User:TechAngel85/CreationKit: Difference between revisions

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# Right-click on the masters window and choose {{ui|Select None}}.
# Right-click on the masters window and choose {{ui|Select None}}.
# Double-click on the plugin which the SEQ file needs to be created for.
# Double-click on the plugin which the SEQ file needs to be created for.
# After the ''Background loading finished'' message appears, right-click on the plugin which the SEQ files will be created for. This is should be the last plugin in the list.
# After the ''Background Loader: finished'' message appears, right-click on the plugin which the SEQ files will be created for. This is should be the last plugin in the list.
# Hover over {{ui|Other}} and select {{ui|create seq file}}.
# Hover over {{ui|Other}} and select {{ui|create seq file}}.

Revision as of 06:27, July 16, 2016

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Creation Kit Introduction

Welcome. This will be a introductory guide into the Creation Kit in regards to Skyrim (non-SSE version).

Working through the Quirks

Quests

If you create a quest that is "start game enabled", then you need to create a SEQ file or it will fail in-game. Quests created which start with an event and are not start game enabled do not need to worry about creating SEQ files. To create these files, use xEdit.

Create a SEQ File

  1. Open xEdit.
  2. Right-click on the masters window and choose [Select None].
  3. Double-click on the plugin which the SEQ file needs to be created for.
  4. After the Background Loader: finished message appears, right-click on the plugin which the SEQ files will be created for. This is should be the last plugin in the list.
  5. Hover over [Other] and select [create seq file].