the middle of town, and do not gain in detail when you walk up to them. I'm pretty sure Falkreath is not the only space affected by this - I noticed inconsistencies in Solitude as well. I'm not sure that Dyndolod is to blame for this, but if it is, I guess I messed up somewhere in LOD generation. What steps can I take to make sure that when generating with Dyndolod, Holds Overhaul takes priority in determining ground levels and tree placement in and around the cities? Thanks for any help!
  2. Thanks for the quick reply! Seems the issue may be resolved - I had a couple of errors which I fixed with xEdit. On my last attempt, DynDOLOD ran successfully, although I have not yet tested in-game. I also disabled all of the compatibility patches for Holds - City Overhaul, which included mod index 6A: the Holds ELFX interior patch. Odd that this didn't happen the first time I ran DynDOLOD though. Fingers crossed everything's working now, and thanks again. YOU ARE A LEGEND.
  3. Hi, new user here. I started using DynDOLOD a couple of days ago, and it worked wonders. But now, after a few changes to my modlist, I ran the program again and got the following error: Adding 12 child worlds using Tamriel for LOD[00:06:08.005] CWILustratoriumWorld "Lustratorium" [WRLD:1937F110][00:06:08.031] CWISanctuaryWorld "College Sanctuary" [WRLD:192AEF7D][00:06:08.061] no pers Dawnstar[00:06:08.074] Dawnstar "Dawnstar" [WRLD:6A027189][00:06:08.311] Non esm/esp master for [00:06:08.330] [DynDOLOD.esp] Adding master ""[00:06:08.330] [] Loading file[00:06:08.340] [00:06:08.340] Exception in unit userscript line 322: "DynDOLOD.esp" requires master "" to be loaded before it. There is no DynDOLOD_log.txt file in my logs folder, so this is the best I can do. I'm using mod organizer, Enhanced Landscapes, Enhanced Vanilla trees, and Verdant. Everything compiled just fine the first time around, so I'm totally confused by this error. I removed and reinstalled the DynDOLOD resources. I'm pretty sure all relevant billboards are installed, and I ran Texgen immediately before DynDOLOD. It might also be worth noting that there is no preexisting DynDOLOD.esp in my load order, and none is generated by the program. I get the feeling I've missed something obvious. What could the missing master file be? And why is it not named? All help appreciated. Thanks a lot!
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