User:TechAngel85: Difference between revisions

From Step Mods | Change The Game
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* [[SkyrimSE:Flickering Meshes Fix|Flickering Meshes Fix]]
* [[SkyrimSE:Flickering Meshes Fix|Flickering Meshes Fix]]
* [[SkyrimSE:Mesh Patch for Various Mods|Mesh Patch for Various Mods]]
* [[SkyrimSE:Mesh Patch for Various Mods|Mesh Patch for Various Mods]]
===Creation Kit Fix===
Most likely the CK will fail to load with the current version of SE due to Bethesda moving it from their launcher back to Steam. To fix this:
# Modify the CK executable.
# Tick the box for '''Overwrite Steam AppID'''
# Input: <code>1946180</code>
# Apply and close


== Guides ==
== Guides ==

Revision as of 07:38, July 21, 2022

TechAngel85

TechAngel85
Step Modifications VP

Project Administrator / Step Curator / Mod Author

Announcement

To the modding community,

I'm announcing that I will be taking a step back from my involvement with the community, which I've been heavily involved with over the past eight years. My involvement started with STEP where I slowly learned the "trade" over time and expanded myself from editor/writer to up to an Admin and one of the project leaders. My thirst for knowledge eventually lead me to mod authoring, where I began helping various other authors manage and take their mods to the next level. Though I have several modding projects of my own, few have been released due to lack of time and other obligations.

To be clear, I love the creative process of modding so I'm sticking around. However, I've been doing eight solid years of user support between Step Guides and Nexus Mods. Over the years there have been plenty of ups and downs; however, I feel there have been more downs than ups over the past year or two. I don't see that turning around for myself. I suppose I've lost some of the passion I once had for Guide creation and user support; at least on the level I've given over the years.

Guide creation and maintenance is a large endeavor, and one that I've been doing alone for some time. Over time it became a chore for me rather than the fun process it was when we had a full team. Therefore, I've decided to take a step back from the Guide until others wish to take up the challenge of guide management. I'll likely does some random stuff here and there, but nothing "major" for some time.

~ Tech

Development Setup

I have my SE dev environment set up separately from where I mod and play the game. This is necessary due to the large number of mods I help author. To manage this, I use MO in a portable installation. Then, each mod I currently manage is assigned it's own profile. Each of these profiles differ with the mod placements for development reasons. However, each of the profiles share what I consider a basic "fixed" setup when running the game for testing and some development. This includes bug, mesh, and texture fixes. Below are the mods I typically have active for all profiles:

Extenders

Others

Creation Kit Fix

Most likely the CK will fail to load with the current version of SE due to Bethesda moving it from their launcher back to Steam. To fix this:

  1. Modify the CK executable.
  2. Tick the box for Overwrite Steam AppID
  3. Input: 1946180
  4. Apply and close

Guides

My Guides

Sandboxes

These are areas that I do my development work in for releasing new content. This content is not ready for public use.

Sandbox #1 | Forum Member Group Settings
Sandbox #2 | FOMOD Guide - unfinished
Sandbox #3 | Playground...

Other Stuffs

Benchmarks

My System Specs

Ideas