EleventhTower
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SRLE: Legacy of The Dragonborn Reqtified
EleventhTower replied to paul666root's topic in Skyrim Revisited (retired)
1. FormID traces back to RTWall05Inner which, according to my Install is only affected by Skyrim.esm and Legacy of the Dragonborn, and finally DynDOLOD. Problem goes away if I disable DynDOLOD. I tried reinstalling LOTB and rebuilding DynDOLOD and other finishline stuff just to be sure. Problem still exists. For now I just disabled them from the ingame console, but if anyone has any other ideas I would love to hear suggestions. 2. I installed SPM and it seems my memory is getting quite high. I have instances with it showing over 4gig with the game still running fine. I was under the impression it was supposed to crash when over 3.1 gig. However, I also saw that using enbhost.exe via ENB's give access to another 4gig. Is this correct? I am not sure what viable memory limits should be. (https://pasteboard.co/209bIYkGV.jpg). Does anyone have some memory references I can use for this hardware config (6700k/1080 nVidia) ? I just don't know how-high is too-high. 3. So is this expected behavior that EVERY time I enter a cell, via doors, or quit/restart game that all flora should be respawned? If so this seems quite unbalanced and I may end up removing Wisemans Flora Fixes. 4. I have Campfire 1.10.3 installed and it seems to be a known bug from going through their forums. I am going to rollback to 1.9.1 which the Guide mentions and see if that fixes it. Thanks for your help guys. -
SRLE: Legacy of The Dragonborn Reqtified
EleventhTower replied to paul666root's topic in Skyrim Revisited (retired)
I got the game running tonight and things worked pretty well. It looks amazing. However, I did encounter some bugs with my install. If anyone has ideas on where I might start looking to fix these, I would appreciate it. Riften: Outside the city by the southern gate, on the road you take to Black Briar Estates, there is an extra wall. It points out from the city walls parallel to the road. It actually hovers above the ground and does not follow the terrain. I am running ETAC by the way. Slowness: I encountered this 3 different times. It was always at night, during a rain storm when near a fire. The game slows down to a crawl. Takes forever to naviagate the menus etc. If I exit the game and come back in, it works fine once more. Cell Respawn: I ran from Riften to Ivarstead along the river picking Nirnroot. After leaving Ivarstead and heading back to riften (after the slowness issues listed in #2) I notice all the Nirnroot I had picked (along with all other flowers/slaughterfish eggs etc) had respawned. Campfire: It seems like campfire was forgetting my settings. Not everytime, but more than 50% of the time, when I tried to build a campfire, it asked me if I wanted the tutorials. It seems like it loses the setting or forgets the previous selection.I know these are all related to something I've done, but I am trying to learn to debug/track this down. Any help you can give is appreciated. I truly am grateful for all the time you have dedicated to this guide and for your support. Thanks, ET -
SRLE: Legacy of The Dragonborn Reqtified
EleventhTower replied to paul666root's topic in Skyrim Revisited (retired)
I'm still looking for insight on this one. Anybody have any ideas what might be causing this? Works with non-merged files. Merged files fail. -
SRLE: Legacy of The Dragonborn Reqtified
EleventhTower replied to paul666root's topic in Skyrim Revisited (retired)
A little late to the party here, but after reading comments and comparing versions I found a difference on my end. I had somewhere downloaded a version of CRF 2.0.2, while the guild calls for CRF 2.0.3 Once I had the correct version the error went away. -
SRLE: Legacy of The Dragonborn Reqtified
EleventhTower replied to paul666root's topic in Skyrim Revisited (retired)
That was it. I did this step originally, but when I reinstalled a bunch of mods trying to fix earlier problems, it seems I neglected this step the second time around. Thanks so much for your help. I appreciate it. -
SRLE: Legacy of The Dragonborn Reqtified
EleventhTower replied to paul666root's topic in Skyrim Revisited (retired)
00013742 <DarkElfRace>: Move from Race Adjustments.esp Female Height and Flags 2 to Requiem for the Indifferent.esp I seems to be quite dense. I have the value 0.950000 (Female Height) for Race Adjustments selected. But it does not let me drop the values on Requiem for the Indifferent.esp. I don't see any right-click options that allow move either. FWIW, There is no Race section existing under Requiem for the Indifferent.esp. Do I need to create it, or is there some other step I am missing? I redid FNIS and XPMS as well as ICH. All seems to be working now, but I think the real culprit was TCL. I wasn't aware that caused mobs to not move. Thanks for your help. -
SRLE: Legacy of The Dragonborn Reqtified
EleventhTower replied to paul666root's topic in Skyrim Revisited (retired)
Ok guys, I've got another problem and not sure where to start looking. I've left the Requiem Patches unmerged (see prior posts) so I can stress test the game and look for other weirdness. The game seems pretty stable just flying around with tfc/tgm/speedmult 1000. However, none of the mobs can move. They all have the animation, but they never go anywhere. This affects all creatures - animals, friendly npcs, hostile npcs, base skyrim chars, added characters etc. I have no idea on even where to begin looking at this. Can anyone give me some troubleshooting steps so that I can start to work through this? Thanks. -
SRLE: Legacy of The Dragonborn Reqtified
EleventhTower replied to paul666root's topic in Skyrim Revisited (retired)
I've tracked this down to the Requiem Patches Merged step. It seems I missed this output when I built the patch the first time: Copying records from requiem__konahrik_accoutrements_db.esp Exception copying KA_dlcArmorDragonPriestMaskLorkanHelmet "Heart Stone Mask" [ARMO:1B113F9C]: [06000820] < Error: Could not be resolved > Exception copying KA_dlcArmorDragonPriestMaskStalhrimHelmet "Stalhrim Mask" [ARMO:1B119D51]: [0600081D] < Error: Could not be resolved > Copying records from requiem__konahrik_accoutrements.esp Exception copying KA_dunRevakheimMaskClay "Clay Mask" [ARMO:1A063315]: [04AF02E5] < Error: Could not be resolved > Exception copying KA_ArmorDragonPriestMaskBronzeHelmet "Bronze Mask" [ARMO:1A06FDFF]: [04AF02E4] < Error: Could not be resolved > Exception copying KA_ArmorDragonPriestMaskCorondumHelmet "Copper Mask" [ARMO:1A07036A]: [04000806] < Error: Could not be resolved > Exception copying KA_ArmorDragonPriestMaskIronHelmet "Iron Mask" [ARMO:1A07036C]: [04000808] < Error: Could not be resolved > Exception copying KA_ArmorDragonPriestMaskSilverHelmet "Silver Mask" [ARMO:1A07036D]: [04000803] < Error: Could not be resolved > Exception copying KA_ArmorDragonPriestMaskMoonstoneHelmet "Moonstone Mask" [ARMO:1A07036E]: [04000805] < Error: Could not be resolved > Exception copying KA_ArmorDragonPriestMaskSteelHelmet "Steel Mask" [ARMO:1A070370]: [04000807] < Error: Could not be resolved > Exception copying KA_ArmorDragonPriestMaskGlassHelmet "Glass Mask" [ARMO:1A0780C1]: [04000804] < Error: Could not be resolved > Copying records from requiem__kfr__fixes.esp These entries are coming from the Requiem Patches Install. I have tried resinstalling this patch from scratch, as well nas Konahrik Acccoutrements as well. If I run without a merged patch, Reqtificator runs fine. If I build the patch it genereates these errors, but still compiles the module. If I use the Merged module, Retificator errors out again. I'll post updates here, but if anyone has any insight, I'd appreciate any tips. The thing that has me really stumped is why retificator works when the mods are not combined. The same bad records are in that mod pre-merge. I verified in Tes5Edit. There is also the possibility that this is a red herring and that the problem exists with something else. -
SRLE: Legacy of The Dragonborn Reqtified
EleventhTower replied to paul666root's topic in Skyrim Revisited (retired)
I'm having problem while running Reqtificator. Here is my Debug Overview: https://pastebin.com/yEYXBXWf I had this working yesterday, but the game had some visual bugs and crashed after about a 10 minute stress test. I went back through the load sort order (left side) and redid sync'd the mod order (right side via loadorder.txt). I went through and rebuilt each Mod Combine, loading only the modules needed for each combine. However, now when running reqtificator, I get the: [246] [EXCEPTION] java.lang.NullPointerException: at lev.Ln.arrayToInt(Ln.java:496) at skyproc.SubData.toInt(SubData.java:81) at skyproc.ARMO.getArmorRatingFloat(ARMO.java:364) at Reqtificator.components.Armors.reqtify_armor(Armors.java:75) at Reqtificator.Reqtificator.runChangesToPatch(Reqtificator.java:368) at skyproc.gui.SUMGUI$ProcessingThread.run(SUMGUI.java:925) at java.lang.Thread.run(Unknown Source) Obvisously I've messed something up while trying to fix my issues, but I don't know where to start. Any ideas other than general "check your armor" stuff? Thanks in advance.

