User:ShadowWhisper/BestOfBothWorlds: Difference between revisions
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That's pretty much it in a nutshell. Cool, huh? | That's pretty much it in a nutshell. Cool, huh? | ||
Only things that you need are legal (as in NOT pirated!) copies of Fallout 3 and Fallout: New Vegas installed. | Only things that you need are legal (as in NOT pirated!) copies of Fallout 3 and Fallout: New Vegas installed, with ALL of the DLCs for both, per the TTW website: | ||
{{notice|text=This version requires all Fallout 3 downloadable content and all Fallout New Vegas downloadable content: The Pitt, Operation Anchorage, Broken Steel, Point Lookout, Mothership Zeta, Dead Money, Honest Hearts, Old World Blues, Lonesome Road, Gun Runners Arsenal. The easiest way to acquire all DLC content is to purchase Fallout 3 Game Of The Year Edition and Fallout New Vegas Ultimate Edition.}} | |||
Well, you also need a mod manager to actually implement "A Tale Of Two Wastelands" but just running TTW vanilla? That's all you need. | Well, you also need a mod manager to actually implement "A Tale Of Two Wastelands" but just running TTW vanilla? That's all you need. | ||
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* [https://loot.github.io/ Loot]<br />'''Note:''' Have a problem with load order? Wondering if a mod is dirty? Loot will help in many cases. | * [https://loot.github.io/ Loot]<br />'''Note:''' Have a problem with load order? Wondering if a mod is dirty? Loot will help in many cases. | ||
* [http://geck.bethsoft.com/index.php?title=Main_Page G.E.C.K.]<br />'''Note:''' The Garden of Eden Creation Kit for Fallout: New Vegas. Needed to create and edit mods beyond what xEdit can do. | * [http://geck.bethsoft.com/index.php?title=Main_Page G.E.C.K.]<br />'''Note:''' The Garden of Eden Creation Kit for Fallout: New Vegas. Needed to create and edit mods beyond what xEdit can do. | ||
* [https://taleoftwowastelands.com/content/alpha-download-v273a Tale Of Two Wastelands Installer]<br />Version: 2.7.3alpha<br />Note: Needed to be able to install Tale of Two Wastelands. | |||
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# Click Add, Close, and then exit Fallout TTW Mod Organizer for now.<br /> | # Click Add, Close, and then exit Fallout TTW Mod Organizer for now.<br /> | ||
And that's it. Now when mods need cleaning, merging, or converting, it can be done. | And that's it. Now when mods need cleaning, merging, or converting, it can be done. | ||
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|[[File:Bobw-tool.png]] | |||
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=== Installing Tale Of Two Wastelands === | |||
{{warning|text=Do NOT, under any circumstances clean the Fallout 3 or Fallout New Vegas masters, no matter what Loot tells you. The guys who make TTW say that doing so will break TTW right out of the gate. The TTW installer will do any cleaning that needs to be done as it works, so no need to worry about any of that.<br /> <br />If you HAVE cleaned any of the masters, you will need to restore the original "dirty" version, either from backup or by deleting the cleaned ESPs and validating the files through Steam or whatnot.}} | |||
Although the instructions have been copy/pasted into here, it is advised to read and follow the specific instructions on the Tale Of Two Wastelands Installer download page before returning to this STEP guide, just in case anything has changed there that has not been reflected here.<br /> <br /> | |||
# Create a temporary directory somewhere (besides the Desktop) called '''TTW-Install Files'''. | |||
# Launch the installer .exe file by right-clicking on it and choosing "Run as Administrator". '''THIS IS NOT OPTIONAL'''. | |||
# When the installer loads, make sure it has found the correct location of both your Fallout 3 and, Fallout New Vegas Installs. If not use the browse button to navigate to the correct game directories. | |||
# In the install location field, use the browse button to navigate to your preferred TTW installation directory (the TTW-Install Files directory created in step 1 above). '''DO NOT INSTALL DIRECTLY TO YOUR FNV DIRECTORY.''' | |||
# Click Install. | |||
# Watch the log and the progress bars to see how things are going. The installer can take between 10 to 30 minutes depending on the speed of your computer. Primarily, it is based on your hard drive speed. For example, users with solid state drives, fast processors, and lots of ram will have about 10 minute install times.<br /> <br /> | |||
''To be continued'' | |||
== Section Skeleton == | == Section Skeleton == |
Revision as of 04:36, February 15, 2015
Best Of Both Worlds - A TTW Guide
Introduction to "A Tale Of Two Wastelands"[edit | edit source]
For the uninitiated, "A Tale Of Two Wastelands" is a large mod/overhaul of Fallout New Vegas to incorporate the whole of Fallout 3 into the game, allowing you to play through both storylines (usually starting in DC and then moving to the Mojave from there, although you do have options) with the same character in the same playthrough.
That's pretty much it in a nutshell. Cool, huh?
Only things that you need are legal (as in NOT pirated!) copies of Fallout 3 and Fallout: New Vegas installed, with ALL of the DLCs for both, per the TTW website: Template:Notice
Well, you also need a mod manager to actually implement "A Tale Of Two Wastelands" but just running TTW vanilla? That's all you need.
However, you aren't reading this page because you want to run it vanilla, are you? Good...
Introduction to "Best Of Both Worlds"[edit | edit source]
This guide is not meant as (and never will be) a replacement for the installation instructions on the Tale Of Two Wastelands site, especially when it comes to the core files, but rather a supplement. Updates happen...changes happen. Look at the dates - if I say "Do X" and the mod author says "Do Y" and their directions are newer, that means that you should probably heed their advice as preferential, since an update probably happened.
Some of this guide is based off of the STEP guides "Clear And Present Danger" ( Link ) and "Fear & Loathing In New Vegas" ( Link ), but some mods have been skipped for personal preference while more mods that weren't on those lists were added for the same.
About the "Best Of Both Worlds" Vault-Boys
This wiki employs the use of small visual cues to not only help break up the wall-of-text effect, but also to serve as an at-a-glance reminder as to what will be covered in that section.
"Tool Boy" This icon is shown when settings need to be adjusted or mods need to be edited as far as xEdit. It also covers installations done outside of xEdit, such as external program installation. | |
"Cleanup Boy" Dirty mods happen, even in the official files, but the game will run much better and with less crashes if the files are cleaned up. This is especially true of files that are to be merged and/or converted for use with TTW via the conversion script. | |
"Move Boy" This icon is shown when the instructions include moving mod files from one place to another, either for combining mods or moving TTW-prepped mods into the TTW version of Mod Organizer for actual play/use. | |
File:Bobw-unpack.png | "Box Boy" Not all mod-makers package their mods correctly, so adjustments must be made, otherwise the mod will not function correctly. Likewise, once a section is completed in this guide, Box Boy may appear with suggestions of packaging up the finished compilation for later 'easy' re installs. |
"Fallout 3 Boy" This Vault Boy specifies that work will be done in the Fallout 3-specific version of Mod Organizer. | |
"Fallout NV Boy" This Vault Boy specifies that work will be done in the Fallout NV-specific version of Mod Organizer. | |
"Fallout 3 Conversion Boy" This Vault Boy specifies that work will be done in the Fallout TTW-specific version of Mod Organizer and that the task will be focusing on converting a prepped version a mod for use with TTW. | |
"Fallout TTW Boy" This Vault Boy shows a happy couple and represents a "final step" in instructions, installing and activating mods in the TTW-specific version of Mod Organizer for actual use. |
Required Tools[edit | edit source]
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Installing Mod Organizer[edit | edit source]"Best Of Both Worlds" uses three copies of Mod Organizer in order to install mods correctly, especially those that were packaged wrong or that come with FOMOD or BAIN installers.
Unpacking Mod Organizer
Installing Mod Organizer for Fallout 3
Mod Organizer is now set up for Fallout 3, with the files being stored outside of the SSD drive/game folder, BUT also allowing testing of mods in the native Fallout 3 game, as well as auto-tracking mod updates and endorsements, etc.,
Mod Organizer is now set up for Fallout: New Vegas, with the files being stored outside of the SSD drive/game folder, BUT also allowing testing of mods in the native Fallout: New Vegas game, as well as auto-tracking mod updates and endorsements, etc.,
Mod Organizer is now set up for Fallout: A Tale Of Two Wastelands, with the downloaded files being stored outside of the SSD drive/game folder and the installed mods being stored on the SSD/in the game directory, allowing testing of mods in the Fallout: A Tale Of Two Wastelands game. This will also be the version of Mod Organizer used to play the game, once the mod-out is completed. Auto-tracking mod updates and endorsements, etc. are problematic, at best, for TTW mods unless they are downloaded from the Nexus itself., |
Installing xedit and the Scripts[edit | edit source]
If done correctly, FNVEdit, if run, will have both the Merge Plugins 1.75 and the TTW Conversion Script available as selections, but the Mod Organizers still need to be set up to call to these programs from within Mod Organizer, otherwise xedit won't see any plugins that are installed via Mod Organizer.
And that's it. Now when mods need cleaning, merging, or converting, it can be done. |
Installing Tale Of Two Wastelands[edit | edit source]Although the instructions have been copy/pasted into here, it is advised to read and follow the specific instructions on the Tale Of Two Wastelands Installer download page before returning to this STEP guide, just in case anything has changed there that has not been reflected here.
To be continued Section Skeleton[edit | edit source]
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