User:ShadowWhisper/BestOfBothWorlds: Difference between revisions

From Step Mods | Change The Game
No edit summary
Line 98: Line 98:
=== Installing xedit and the Scripts ===
=== Installing xedit and the Scripts ===
# Unzip [http://www.nexusmods.com/skyrim/mods/37981/ Merge Plugins xEdit Script] to a temporary directory.
# Unzip [http://www.nexusmods.com/skyrim/mods/37981/ Merge Plugins xEdit Script] to a temporary directory.
# Unzip [https://taleoftwowastelands.com/sites/all/modules/pubdlcnt/pubdlcnt.php?file=https://taleoftwowastelands.com/sites/default/files/JaxFirehart/conversionpack.zip&nid=994 TTW Conversion Script]
# Unzip [https://taleoftwowastelands.com/sites/all/modules/pubdlcnt/pubdlcnt.php?file=https://taleoftwowastelands.com/sites/default/files/JaxFirehart/conversionpack.zip&nid=994 TTW Conversion Script] to a temporary directory.
# Move the files from the TTW Conversion Script directory into the Merge Plugins directory, so that there is a single Edit Scripts directory that contains both scripts.
# Move the files from the TTW Conversion Script directory into the Merge Plugins directory, so that there is a single Edit Scripts directory that contains both scripts.
# Unzip [http://www.nexusmods.com/fallout3/mods/637/ FO3Edit] to a temporary directory.
# Unzip [http://www.nexusmods.com/fallout3/mods/637/ FO3Edit] to a temporary directory.
Line 120: Line 120:
And that's it.  Now when mods need cleaning, merging, or converting, it can be done.
And that's it.  Now when mods need cleaning, merging, or converting, it can be done.
|}
|}
== Section Skeleton ==
== Section Skeleton ==



Revision as of 19:35, February 14, 2015

Best Of Both Worlds - A TTW Guide

Introduction to "A Tale Of Two Wastelands"[edit | edit source]

For the uninitiated, "A Tale Of Two Wastelands" is a large mod/overhaul of Fallout New Vegas to incorporate the whole of Fallout 3 into the game, allowing you to play through both storylines (usually starting in DC and then moving to the Mojave from there, although you do have options) with the same character in the same playthrough.

That's pretty much it in a nutshell. Cool, huh?

Only things that you need are legal (as in NOT pirated!) copies of Fallout 3 and Fallout: New Vegas installed.

Well, you also need a mod manager to actually implement "A Tale Of Two Wastelands" but just running TTW vanilla? That's all you need.

However, you aren't reading this page because you want to run it vanilla, are you? Good...

Introduction to "Best Of Both Worlds"[edit | edit source]

This guide is not meant as (and never will be) a replacement for the installation instructions on the Tale Of Two Wastelands site, especially when it comes to the core files, but rather a supplement. Updates happen...changes happen. Look at the dates - if I say "Do X" and the mod author says "Do Y" and their directions are newer, that means that you should probably heed their advice as preferential, since an update probably happened.

Some of this guide is based off of the STEP guides "Clear And Present Danger" ( Link ) and "Fear & Loathing In New Vegas" ( Link ), but some mods have been skipped for personal preference while more mods that weren't on those lists were added for the same.

Required Tools[edit | edit source]

Bobw-tool.png
  • Mod Organizer
    Version: 1.2.18
    Note: Grab the manual install, not the automated installer - there's a reason for this. (Also, ignore the fact that it is in the 'Skyrim' section of Nexus. It works for the Fallout titles too.)
  • Mod Organizer iPhone Style Icons
    Version: 1.0
    Note: This icon pack will come in handy for distinguishing the different versions of Mod Organizer for determining at-a-glance which one is currently active.
  • FO3Edit
    Version: 3.0.32EXP
    Note: Yes, it says experimental, but don't worry. It will be okay.
  • FNVedit
    Version: 3.0.32EXP
    Note: Yes, it says experimental as well, but don't worry. It will be okay.
  • Merge Plugins xEdit Script
    Version: 1.8
    Note: Fallout: New Vegas has a plugin limit of 140, so merging is not only space-saving in regards to load order, but also often required in order to fall below the plugin limit..
  • TTW Conversion Script
    Note: Needed to make the FO3 mods that there are NOT patches for to work with TTW
  • 7-Zip
    Note: Needed for unpacking and packing mod archives. Some people prefer WinRAR, which is fine too, but 7z is really increasing in popularity.
  • Notepad++
    Note: A far better text editor than the stock Notepad that comes with Windows, especially when it comes to .ini files.
  • Loot
    Note: Have a problem with load order? Wondering if a mod is dirty? Loot will help in many cases.

Template:Notice

Bobw-tool.png

Installing Mod Organizer[edit | edit source]

"Best Of Both Worlds" uses three copies of Mod Organizer in order to install mods correctly, especially those that were packaged wrong or that come with FOMOD or BAIN installers.

Directory Setup

  1. On a non-SSD drive, create a directory called BOBW-DL and another called BOBW-WIP
  2. Go into BOBW-DL and create three more empty directories: One named FO3, one named FNV, and one named TTW. (These will be where mods are downloaded to)
  3. Go back and enter the BOBW-WIP directory. Create two empty directories in here: FNV and FO3. (these will be where mods for the vanilla games will be "installed".)

Unpacking Mod Organizer

  1. Unzip Mod Organizer into a temporary directory.
  2. Unzip Mod Organizer iPhone Style Icons and move the icon files into the Mod Organizer sub-directory of the temporary Mod Organizer directory.
  3. Enter the temporary Mod Organizer directory and create three empty directories: MO-FO3, MO-FNV, and MO-TTW.
  4. Enter the Mod Organizer sub-directory and select all files. Right-click and choose Copy.
  5. Go back one directory (where the new MO-whatever directories are located). Paste a copy of the Mod Organizer files + the icons into each of the MO-whatever directories that were created in the previous step.

Installing Mod Organizer for Fallout 3

  1. Move the MO-FO3 directory into your Fallout 3 base directory (where Fallout3.exe is located).
  2. Navigate into this directory and right-click ModOrganizer.exe and choose Create Shortcut.
  3. Rename the newly-created shortcut Fallout 3 Mod Organizer.
  4. Right-click Fallout 3 Mod Organizer and choose Properties.
  5. Click the Change Icon button and navigate into the MO-FO3 directory, choosing the Fallout 3 icon from the icon pack. Click OK.
  6. Right-click the shortcut again and choose a favored place to have it, pinning it to either the Taskbar or Start Menu and/or creating a shortcut to this shortcut on the desktop. This will enable quick access to this version of Mod Organizer.
  7. Open this version of Mod Organizer and bypass tutorials. Click the crossed screwdriver and wrench icon at the top of the Mod Organizer screen.
  8. Put a check mark in Advanced. The three fields below it will activate.
  9. Click the ellipses (...) button next to the Download Directory blank and navigate to the BOBW-DL/FO3 directory that was created earlier. Click the Select Folder button.
  10. Click the ellipses (...) button next to the Mod Directory blank and navigate to the BOBW-WIP/FO3 directory that was created earlier. Click the Select Folder button.
  11. Click OK and exit Mod Organizer

Mod Organizer is now set up for Fallout 3, with the files being stored outside of the SSD drive/game folder, BUT also allowing testing of mods in the native Fallout 3 game, as well as auto-tracking mod updates and endorsements, etc.,

Installing Mod Organizer for Fallout: New Vegas

  1. Move the MO-FNV directory into your Fallout New Vegas base directory (where FalloutNV.exe is located).
  2. Navigate into this directory and right-click ModOrganizer.exe and choose Create Shortcut.
  3. Rename the newly-created shortcut Fallout NV Mod Organizer.
  4. Right-click Fallout NV Mod Organizer and choose Properties.
  5. Click the Change Icon button and navigate into the MO-FNV directory, choosing the Fallout NV icon from the icon pack. Click OK.
  6. Right-click the shortcut again and choose a favored place to have it, pinning it to either the Taskbar or Start Menu and/or creating a shortcut to this shortcut on the desktop. This will enable quick access to this version of Mod Organizer.
  7. Open this version of Mod Organizer and bypass tutorials. Click the crossed screwdriver and wrench icon at the top of the Mod Organizer screen.
  8. Put a check mark in Advanced. The three fields below it will activate.
  9. Click the ellipses (...) button next to the Download Directory blank and navigate to the BOBW-DL/FNV directory that was created earlier. Click the Select Folder button.
  10. Click the ellipses (...) button next to the Mod Directory blank and navigate to the BOBW-WIP/FNV directory that was created earlier. Click the Select Folder button.
  11. Click OK and exit Mod Organizer

Mod Organizer is now set up for Fallout: New Vegas, with the files being stored outside of the SSD drive/game folder, BUT also allowing testing of mods in the native Fallout: New Vegas game, as well as auto-tracking mod updates and endorsements, etc.,

Installing Mod Organizer for Fallout: A Tale Of Two Wastelands

  1. Move the MO-TTW directory into your Fallout New Vegas base directory (where FalloutNV.exe is located).
  2. Navigate into this directory and right-click ModOrganizer.exe and choose Create Shortcut.
  3. Rename the newly-created shortcut Fallout TTW Mod Organizer.
  4. Right-click the shortcut and choose a favored place to have it, pinning it to either the Taskbar or Start Menu and/or creating a shortcut to this shortcut on the desktop. This will enable quick access to this version of Mod Organizer. The TTW Mod Organizer uses the stock Mod Organizer icon.
  5. Open this version of Mod Organizer and bypass tutorials. Click the crossed screwdriver and wrench icon at the top of the Mod Organizer screen.
  6. Put a check mark in Advanced. The three fields below it will activate.
  7. Click the ellipses (...) button next to the Download Directory blank and navigate to the BOBW-DL/TTW directory that was created earlier. Click the Select Folder button.
  8. Click OK and exit Mod Organizer

Mod Organizer is now set up for Fallout: A Tale Of Two Wastelands, with the downloaded files being stored outside of the SSD drive/game folder and the installed mods being stored on the SSD/in the game directory, allowing testing of mods in the Fallout: A Tale Of Two Wastelands game. This will also be the version of Mod Organizer used to play the game, once the mod-out is completed.

Auto-tracking mod updates and endorsements, etc. are problematic, at best, for TTW mods unless they are downloaded from the Nexus itself.,

Bobw-tool.png

Installing xedit and the Scripts[edit | edit source]

  1. Unzip Merge Plugins xEdit Script to a temporary directory.
  2. Unzip TTW Conversion Script to a temporary directory.
  3. Move the files from the TTW Conversion Script directory into the Merge Plugins directory, so that there is a single Edit Scripts directory that contains both scripts.
  4. Unzip FO3Edit to a temporary directory.
  5. Unzip FNVedit to a temporary directory.
  6. Copy the files from the merged xEdit Script directory into both the FO3Edit and FNVEdit directories. There should be no overwrites.
  7. Go into the FO3Edit directory and select all files. Move these to the Fallout 3 base directory (where Fallout3.exe is located).
  8. Go into the FNVEdit directory and select all files. Move these to the Fallout New Vegas base directory (where FalloutNV is located).

If done correctly, the two xedit programs, if run, will have both the Merge Plugins 1.75 and the TTW Conversion Script available as selections, but the Mod Organizers need to be set up to call to these programs from within Mod Organizer, otherwise xedit won't see any plugins that are installed via Mod Organizer.

  1. Start up Fallout 3 Mod Organizer and click the gears icon at the top of the Mod Organizer window.
  2. Type FO3Edit in the Title blank
  3. Click the Ellipses (...) button next to binary and navigate to the Fallout 3 base directory (where Fallout3.exe is stored) and select FO3Edit.exe and then hit Open.
  4. Click Add, Close, and then exit Fallout 3 Mod Organizer for now.
  5. Start up Fallout NV Mod Organizer and click the gears icon at the top of the Mod Organizer window.
  6. Type FNVEdit in the Title blank
  7. Click the Ellipses (...) button next to binary and navigate to the Fallout New Vegas base directory (where FalloutNV.exe is stored) and select FNVEdit.exe and then hit Open.
  8. Click Add, Close, and then exit Fallout NV Mod Organizer for now.
  9. Start up Fallout TTW Mod Organizer and click the gears icon at the top of the Mod Organizer window.
  10. Type FNVEdit in the Title blank
  11. Click the Ellipses (...) button next to binary and navigate to the Fallout New Vegas base directory (where FalloutNV.exe is stored) and select FNVEdit.exe and then hit Open.
  12. Click Add, Close, and then exit Fallout TTW Mod Organizer for now.

And that's it. Now when mods need cleaning, merging, or converting, it can be done.

Section Skeleton[edit | edit source]

  • Tools
  • INI Edits
  • Legend
  • The Mods
  • Changelog
  • Credits