User:Neovalen/Skyrim Revisited - Legendary Edition: Difference between revisions

From Step Mods | Change The Game
Line 1,049: Line 1,049:
* With Parallax
* With Parallax
* Half-Icecube, Half-Dull
* Half-Icecube, Half-Dull
'''Overrides:''' Skyrim Realistic Overhaul<br>
'''Overrides:''' Skyrim Realistic Overhaul, Water and Terrain Enhancement Redux<br>
'''Mod Notes:''' This mod retextures the vanilla glaciers and ice formations into a more realistic combination of snow with ice.
'''Mod Notes:''' This mod retextures the vanilla glaciers and ice formations into a more realistic combination of snow with ice.
===== [http://skyrim.nexusmods.com/mods/13466 RIS - Real Ice and Snow] =====
'''Author:''' grVulture<br>
'''Version:''' 1.3 (Transparent Watery Icicle Optional)<br>
'''Mod Notes:''' This mod adds icicles that look like real icicles.


===== [http://skyrim.nexusmods.com/mods/8027 Realistic Instruments - Flute Lute and Drum] =====
===== [http://skyrim.nexusmods.com/mods/8027 Realistic Instruments - Flute Lute and Drum] =====

Revision as of 08:32, July 4, 2013

Skyrim Revisited: Legendary Edition
A STEP-based mod guide created and maintained by Neovalen.
Last Update: 8:32:33 4 July 2013 (UTC)

Template:Notice Small Template:TOC right

Introduction and Summary

Skyrim Revisited: Legendary Edition is a STEP-based guide designed to keep up with the ever changing Skyrim mod landscape. Key tennets of this mod guide include:

  • Increased Immersion and Realism including but not limited to blood/gore, intense combat, nudity/sex, realistic needs, and survival.
  • Maintained Lore Friendliness meaning remaining true to the majority of The Elder Scrolls lore - but not in a purist sense - some liberties will be taken.
  • Maintained Stability with Maximum Functionality including resolving conflicts, cleaning mods, proper ordering of mods, and maintaining a mod set that avoids the 3.1GB RAM crash.


The system used for the creation of this guide is as follows:
CPU: Intel Core i5-3570K @ 4.5Ghz
MOBO: Gigabyte G1.SNIPER 3
RAM: 16GB Corsair Vengeance DDR3 1600Mhz
GPU: EVGA 670GTX Superclocked 4GB (SLI)

Prerequisites

Spectacular achievement is always preceded by unspectacular preparation. --Robert H. Schuller

To use this guide to it's fullest extent, the following software must be installed and configured as specified.

Official Bethesda Content

Script Extenders

Download the "7z Archive" version. Install only the following files to the main Skyrim folder:

  • skse_1_9_32.dll
  • skse_loader.exe
  • skse_steam_loader.dll

Template:Notice Small

Tools

The function of this tool is to provide a default ESM/ESP file ordering between various mods and help identify mods that require cleaning with TES5Edit.

The function of this tool is to assist BOSS with ordering mods not currently in the BOSS master list and to override any improper ordering determined by the guide.

The function of this tool is to optimize and re-mip textures.

The function of this tool is to allow the user to quickly and easily switch between ENB configurations.

The function of this tool is to manage mods and is the mod manager of choice for this guide. The reasons for this are listed below:

  1. Profiles allow us to have multiple configurations set up per character/function and does so cleanly by NOT touching the Skyrim data folder or ini files.
  2. Mod Downloading via NXM allows us to download mods directly into the tool using the "Download With Manager" button on the nexus web site.
  3. Mod Version Tracking allows us to leverage the power of the nexus to track major mod updates. This is not a replacement for the track file option on the actual site for optionals!
  4. NMM Installer Compatibility allows us to use Nexus Mod Manager installers.
  5. BAIN Installer Compatibility allows us to use BAIN packages.
  6. Manual Installation Option allows us to select the data folder in an archive manually, allowing us to fix path problems at install time.
  7. Sort By Category allows us to easily sort through a mass number of mods easily.
  8. Run Executables allows us to use tools such as BOSS, BUM, Wrye Bash, and TES5Edit without physically touching the data folder.

The function of this tool is to remove Identical To Master(ITM) records, Undelete Deleted Records(UDR), and clean dirty edits as specified by the guide the ESMs and ESPs that Skyrim will be loading.

The function of this tool is to manage mods and create Bashed Patches. Bashed Patches merge the leveled lists from the installed mods and has some limited functionality to merge mods and tweak game values. For the purposes of this guide, only the Based Patch functionality will be used.

All Journeys Begin With The First Step...

The first step, my son, which one makes in the world, is the one on which depends the rest of our days. --Voltaire

The road of the Dovahkiin begins slowly and with purposeful resolve.

Configure Skyrim

Upon downloading Skyrim from Steam there are no ini files pre-generated. Thus, it is imperative to run the launcher and generate the initial set of ini files and do basic setup.

Start The Elder Scrolls V: Skyrim through the Steam context menu to open the launcher.
Click "Options".
Click the [Ultra] push-button.
Set "Aspect Ratio" and "Resolution" through the drop down box. This should be set to the monitors optimal resolution.
Set "Antialiasing Level" to Off through the drop down box.
Set "Anisotropic Filtering" to Off through the drop down box.
Check the "Windowed Mode" check box.
Click the [Advanced...] push-button, in the resulting window set "Shadow Detail" to "High".
Click [Close].
Click the [OK] push-button to close the dialogue and save.

Next, run the game so that a set of basic in game options can be properly added to the ini files.

Click "Play" on the launcher to start Skyrim.
On the main menu, select "New Game".
Allow the game to run until the SKYRIM logo has faded away and access the menu by pressing [ESC] on the keyboard.
In the menu, select "Settings" then "Display".
Scroll down the display menu and mark an X next to "Dialogue Subtitles" and "General Subtitles".
Press [ESC] to go back to the category selection menu and select "Gameplay".
Scroll down the "Gameplay" menu and remove the X next to "Save on Rest", "Save on Wait", and "Save on Travel".
Click the right arrow on the selection bar next to "Save on Character Menu" until "Disabled" is selected.
Press [ESC] until back at the main menu and exit the game.

These settings have now been saved into the ini files. These settings have accomplished the following:

  • Setup the ini files with a high performance baseline.
  • Enabled subtitles so text is visible for characters that do not have voice over.
  • Disabled autosaves as they are not generally safe and may cause additional CTDs. Manual saves are highly recommended on a periodic basis.

Configure The Creation Kit

The Creation Kit is a valuable tool for Skyrim as it allows users to create and/or edit mods. It can be used to fix and change things not possible with the other 3rd party tools. Similar to Skyrim, the Creation Kit does not have default ini files until it is started for the first time and requires some basic setup to work properly for the purpose of this guide.

Start the Creation Kit through the Steam context menu.
Once the Creation Kit is loaded, exit the program.
Navigate to the Skyrim folder (where CreationKit.exe is located) and open SkyrimEditor.ini.
At the bottom of the [General] section, add the line "bAllowMultipleMasterLoads=1".
Locate the line starting with "SArchiveList=" and after Update.bsa add ", Dawnguard.bsa, Hearthfires.bsa, Dragonborn.bsa".
Locate the line starting with "SResourceArchiveList2=" and after Update.bsa add ", Dawnguard.bsa, Hearthfires.bsa, Dragonborn.bsa".
Save and close the file.

These settings will remain set for each subsequent run. These settings have accomplished the following:

  • Setup the ini files for multiple master loads and to properly load DLC content.

Configure Mod Organizer (Part 1)

With Skyrim and the Creation Kit properly configured, the next step is to initially set up our mod management utility and create a "Vanilla Skyrim" profile.

Start Mod Organizer.
If this is the first run, Mod Organizer will prompt you to select which game you wish to manage, select Skyrim.
Mod Organizer will then prompt to show a tutorial. It is highly recommended to click [Yes] if not familiar with the tool.
Click the [Configure Profiles] button at the top of the window. The icon looks like an id card.
Verify "Automatic Archive Invalidation" and "Local Savegames" are unchecked.
Click [Create] and type "Vanilla Skyrim" in the text box.
Verify that "Default Game Settings" is unchecked then click [OK]. The "Vanilla Skyrim" profile will appear in the list.
Select the "Default" profile and click [Remove]. Select [Yes] when prompted.
Close the dialogue by clicking [Close].
Verify that "Vanilla Skyrim" is the currently selected profile in the "Profile" drop-down above the left-pane of the Mod Organizer window.

Template:Notice Small

Configure Graphics Driver

Hand in hand with the ini files are the graphics driver settings. Improper driver settings can cause major problems with FPS and stability.

Nvidia Users

For Nvidia video cards, Anisotropic Filtering enabled through the driver is superior to the built-in game engine. To enable this, do the following:

Follow the guide located here to set up Nvidia Inspector and set driver Anistropic Filtering to 16x.
Note: Do NOT set Antialiasing or Ambient Occlusion as these topics will be covered in the ENB Series portion of the guide.

ATI Users

For ATI video cards, Anisotropic Filtering enabled through the driver is superior to the built-in game engine. To enable this, do the following:

Follow the guide located here to set up ATI Control Center and set driver Anistropic Filtering to 16x.
Note: Do NOT set Antialiasing as this topic will be covered in the ENB Series portion of the guide. All other recommended settings are OK.

Configure Mod Organizer (Part 2)

With the graphics drivers properly configured, final preparations must be made to use our mod manager and other tools to their fullest extent.

Click the [Settings] button at the top of the main Mod Organizer window. The icon looks like a screwdriver and wrench.
In the "Settings" dialogue, click the [General] tab and in the "Style" drop down select "Dark.qss".
In the "Settings" dialogue, click the [Nexus] tab.
Check "Automatically Log-In to Nexus" and input a valid nexus username and password.
Check "Handle NXM Links" and "Prefer external browser".
In the "Settings" dialogue, click the [Plugins] tab.
Select "Fomod Installer" in the left pane.
In the right pane, double click "prefer" and select "false".
Click the [Executables] button at the top of the main Mod Organizer window. The icon looks like a pair of cogs.

If all prerequisites were installed correctly, some software such as SKSE, Skyrim, and the Creation Kit should appear pre-configured in the list. To configure the remaining tools, perform the following:

In the "Title" text box type "BOSS".
In the "Binary" text box type <BOSS Path>\BOSS.exe or select it using windows explorer by pressing the [...] button.
Do not select any of the optional check boxes.
Click the [Add] button. BOSS should appear in the list.
Repeat this process this for BUM, TES5Edit, and Wrye Bash replacing the appropriate fields then close the dialogue by clicking [OK].

Template:Notice Small By default the load order in Mod Organizer is slightly scrambled. This can be fixed by running BOSS to do a quick sort. Perform the following steps:

Select "BOSS" from the drop-down labelled "Start" near the top of the Mod Organizer window.
Click the [Run] push button.

This process loads BOSS through the Mod Organizer interface to sort the current ESMs/ESPs in the virtualized data folder. For now this only consists of the base game and DLC ESPs. When completed, BOSS will display its results in the default browser. Note in the Mod Organizer window the load order has been corrected to match the output from BOSS. "Skyrim.esm" and "Update.esm" are at the top of the load order, greyed and checked. To load all the DLC content along with the base game for the "Vanilla Skyrim" profile:

Check the box next to the DLC ESMs in the ESPs tab on the Mod Organizer main window.

Create The Skyrim Revisited Profile

Now that an established clean "Vanilla Skyrim" profile has been created and unmodified Skyrim may be run at any time with the click of a button. However, the goal of the guide is to mod Skyrim and so a new profile must be established to contain "Skyrim Revisisted" and its collection of ini tweaks and mods. Perform the following:

Click the [Configure Profiles] icon at the top of the main Mod Organizer window. The icon looks like an id card.
Select "Vanilla Skyrim" then click [Copy].
Type "Skyrim Revisited" in the text box and hit [OK].

Template:Notice Small In the Prerequisites section, SKSE was installed without the required script files. This preserved a pristine vanilla Skyrim/Data folder but obviously SKSE will not work properly without them. They will now be used to showcase how to add a mod to Mod Organizer. Perform the following steps:

Right-click anywhere in the left pane below the profile drop-down and select "Install Mod...".
Navigate to the downloaded SKSE archive and click [Open].
Replace the default text, if any, in the "Name" text box with "Skyrim Script Extender". This is the name that will be displayed in the mod window post-installation.
In the file tree, navigate to the "Data" folder inside the archive, right-click and select "Set Data Directory". Only the Scripts folder should be visible and checked.
Click [OK].

The mod will now be displayed with an empty check box in the mod window. This mod is now installed but not yet enabled for use by the game. Also, note that Mod Organizer does not have a version number or category set for this mod. To resolve this, perform the following:

Right-click the mod and select "Information...". (Alternatively, double click the mod name.)
In the "Categories" tab, check the box next to "Patches" to add that category to this mod.
In the "Nexus Info" tab, set the version number to the installed SKSE version number but leave the Mod ID as 0.

This has set the proper version number and category for this mod. The color of the text also indicates that SKSE is not available on the Nexus. Look at the [File Tree] tab to see the contents of the folder that will be virtually placed inside the Skyrim/Data folder. Note the meta.ini file is shown which Mod Organizer uses to store all the related data for the mod and it will not be visible to the game when executed. Template:Notice Small

Click [Close] to save and exit the window.

Mods version numbers that can be verified by the Nexus will be either Green(Current+) or Red(Out Of Date). To make the mod visible to the game:

Check the box adjacent to the mod name.

The files located inside this mod folder will now be visible to any programs executed through Mod Organizer as if they were placed inside of the Skyrim/Data folder. Any conflicts are handled by Mod Organizer in priority order (higher priority overwrites lower priority). Give this a try now:

Select "SKSE" from the "Start" drop-down and click [Run].

This will execute the game through Mod Organizer using the SKSE_Loader.exe. The Mod Organizer window will close as SKSE is pre-configured to do so. At this point, SKSE is now properly installed with all included script functionality.

Exit the game.

With the current setup, Mod Organizer may swap between an SKSE-only enabled profile "Skyrim Revisited" and a non-SKSE enabled "Vanilla Skyrim" profile. If it is desired to play the game in a pristine vanilla form at any time simply select the "Vanilla Skyrim" profile then select and run "Skyrim" in the "Start" drop-down. Alternatively, you may run the game directly through Steam as the vanilla data files are not changed.

Clean The Bethesda ESMs

With profiles now set up properly, it is time to begin modding some vanilla game files. To increase stability, TES5Edit will be used to clean ITMs and UDRs from Bethesda 's ESMs. This improves compatibility between the various DLCs and lessens the chance of instability in Skyrim. Perform the following:

Start Mod Organizer.
Select "TES5Edit" from the "Start" drop-down box and click [Run].
Right-click inside the file listing and select "None".
Check the box adjacent to Update.esm and click [OK]. Wait for the message "Background Loader: finished" to appear in the right pane.
Right-click Update.esm and select "Apply Filter For Cleaning". Wait for the message "[Filtering Done]" to appear in the right pane.
Right-click Update.esm and select "Remove Identical To Master Records". Wait for the message "[Removing Identical to Master records done]".
Right-click Update.esm and select "Undelete and Disable References". Wait for the message "[Undeleting and Disabling References done]".
Click the [X] on the title bar to close TES5Edit.
Verify the box adjacent to Update.esm is checked and also that "Backup Plugins" is checked then click [OK].

Update.esm has now been cleaned, meaning that any improperly removed records or edited records that were identical to the base Skyrim.esm file have been fixed. Repeat the process above for all of the DLC ESMs in order. Do NOT attempt to clean Skyrim.esm itself. Template:Notice Small To resolve this problem, perform the following:

Close Mod Organizer.
Navigate to <Mod Organizer Path>/overwrite/TES5Edit Backups and move all of the backup files to the Skyrim/Data folder.
Rename the .backup* files to their original name such as Update.esm, Dawnguard.esm and so on.

This process has restored the original game files to allow the game to run in a pristine vanilla state via Steam. However, when running Skyrim through MO the cleaned files will always be used. Cleaning files will not negatively alter the functionality of the game even in a vanilla environment. Keep in mind that ALL profiles use the contents of the <Mod Organizer Path>/Overwrite folder.
To recap the current set up:

  • Running Skyrim through Steam results in a completely vanilla experience.
  • Running the "Vanilla Skyrim" profile through Mod Organizer with "Skyrim" selected in the drop-down results in a vanilla experience using the cleaned base ESM files.
  • Running the "Skyrim Revisited" profile through Mod Organizer with "SKSE" selected in the drop-down results in a SKSE enabled experience using the cleaned base ESM files.

Optimizing The Bethesda Textures

Template:Notice Small DDSopt performs optimization of texture files by eliminating redundancies, ensuring proper compression format, and recalculating scale-corrected mipmaps using a variety of custom algorithms. Several different types of texture files are used in object modeling in Skyrim, and DDSopt can recognize most types and be told how to treat unknowns using the configuration file supplied in the Prerequisites section.

Both vanilla and modded texture packs are often composed of textures saved in an inefficient compression format in relation to the texture function. This translates into textures often being 2x larger than necessary or worse due to inclusion of redundancies that add no useful information. Like unnecessary white space in this guide, the net effect is that more memory(both RAM and VRAM) is required to render these 'bloated' textures, which in turn costs valuable resources and hampers performance.

In addition to bloat, improperly-formatted textures may also lack important information in the form of mipmap levels required for scaling the texture in game. What are mipmaps? They are smaller copies of a texture that are used for rescaling object details in game as one moves away from them and they get smaller (i.e., rather than dynamically resizing, which would create aliasing artifacts and require more resources).

To optimize the vanilla textures, perform the following steps:

Execute the DDSOpt tool. *Note: Do NOT run this through Mod Organizer. DO run this as an Administrator.*
Click the [Browse] button near the top text-box and select the Skyrim - Textures.bsa in the Skyrim/Data folder.
Click the [Browse] button near the bottom text-box and select <Mod Organizer Path>/mods/Vanilla Optimized as the output directory.
Check the "Show Recursive" box below the center text-box.
Click the red [X] to deselect all files.
In the center text box, type "*.dds" and then click [Apply].
Click the green checkmark to select all filtered files.
Clear the center text box and click [Apply].
Click the [Process] button in the bottom right corner.

This instructs DDSOpt to extract and optimize all the files of type .dds to the output directory. Repeat this process for all of the DLC BSAs except the HRDLC extracting them into their own directories such as <Mod Organizer Path>/mods/Dawnguard Optimized, <Mod Organizer Path>/mods/Hearthfires Optimized, etc.

Now that the vanilla assets have been optimized, a different process will be used for the HRDLC to conserve VRAM. The HRDLC consists of 2048 textures and normal maps, the normal maps can be halved in size to save VRAM without noticeable quality loss (unless your REALLY looking for it). Perform the following:

Execute the DDSOpt tool. *Note: Do NOT run this through Mod Organizer. DO run this as an Administrator.*
Click the [Browse] button near the top text-box and select the HighResTexturePack01.bsa in the Skyrim/Data folder.
Click the [Browse] button near the bottom text-box and select <Mod Organizer Path>/mods/HRDLC1 Optimized as the output directory.
Check the "Show Recursive" box below the center text-box.
Click the red [X] to deselect all files.
In the center text box, type "*.dds" and then click [Apply].
Click the green checkmark to select all filtered files.
In the center text box, type "*_*n.dds" and then click [Apply].
Click the red [X] to deselect all files.
Clear the center text box and click [Apply].
Click the [Process] button in the bottom right corner.

After this process is complete only the colormap texture .dds files were processed. To process the normal maps to half size, perform the following:

Execute the DDSOpt tool. *Note: Do NOT run this through Mod Organizer. DO run this as an Administrator.*
Click the [Browse] button near the top text-box and select the HighResTexturePack01.bsa in the Skyrim/Data folder.
Click the [Browse] button near the bottom text-box and select <Mod Organizer Path>/mods/HRDLC1 Optimized as the output directory.
Check the "Show Recursive" box below the center text-box.
Click the red [X] to deselect all files.
In the center text box, type "*_*n.dds" and then click [Apply].
Click the green checkmark to select all filtered files.
Clear the center text box and click [Apply].
Open the "Constraints" tab and select "1024x1024" in the available drop downs for "Resolution Limit".
Click the [Process] button in the bottom right corner.
After processing has completed, select "8092x8092" in the available drop downs for "Resolution Limit".

Repeat both the colormap texture and normal map processes for the HighResTexturePack02.bsa and HighResTexturePack03.bsa. Once this is completed, perform the following steps:

In DDSOpt, uncheck [Behave] > [Raise foliage-map opacity each mip level] as this setting should not be used except for vanilla textures.
Close DDSOpt.
Start Mod Organizer.
Check the box adjacent to all of the newly created folders in the mod list to activate them.
Drag the mods into the order specified below:
*Skyrim Script Extender
*Vanilla Optimized
*Dawnguard Optimized
*Hearthfire Optimized
*Dragonborn Optimized
*HRDLC1 Optimized
*HRDLC2 Optimized
*HRDLC3 Optimized
Uncheck the HighResTexturePack01.esp, HighResTexturePack02.esp, and HighResTexturePack03.esp in the load order pane as they are no longer required.
Close Mod Organizer.
Navigate to <Mod Organizer Path>/mods and delete the .log files contained within. Optionally, review the contents to review the changes made.

This process has completed the final step to create a stable base upon which to begin adding new content to the game, congratulations! Template:Notice Small

The Dovahkiin Comes

Dragonborn, huh? Was it your ma or your pa that was the dragon? --Hadvar

With the grueling start of the journey complete, the Dovahkiin strides strongly into the main quest of his journey. In the previous section a profile named "Skyrim Revisisted" was created. This is the profile that will be used for the remainder of the guide. The important points to remember when installing mods are as follows:

  • Mods are sorted into categories and should be installed in the order presented for proper overwrites. Any deviation from a standard installation will be clearly marked.
  • The recommended option/texture size will be specified next to the version number.
  • If installing a mod with compatibility patches for a mod found later in the guide, be sure to disable those esps until after the mod being made compatible is installed.
  • Run BOSS after each mod with an ESM or ESP file to ensure the load order is correct.
  • If a mod is not marked for cleaning in the guide, do not clean it! Some selected ITMs are necessary to ensure proper functionality.
  • Backup a copy of the original mod archives on your computer in case a mod is ever taken down from the Nexus.
  • DDSOpt recommendation will be specified for any mod that should be optimized along with the method to do so. (i.e. Regular, Half Normals, or Resize)

Template:Notice Small

Unofficial Patches

The unofficial patch project is a comprehensive bug fixing mod for The Elder Scrolls V: Skyrim, the goal of which is to eventually fix every bug with Skyrim and its DLCs not officially resolved by the developers to the limits of the Creation Kit and other community-developed tools in one easy-to-install package. The features of the unofficial patches include:

  • Hundreds of gameplay, quest, NPC, object, item, text and placement bugs fixed already, and plenty more on the way.
  • Created by the authors of the Unofficial Oblivion Patch.
  • No unsafe changes (such as deletions of stock objects).
  • Designed to be compatible with as many other mods as possible.
  • Beta-tested with over fifteen thousand downloads.

Unfortunately, many mod authors have not adopted using the unofficial patches as a base for their mod changes and thus many mods overwrite records that contain fixes in them. Resolution of these conflicts using TES5Edit will be covered after mod installation has completed.

Unofficial Skyrim Patch

Author: Unofficial Patch Project Team
Version: 1.3.2c
Special Installation: Do not install the following file(s) and/or folder(s):

  • Unofficial Skyrim Patch.bsl
Unofficial Dawnguard Patch

Author: Unofficial Patch Project Team
Version: 1.2.3
Special Installation: Do not install the following file(s) and/or folder(s):

  • Docs folder
  • Unofficial Dawnguard Patch.bsl

Overrides: Unofficial Skyrim Patch

Unofficial Hearthfire Patch

Author: Unofficial Patch Project Team
Version: 1.1.1
Special Installation: Do not install the following file(s) and/or folder(s):

  • Docs folder
  • Unofficial Hearthfire Patch.bsl

Overrides: Unofficial Skyrim Patch

Unofficial Dragonborn Patch

Author: Unofficial Patch Project Team
Version: 1.0.4
Special Installation: Do not install the following file(s) and/or folder(s):

  • Docs folder
  • Unofficial Dragonborn Patch.bsl

Overrides: Unofficial Skyrim Patch, Unofficial Dawnguard Patch

Unofficial High Resolution Patch

Author: Unofficial Patch Project Team
Version: 1.1.2
Special Installation: Do not install the following file(s) and/or folder(s):

  • Docs folder
  • Unofficial High Resolution Patch.esp
  • Unofficial High Resolution Patch.bsl

Overrides: Unofficial Skyrim Patch

Benchmark(RAM/VRAM Max): 1350/1450

Other Fixes

The unofficial patches are far from complete in fixing all the current issues with Skyrim, therefore mods that augment the functionality of the unofficial patches will be placed here.

Ancient Nord Armor 1st Person Fix

Author: Solidus2845
Version: 1.0
Mod Notes: This mod fixes a horrible mesh gap in 1st person when drawing a bow.

Appropriately Attired Yarls

Author: PrinceShroob
Version: 1.1.1
Special Installation: Do not install the following file(s) and/or folder(s):

  • Appropriately Attired Yarls Redux.bsl
  • All .docx files

Mod Notes: This mod makes it so when a hold is taken by a side in the civil war, the side's government appointees will start to dress in regal garments same as their predecessors.

Argonian Decapitation Fix

Author: Chilean Wolf
Version: 1.0
Mod Notes: This mod fixes the invisible head bug when decapitating male Argonian NPCs.

Bring Out Your Dead

Author: Arthmoor
Version: 1.1.7
Special Installation: Do not install the following file(s) and/or folder(s):

  • Bring Out Your Dead.bsl
  • Bring Out Your Dead.txt

Mod Notes: This mod immersive mod which expands on the number of graves given to the unique NPCs in areas of the game that don't currently have them. Solitude, Windhelm, Whiterun, Riften, and Markarth all have a Hall of the Dead that contains coffins and urns for various unique NPCs who live there. Their items are transferred to their assigned coffin when they die. The smaller cities of Falkreath, Morthal, Dawnstar, and Winterhold do not have these facilities, and neither do the other smaller villages and towns. NPCs living on farms outside the major hold capitols don't get buried in their Hall of the Dead either. This mod aims to correct this and provide for more uniform handling of everyone's dead.

Chimneys for Skyrim

Author: Ithlia
Version: 3.0
Mod Notes: This mod adds the missing chimneys to several locations.

Dead Body Collision Fix

Author: LargeStyle
Version: 2.4
Mod Notes: This mod makes all dead bodies solid so they can collide with the player and other NPCs.

Diverse Priests

Author: Captain Lhurgoyf
Version: 2.0
Mod Notes: This mod utilizes unimplemented vanilla assets to apply varying colours to priest robes based upon which deity they represent.
Mod Dependencies:

Enhanced Projectile Soul Trap

Author: William Imm
Version: 1.2 (With Acquisitive Soul Gems)
Mod Notes: This mod applies a more visible projectile and impact effect for the soul trap spell so it can be aimed properly.
Mod Dependencies: Acquisitive Soul Gems

Fast Travel Timescale Fix

Author: Hexaae
Version: 1.0
Mod Notes: This mod adjusts the fast travel timescale to be more in line with "Real Walk" time.

Female Vampires Have Fangs

Author: Acdale
Version: 0.1
Special Installation: Do not install the following file(s) and/or folder(s):

  • readme.rtf

Mod Notes: This mod adds fangs to female vampires to match their male counterparts.

Fuz Ro Doh - Silent Voice

Author: Shademe
Version: 6.0
Special Installation: Do not install the following file(s) and/or folder(s):

  • Fuz Ro D`Oh_readme.rtf

Mod Notes: This mod fixes the problem with third party mods that add new NPCs and quests that do not come with their own voice acting. The engine has a limitation that causes unvoiced dialogue to zoom by in-game, making them nigh impossible to read. To workaround this issue, mod authors are required to bundle ‘silent voice files’ – voice assets that are essentially empty – with their mods. This, unfortunately, increases the overall size of the mod package. Fuz Ro D’oh addresses this issue by forcing the game to use a single set of silent voice files for any unvoiced dialogue the game might encounter, thereby relieving the mod author the arduous task of generating and bundling individual voice files.

Gildergreen Regrown

Author: Arthmoor
Version: 1.2.5
Special Installation: Do not install the following file(s) and/or folder(s):

  • Gildergreen Regrown.txt

Mod Notes: Danica asked you for sap from the Eldergleam to revive the dead Gildergreen in Whiterun. Instead, Maurice convinced you to bring back a sapling. All is now well in Whiterun, except for one small thing. That sapling deserves to grow into a nice big healthy proper replacement for the dead tree you helped get rid of.

Improved Weapon Impact Effects

Author: Lordaloa
Version: 1.1Clean
Special Installation: Do not install the following file(s) and/or folder(s):

  • Picks directory

Mod Notes: This mod fixes some inconsistencies in how impact effects are applied when striking objects.

Manual TES5Edit Cleaning Required:

Open TES5Edit then select BlockSparkles.esp and click [OK].
Right-click "Worldspace" under BlockSparkles.esp and select "Remove".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
Multiple Lycanthropy Regift

Author: Arron Dominion
Version: 1.0
Special Installation: Do not install the following file(s) and/or folder(s):

  • ajd_allowmultipleregift.esp

Mod Notes: This mod allows Lycanthropy to be granted as many times as desired from the Companions. Fixes an issue that could result in the player being unable to become a werewolf by no fault of their own.

Nitpick

Author: Shademe
Version: 6.0
Special Installation: Do not install the following file(s) and/or folder(s):

  • Nitpick_readme.rtf

Mod Notes: This mod removes the 255-character limit placed on string values in Skyrim’s INI files and the bug that prevented active mod files from loading at start-up if there were more than 508 ESP/ESM files in the Data directory. As a great side effect of the second fix, hard drive thrashing by the Bethesda engine is halted.

No Stretching

Author: Langley
Version: 2.1 (Full)
Overrides: Unofficial Skyrim Patch
Mod Notes: This mod corrects meshes of floors in caves and mines, rubble piles in imperial forts and dwemer ruins, mountains, cliffs, rocks to not stretch textures oddly.

SKSE -Elys- AltF4

Author: Elys
Version: 1.0
Mod Notes: This mod allows the use of Alt-F4 to close the game. However, the important side effect is that it also allows media keys such as volume up/down, mute, etc to work without having to open the Steam UI.

Skyrim Particle Patch for ENB

Author: Mindflux
Version: 06/09/2013 (ALL-IN-ONE)
Overrides: Unofficial Skyrim Patch
Mod Notes: This mod fixes a few object meshes that have their shader or blending properties set incorrectly.

Waterbreathing Breathless Emerge

Author: Alek
Version: 1.1
Mod Notes: This mod removes the breath sounds when emerging from water for any character under the effect of water breath effects.

User Interface

The user interface, the one constant in all video games. The UI is one of the most important components of a modded Skyrim and as such it comes right after the Unofficial Patches. UI mods can include retextures/redesigns of existing elements or additional elements to make your Skyrim experience even better.

3D Load Screens

Author: Ketaroz
Version: 1.1
Mod Notes: This mod adds some additional lore-friendly load screens using existing vanilla assets.

A Quality World Map - With Roads

Author: IcePenguin
Version: 8.0
Optionals(Via Installer):

  • Quality Map(HiRes) - All Roads
  • Do NOT install Clear Map Add-on

Mod Notes: This mod increases the world map texture quality and adds roads which should be documented on any good map.
Mod Dependencies: High Quality 3D Map

Ancient Knowledge Loadscreens

Author: Ketaroz
Version: 1.5
Mod Notes: This mod adds 40 new lore friendly load screens using concept images of Skyrim and some in-game screen captures.

Atlas Map Markers

Author: Kronixx
Version: 1.64 (Complete Installer)
Optionals(Via Installer):

  • Map Markers v1.64
  • Dragonborn v1.0
  • Blackreach v1.0
  • Dawnguard v1.23
  • Hearthfire v1.0

Mod Notes: This mod increases immersion as the player takes note of the places he has previously explored.

TES5Edit Cleaning Required: (Cleaning Guide)

  • Atlas Dawnguard.esp (0 ITMs, 1 UDRs)
  • Atlas Dragonborn.esp (17 ITMs, 0 UDRs)
Better Dialogue Controls

Author: ecirbaf
Version: 1.2
Mod Notes: This mod fixes a vanilla user interface issue where selecting dialogue options would behave erratically.

Better MessageBox Controls

Author: ecirbaf
Version: 1.2
Mod Notes: This mod fixes a vanilla user interface issue that disallowed keyboard use for message box control.

Block Steal

Author: towawot
Version: 1.2 (Yes, the old version)
Mod Notes: This mod prevents the unintentional stealing of objects that occasionally occurs when picking up other nearby items.

Borderless Window

Author: virusek
Version: 1.0
Mod Notes: This mod allows the game to play in full screen windowed mode allowing the player to alt-tab out of the Skyrim window safely.

Disease Descriptions for the Immersive Adventurer

Author: William Imm
Version: 1.2
Optionals(via installer):

  • Realistic Needs and Diseases
  • Dawnguard
  • Dragonborn

Mod Notes: This mod increases immersion by describing what the diseases of Skyrim do to the player instead of simply displaying effects.
Mod Dependencies: Realistic Needs and Diseases

Double Cursor Fix

Author: virusek
Version: 1.2
Mod Notes: This mod fixes the bug that causes the windows cursor to appear over the game when the Skyrim window regains focus.

Even Better Quest Objectives

Author: whickus+William Imm
Version: 1.3.3.1
Optionals(Via Installer):

  • Alternate Start - Live Another Life
  • Book Covers Skyrim
  • Extensible Follower Framework
  • Non-Essential Children with Inventory Tweaks
  • Realistic Room Rental
  • The Choice Is Yours
  • The Paarthurnax Dilemma
  • Werewolf Mastery
  • Dawnguard
  • Better Home Location Descriptions
  • Dark Brotherhood Forever to Miscellaneous Quests

Overrides: Unofficial Skyrim Patch
Mod Notes: This mod adds more descriptive text to the various quests so they are not as vague. Allows the player to actually use the journal instead of map markers to do quests.
Mod Dependencies:

Face to Face Conversation

Author: towawot
Version: 2.5
Special Installation: Do not install the following file(s) and/or folder(s):

  • towConversation.bsl

Mod Notes: This mod raises immersion by zooming in on the characters the player is engaged in conversation with.

High Quality 3D Map

Author: Ethatron
Version: 2.0 (Meshes Hi-Res and Normals Original)
Optionals(Normals Original): 04 - Ultra 2048x2048
Special Installation: Do not install the following file(s) and/or folder(s) in Meshes Hi-Res:

  • Docs folder
  • HQ3DMap.txt

Mod Notes: This mod increases the accuracy of the world map terrain.

Immersive HUD

Author: Gopher
Version: 2.3
Mod Notes: This mod increases immersion by hiding non-essential HUD elements until needed.

Lockpicking Interface Retex

Author: Quazaque
Version: 1.2 (Without Wings Around Keyhole)
Mod Notes: This mod increases immersion by retexturing the incredibly modern looking vanilla lockpicking interface.

Lore-Based Loading Screens

Author: Chesko
Version: 1.0
Special Installation: Do not install the following file(s) and/or folder(s):

  • readmes folder

Mod Notes: This mod adds 160+ new lore-friendly load screens filled with Elder Scrolls lore.

Main Font Replacement

Author: Valistar
Version: 2.0 (Centaur Font)
Mod Notes: This mod fixes the ugly modern font that does not befit a fantasy game.

Main Menu Spinning Skyrim Emblem

Author: Brumbek
Version: 1.01 (Average Speed)
Special Installation: Do not install the following file(s) and/or folder(s):

  • Main_Menu_Spinning_Skyrim_Emblem_Readme.txt

Mod Notes: This mod increases the Skyrim cool factor to over 9000!

Race Menu

Author: Expired
Version: 2.0.0
Optionals: DisableFaceGenCache v1.1, Overlays Plugin v2.0-0
Mod Notes: This mod increases the functionality of the character creation menu and prevents a crash that can occur when using various character modifications.

Skill Interface Retexture

Author: Tko007
Version: 6.0.0
Optionals: Dawnguard Retexture, Dawnguard - Werewolf Interface Patch(If Werewolf Player)
Optionals(Via Installer):
Main mod:

  • Perk Line Color - Default
  • Perk Lines - Option 4
  • Star Background - Immersive Real Stars - with HDR Nebula
  • Constellations - Option 2
  • Perk Stars - Option 1

Dawnguard Retexture:

  • Vampire Version - Red OR Werewolf Version depending on which tree your character plans to use.

Mod Notes: This mod increases the graphics fidelity of the Skill Interface.

SkyUI

Author: The SkyUI Team
Version: 4.1
Special Installation: You will get a warning about missing SKSE scripts from the installer, ignore these and click [Install].
Mod Notes: This mod replaces the console based UI with a more comprehensive and functional one suitable to a PC environment.

Smaller Cursor

Author: Lywald
Version: 1.0
Mod Notes: This mod shrinks the cursor so the player can actually see what they are clicking on.

Unique Region Names

Author: Thingy Person
Version: 5.0 (Dawnguard)
Mod Notes: This mod increases immersion by changing the area boundaries to say where you are headed instead of just Skyrim.

Unique Region Names - Dragonborn

Author: Thingy Person
Version: 1.1
Mod Notes: This mod increases immersion by changing the area boundaries to say where you are headed instead of just Skyrim.
Mod Dependencies: Project Reality - Climates Of Tamriel - Weather - Lighting - Audio

Not Another Colored Map Icon Mod

Author: Shiva64
Version: 1.6 (NACMIM - Full Optional)
Optionals: SkyUI 3.4 Patch - Default
Special Installation: Do not install the following file(s) and/or folder(s):

  • readme.txt

Overrides: SkyUI
Mod Notes: This mod adds more life to the Map UI so it's not all one color.

The World Of Skyrim

Now that the user interface has been made easier to use and more efficient, the next step is to craft the world of skyrim the way it was meant to be. This includes high-res textures of the landscape, trees, sky, plants, insects, elemental effects, and harvestables. This category also includes minor tweaks to existing quests that help bring the world to life. The exceptions to this category include Actors, Creatures, Equipment, and Sound as they will have their own sections.

The Foundation

These mods are the foundation upon which the World of Skyrim is built.

Better Dynamic Snow

Author: OpticShooter (a.k.a SparrowPrince)
Version: 2.20
Special Installation: Do not install the following file(s) and/or folder(s):

  • Better Dynamic Snow.txt

Mod Notes: Changes the ugly, pure-white dynamic snow effect to actually use the default snow texture.

Static Mesh Improvement Mod

Author: Brumbek
Version: 1.44
Optionals(Via Installer): Install Everything Dragonborn DLC
Special Installation: After installation, delete the following file(s) and/or folder(s):

  • StaticMeshImprovementMod.esp

Overrides: Better Dynamic Snow, No Stretching, Unofficial Skyrim Patch
Mod Notes: This mod modifies many 3D models and textures to improve their appearance , fix many ugly seams, and to fix other oddities found in Skyrim.

DDSOpt Processing Required: (Guide)

  • Textures: 2048x2048
  • Normal Maps: 1024x1024
Skyrim HD - 2K Textures

Author: Nebula
Version: 1.5 FULL (Towns and Misc Packages Only)
Special Installation: Do not install the following file(s) and/or folder(s):

  • Skyrim HD - README.txt
  • textures/architecture/farmhouse/farmhouselod01.dds

Overrides: Static Mesh Improvement Mod, Unofficial High Resolution Patch, Unofficial Skyrim Patch
Mod Notes: This mod retextures some towns/villages of Skyrim and some miscellaneous items such as reflections, water, sky, clutter, and clothes.

DDSOpt Processing Required: (Guide)

  • Textures: 2048x2048
  • Normal Maps: 1024x1024
Skyrim Realistic Overhaul

No longer available on the Nexus. Choose one of the many alternate download sites on the internet via a google search.
Author: Starac
Version: 1.6 (2048k)
Optionals: Dawnguard Texture Pack
Overrides: Skyrim HD - 2K Textures, Static Mesh Improvement Mod, Unofficial Skyrim Patch
Mod Notes: This mod retextures the majority of Skyrim and is absolutely essential for a great Skyrim visual experience.

DDSOpt Processing Required: (Guide)

  • Textures: 2048x2048
  • Normal Maps: 1024x1024
Serious HD Retexture Skyrim

Author: Z4G4
Version: 2.0 (2048px)
Special Installation: Install only the following file(s) and/or folder(s): :

  • Textures/DLC02 folder
  • Textures/landscape/dirtsnowpath01.dds
  • Textures/landscape/dirtsnowpath01_n.dds
  • Textures/landscape/frozenmarshgrass01.dds
  • Textures/landscape/frozenmarshgrass01_n.dds
  • Textures/landscape/frozenmarshice01.dds
  • Textures/landscape/frozenmarshice01_n.dds
  • Textures/landscape/grasssnow01.dds
  • Textures/landscape/grasssnow01_n.dds
  • Textures/landscape/mineralpoolterrace.dds
  • Textures/landscape/mineralpoolterrace_n.dds
  • Textures/landscape/pineforest01.dds
  • Textures/landscape/pineforest01_n.dds
  • Textures/landscape/reachmossyrocks01.dds
  • Textures/landscape/reachmossyrocks01_n.dds
  • Textures/landscape/riverbededge.dds
  • Textures/landscape/riverbededge_n.dds
  • Textures/landscape/rivermud.dds
  • Textures/landscape/rivermud_n.dds
  • Textures/landscape/volcanictundradirt02.dds
  • Textures/landscape/volcanictundradirt02_n.dds

Overrides: Skyrim Realistic Overhaul
Mod Notes: This mod modifies the landscape textures of Skyrim.

DDSOpt Processing Required: (Guide)

  • Textures: 2048x2048
  • Normal Maps: 1024x1024
Skyrim Flora Overhaul

Author: Vurt
Version: 1.81b
Special Installation: Do not install the following file(s) and/or folder(s):

  • textures/landscape/fieldgrass02*.dds

Overrides: Serious HD, Skyrim HD - 2K Textures, Skyrim Realistic Overhaul
Mod Notes: This mod overhauls the Skyrim landscape with better looking flora.

TES5Edit Cleaning Required: (Cleaning Guide)

  • Skyrim Flora Overhaul.esp (1 ITMs, 0 UDRs)


DDSOpt Processing Required: (Guide)

  • Textures: 2048x2048
  • Normal Maps: 1024x1024
Water And Terrain Enhancement Redux

Author: OpticShooter (a.k.a SparrowPrince)
Version: 1.7
Optionals(Via Installer):
Main Mod:

  • Reduced Splash
  • Kerplunk - Watery Rocks
  • Animated Trough Water
  • Plants
  • Ice Normals
  • Dragonborn Waves

Overrides: No Stretching, Skyrim HD - 2K Textures, Skyrim Particle Patch for ENB, Skyrim Realistic Overhaul, Static Mesh Improvement Mod
Mod Notes: This mod enhances Skyrim's water with all new textures, meshes, effects, general fixes, cosmetic fixes, and also new content. No more pixelated water, higher resolution textures for things like foam and rain, enhancements to waterfall flow and visual effects, blacksmith trough animation fix (compatible with SMIM) and more.

Skyrim Particle Patch for ENB (Again)

Author: Mindflux
Version: 06/09/2013 (WATER Compatibility Patch)
Overrides: Water And Terrain Enhancement Redux
Mod Notes: This mod fixes a few object meshes that have their shader or blending properties set incorrectly.
Mod Dependencies: Water and Terrain Enhancement Redux

Project Reality - Climates Of Tamriel

Author: JJC74
Version: 3.1
Optionals: Dawnguard Patch, Dragonborn Patch
Overrides: Skyrim Flora Overhaul
Mod Notes: This mod completely overhauls the weather systems of Skyrim.

Enhanced Lights and FX

Author: anamorfus
Version: 0.2a
Optionals: ELFX - Dawnguard
Optionals(Via Installer):

  • Core Files
  • ELFX Enhancer
  • ELFX - Exteriors
  • No Taverns
  • SMIM Meshes
  • No Candle Smoke

Overrides: Better Dynamic Snow, No Stretching, Skyrim Particle Patch for ENB, Static Mesh Improvement Mod, Unofficial Skyrim Patch
Mod Notes: This mod create a more dramatic and realistic mood to the Skyrim lights by adding lights to all light sources and removing any light without a source, as well as the addition many more effects like smoke, volumic lights, driples, etc.

TES5Edit Cleaning Required: (Cleaning Guide)

  • ELFX - Dawnguard.esp (6 ITMs, 0 UDRs)

Benchmark(RAM/VRAM Max): 2200/2250

The Bricks

These are the primary building blocks which build upon the foundation.

AOF Detailed Mountains

Author: AnOldFriend
Version: 2.1
Overrides: Skyrim Realistic Overhaul
Mod Notes: This mod adds dark, realistic mountains to Skyrim.

DDSOpt Processing Required: (Guide)

  • Textures: 8096x8096 (default)
  • Normal Maps: 8096x8096 (default)
AOF Farmhouses

Author: AnOldFriend
Version: 1.2
Special Instructions: Do not install the following file(s) and/or folder(s):

  • Textures/Architecture/Farmhouse/stonefloor01.dds
  • Textures/Architecture/Farmhouse/stonefloor01_n.dds
  • Textures/Architecture/Farmhouse/stonewall01.dds
  • Textures/Architecture/Farmhouse/stonewall01_n.dds
  • Textures/Architecture/Farmhouse/stonewall02.dds
  • Textures/Architecture/Farmhouse/stonewall02_n.dds
  • Textures/Architecture/Farmhouse/thatch02.dds
  • Textures/Architecture/Farmhouse/thatch02_n.dds
  • Textures/Architecture/Farmhouse/thatch03.dds
  • Textures/Architecture/Farmhouse/thatch03_n.dds
  • Textures/Architecture/Farmhouse/woodpost02.dds
  • Textures/Architecture/Farmhouse/woodpost02_n.dds

Overrides: Skyrim HD - 2K Textures, Skyrim Realistic Overhaul
Mod Notes: This mod adds high quality farmhouse textures to the game.

DDSOpt Processing Required: (Guide)

  • Textures: 8096x8096 (default)
  • Normal Maps: 8096x8096 (default)
Better Embers

Author: Dragonborn77
Version: 1.0 (Loose Files)
Overrides: Skyrim HD - 2K Textures
Mod Notes: This mod adds better looking ember textures to Skyrim.

DDSOpt Processing Required: (Guide)

  • Textures: 8096x8096 (default)
  • Normal Maps: 8096x8096 (default)
Better Shadowmarks

Author: Funsize
Version: 0.5
Mod Notes: This mod fixes the vanilla Shadowmarks to look carved into the object instead of looking like an adhered sticky.

DDSOpt Processing Required: (Guide)

  • Textures: 8096x8096 (default)
  • Normal Maps: 8096x8096 (default)
Bloody Dragon Bones

Author: Were
Version: 1.0 (2k)
Mod Notes: This mod replaces the horrible texture for the vanilla dragon bones and replaces them with bloody, charred, and highly detailed remains.

Book Covers Skyrim

Author: doccdr
Version: 2.0 (Loose Files)
Optionals: Book Covers Skyrim - Hotfix Desaturated - Loose
Optionals(Via Installer):

  • Book Covers Skyrim
  • Book Covers Dawnguard
  • Book Covers Hearthfire
  • Textures - Desaturated
  • Notes - Watermarks and Borders

Mod Notes: This mod is a high quality retexture of all the readable books, journals, and notes in vanilla Skyrim, Hearthfire and Dawnguard. It gives each book and journal its own unique cover and adds many additional paper styles to the notes.

Bumpy Inn and Shop Signs

Author: Jenova19
Version: 3
Optionals(Via Installer): 02 Bumpier Version (v3)
Mod Notes: This mod enhances the vanilla shop signs making them looks more real and less flat than the originals.

Burn Freeze Shock Effects

Author: pauderek
Version: 3.6
Optionals: BFS Effects 3_6 - Dragonborn Dawnguard
Mod Notes: This mod allows magic to set fire to enemies upon death, cause lightning to course through their corpses, and even freeze them.

Dark Brotherhood Tenets Restored

Author: Rathinosk
Version: 1.3 (Standard Edition)
Optionals(Via Installer): High Resolution
Mod Notes: This mod replaces the vanilla (unreadable) Dark Brotherhood Tenets with a readable version.

Deadly Spell Impacts

Author: isoku
Version: 1.6.1 (High)
Optionals(Via Installer): Default
Mod Notes: This mod adds fire, lightning, and frost spell impacts with their own unique textures.

DDSOpt Processing Required: (Guide)

  • Textures: 8096x8096 (default)
  • Normal Maps: 8096x8096 (default)
Designs of the Nords

Author: KEBW1144
Version: 1.5
Overrides: Skyrim Realistic Overhaul
Mod Notes: This mod retextures all the hold banners of Skyrim.

DDSOpt Processing Required: (Guide)

  • Textures: 8096x8096 (default)
  • Normal Maps: 8096x8096 (default)
Detailed Chests Texture Replacers

Author: clintmich
Version: 1.2 (Washed Out Dirty 2048)
Special Installation: Do not install the following file(s) and/or folder(s):

  • ReadmeCHESTS.txt

Overrides: Skyrim Realistic Overhaul
Mod Notes: This mod retextures the chests of Skyrim with a much more detailed version.

Dragon Glyphs HD - Fixed

Author: Valstein0
Version: 2.1 (Dragon Smooth)
Overrides: Skyrim Realistic Overhaul
Mod Notes: A hand-crafted retex of the standard dragon glyphs you see every time you learn a word of power.

Enhanced Blood Textures

Author: dDefinder1
Version: 3.5a
Optionals: Dragonborn-Dawnguard Compatibility Patch
Special Installation: Do not install the following file(s) and/or folder(s):

  • fomod folder.

Mod Notes: This mod makes a bloodier combat experience for both player and npcs with higher resolution and detailed textures with additional features such as decapitated spasms, blood drops when low health, blood pools, green blood for spiders and oil for machines.

Enhanced Night Skyrim

Author: CptJoker
Version: 0.4 (Medium Stars Optional)
Special Installation: Do not install the following file(s) and/or folder(s):

  • Enhanced Night Skyrim README.txt
  • ens_v04_comparison_stars.jpg

Overrides: Skyrim HD - 2K Textures
Mod Notes: This mod replaces the night sky textures with high resolution alternatives made from real astrophotography.

Falmer Glow Retexture

Author: Aiyen
Version: 1.0 (Bright)
Mod Notes: This mod replaces the ugly, blurred textures for the ceiling of Shimmermist Cave.

Finer Dust

Author: CptJoker
Version: 1.0
Special Installation: Do not install the following file(s) and/or folder(s):

  • Finer Dust README.txt

Overrides: Skyrim Particle Patch for ENB
Mod Notes: This mod replaces enormous, blocky flakes of dust floating down gently in abandoned forts and caves with finer high-resolution ones.

Footprints

Author: jonwd7
Version: 0.99
Optionals: Ash Supplemental
Special Installation: Do not install the following file(s) and/or folder(s):
Main File:

  • Footprints.bsl
  • Footprints.txt

Ash Supplemental:

  • Footprints - Ash.bsl
  • Footprints - Ash.txt

Mod Notes: This mod adds footprints to the player, NPCs, and creatures.

HD Baskets Retex

Author: Jimmu aka Himini
Version: 1.1
Optionals(In Archive): 1024x2048
Mod Notes: This mod offers a simple and effective retexure of the basket textures.

HD Enhanced Terrain

Author: Hritik Vaishnav
Version: V8 (2048x2048)
Mod Notes: This mod gives a more detailed "grass-like" effect to terrain at long-distance and contains higher-resolution detail map snow.

HD Linens

Author: rivybeast
Version: 1.0
Overrides: Skyrim Realistic Overhaul
Mod Notes: This mod is a simple HD retexture of the wrapped and folded linens.

HD Misc

Author: calav3ra
Version: 1.0
Special Installation: Do not install the following file(s) and/or folder(s):

  • hd_misc.txt

Mod Notes: This mod is a simple retexture of a lamp, clothes iron, practice dummy, and cast iron pots.

HD Ore and Ingots

Author: BioProd
Version: 1.0 (With Manager Optional)
Special Installation: Do not install the following file(s) and/or folder(s):

  • fomod folder

Mod Notes: This mod replaces all ore and ingots textures.

DDSOpt Processing Required: (Guide)

  • Textures: 8096x8096 (default)
  • Normal Maps: 8096x8096 (default)
HD Sacks Retexture

Author: Mazarin
Version: 1.4 (Both Type B Big and Type B Small)
Mod Notes: This mod is a retexture for sacks to actually look like burlap sacks.

High Definition Ivy

Author: Josh Ezzell
Version: 2.0 (Original Green 1024k Optional)
Mod Notes: This mod retextures the ivy found hanging on various walls, farmhouses, dead logs, etc.

High Quality LODs

Author: Ethatron
Version: 2.1 (Meshes Hi-Res and Normals Original)
Optionals: Textures Skyrim Realistic
Optionals(In Archive):
Normals Original:

  • 03 - High 256x256

Textures Skyrim Realistic:

  • 03 - High 512x512

Special Installation: Do not install the following file(s) and/or folder(s):

  • Docs folder
  • HQLODs.txt

Mod Notes: This mod is a replacer for all of the landscape LOD files.

HQ Skyrim Map

Author: Grace Darkling and Paddyy
Version: 2.0 (2048x2048)
Special Installation: Do not install the following file(s) and/or folder(s):

  • readme.txt

Overrides: Skyrim Realistic Overhaul
Mod Notes: This mod improves the maps found hanging around the world to be more legible and detailed, yet worn as if used/folded for a long time.

DDSOpt Processing Required: (Guide)

  • Textures: 8096x8096 (default)
  • Normal Maps: 8096x8096 (default)
Hybrids HD Plants and Herbs Retexture

Author: Gabriel Gullbergh - Mystikhybrid
Version: 4.0
Special Installation: Do not install the following file(s) and/or folder(s):

  • Thumbs.db

Overrides: Skyrim Flora Overhaul
Mod Notes: Retexture some of the various plant life.

DDSOpt Processing Required: (Guide)

  • Textures: 8096x8096 (default)
  • Normal Maps: 8096x8096 (default)
Intricate Spider Webs

Author: isoku
Version: 1.3 (High)
Overrides: Skyrim Realistic Overhaul
Mod Notes: This mod adds highly detailed and immersive spider webs.

DDSOpt Processing Required: (Guide)

  • Textures: 8096x8096 (default)
  • Normal Maps: 8096x8096 (default)
Jeclredured - Spell Tomes

Author: jeclxohko
Version: 2.0
Mod Notes: This mod improves the look of the vanilla spell tomes.

DDSOpt Processing Required: (Guide)

  • Textures: 8096x8096 (default)
  • Normal Maps: 8096x8096 (default)
Jeclredured - Standing Stones

Author: jeclxohko
Version: 1.10
Mod Notes: This mod improves the look of the standing stones and assigns them a glow color based upon their type.

DDSOpt Processing Required: (Guide)

  • Textures: 8096x8096 (default)
  • Normal Maps: 8096x8096 (default)
Lanterns of Skyrim - All In One

Author: mannygt
Version: 2.3 (MCM Special Edition)
Optionals: Default Preset
Special Installation: Do not install the following file(s) and/or folder(s): Main File:

  • LoS - Readme.txt

Default Preset Optional:

  • Lanterns of Skyrim - All In One - readme.txt

Mod Notes: This mod adds lanterns along the major roads of Skyrim helping to facilitate travelers and trade.

Lanterns of Skyrim - All In One - Dawnguard Patch

Author: selyb
Version: 1.1
Mod Notes: This mod extends the functionality of Lanterns of Skyrim - All In One to the Dawnguard expansion.
Mod Dependencies: Lanterns of Skyrim - All In One

Lightning During Thunder Storms

Author: Minty
Version: 23.0
Special Installation: Do not install the following file(s) and/or folder(s):

  • readmes folder

Mod Notes: This mod adds lightning effects to snow and thunder storms.

Lightning during Thunder Storms - Climates of Tamriel Patch

Author: Minty
Version: 3.1
Mod Notes: This mod makes Lightning During Thunder Storms compatible with Project Reality - Climates of Tamriel.
Mod Dependencies:

Moss Rocks

Author: SparrowPrince
Version: 1.31
Mod Notes: This mod adds moss in appropriate locations on certain mountain and stream rocks.

Mystery Modders Shrines HD

Author: Mystery Modder
Version: 1.2
Mod Notes: This mod adds newly colored and enhanced versions of the default shrine textures.

Not Really HD Display Case

Author: kobayashi345
Version: 0.9a
Mod Notes: This mod adds a new higher resolution texture with smudged glass to the display cases found in the world.

Not Really HD Keys

Author: kobayashi345
Version: 0.9a (HD Keys With Normal Maps)
Mod Notes: This mod retextures the keys found throughout the world.

DDSOpt Processing Required: (Guide)

  • Textures: 8096x8096 (default)
  • Normal Maps: 8096x8096 (default)
Pilgrims Delight - High Hrothgar Shrine Retextures

Author: Kotep
Version: 1.1
Special Installation: Do not install the following file(s) and/or folder(s):

  • readme.txt

Mod Notes: This mod remakes each shrine so it has dragon runes instead of illegible text.

Point the Way

Author: Arthmoor
Version: 1.0.1a
Special Installation: Do not install the following file(s) and/or folder(s):

  • Point The Way.txt

Mod Notes: This mod places road signs at several major intersections that were either lacking signs, or didn't have enough signs to indicate the full extent of where you could travel on a road. In some cases, the smaller towns and villages aren't even mentioned - despite Bethesda having created signs for them! Others that were pointed the wrong way or had the wrong city being represented have been fixed as well.

Pond Fish Retexture

Author: DOPR
Version: 1.0
Mod Notes: This mod replaces the texture for the lackluster generic pondfish (Histcarp, River Betty, Abacean Longfish) with a more colourful texture derived from images of modern guppies.

Quality Snowflakes HD V2

Author: Yuril
Version: 2.0 (Alternative)
Mod Notes: This mod retextures the crappy vanilla snowflakes into a very immersive and realistic version. Brrr!

Rainbows

Author: isoku
Version: 1.05
Special Installation: Do not install the following file(s) and/or folder(s):

  • Rainbows.txt

Mod Notes: This mod adds one of nature's most beautiful light shows to Skyrim. From partial rainbows to the elusive full lunar rainbow these visual effects will appear in the direction of the sun/moonlight if the conditions are right.

Real Ice

Author: Yuril
Version: 3
Optionals(Via Installer):

  • With Parallax
  • Half-Icecube, Half-Dull

Overrides: Skyrim Realistic Overhaul, Water and Terrain Enhancement Redux
Mod Notes: This mod retextures the vanilla glaciers and ice formations into a more realistic combination of snow with ice.

RIS - Real Ice and Snow

Author: grVulture
Version: 1.3 (Transparent Watery Icicle Optional)
Mod Notes: This mod adds icicles that look like real icicles.

Realistic Instruments - Flute Lute and Drum

Author: InwardScreams
Version: 1.0

Realistic Paper

Author: realadry
Version: 0.21a
Special Installation: Install only Dark optional file.

Realistic Ragdolls and Force

Author: dDefinder
Version: 1.9

Realistic Room Rental Enhanced

Author: perseid9
Version: 1.5 (Enhanced)
Optionals(Via Installer): 01 DLC - Hearthfires
Optionals: Dragonborn Patch Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select Unofficial Skyrim Patch.esp, RealisticRoomRental.esp, and RRR_Hearthfire-Patch.esp then click [OK].
Expand "Cell">"Block 6">"Sub-Block 5" under RealisticRoomRental.esp and select the "0003A184" node.
Drag the "XCCM - Sky/Weather From Region" from Unofficial Skyrim Patch.esp to RealisticRoomRental.esp and RRR_Hearthfire-Patch.esp.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].

Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select Bring Out Your Dead.esp and RealisticRoomRental.esp then click [OK].
Expand "Non-Player Character (Actor)" under RealisticRoomRental.esp and select the "00013479" node.
Right-click the column for RealisticRoomRental.esp and select "Copy as override into...".
Select "<new file>" and click [OK]. In the resulting text box type "RRR-BOYD Patch".
Drag the "Script" record named "WIDeadBodyCleanupScript" from Bring Out Your Dead.esp to RRR-BOYD Patch.esp.
Select the "000135ED" node.
Right-click the column for RealisticRoomRental.esp and select "Copy as override into...".
Select RRR-BOYD Patch.esp and click [OK].
Drag the "Script" record named "WIDeadBodyCleanupScript" from Bring Out Your Dead.esp to RRR-BOYD Patch.esp.
Repeat this for all mismatching nodes in this folder.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].

Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select all Realistic Lighting Overhaul ESPs and RealisticRoomRental.esp then click [OK].
Expand "Cell">"Block 1">"Sub-Block 4" under RealisticRoomRental.esp and select the "00016789" node.
Right-click the column for Realistic Lighting Overhaul - Major City Interiors.esp and select "Copy as override into...".
Select "<new file>" and click [OK]. In the resulting text box type "RRR-RLO Patch".
Expand "Cell">"Block 1">"Sub-Block 4">"00016789">"Temporary" and select the "000CB956" node.
Right-click the column for RealisticRoomRental.esp and select "Copy as override into...".
Select RRR-RLO Patch.esp and click [OK].
Drag the "Y" from Realistic Lighting Overhaul - Major City Interiors.esp to RRR-RLO Patch.esp.
Select the "000CB961" node.
Right-click the column for RealisticRoomRental.esp and select "Copy as override into...".
Select RRR-RLO Patch.esp and click [OK].
Drag the "Y" from Realistic Lighting Overhaul - Major City Interiors.esp to RRR-RLO Patch.esp.
Select the "000CB9E6" node.
Right-click the column for RealisticRoomRental.esp and select "Copy as override into...".
Select RRR-RLO Patch.esp and click [OK].
Drag the "Y" from Realistic Lighting Overhaul - Major City Interiors.esp to RRR-RLO Patch.esp.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].

Template:Warning Small To resolve the problem(s), perform the following:

Open Boss Userlist Manager.
Select RRR-BOYD Patch.esp in the lower-left pane.
Click the "AFTER" selection box and select "BOTTOM".
In the adjacent text box type "Compatibility Patches" and click [Save Rule].
Select RRR-RLO Patch.esp in the lower-left pane.
Click the "AFTER" selection box and select "BOTTOM".
In the adjacent text box type "Compatibility Patches" and click [Save Rule].
Close Boss Userlist Manager and click [Yes] when prompted to save.
Navigate to <Mod Organizer Path>/overwrite and move the new file(s) to <Mod Organizer Path>/mods/Realistic Room Rental Enhanced.
Realistic Tundra Moss for AOF Detailed Mountains

Author: Aron
Version: 1.4 (Yellow)
Overrides: Skyrim Flora Overhaul

Roadsigns Redone

Author: Hanaisse
Version: 1.1
Mod Notes: This mod improves the look of the road signs.

Septim HD

Author: Crypton
Version: 1.0

Shooting Stars

Author: isoku
Version: 1.041

Skyrim Coin Replacer

Author: TheDamned
Version: 1.7 Template:Warning Small To resolve the problem(s), perform the following:

Run TES5Edit.
Select SkyrimCoinReplacer.esp then click [OK].
Right-click SkyrimCoinReplacer.esp in the left pane and select "Apply Filter For Cleaning".
Right-click SkyrimCoinReplacer.esp and select "Remove Identical To Master Records".
Right-click SkyrimCoinReplacer.esp and select "Undelete and Disable References".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].

Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select all Bethesda ESMs, Unofficial Patch ESPs, and SkyrimCoinReplacer.esp then click [OK].
Expand "Cell">"Block 2">"Sub-Block 2">"0002F83E">"Temporary" and select the "00072CCD" node.
Drag the "Z" position record from Unofficial Skyrim Patch.esp to SkyrimCoinReplacer.esp.
Repeat this for the "00072CCF" node.

Expand "Cell">"Block 7">"Sub-Block 6" and select the "0005B91B" node.
Drag the "XCLW - Water Height" from Update.esm to SkyrimCoinReplacer.esp.

Expand "Container" and select the "00020659" node.
Drag the "DATA - Flags" from Unofficial Skyrim Patch.esp to SkyrimCoinReplacer.esp.
Repeat this for the "0002065B" node.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
Skyrim Improved Puddles

Author: Brumbek and PCG4m3r
Version: 1.1b (NMM Installer)
Optionals(Via Installer): 2048x2048 Resolution, Skyrim with DAWNGUARD, HEARTHFIRE, and DRAGONBORN.

Skyrim Project Optimization

Author: rgabriel15
Version: 1.4 (Full Version)

Smoking Torches

Author: mindflux
Version: 1.31 (Old File)
Overrides: Skyrim Particle Patch for ENB
Mod Notes: This mod adds smoke to wood torches.

Snow and Rocks Textures HD

Author: darevix
Version: 0.03
Special Installation: Install only the "Caves Only" optional file.
Overrides: Serious HD, Skyrim Realistic Overhaul

Soul Gems Differ - Full and Empty

Author: Utopolyst
Version: 1.5.2
Optionals(Via Installer): 000 Core, 100 English ESP, 401 Optional Soul Fragments

Petty Lesser Common Greater Grand Black
Color - Empty Green Marble Blue Marble Rose Rose Yellow Black with hints of dull red
Glow - Empty Metal Metal Metal Blue Yellow Normal
Color - Full Red Hell Fire Red Hell Fire Rose Dark Blue Marble Red Hell Fire Black with hints of red
Glow - Full Green Blue Normal Red Yellow Normal
Sweet Mother - The Night Mother Improvement

Author: ALH
Version: 2.0

The 418th Step

Author: Chesko
Version: 1.2 (Snow Version)

The Paarthurnax Dilemma

Author: Arthmoor
Version: 1.2.4

The Skyrim Distance Overhaul

Author: Grieche
Version: 1.0
Optionals: Optional-Waterfall-Texturepack for SDO Beta 1_0
Optionals(Via Installer):

  • S.D.O Full-Lod - Waterfall Effects Beta
  • S.D.O Full-Lod - Giant Campfires Beta
  • S.D.O Full-Lod - Whiterun Creeks Beta
  • S.D.O Full-Lod - Morthal Swamp Trees Complete

Special Installation: Copy the contents of the WATER folder in the optional to the <Mod Organizer Path>/Mods/The Skyrim Distance Overhaul/Textures/Terrain/Tamriel/objects folder.
Overrides: Unofficial High Resolution Patch
Mod Notes: This mod adds thousands of polygon-reduced objects to the distant-LOD of Skyrim to improve LOD quality.

TES5Edit Cleaning Required: (Cleaning Guide)

  • SDO Full-LOD - Giant Campfires.esp (12 ITMs, 0 UDRs)
  • SDO Full-LOD - The Morthal Swamp Complete.esp (129 ITMs, 0 UDRs)
  • SDO Full-LOD - Waterfall Effects.esp (36 ITMs, 0 UDRs)
  • SDO Full-LOD - Whiterun Trundra Creeks.esp (39 ITMs, 0 UDRs)
Ultimate HD Torch

Author: BuzzDee84
Version: 1.3

Vibrant Auroras

Author: SparrowPrince(a.k.a OpticShooter)
Version: 1.2
Optionals(Via Installer): 2.0x

Visible Windows

Author: isoku
Version: 1.2
Optionals(Via Installer): Gritty Windows (All)
Overrides: Skyrim Realistic Overhaul

Whiterun Trellis Redesigned and HQ

Author: Toby S
Version: 1.1
Overrides: Skyrim Realistic Overhaul

Windmills Resized

Author: Pfaffendrill
Version: 1.1

The Mortar

These mods are best when between the blocks and mixed with each other.

Detailed Rugs

Author: raiserfx
Version: 1.3
Overrides: Designs of the Nords, Skyrim Realistic Overhaul

New Thinner Torch

Author: IceKK
Version: 1.0 (Smoking Torches and Ultimate HD Torch Compatible Optional)
Overrides: Smoking Torches
Mod Notes: This mod thins the torch handle to a more realistic level.
Mod Dependancies:

Realistic Smoke and Embers

Author: isoku
Version: 1.4
Overrides: Better Embers, Skyrim HD - 2K Textures

Re-Defined Dungeons

Author: Gizmo
Version: 1.0
Special Installation: Install only the following files:

  • Textures/dungeons/clothdrape01.dds
  • Textures/dungeons/clothdrape01_n.dds
  • Textures/dungeons/dryoakpost01.dds
  • Textures/dungeons/dryoakpost01_n.dds
  • Textures/dungeons/hallmuralbear01.dds
  • Textures/dungeons/hallmuralbear01_n.dds
  • Textures/dungeons/hallmuraldragon01.dds
  • Textures/dungeons/hallmuraldragon01_n.dds
  • Textures/dungeons/hallmuralfox01.dds
  • Textures/dungeons/hallmuralfox01_n.dds
  • Textures/dungeons/hallmuralhawk01.dds
  • Textures/dungeons/hallmuralhawk01_n.dds
  • Textures/dungeons/hallmurallintel01.dds
  • Textures/dungeons/hallmurallintel01_n.dds
  • Textures/dungeons/hallmurallintel02.dds
  • Textures/dungeons/hallmurallintel02_n.dds
  • Textures/dungeons/hallmuralmoth01.dds
  • Textures/dungeons/hallmuralmoth01_n.dds
  • Textures/dungeons/hallmuralowl01.dds
  • Textures/dungeons/hallmuralowl01_n.dds
  • Textures/dungeons/hallmuralsnake01.dds
  • Textures/dungeons/hallmuralsnake01_n.dds
  • Textures/dungeons/hallmuralwhale01.dds
  • Textures/dungeons/hallmuralwhale01_n.dds
  • Textures/dungeons/hallmuralwolf01.dds
  • Textures/dungeons/hallmuralwolf01_n.dds
  • Textures/dungeons/metalwork01.dds
  • Textures/dungeons/metalwork01_n.dds
  • Textures/dungeons/ridgedstone03.dds
  • Textures/dungeons/ridgedstone03_n.dds
  • Textures/dungeons/ridgedstone07.dds
  • Textures/dungeons/ridgedstone07_n.dds
  • Textures/dungeons/ridgedstone07a.dds
  • Textures/dungeons/ridgedstone07a_n.dds
  • Textures/dungeons/ridgedstonestairs01.dds
  • Textures/dungeons/ridgedstonestairs01_n.dds
  • Textures/dungeons/rottingwood01.dds
  • Textures/dungeons/rottingwood01_n.dds
  • Textures/dungeons/rubblepile02.dds
  • Textures/dungeons/ruinivy01.dds
  • Textures/dungeons/ruinivy01_n.dds
  • Textures/dungeons/scrollworktrim01.dds
  • Textures/dungeons/scrollworktrim01_n.dds

Overrides: Dragon Glyphs HD - Fixed, Skyrim Realistic Overhaul

Langleys Wood Metal and Stone Texture Workshop

Author: Langley
Version: 1.4a (1.4 Main + 1.4a Update)
Special Installation: Install all files except:

  • Textures/architecture/Riften/riftenbrickinset01.dds
  • Textures/architecture/Riften/riftenbrickinset01_n.dds
  • Textures/architecture/Riften/riftenstonewall02.dds
  • Textures/architecture/Riften/riftenstonewall02_n.dds
  • Textures/architecture/Riften/riftenstonewallmoss01.dds
  • Textures/architecture/Solitude/sclovers01.dds
  • Textures/architecture/Solitude/sdetint01.dds
  • Textures/architecture/Solitude/sdetint01_n.dds
  • Textures/architecture/Solitude/sfloorhouse01.dds
  • Textures/architecture/Solitude/sfloorhouse01_n.dds
  • Textures/architecture/Solitude/sfloorhouse02.dds
  • Textures/architecture/Solitude/sfloorhouse02_n.dds
  • Textures/architecture/Solitude/smill01.dds
  • Textures/architecture/Solitude/smill01_n.dds
  • Textures/architecture/Solitude/sroofslate01.dds
  • Textures/architecture/Solitude/sroofslate01_n.dds
  • Textures/architecture/Whiterun/wrbasedirt01.dds
  • Textures/architecture/Whiterun/wrbasedirt01_n.dds
  • Textures/architecture/Whiterun/wrcarpet01.dds
  • Textures/architecture/Whiterun/wrcarpet01_n.dds
  • Textures/architecture/Whiterun/wrcarpetdetails01.dds
  • Textures/architecture/Whiterun/wrcarpetdetails01_n.dds
  • Textures/architecture/Whiterun/wrcitywall01.dds
  • Textures/architecture/Whiterun/wrcitywall01_n.dds
  • Textures/architecture/Whiterun/wrcitywall01plaster.dds
  • Textures/architecture/Whiterun/wrcitywall01plaster_n.dds
  • Textures/architecture/Whiterun/wrcitywall02.dds
  • Textures/architecture/Whiterun/wrcitywall02_n.dds
  • Textures/architecture/Whiterun/wrcitywalltopcap01.dds
  • Textures/architecture/Whiterun/wrcitywalltopcap01_n.dds
  • Textures/architecture/Whiterun/wrcitywalltrims01.dds
  • Textures/architecture/Whiterun/wrcitywalltrims01_n.dds
  • Textures/architecture/Whiterun/wrdirtbase.dds
  • Textures/architecture/Whiterun/wrdirtbase_n.dds
  • Textures/architecture/Whiterun/wrfieldgrass01.dds
  • Textures/architecture/Whiterun/wrfieldgrass01_n.dds
  • Textures/architecture/Whiterun/wrmarketstallroof01.dds
  • Textures/architecture/Whiterun/wrmarketstallroof01_n.dds
  • Textures/architecture/Whiterun/wrmossalpha01.dds
  • Textures/architecture/Whiterun/wrmossalpha01_n.dds
  • Textures/architecture/Whiterun/wrroofslate01.dds
  • Textures/architecture/Whiterun/wrroofslate01_n.dds
  • Textures/architecture/Whiterun/wrrug01.dds
  • Textures/architecture/Whiterun/wrrug01_n.dds
  • Textures/architecture/Whiterun/wrstonebase01.dds
  • Textures/architecture/Whiterun/wrstonebase01_n.dds
  • Textures/architecture/Whiterun/wrstonemortar01.dds
  • Textures/architecture/Whiterun/wrstonemortar01_n.dds
  • All Textures/architecture/Whiterun/wrwood*.dds
  • Textures/architecture/Windhelm/ivy.dds
  • Textures/architecture/Windhelm/ivy_n.dds
  • Textures/architecture/Windhelm/whplaster.dds
  • Textures/architecture/Windhelm/whplaster_n.dds
  • Textures/architecture/Windhelm/whrunner.dds
  • Textures/architecture/Windhelm/whrunner_n.dds
  • Textures/architecture/Windhelm/whslateroof.dds
  • Textures/architecture/Windhelm/whslateroof_n.dds
  • Textures/architecture/Windhelm/whwoodbase01.dds
  • Textures/architecture/Windhelm/whwoodbase01_n.dds
  • Textures/architecture/Windhelm/whwoodbasedetails.dds
  • Textures/architecture/Windhelm/whwoodbasedetails_n.dds
  • Textures/architecture/Windhelm/whwoodbaseinterior01.dds
  • Textures/architecture/Windhelm/whwoodbaseinterior01_n.dds
  • Textures/architecture/Windhelm/whwoodbaselight.dds
  • Textures/architecture/Windhelm/whwoodbasetrim.dds
  • Textures/architecture/Windhelm/whwoodbasetrim_n.dds
  • Textures/architecture/Windhelm/whwoodbeams.dds
  • Textures/architecture/Windhelm/whwoodbeams_n.dds
  • Textures/architecture/Windhelm/whwoodboards01.dds
  • Textures/architecture/Windhelm/whwoodboards01_n.dds
  • Textures/architecture/Windhelm/whwooddamage.dds
  • Textures/architecture/Windhelm/whwooddamage_n.dds
  • Textures/clutter/displaycase.dds
  • Textures/clutter/displaycase_m.dds
  • Textures/clutter/displaycase_n.dds
  • Textures/clutter/brewinggiantcask01.dds
  • Textures/clutter/brewinggiantcask01_n.dds
  • Entire Textures/clutter/Blacksmith folder.
  • Entire Textures/clutter/Caves folder.
  • Textures/clutter/common/iron01.dds
  • Textures/clutter/common/iron01_n.dds
  • Textures/clutter/common/lampgeneric01.dds
  • Textures/clutter/common/lampgeneric01_n.dds
  • All Textures/clutter/common/rug*.dds
  • Entire Textures/clutter/Diningset folder.
  • Entire Textures/clutter/Kitchen folder.
  • Entire Textures/clutter/Meadery folder.
  • Entire Textures/clutter/Quest folder.
  • Entire Textures/DLC01 folder.
  • Textures/dungeons/rottingwood01.dds
  • Textures/dungeons/rottingwood01_n.dds
  • Textures/dungeons/imperial/impdirt01.dds
  • Textures/dungeons/imperial/impdirt01_n.dds
  • Textures/dungeons/imperial/impextdecals01.dds
  • Textures/dungeons/imperial/impextdecals01_n.dds
  • Textures/dungeons/imperial/impextdecals01ice.dds
  • Textures/dungeons/imperial/impwood01.dds
  • Textures/dungeons/imperial/impwood01_n.dds
  • Entire Textures/Furniture folder.
  • Entire Textures/Landscape folder.
  • Textures/lod/wrterrainlod.dds
  • Textures/lod/wrterrainlod_n.dds

If using Skyrim Realistic Overhaul, also exclude the following file:

  • Textures/architecture/highhrothgar/hhfloor01.dds

Overrides: Re-Defined Dungeons, Realistic Instruments, Skyrim HD - 2K Textures, Skyrim Realistic Overhaul, Water and Terrain Enhancement Redux

Ruins Clutter Improved

Author: raiserfx
Version: 2.5
Special Installation: Do not install the following files (to prevent SMIM conflict):

  • Meshes/clutter/common/candlelanternwithcandle01.nif
  • Meshes/clutter/ruins/ruinspot05.nif
  • Meshes/clutter/ruins/ruinspot06.nif
  • Meshes/clutter/ruins/ruins_largechest.nif

If using Skyrim Realistic Overhaul v1.6, additionally do not install the following:

  • Textures/clutter/ruins/ruinspot01.dds
  • Textures/clutter/ruins/ruinspot01_n.dds
  • Textures/clutter/ruins/ruinspot02.dds
  • Textures/clutter/ruins/ruinspot02_n.dds
  • Textures/clutter/ruins/ruinspot03.dds
  • Textures/clutter/ruins/ruinspot03_n.dds
  • Textures/clutter/ruins/ruinsurn01.dds
  • Textures/clutter/ruins/ruinsurn01_n.dds
  • Textures/clutter/ruins/ruinsurninnard01.dds
  • Textures/clutter/ruins/ruinsurninnard01_n.dds

Overrides: Better Dynamic Snow, Detailed Chests Texture Replacers, Skyrim Realistic Overhaul, Unofficial Skyrim Patch

Animated Dwemer Lift Load Doors

Author: DoubleBrewski
Version: 1.1
Optionals: Animated Dwemer Lift Load Doors for Dragonborn DLC
Overrides: Ruins Clutter Improved

Super Realistic Ore Textures

Author: Kman420
Version: 1.0
Overrides: HD Ore and Ingots

The Beauty of Skyrim - Caves and Mines

Author: raiserfx
Version: 1.0
Special Installation: Do not install the following files:

  • Entire Textures/dungeons/imperial folder.
  • Entire Textures/landscape folder.

If using Skyrim Realistic Overhaul, additionally do not install the following files:

  • Textures/dungeons/mines/minefloordirt01.dds
  • Textures/dungeons/mines/minefloordirt01_n.dds
  • Textures/dungeons/mines/minerockwall01.dds
  • Textures/dungeons/mines/minerockwall01_n.dds
  • Textures/dungeons/mines/minerockwall02.dds
  • Textures/dungeons/mines/minerockwall02_n.dds

Overrides: Langleys Wood Metal and Stone Textures Workshop, Skyrim Realistic Overhaul, Snow and Rocks Textures HD

Hectrol Caves Deluxe

Author: Hectrol
Version: 1.0
Overrides: Snow and Rocks Textures HD, The Beauty of Skyrim - Caves and Mines

Tobes Hires Textures

Author: Tobe
Version: 1.2
Optionals: SMIM Patch
Overrides: HD Misc, Skyrim HD - 2K Textures, Skyrim Realistic Overhaul, Static Mesh Improvement Mod

High Quality Food and Ingredients

Author: Iraito
Version: 1.6
Overrides: Tobes Highres Textures

Skyrim Redesigned

Author: Dracomies
Version: 1.0
Special Installation: Install only the files contained within the following folders:

  • Alchemy Table v1
  • Anvil v1
  • Barenziah Jewelry Box
  • Bloody Rags v1
  • Brown (less saturated) money bags
  • Charcoal
  • Chaurus Eggs (LORE)
  • Enchanting Table - Css01 Retexture
  • Hasgraven Claws
  • Skeever Tail
  • Skeleton Key v1
  • Spider Eggs
  • Tankards and wooden plates Final Version

If you are NOT using Skyrim Realistic Overhaul, also install the files contained within the following folders:

  • Cratewood v1

Overrides: Skyrim HD - 2K Textures, Tobes HiRes Textures Template:Notice Small

TreesHD Skyrim Variation

Author: Namotep
Version: 1.6
Optionals: Dark Version Treepineforestbark03
Special Installation: Install all files except:

  • Entire Meshes folder.
  • Textures/landscape/trees/Vurt_Pine01.dds
  • Textures/landscape/trees/Vurt_Pine02.dds
  • Textures/landscape/trees/treepineforestaddon01.dds
  • Textures/landscape/trees/treepineforestaddon01_n.dds

Overrides: Skyrim Flora Overhaul, Skyrim HD - 2K Textures, Skyrim Realistic Overhaul, Tobes HiRes Textures

Radiant and Unique Potions and Poisons

Author: XRC
Version: 2.0 (No Glow, With Booze)
Overrides: High Quality Food and Ingredients Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select all Bethesda ESMs, Unofficial Patch ESPs, and Radiant and Unique Potions and Poisons and Booze.esp then click [OK].
Expand "Ingestible" under Radiant and Unique Potions Poisons and Booze.esp and select the "00058CFB" node.
Drag the "KSIZ - Keyword Count" and "KWDA - Keywords" from Unofficial Skyrim Patch.esp to Radiant and Unique Potions Poisons and Booze.esp.
Select the "000CD883" node.
Drag the "FULL - Name" record from Unofficial Skyrim Patch.esp to Radiant and Unique Potions Poisons and Booze.esp.
Select the "000E6DF5" node.
Drag the "Sound - Consume" and "Duration" record from Unofficial Skyrim Patch.esp to Radiant and Unique Potions Poisons and Booze.esp.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].

Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select Radiant and Unique Potions Poisons and Booze.esp and Destructible_bottles.esp then click [OK].
Expand "Ingestible" under Destructible_bottles.esp and select the "00034C5E" node.
Right-click the column for Destructible_bottles.esp and select "Copy as Override into...".
Select "<New File>" and type "RUPPB-DBE Patch". A new file should be created as RUPPB-DBE Patch.esp on the far right hand side.
Drag the "MODL - Model Filename" from Radiant and Unique Potions Poisons and Booze.esp to RUPPB-DBE Patch.esp.
Select the "000555E8" node.
Right-click the column for Destructible_bottles.esp and select "Copy as Override into...".
Select RUPPB-DBE Patch.esp. It should now appear on the right hand side.
Drag the "MODL - Model Filename" from Radiant and Unique Potions Poisons and Booze.esp to RUPPB-DBE Patch.esp.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
Open Boss Userlist Manager.
Select RUPPB-DBE Patch.esp in the lower-left pane.
Click the "AFTER" selection box and select "BOTTOM".
In the adjacent text box type Compatibility Patches and click [Save Rule].
Close Boss Userlist Manager and click [Yes] when prompted to save. This allows BOSS to properly sort the new file.
Navigate to <Mod Organizer Path>/overwrite and move the new file(s) to <Mod Organizer Path>/mods/Radiant and Unique Potions and Poisons.
Realistic Mushrooms

Author: Mystery Modder
Version: 1.1
Optionals: Dragonborn Mushrooms, Mushroom Stew
Overrides: High Quality Food and Ingredients, Hybrids HD Plants and Herbs Retexture, TreesHD Skyrim Variation

Silly Level of Detail - Potions and Poisons

Author: Narmix
Version: 3.0
Overrides: Radiant and Unique Potions and Poisons

Ultimate HD Fire Effects

Author: BuzzDee84
Version: 1.9
Optionals: Ultimate HD Candle Flames
Overrides: Static Mesh Improvement Mod, Realistic Smoke and Embers

The Creatures Of Skyrim

This section will include all mods which relate to the creatures of Skyrim. Where they live, how they act, and what they look like.

Automatic Variants Based Creature Mods

Automatic Variants

Author: Leviathan1753
Version: 2.0.0.2 Template:Notice Small

Bellyaches Animals AV Package

Author: Bellyache
Version: 1.0
Special Installation: Optional file under Automatic Variants page.
Configuration: Disable Werewolf.

Grace Darklings AV Package

Author: Grace Darkling
Version: 1.1
Configuration: Arctic Fox - Disable Bronze, Fall, Rune, and Spring. Fox - Disable Blue, Frost, Royale, Snow, Stripe, and Tundra.

InsanitySorrow AV Package

Author: InsanitySorrow
Version: 1.1
Special Installation: Optional file under Automatic Variants page.
Configuration: Disable Skeever Var 13 and 14.

Sounaipr AV Package

Author: Xray Catt
Version: 1.2
Special Installation: Optional file under Automatic Variants page.
Configuration: Disable Mammoth - Pink.

StarX AV Packages

Author: StarX
Version: 1.03 (All)

Wolverines Automatic Variants Port - Chocalambot

Author: Chocalambot
Version: 1.0
Configuration: Use only Rabbit.

Standalone Creature Mods

101Bugs HD

Author: 83Willows
Version: 4.1 (High)
Mod Notes: This mod adds more variety to the butterflies in Skyrim and provides new and different ingredients for Alchemy.

DDSOpt Processing Required: (Guide)

  • Textures: 8096x8096 (default)
  • Normal Maps: 8096x8096 (default)
Antz in my Pantz

Author: steve40
Version: 2.03
Special Installation: Do not install the following file(s) and/or folder(s):

  • AIMP - README.pdf

Mod Notes: This mod adds collectable insects to Skyrim and provides new and different ingredients for Alchemy.

DDSOpt Processing Required: (Guide)

  • Textures: 8096x8096 (default)
  • Normal Maps: 8096x8096 (default)
Bellyaches HD Dragon Replacer Pack

Author: Bellyache
Version: 1.3
Overrides: Skyrim HD - 2K Textures, Unofficial Skyrim Patch, Unofficial High Resolution Patch

Blaze of Eventide

Author: Alek
Version: 1.6
Optionals: Less Glow Patch
Special Installation: Do not install the following file(s) and/or folder(s):

  • Blaze Of Eventide - ReadMe.txt

Mod Notes: This mod adds a summonable fiery horse obtained in a lore-friendly way by reading a book found hidden in the world of Skyrim.

DDSOpt Processing Required: (Guide)

  • Textures: 8096x8096 (default)
  • Normal Maps: 8096x8096 (default)
Clams Drop Pearls

Author: Corepc
Version: 1.0
Special Instructions: Do not install the following file(s) and/or folder(s):

  • ClamDropPerals.txt

Mod Notes: This mod adds a chance for clams to drop pearls instead of just meat.

Dawnguard Rewritten - Arvak

Author: Oriius
Version: 1.1.1
Optionals(Via Installer): Soul Cairn, Main File, and the definition option of choice.

Dawnguard Rewritten Arvak - Convenient Alsvid Patch

Author: cmdo
Version: 1.0 Template:Notice Small

Deadly Dragons

Author: 3JIou
Version: 6.3.5
Optionals(Via Installer): Deadly Dragons (Normal), Deadly Monsters (Do not install) Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select all Bethesda ESMs and DeadlyDragons.esp then click [OK].
Expand "Cell">"Block 1">"Sub-Block 9" under Deadly Dragons.esp and select the "00032AE7" node.
Drag the "Data - Flags" from Dragonborn.esm to DeadlyDragons.esp.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].

Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select all Bethesda ESMs, Unofficial Patch ESPs, and DeadlyDragons.esp then click [OK].
Expand "Faction" under DeadlyDragons.esp and select the "00032D9C" Node.
Drag the "XNAM - Relation" for "DraugrFaction" from Unofficial Skyrim Patch.esp to DeadlyDragons.esp.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
Frost Atronach HD

Author: Yuril
Version: 1.0

Grimoas Vampire Lord

Author: Grimoas
Version: 1.1 (Vanilla)

Skyrim Immersive Creatures

Author: lifestorock
Version: 6.0RC (5.1.1 + 6.0RC) Template:Notice Small Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select all Bethesda ESMs, Skyrim Immersive Creatures.esp, and Skyrim Immersive Creatures - DLC2.esp then click [OK].
Expand "Worldspace">"0000003C">"Block 1,0">"Sub-Block 4,1" under Skyrim Immersive Creatures.esp and select the "0000B4B9" node.
Right-click the column for Dragonborn.esm and select "Copy as Override into...".
Select Skyrim Immersive Creatures - DLC2.esp. It should now appear on the right hand side.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
SkyTEST - Realistic Animals and Predators

Author: EtaYorius
Version: 1.34C
Optionals: Dawnguard, Dragonborn Template:Warning Small To resolve the problem(s), perform the following:

Run TES5Edit.
Select SkyTEST-RealisticAnimals&Predators.esp then click [OK].
Right-click SkyTEST-RealisticAnimals&Predators.esp in the left pane and select "Apply Filter For Cleaning".
Right-click SkyTEST-RealisticAnimals&Predators.esp and select "Remove Identical To Master Records".
Right-click SkyTEST-RealisticAnimals&Predators.esp and select "Undelete and Disable References".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
Run TES5Edit.
Select SkyTEST-RealisticAnimals&Predators-Dragonborn.esp then click [OK].
Right-click SkyTEST-RealisticAnimals&Predators-Dragonborn.esp in the left pane and select "Apply Filter For Cleaning".
Right-click SkyTEST-RealisticAnimals&Predators-Dragonborn.esp and select "Remove Identical To Master Records".
Right-click SkyTEST-RealisticAnimals&Predators-Dragonborn.esp and select "Undelete and Disable References".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].

Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select all Bethesda ESMs and all SkyTEST ESPs then click [OK].
Expand "Leveled Item" under SkyTEST-RealisticAnimals&Predators.esp and select the "0003AD8D" node.
Drag the "LVLF - Flags" and "Leveled List Entry record from HearthFires.esm to SkyTEST-RealisticAnimals&Predators.esp.
Right-click the "LLCT - Count" record in SkyTEST-RealisticAnimals&Predators.esp and select "Edit".
Add one to the value and click [OK].
Expand "Worldspace">"0000003C">"Block -1,-1">"Sub-Block -1,-3" and select the "00009BD6" node.
Drag the "EDID - Editor ID", "MHDT - Unknown", and "XLCN - Location" record from HearthFires.esm to SkyTEST-RealisticAnimals&Predators.esp.
Expand "Worldspace">"0000003C">"Block -1,0">"Sub-Block -4,0" and select the "0000959B" node.
Right-click the column for Dawnguard.esm and select "Copy as override into...".
Select SkyTEST-RealisticAnimals&Predators-Dawnguard.esp and click [OK].
Expand "Worldspace">"0000003C">"Block 0,0">"Sub-Block 1,1" and select the "000090A3" node.
Right-click the column for Dawnguard.esm and select "Copy as override into...".
Select SkyTEST-RealisticAnimals&Predators-Dawnguard.esp and click [OK].
Expand "Worldspace">"0000003C">"Block 0,0">"Sub-Block 3,3" and select the "00008E61" node.
Right-click the column for Dragonborn.esm and select "Copy as override into...".
Select SkyTEST-RealisticAnimals&Predators-Dragonborn.esp and click [OK].
Expand "Worldspace" and select the "0001691D" node.
Right-click the column for Dragonborn.esm and select "Copy as override into...".
Select SkyTEST-RealisticAnimals&Predators-Dragonborn.esp and click [OK].
Expand "Worldspace">"0001A26F">"Block 0,-1">"Sub-Block 0,-1" and select the "0001A276" node.
Drag the "XLCN - Location" record from Hearthfire.esm to SkyTEST-RealisticAnimals&Predators.esp.
Expand "Worldspace">"00037EDF" and select the "00037EE6" node.
Right-click the column for Dawnguard.esm and select "Copy as override into...".
Select SkyTEST-RealisticAnimals&Predators-Dawnguard.esp and click [OK].
Expand "Worldspace">"00037EDF">"Block -1,0">"Sub-Block -2,3" and select the "00037EE9" node.
Drag the "XLCN - Location" record from HearthFires.esm to SkyTEST-RealisticAnimals&Predators.esp.
Expand "Worldspace">"0000003C">"Block -1,0">"Sub-Block -1,3" under SkyTEST-RealisticAnimals&Predators-Dragonborn.esp and select the "00009292" node.
Drag the "EDID - Editor ID", "MHDT - Unknown", and "XLCN - Location" record from HearthFires.esm to SkyTEST-RealisticAnimals&Predators-Dragonborn.esp.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].

Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select Unofficial Skyrim Patch.esp and SkyTEST-RealisticAnimals&Predators.esp then click [OK].
Expand "Cell">"Block 6">"Sub-Block 0" under SkyTEST-RealisticAnimals&Predators.esp and select the "000161EE" node.
Drag the "Ownership" records from Unofficial Skyrim Patch.esp to SkyTEST-RealisticAnimals&Predators.esp.
Expand "Non-Player Character (Actor)" and select the "00023A8B" node.
Drag the "RNAM - Race" from Unofficial Skyrim Patch.esp to SkyTEST-RealisticAnimals&Predators.esp.
Expand "Race" and select the "000131FC" node.
Drag the "SPCT - Count" and "Actor Effects" from Unofficial Skyrim Patch.esp to SkyTEST-RealisticAnimals&Predators.esp.
Expand "Worldspace">"0000003C">"Block 1,-1">"Sub-Block 5,-3" and select the "0000BCCF" node.
Drag the "XLCN - Location" from Unofficial Skyrim Patch.esp to SkyTEST-RealisticAnimals&Predators.esp.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
Underworld Dawnguard

Author: Anardion
Version: 1.0 (Werewolf - Dark Lycan Eyes)

Vampire Lord Retexture

Author: Dr Fring
Version: 1.3 (Armored)
Optionals: Light Face Patch

The People of Skyrim

Actor mods such as hair, face, body, and animations go here. Additionally, anything that modifies the reactions of NPCs will be included here.

Hair

Apachii SkyHair

Author: Apachii
Version: 1.5
Optionals: ApachiiSkyHairFemale v1.3, ApachiiSkyHairMale v1.1, ApachiiSkyHairMale Hair33 Fix

Apachii SkyHair Natural Retexture

Author: Aron
Version: 2.4 (NATURAL, FEMALE, and MALE)
Overrides: Apachii SkyHair Template:Notice Small

Beards

Author: Hvergelmir
Version: 2.0

Better Vanilla Hairs

Author: kebrus
Version: 0.2b

More Realistic Hair

Author: Ichibu
Version: 1.0
Overrides: Apachii SkyHair Natural Retexture

AOF Believable Hair

Author: AnOldFriend
Version: 1.3.2 (Installer)
Optionals(Via Installer): Sharp
Overrides: Apachii SkyHair Natural Retexture, More Realistic Hair

Eyes

Natural Eyes

Author: nevenbridge
Version: 1.3
Special Installation: Do not install the following files:

  • textures/actors/character/eyes/eyewerewolf.dds
  • textures/actors/character/eyes/eyewerewolfbeast_n.dds
  • textures/actors/character/eyes/eyewerewolfbeastbrown.dds
  • textures/actors/character/eyes/eyewolfenvironmentmask_m.dds
The Eyes of Beauty

Author: LogRaam
Version: 7.1
Special Installation: Install only the "The Eyes Of Beauty - Dawnguard Update" optional file only and do not install the esp.

Face & Body

Better Beast Races

Author: Xenius
Version: 2.0

Better Freckles

Author: MadCat221
Version: 1.0.1

Consistent Older People

Author: Winterlove
Version: 1.5
Optionals (Via Installer): 10 Plugins All, 20 Assets All, 50 Bring Out Your Dead Patch

Coverkhajiits

Author: mrLenski
Version: 1.0 (Female)
Overrides: Better Beast Races

Diverse Guards Skyrim

Author: Winterlove
Version: 4.4

New Children

Author: Ixodes
Version: 2

UNP Blessed Body

This Mod Contains Nudity
Author: Calyps, XP32, MrTroublemaker
Version: 1.0 (NMM Installer Update Only)
Optionals(Via Installer): 2-4 BBP Body, BBP - NA Template:Notice Small

Dimonized UNP Female Body

This Mod Contains Nudity
Author: dimon99
Version: 1.51 (BASE Main Body v1.2)
Special Installation: Do not install the following files:

  • Entire textures folder.
  • meshes/actors/character/character assets/femalebody*.nif.
  • meshes/actors/character/character assets/femalefeet*.nif.

In <Mod Organizer Path>/Mods/Dimonized UNP Female Body/meshes/actors/character/character assets, rename femalehands*.nif to 1stpersonfemalehands*.nif.

UNP Khajiit and Argonian Hotfix

Author: Mr Dave
Version: 1.0 (Both)

Better Males

This Mod Contains Nudity
Author: Chris57 and FavoredSoul
Version: 2.3.2 (Geonox Faces Without Beard, FavoredSoul Meshes)
Optionals: Body Hair Level 3 (In Meshes Archive)
Special Installation: After installation, navigate to <Mod Organizer Path>/Mods/Better Males/textures/actors/character/male and make a copy of the following files and rename them as specified:

  • Copy of malehead.dds -> maleheadvampire.dds
  • Copy of malehead_msn.dds -> maleheadvampire_msn.dds
  • Copy of malehead_s.dds -> maleheadvampire_s.dds

This will give male vampires a normal appearance (no bat features) with the new eyes (Vampires should be able to blend in with society... not stick out like a sore thumb).
Overrides: Better Beast Races

All In One Face

Author: r3320ca
Version: 4.0b Face Pack For UNP Body

Mature Skin Texture and Body

Author: Maevan2
Version: 1.1 (Texture and Normals UNP)
Optionals: Alternative Body and Face Textures UNP (Clean, No Moles + Normal Hair, No Scars)
Special Installation: After installation, navigate to <Mod Organizer Path>/Mods/Mature Skin Texture and Body/textures/actors/character/female and make a copy of the following files and rename them as specified:

  • Copy of femalehead.dds -> femaleheadvampire.dds
  • Copy of femalehead_msn.dds -> femaleheadvampire_msn.dds
  • Copy of femalehead_s.dds -> femaleheadvampire_s.dds
  • Copy of femalehead_sk.dds -> femaleheadvampire_sk.dds

This will give female vampires a normal appearance (no bat features) with the new eyes (Vampires should be able to blend in with society... not stick out like a sore thumb). Overrides: All In One Face, UNP Blessed Body

Better Makeup for SKSE

Author: Diethardt
Version: 1.8 (High Res Female Face Makeup For SKSE, High Res Female Lips for Mature Skin, Male Face Makeup for SKSE, Male and Female Blackblood Warpaints for SKSE)
Overrides: All In One Face, Better Males

Brows

Author: Hvergelmir
Version: 2.0
Overrides: All In One Face

No More Ugly Bronze Shine

Author: COTS
Version: 1.3
Overrides: Mature Skin Texture and Body
Special Installation: After installation, navigate to <Mod Organizer Path>/Mods/No More Ugly Bronze Shine/textures/actors/character/female and make a copy of the following files and rename them as specified:

  • Copy of femalehead_sk.dds -> femaleheadvampire_sk.dds

Navigate to <Mod Organizer Path>/Mods/No More Ugly Bronze Shine/textures/actors/character/male and make a copy of the following files and rename them as specified:

  • Copy of malehead_sk.dds -> maleheadvampire_sk.dds
XCE - Warpaint and Dirt

Author: Xenius
Version: 1.0
Optionals: Beast Tints
Overrides: All In One Face, Better Males

Animation

360 Walk and Run Plus

Author: Yuki
Version: 3.0.0
Optionals(Via Installer): 360 + Cloak(Default), Face towards the direction of movement(Default), 360 + Cloak(Default), Face towards the direction of movement(Default), BBP On, 360 Run Backward Speed Fix Patch, 360 Swimming(Default)

Argonian Sneak Tail Twist Fix

Author: Callak Skytower
Version: 1.1

Belt-Fastened Quivers

Author: Chesko and Ninivekha
Version: 1.2 (Animation Only)

Better Turn Animation - Only One Pose

Author: evanoblivion
Version: 1.1 (Main File + 1.1 Update File)
Special Installation: Do not install the following files in meshes/actors/character/animations:

  • 1hm_shout_exhale.hkx
  • mt_shout_exhale.hkx
  • mt_shout_inhale.hkx
Bowlegged Jump Animation Fix

Author: mirap
Version: 1.1

Female Facial Animation

Author: nao4288
Version: 1.4
Overrides: All In One Face

Fores New Idles In Skyrim

Author: Fore
Version: 3.5
Special Installation:

Install the Fores New Idles In Skyrim - FNIS main file and update as you would any other mod.
Select the data tab in the right-pane and expand "tools">"GenerateFNIS_for_Users".
Right-click on GenerateFNISforUsers.exe and select "Add as executable".
Change the name to "FNIS" and click [OK].
Note that it is now part of the executable drop down next to the [Run] button. Mod Organizer has properly configured it for you already.

Template:Notice Small

Immersive Animations

Author: Berzgore
Version: 2.0
Optionals(Via Installer): Main, Sneaking, Strafe, Greatsword Sprint, Dual Sword Wield -- Swords on Back, Dual Axe Wield, Dual Dagger Wield, Dual Mace Wield, Rogue Stab
Overrides: Better Turn Animation - Only One Pose

New Animation For Magic Casting

Author: xp32
Version: 0.8
Special Installation: Do not install the following files in meshes/actors/character/animations:

  • All ritualspell*.hkx files.

Overrides: Better Turn Animation - Only One Pose

NoMaam Breathing Idles BBB

Author: fore
Version: 0.1
Special Installation: Install only "Female BBB and Male Breathing Idles" optional file.

No Spinning Death Animation

Author: dDefinder
Version: 1.0
Optionals: No Twitching Dragon Death Animation

Running With Your Bow Replacer

Author: Linique
Version: 1.0

Dual Wield Blocking Animations

Author: Daljo
Version: 1.0
Overrides: Immersive Animations

XP32 Maximum Skeleton

Author: xp32
Version: 1.81
Optionals(Via Installer): Frostfall by Chesko, NO, Back 1 Handed Sword, Back Hip Dagger, Skeleton Rig Map
Overrides: Immersive Animations, Realistic Ragdolls and Force

Behavior

Guard Dialogue Overhaul

Author: Eck
Version: 1.301
Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select Unofficial Skyrim Patch.esp and Guard Dialogue Overhaul.esp then click [OK].
Expand "Weapon" under Guard Dialogue Overhaul.esp and select the "00135B8" node.
Right-click the "WeapMaterialSteel" keyword in Guard Dialogue Overhaul.esp and select "Remove".
Drag the WeapMaterialImperial keyword from Unofficial Skyrim Patch.esp to Guard Dialogue Overhaul.esp.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
Move It Damnit

Author: Apogee777
Version: 1.01 (Less Wait Time)

No NPC Greetings

Author: Cipscis
Version: 1.1 (Slightly Reduced Distance)

Player Headtracking

Author: Maegfaer
Version: 3.3

Run For Your Lives

Author: Arthmoor
Version: 1.2.2

Wet and Cold

Author: isoku
Version: 1.20

Wet and Cold - Ashes

Author: isoku
Version: 1.04

When Vampires Attack

Author: Arthmoor
Version: 1.0.2

The Armory of Skyrim

Armor, Weapons, and Crafting mods go here.

General Mods

Accingite Vos

Author: Alex
Version: 1.0
Overrides: Skyrim HD - 2K Textures

aMidianBorn Glass Armor

Author: CaBaL
Version: 1.0 (Golden)
Special Installation: After installation, rename textures/armor/glass/shield/shieldemvmask.dds to shieldenvmask.dds.
Overrides: Accingite Vos, Unofficial High Resolution Patch

aMidianBorn Nordic Carved

Author: CaBaL
Version: 1.8
Optionals(Via Installer): Cabal's Cut

aMidianBorn Tsun

Author: CaBaL
Version: 1.0

Animated Weapon Enchants

Author: Vysh
Version: 1.14 Template:Warning Small To resolve the problem(s), perform the following:

Run TES5Edit.
Select Animated Weapon Enchants.esp then click [OK].
Right-click Animated Weapon Enchants.esp in the left pane and select "Apply Filter For Cleaning".
Right-click Animated Weapon Enchants.esp and select "Remove Identical To Master Records".
Right-click Animated Weapon Enchants.esp and select "Undelete and Disable References".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].

Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select Unofficial Skyrim Patch.esp and Animated Weapon Enchants.esp then click [OK].
Expand "Magic Effect" under Animated Weapon Enchants.esp and select the "0005B450" node.
Right-click the "KSIZ - Keyword Count" and "KWDA - Keywords" in Animated Weapon Enchants.esp and click "Remove".
Select the "000AA156" node.
Drag the "FULL - Name" from Unofficial Skyrim Patch.esp to Animated Weapon Enchants.esp.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
Apophysis Dragon Priest Masks

Author: pondcypress
Version: 5.0

Arrows and Bolts Tweaks

Author: Kevkas
Version: 4.1.2
Optionals(Via Installer): Skyrim + All DLCs, Vanilla + Nord Hero Arrows [No Increased Damage], +8 Units Deeper, +50% Faster, +50% Faster Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select ABT - Progressive Damage (with Nord Hero Arrow).esp and ABT - Faster Arrows Improved +50%.esp and click [OK].
Select "Worldspace" inside ABT - Progressive Damage (with Nord Hero Arrow).esp and press [Delete] on the keyboard.
Select "Worldspace" inside ABT - Faster Arrows Improved +50%.esp and press [Delete] on the keyboard.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].

Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select ABT - Progressive Damage (with Nord Hero Arrow).esp then click [OK].
Expand "Ammunition" and select the "0001397D" node.
Drag the "WeapMaterial" entry from Dawnguard.esm and add it to the entries in ABT - Progressive Damage (with Nord Hero Arrow).esp.
Right-click the "KSIZ - Keyword Count" and select "Edit". Add one to the existing entry (i.e. 3 -> 4) and click [OK].
Repeat this for all similar conflicting nodes in this section.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
Ars Metallica - Smithing Enhancement

Author: Arthmoor
Version: 1.2 Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select StaticMeshImprovementMod-DragonbornTernFix.esp and Ars Metallica - Dragonborn.esp then click [OK].
Expand "Container" under StaticMeshImprovementMod-DragonbornTernFix.esp and select the "0203CD8D" node.
Right-click on Ars Metallica - Dragonborn.esp in the right pane and select "Copy as Override into...".
Select "<new file>" and click [OK]. In the resulting text box type "AM-SMIM Patch".
Drag the "OBND - Object Bounds" and "Model" records from StaticMeshImprovementMod-DragonbornTernFix.esp to AM-SMIM Patch.esp.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].

Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select SkyTEST-RealisticAnimals&Predators.esp and Ars Metallica.esp then click [OK].
Expand "Leveled Item" under SkyTESt-RealisticAnimals&Predators.esp and select the "00106AEC" node.
Right-click on SkyTEST-RealisticAnimals&Predators.esp in the right pane and select "Copy as Override into...".
Select "<new file>" and click [OK]. In the resulting text box type "AM-SkyTEST Patch".
Drag the "Leveled List Entry" record from Ars Metallica.esp to AM-SkyTEST Patch.esp.
Right-click the "LLCT - Count" record in AM-SkyTEST Patch.esp and select "Edit".
Add one to the value and click [OK].
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
Open Boss Userlist Manager.
Select AM-SMIM Patch.esp in the lower-left pane.
In the drop down box below "ADD" select "BOTTOM".
In the text box next to the "BOTTOM" drop down, type Compatibility Patches and click [Save Rule].
Select AM-SkyTEST Patch.esp in the lower-left pane.
In the drop down box below "ADD" select "BOTTOM".
In the text box next to the "BOTTOM" drop down, type Compatibility Patches and click [Save Rule].
Close Boss Userlist Manager and click [Yes] when prompted to save. This allows BOSS to properly sort the new file.
Navigate to <Mod Organizer Path>/overwrite and move the new file(s) to <Mod Organizer Path>/mods/Ars Metallica.
Bandolier - Bags and Pouches

Author: Dragten
Version: 1.101
Optionals: Vampire Hotfix, Bandolier - Mesh fixes patch
Optionals(In Archive): "Lower Weight" ESP in Vampire Hotfix

Bandolier - Dawnguard

Author: Dragten
Version: 1.0

Better Circlets HQ

Author: Yuril
Version: 1.1

Cloaks of Skyrim

Author: Noodles
Version: 1.2
Special Installation: Install textures folder, meshes folder, and Cloaks.esp only.
Optionals: Dawnguard
Special Installation: Install textures folder, meshes folder, and Cloaks - Dawnguard.esp only. Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select all Bethesda ESMs and Cloaks.esp then click [OK].
Expand "Outfit" under Cloaks.esp and select the "00033840" node.
Drag the "EDID - Editor ID" from Dawnguard.esm to Cloaks.esp.
Right-clock the "Item" record "ClothesNecromancerBoots" in Cloaks.esp and select "Remove".
Drag the "Item" record "DLC1ArmorVampireBoots" to Cloaks.esp.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].

Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select all Bethesda ESMs, Unofficial Patch ESPs, and Cloaks.esp then click [OK].
Expand "Cell">"Block 1">"Sub-Block 2" under Cloaks.esp and select the "00013A89" node.
Drag the "XCCM - Sky/Weather From Region" from Unofficial Skyrim Patch.esp to Cloaks.esp.
Expand "Cell">"Block 1">"Sub-Block 9" and select the "00013813" node.
Drag the "XCCM - Sky/Weather From Region" from Unofficial Skyrim Patch.esp to Cloaks.esp.
Expand "Cell">"Block 6">"Sub-Block 2" and select the "0001677A" node.
Drag the "XCMO - Music Type" record from Unofficial Skyrim Patch.esp to Cloaks.esp.
Expand "Cell">"Block 6">"Sub-Block 9" and select the "00013818" node.
Drag the "XCCM - Sky/Weather From Region" from Unofficial Skyrim Patch.esp to Cloaks.esp.
Expand "Cell">"Block 8">"Sub-Block 4" and select the "000EF324" node.
Drag the "XLCW - Water Height" and "XCCM - Sky/Weather From Region" records from Unofficial Skyrim Patch.esp to Cloaks.esp.
Expand "Cell">"Block 9">"Sub-Block 4" and select the "000EF325" node.
Drag the "XCCM - Sky/Weather From Region" from Unofficial Skyrim Patch.esp to Cloaks.esp.
Expand "Outfit" and select the "000964DF" node.
Right-click the "Item" record "ArmorImperialShield" in Cloaks.esp and select "Remove".
Drag the "Item" record "ArmorImperialLightShield" in Unofficial Skyrim Patch.esp to Cloaks.esp.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
Dawnguard Crossbow Explosive Bolts Visualized

Author: MadCat221
Version: 1.0.2
Optionals: HD Textures Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select "ExplosiveBoltsVisualized.esp" and ABT - Faster Bolts Improved +50%.esp then click [OK].
Expand "Projectile" under ABT - Faster Bolts Improved +50%.esp and select the "0200F1B0" node.
Right-click on ABT - Faster Bolts Improved +50%.esp in the right pane and select "Copy as Override into...".
Select "<new file>" and click [OK]. In the resulting text box type "DEBV-ABT Patch".
Drag the "MODL - Model Filename" from ExplosiveBoltsVisualized.esp into the corresponding section of DEBV-ABT Patch.esp.
Repeat this selecting DEBV-ABT Patch.esp instead of "<new file>" for the remaining conflicted nodes in this section.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
Open Boss Userlist Manager.
Select DEBV-ABT Patch.esp in the lower-left pane.
Click the "AFTER" selection box and select "BOTTOM".
In the adjacent text box type "Compatibility Patches" and click [Save Rule].
Close Boss Userlist Manager and click [Yes] when prompted to save.
Navigate to <Mod Organizer Path>/overwrite and move the new file(s) to <Mod Organizer Path>/mods/Dawnguard Crossbow Explosive Bolts Visualized.
Dawnguard Vampire Armors Retexture

Author: Messias Mummo
Version: 1.0 (Replacer)
Optionals: Hood

Deadly Serious Shrouded Armor

Author: doomfunk
Version: 2.6

Elemental Staffs

Author: Carnage2K4
Version: 1.10 (Main File + Update) Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select Elemental Staves.esp and click [OK].
Select "Worldspace" inside Elemental Staves.esp and press [Delete] on the keyboard.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].

Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select all Bethesda ESMs, Unofficial Patch ESPs, and Elemental Staves.esp then click [OK].
Expand "Weapon" under Elemental Staves.esp and select the "0010FCF4" node.
Drag the "EITM - Object Effect" record from Unofficial Skyrim Patch.esp to Elemental Staves.esp.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
Elven Weapons For Silence

Author: Erlioniel
Version: 1.1
Optionals(Via Installer): Default Silver, Install Meshes

Enchantment Effect Replacer

Author: Myopic
Version: 1.0 (Combined)

Hvergelmirs Shield Retexture

Author: Hvergelmir
Version: 1.3

Jester Outfit Retexture

Author: Messias Mummo
Version: 1.2 (Replacer)

Jewelry of the Nord - HD Rings and Necklaces

Author: Pfaffendrill
Version: 1.2

Nightingale Prime HD

Author: Zerofrost
Version: Final

Not Really HD Mask of Clavicus Vile

Author: Kobayashi345
Version: 0.9a (Corrected Wrecked)

Shield of Ysgramor

Author: k-xperience
Version: 1.0

Valor Armor - Playable Tsun

Author: Neovalen
Version: 1.2

Virtus Imperii - Imperial Gear Re-mastered

Author: EcthelionOtW
Version: 1.3

Weapons and Armor Fixes - Remade

Author: kryptopyr
Version: 3.0 (COMPLETE)
Optionals: Multi-Mod Compatibility Patch - Dawnguard Version Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select all Unofficial Patch esps and Weapons & Armor Fixes_Remade.esp then click [OK].
Expand "Armor" under Weapons & Armor Fixes_Remade.esp and select the "0401C655" node.
Drag the "DESC - Description" from Unofficial Dragonborn Patch.esp to Weapons & Armor Fixes_Remade.esp.
Expand "Weapon" and select the "0401AEA4" node.
Drag the "DESC - Description" from Unofficial Dragonborn Patch.esp to Weapons & Armor Fixes_Remade.esp.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].

Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select "ABT - Progressive Damage (with Nord Hero Arrow).esp" and Weapons & Armor Fixes_Remade.esp then click [OK].
Expand "Ammunition" under Weapons & Armor Fixes_Remade.esp and select the "00034182" node.
Right-click on ABT - Progressive Damage (with Nord Hero Arrow).esp in the right pane and select "Copy as Override into...".
Select "<new file>" and click [OK]. In the resulting text box type "WAF-ABT Patch".
Drag the conflicting "WeapMaterial" entry from Weapons & Armor Fixes_Remade.esp and add it to the entries in WAF-ABT Patch.esp.
Right-click the "KSIZ - Keyword Count" in WAF-ABT Patch.esp and select "Edit". Add one to the existing entry and click [OK].
Select the "00038341" node.
Right-click on ABT - Progressive Damage (with Nord Hero Arrow).esp in the right pane and select "Copy as Override into...".
Select WAF-ABT Patch.eps and click [OK].
Drag the conflicting "WeapMaterial" entry from Weapons & Armor Fixes_Remade.esp and add it to the entries in WAF-ABT Patch.esp.
Right-click the "KSIZ - Keyword Count" in WAF-ABT Patch.esp and select "Edit". Add one to the existing entry and click [OK].
Repeat this for the "000CEE9E" and "000EAFDF" nodes.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
Open Boss Userlist Manager.
Select WAF-ABT Patch.esp in the lower-left pane.
Click the "AFTER" selection box and select "BOTTOM".
In the adjacent text box type "Compatibility Patches" and click [Save Rule].
Close Boss Userlist Manager and click [Yes] when prompted to save.
Navigate to <Mod Organizer Path>/overwrite and move the new file(s) to <Mod Organizer Path>/mods/Weapons and Armor Fixes - Remade.
Wearable Lanterns

Author: Chesko
Version: 2.2a Template:Warning Small To resolve the problem(s), perform the following:

Run TES5Edit.
Select Chesko_WearableLantern.esp then click [OK].
Right-click Chesko_WearableLantern.esp in the left pane and select "Apply Filter For Cleaning".
Right-click Chesko_WearableLantern.esp and select "Remove Identical To Master Records".
Right-click Chesko_WearableLantern.esp and select "Undelete and Disable References".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].

Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select all Bethesda ESMs and Chesko_WearableLantern.esp then click [OK].
Expand "Idle Animation" under Chesko_WearableLantern.esp and select the "0002A9D3" node.
Right-click the "Condition" in Chesko_WearableLantern.esp regarding Torch01 and select "Remove".
Right-click the "Conditions" row in Chesko_WearableLantern.esp select "Add" twice.
Drag the two conditions from Dawnguard.esm, in order, to the two newly created condition spaces in Chesko_WearableLantern.esp.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
Winter Is Coming - Cloaks

Author: Nivea
Version: 2.3
Optionals(Via Installer): Crafting Only

aMidianBorn Book of Silence

Author: CaBaL
Version: 1.7 (All)
Overrides: Accingite Vos, Hvergelmirs Shield Retexture, Skyrim HD - 2K Textures, Unofficial High Resolution Patch, Virtus Imperii - Imperial Gear Re-mastered Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select Unofficial Skyrim Patch.esp and aMidianborn_Skyforge_Weapons.esp then click [OK].
Expand "Weapon" under aMidianborn_Skyforge_Weapons.esp and select the "0009F25D" node.
Drag the "CRDT - Critical Data" from Unofficial Skyrim Patch.esp to aMidianborn_Skyforge_Weapons.esp.
Repeat this for the "0009F25F", "0009F260" node.
Select the "0009F25E" node.
Drag the "CRDT - Critical Data" and "DNAM - Data" from Unofficial Skyrim Patch.esp to aMidianborn_Skyforge_Weapons.esp.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].

Template:Warning Small Template:Notice Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select aMidianBorn_Skyforge_Weapons.esp and Guard Dialogue Overhaul.esp then click [OK].
Expand "Weapon" under aMidianBorn_Skyforge_Weapons.esp and select the "0009F25C" node.
Right-click the column for aMidianBorn_Skyforge_Weapons.esp and select "Copy as override into...".
Select "<new file>" and click [OK]. In the resulting text box type "ASW-GDO Patch".
Drag the "KSIZ - Keyword Count" and "KWDA - Keywords" from Guard Dialogue Overhaul.esp to ASW-GDO Patch.esp.
Select the "0009F25D" node.
Right-click the column for aMidianBorn_Skyforge_Weapons.esp and select "Copy as override into...".
Select ASW-GDO Patch.esp and click [OK].
Drag the "KSIZ - Keyword Count","KWDA - Keywords", and "CRDT - Critical Data" from Guard Dialogue Overhaul.esp to ASW-GDO Patch.esp.
Select the "0009F25E" node.
Right-click the column for aMidianBorn_Skyforge_Weapons.esp and select "Copy as override into...".
Select ASW-GDO Patch.esp and click [OK].
Drag the "KSIZ - Keyword Count","KWDA - Keywords","DNAM - Data", and "CRDT - Critical Data" from Guard Dialogue Overhaul.esp to ASW-GDO Patch.esp.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
Open Boss Userlist Manager.
Select ASW-GDO Patch.esp in the lower-left pane.
Click the "AFTER" selection box and select "BOTTOM".
In the adjacent text box type "Compatibility Patches" and click [Save Rule].
Close Boss Userlist Manager and click [Yes] when prompted to save.
Navigate to <Mod Organizer Path>/overwrite and move the new file(s) to <Mod Organizer Path>/mods/aMidianBorn Book of Silence.
Daedric Armor and Weapon Improvement

Author: GarryG
Version: 2.5.5 (Blood Lite)
Special Installlation: Install all files except:

  • daedric_phelm.esp
  • In Meshes/armor/daedric all files starting with dphelm.

Overrides: Accingite Vos, Unofficial High Resolution Patch, Unofficial Skyrim Patch

Closer Quivers and Longer Arrows

Author: EvilDeadAsh34
Version: v3.3
Optionals(Via Installer): Closer Quivers and Longer Arrows, Vanilla Quivers, Ebony, Falmer, Dawnguard, Dragonborn, Install Closer Quivers for Bolts, UNP, Closer Quivers and Default Quiver
Overrides: Dawnguard Explosive Bolts Visualized, Daedric Armor and Weapon Improvement, Unofficial Skyrim Patch, XP32 Maximum Skeleton

Improved Closefaced Helmets

Author: navida1
Version: 0.9 (Full Set + Dawnguard Add-On)
Optionals: Improved Guard Helmets -tighter eye holes-, Improved Imperial Full Face Helmet - No Cloth Around Neck
Overrides: Daedric Armor and Weapon Improvement, Unofficial Skyrim Patch

Dark Nemesis Armor - Ebony Reincarnation

Author: lKocMoHaBTl
Version: 1.1 (Replacer)
Overrides: Accingite Vos, Skyrim HD - 2K Textures

Skyrim Weapon De-LARP-ification Project

Author: MadCat221
Version: 1.0.5
Optionals: Dawnguard, Dragonborn
Overrides: Daedric Armor and Weapons Improvement, Elven Weapons For Silence, Unofficial Skyrim Patch

Wearable Lanterns SMIM Patch

Author: Telamont
Version: 1.0
Overrides: Wearable Lanterns

Greatswords Sheaths and Scabbards with Thinner Blades

Author: rpsgc and MadCat221
Version: 2.3
Optionals: Dawnguard, Dragonborn
Overrides: Elven Weapons For Silence, Skyrim Weapon De-LARP-ification Project

Mods For Custom Body

CBBE Tsun Female Armor

Author: Fallen Judge
Version: 1.11
Special Installation: Do not install the esp.

UNP-UNPB Conversion of CBBE Tsun Female Armor

Author: FallenJudge and ReflexShooter
Version: 1.0 (Tsun Female Armor - UNPB Conversion - v1)
Overrides: CBBE Tsun Female Armor

UNP Dawnguard Armors

Author: Exeter
Version: 1.5 (UNPB)
Optionals: Patch for Dawnguard Boots, Patch for Vampire Boots

UNP Dragonborn Armors

Author: Exeter
Version: 1.0 (UNPB)

UNP Female Armors

Author: Exeter
Version: 2.1 (Both Main Files)
Optionals: Meshes for UNPB users, UNPB Hide Armor Fix, Nocturnal Robe for BASE UNP Body.
Special Installation: Do not install entire textures folder.
Overrides: Daedric Armor and Weapons Improvement, Dark Nemesis Armor - Ebony Reincarnation, Unofficial High Resolution Patch, Unofficial Skyrim Patch

TroubleMakers Clothing

Author: MrTroublemaker
Version: 2.01
Special Installation: Install TroubleMakers Clothing Replacers UNPB - BBP optional only.
Overrides: UNP Female Armors

TroubleMakers Forsworn Armor

Author: MrTroublemaker
Version: 1.51
Special Installation: Install TroubleMakers ForswornArmor UNPB-BBP optional only.
Overrides: UNP Female Armors

Dynamic Equipment Patches

Dual Sheath Redux

Author: Neovalen
Version: 1.6b (Main File + On Back Meshes)
Optioanls: Elemental Staffs Pack, Frostfall Pack, Skyrim Weapon De-LARP-ification Project Pack, Skyrim Weapon De-LARP-ification Project Pack On Back Update
Overrides: Skyrim Weapon De-LARP-ification Project, Unofficial Skyrim Patch Template:Notice Small

The Symphony of Skyrim

Sound effects and music mods go here.

Activate Fail Noise Removal

Author: Elec0
Version: 1.0

Ambient Seagulls

Author: Tricolour
Version: 1.0

Better Animal Footsteps

Author: Volnaiskra
Version: 1.0

Better Bards

Author: FuzzySockSucker
Version: 1.0

Better Horse Pain Sounds

Author: Yuatari
Version: 1.0

Better Weapon Swing Sounds

Author: Crystan
Version: 1.1 Template:Notice Small

Clanking Armor

Author: Lord Sane
Version: 1.2 Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select all Bethesda ESMs, Unofficial Patch ESPs, and Clanking Armor.esp then click [OK].
Expand "Armor Addon" and select the "00013ED2" node.
Drag the "DNAM - Data" from Unofficial Skyrim Patch.esp to Clanking Armor.esp.
Repeat this for the "000E4AD7" node.
Select the "00086984" node.
Drag the "MODL - Race" entry for "ManakinRace" from Unofficial Skyrim Patch.esp to Clanking Armor.esp.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
DSAMG - Dragon Soul Absorb More Glorious

Author: JonoPhoenix
Version: 1.2 (MUSIC 1 - E3 DEMO VERSION for male character, MUSIC 1A - E3 DEMO VERSION for female character)

DSAMG - Dragonborn Patches

Author: JonoPhoenix
Version: 2.5 (Ritual Spell + MUSIC update)
Template:Warning Small To resolve the problem(s), perform the following:

Open Boss Userlist Manager.
Select DSAMG - Miraak Music Fixes.esp in the lower-left pane.
Click the "AFTER" selection box and select "BOTTOM".
In the adjacent text box type "Sound Mods" and click [Save Rule].
Close Boss Userlist Manager and click [Yes] when prompted to save.
Heart of the Beast - Werewolf Sound Overhaul

Author: NsJones
Version: 1.5 (Alpha Werewolf Sounds)

Improved Combat Sounds

Author: judgefredd
Version: 2.2 Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select all Bethesda ESMs, Unofficial Patch ESPs, "Improved Combat Sounds v2.2.esp", dD - Enhanced Blood Main.esp then click [OK].
Expand "Impact" under Improved Combat Sounds v2.2.esp and select the "000F0EAF" node.
Right-click on Improved Combat Sounds v2.2.esp in the right pane and select "Copy as Override into...".
Select "<new file>" and click [OK]. In the resulting text box type "ICS-EBT Patch".
Drag the "DODT - Decal Data" records from dD - Enhanced Blood Main.esp to ICS-EBT Patch.esp.
Select the "000F0EB0" node.
Right-click on Improved Combat Sounds v2.2.esp in the right pane and select "Copy as Override into...".
Select ICS-EBT Patch.esp and click [OK].
Drag the "DODT - Decal Data" records from dD - Enhanced Blood Main.esp into ICS-EBT Patch.esp.
Drag the "DNAM - Texture Set" record from dD - Enhanced Blood Main.esp into ICS-EBT Patch.esp.
Select the "000F0EB1" node.
Right-click on Improved Combat Sounds v2.2.esp in the right pane and select "Copy as Override into...".
Select ICS-EBT Patch.esp and click [OK].
Drag the "DODT - Decal Data" records from dD - Enhanced Blood Main.esp into ICS-EBT Patch.esp.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
Open Boss Userlist Manager.
Select ICS-EBT Patch.esp in the lower-left pane.
In the drop down box below "ADD" select "BOTTOM".
In the text box next to the "BOTTOM" drop down, type Compatibility Patches and click [Save Rule].
Close Boss Userlist Manager and click [Yes] when prompted to save. This allows BOSS to properly sort the new file.
Navigate to <Mod Organizer Path>/overwrite and move the new file(s) to <Mod Organizer Path>/mods/Improved Combat Sounds.
Improved Horse Step Sounds

Author: Crystan
Version: 2.0

Realistic Wolf Howls

Author: Korvik
Version: 1.3 (More Barks Than Howls)

SILENT Skyrim

Author: AlturDrake
Version: 1.0
Special Installation: Install only Sound/fx/ui/ui_sneakattack_01.wav.

Smooth Blade Draw and Sheathe

Author: Vanaran
Version: 1.0

Sounds of Skyrim - The Dungeons

Author: Cliffworms
Version: 1.23
Optionals: Compatibility Patches
Optionals(Via Installer): Realistic Lighting Overhaul
Special Installation: Remove SoS - The Dungeons-PatchRLODungeonLighting.esp as it is not needed. Template:Notice Small

Sounds of Skyrim - The Wilds

Author: Cliffworms
Version: 1.13
Optionals: Compatibility Patches
Optionals(Via Installer): Climates of Tamriel
Special Installation: Remove SoS - The Wilds-PatchCoTWinterEdition.esp,SoS - The Wilds-PatchCoTSoundsWinterEdition.esp, and SoS - The Wilds-PatchCoT.esp as only one CoT patch is required.
Overrides: Sounds of Skyrim - The Dungeons Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select all Bethesda ESMs and SoS - The Wilds.esp then click [OK].
Expand "Worldspace">"0000003C">"Block -2,1">"Sub-Block -5,4" under SoS - The Wilds.esp and select the "00001935" node.
Drag the "XCLR - Regions" from Dawnguard.esm to SoS - The Wilds.esp.
Repeat this for the "00001936" node.
Expand "Worldspace">"0000003C">"Block -1,0">"Sub-Block -2,2" and select the "000092BC" node.
Drag the "XCLR - Regions" from Dawnguard.esm to SoS - The Wilds.esp.
Repeat this for the "000092DD" node.
Expand "Worldspace">"0000003C">"Block 1,-1">"Sub-Block 4,-3" and select the "0000BC34" node.
Drag the "EDID - EditorID" and "XLCN - Location" records from Dawnguard.esm to SoS - The Wilds.esp.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].

Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select Unofficial Skyrim Patch.esp and SoS - The Wilds.esp then click [OK].
Expand "Worldspace">"0000003C">"Block 1,-1">"Sub-Block 5,-4" under SoS - The Wilds.esp and select the "0000BCF2" node.
Drag the "XLCN - Location" record from Unofficial Skyrim Patch.esp to SoS - The Wilds.esp.
Expand "Worldspace">"0000003C">"Block 1,-1">"Sub-Block 5,-3" and select the "0000BCD0" node.
Drag the "XLCN - Location" record from Unofficial Skyrim Patch.esp to SoS - The Wilds.esp.
Repeat this for the "0000BCD1" node.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].

Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select 83Willows_101BUGS_V4_HighRes.esp and SoS - The Wilds.esp then click [OK].
Expand "Activator" under SoS - The Wilds.esp and select the "000A914E" node.
Right-click the "iMaxCritterCount" property in SoS - The Wilds.esp and select "Remove".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
Sounds of Skyrim - Civilization

Author: Cliffworms
Version: 1.02
Optionals: Compatibility Patches
Optionals(Via Installer): Climates of Tamriel, Realistic Lighting Overhaul
Special Installation: After installation, remove the following files:

  • Entire Major City Interiors No Home folder.
  • SoS - Civilization-PatchCoT.esp
  • SoS - Civilization-PatchCoTSoundsWinterEdition.esp
  • SoS - Civilization-PatchCoTWinterEdition.esp.
  • SoS - Civilization-PatchRLOMinorCities.esp.

Overrides: Sounds of Skyrim - The Dungeons, Sounds of Skyrim - The Wilds Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select all Bethesda ESMs and SoS - Civilization.esp then click [OK].
Expand "Cell">"Block 2">"Sub-Block 2">"000161FE">"Persistent" under SoS - Civilization.esp and select the "00019E10" node.
Drag the "Linked References" from HearthFires.esm to SoS - Civilization.esp.
Expand "Worldspace">"00016D71">"Block -2,0">"Sub-Block -6,0" and select the "00020EE7" node.
Drag the "XLCN - Location" record from HearthFires.esm to SoS - Civilization.esp.
Expand "Worldspace">"0001A26F">"Block 0,-1">"Sub-Block 0,-1" and select the "0001A276" node.
Drag the "XLCN - Location" and "XCLW - Water Height" records from HearthFires.esm to SoS - Civilization.esp.
Select the "0001A27A" node.
Drag the "XCLW - Water Height" records from HearthFires.esm to SoS - Civilization.esp.
Expand "Worldspace">"00037EDF">"Block -1,0">"Sub-Block -2,3" and select the "00037EE9" node.
Drag the "XLCN - Location" record from HearthFires.esm to SoS - Civilization.esp.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].

Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select Unofficial Skyrim Patch.esp and SoS - Civilization.esp with associated patches then click [OK].
Expand "Cell">"Block 0">"Sub-Block 1" under SoS - Civilization.esp and select the "000580A2" node.
Drag the "Directional Ambient","Inherits","XLCN - Location", and "XCMO - Music Type" records from Unofficial Skyrim Patch.esp to SoS - Civilization-PatchRLOMajorCityInteriors.esp.
Expand "Cell">"Block 0">"Sub-Block 6" and select the "00097298" node.
Drag the "FULL - Name" from Unofficial Skyrim Patch.esp to SoS - Civilization.esp and SoS - Civilization-PatchRLOMajorCityInteriors.esp.
Expand "Cell">"Block 1">"Sub-Block 2" and select the "00013A89" node.
Drag the "XCCM - Sky/Weather from Region" from Unofficial Skyrim Patch.esp to SoS - Civilization.esp.
Expand "Cell">"Block 1">"Sub-Block 6" and select the "00097299" node.
Drag the "FULL - Name" from Unofficial Skyrim Patch.esp to SoS - Civilization.esp and SoS - Civilization-PatchRLOMajorCityInteriors.esp.
Expand "Cell">"Block 1">"Sub-Block 9" and select the "00013813" node.
Drag the "XCCM - Sky/Weather from Region" from Unofficial Skyrim Patch.esp to SoS - Civilization.esp.
Expand "Cell">"Block 2">"Sub-Block 0" and select the "00013A76" node.
Drag the "XCCM - Sky/Weather from Region" from Unofficial Skyrim Patch.esp to SoS - Civilization.esp.
Expand "Cell">"Block 2">"Sub-Block 4" and select the "00016BD6" node.
Drag the "DATA - Flags" from Unofficial Skyrim Patch.esp to SoS - Civilization.esp and SoS - Civilization-PatchRLOMajorCityInteriors.esp.
Expand "Cell">"Block 2">"Sub-Block 9" and select the "00013814" node.
Drag the "XCCM - Sky/Weather from Region" from Unofficial Skyrim Patch.esp to SoS - Civilization.esp.
Expand "Cell">"Block 3">"Sub-Block 5" and select the "000CAB91" node.
Drag the "DATA - Flags" from Unofficial Skyrim Patch.esp to SoS - Civilization.esp.
Right-click the "XCCM - Sky/Weather from Region" in SoS - Civilization.esp and select "Remove".
Expand "Cell">"Block 4">"Sub-Block 0" and select the "00013A78" node.
Drag the "XCCM - Sky/Weather from Region" from Unofficial Skyrim Patch.esp to SoS - Civilization.esp.
Expand "Cell">"Block 5">"Sub-Block 0" and select the "00013A79 " node.
Drag the "XCCM - Sky/Weather from Region" from Unofficial Skyrim Patch.esp to SoS - Civilization.esp.
Expand "Cell">"Block 5">"Sub-Block 5" and select the "0003A183" node.
Drag the "XCCM - Sky/Weather from Region" from Unofficial Skyrim Patch.esp to SoS - Civilization.esp.
Expand "Cell">"Block 6">"Sub-Block 0" and select the "000161EE" node.
Drag the "Ownership" record from Unofficial Skyrim Patch.esp to SoS - Civilization.esp and SoS - Civilization-PatchRLOMajorCityInteriors.esp.
Expand "Cell">"Block 6">"Sub-Block 0">"000161EE">"Persistent" and select the "0002C929" node.
Drag the "XLCN - Persistent Location" from Unofficial Skyrim Patch.esp to SoS - Civilization.esp.
Expand "Cell">"Block 6">"Sub-Block 2" and select the "0001677A" node.
Drag the "XCMO - Music Type" from Unofficial Skyrim Patch.esp to SoS - Civilization.esp and SoS - Civilization-PatchRLOMajorCityInteriors.esp.
Expand "Cell">"Block 6">"Sub-Block 5" and select the "0003A184" node.
Drag the "XCCM - Sky/Weather from Region" from Unofficial Skyrim Patch.esp to SoS - Civilization.esp.
Expand "Cell">"Block 6">"Sub-Block 9" and select the "00013818" node.
Drag the "XCCM - Sky/Weather from Region" from Unofficial Skyrim Patch.esp to SoS - Civilization.esp and SoS - Civilization-PatchRLOMajorCityInteriors.esp.
Expand "Cell">"Block 7">"Sub-Block 9" and select the "00013A71" node.
Drag the "XCCM - Sky/Weather from Region" from Unofficial Skyrim Patch.esp to SoS - Civilization.esp.
Expand "Cell">"Block 8">"Sub-Block 4" and select the "000EF324" node.
Drag the "XCCM - Sky/Weather from Region" from Unofficial Skyrim Patch.esp to SoS - Civilization.esp.
Expand "Cell">"Block 9">"Sub-Block 4" and select the "000EF325" node.
Drag the "XCCM - Sky/Weather from Region" from Unofficial Skyrim Patch.esp to SoS - Civilization.esp.
Expand "Cell">"Block 9">"Sub-Block 9" and select the "00013A73" node.
Drag the "XCCM - Sky/Weather from Region" from Unofficial Skyrim Patch.esp to SoS - Civilization.esp.
Expand "Worldspace">"0000003C">"Block 1,-1">"Sub-Block 5,-3" and select the "0000BCD0" node.
Drag the "XLCN - Location" from Unofficial Skyrim Patch.esp to SoS - Civilization.esp.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].

Template:Warning Small

Open TES5Edit.
Select Atlas Map Markers.esp and SoS - Civilization.esp then click [OK].
Expand "Cell">"Block 3">"Sub-Block 9" under SoS - Civilization.esp and select the "000133C9" node.
Right-click the column for SoS - Civilization.esp and select "Copy as override into...".
Select "<new file>" and click [OK]. In the resulting text box type "SOS-AMM Patch".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].

Template:Warning Small

Open TES5Edit.
Select Blaze of Eventide.esp and SoS - Civilization.esp then click [OK].
Expand "Cell">"Block 3">"Sub-Block 3" under Blaze of Eventide.esp and select the "000DEBCD" node.
Right-click the column for SoS - Civilization.esp and select "Copy as override into...".
Select "<new file>" and click [OK]. In the resulting text box type "SOS-BOE Patch".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].

Template:Warning Small

Open TES5Edit.
Select RRR-RLO Patch.esp and SoS - Civilization.esp with associated patches then click [OK].
Expand "Cell">"Block 1">"Sub-Block 4" and select the "00016789" node.
Right-click the column for SoS - Civilization-PatchRLOMajorCityInteriors.esp and select "Copy as override into...".
Select "<new file>" and click [OK]. In the resulting text box type "SOS-RRR-RLO Patch".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].

Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select Unique Region Names.esp and SoS - Civilization.esp with associated patches then click [OK].
Expand "Worldspace">"0000003C">"Block -2,0">"Sub-Block -6,0" under Unique Region Names.esp and select the "0000717B" node.
Right-click the column for SoS - Civilization.esp and select "Copy as override into...".
Select "<new file>" and click [OK]. In the resulting text box type "SOS-URN Patch".
Drag the "MapReach" region from Unique Region Names.esp to SOS-URN Patch.esp.
Select the "000075AD" node.
Right-click the column for SoS - Civilization.esp and select "Copy as override into...".
Select SOS-URN Patch.esp and click [OK].
Drag the "MapReach" region from Unique Region Names.esp to SOS-URN Patch.esp.
Repeat this for the "000075AE" node.
Expand "Worldspace">"0000003C">"Block -1,0">"Sub-Block -2,3" and select the "00009259" node.
Right-click the column for SoS - Civilization.esp and select "Copy as override into...".
Select SOS-URN Patch.esp and click [OK].
Drag the "XLCR - Regions" records from Unique Region Names.esp to SOS-URN Patch.esp.
Expand "Worldspace">"0000003C">"Block 0,-1">"Sub-Block 0,-1" and select the "000095DB" node.
Right-click the column for SoS - Civilization.esp and select "Copy as override into...".
Select SOS-URN Patch.esp and click [OK].
Drag the "XLCR - Regions" records from Unique Region Names.esp to SOS-URN Patch.esp.
Repeat this for the "000095F9","000095FA" node.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].

Open Boss Userlist Manager.
Select SOS-AMM Patch.esp in the lower-left pane.
Click the "AFTER" selection box and select "BOTTOM".
In the adjacent text box type "Compatibility Patches" and click [Save Rule].
Select SOS-BOE Patch.esp in the lower-left pane.
Click the "AFTER" selection box and select "BOTTOM".
In the adjacent text box type "Compatibility Patches" and click [Save Rule].
Select SOS-RRR-RLO Patch.esp in the lower-left pane.
In the text box next to the "After" drop down, type RRR-RLO Patch.esp and click [Save Rule].
Select SOS-URN Patch.esp in the lower-left pane.
In the text box adjacent to "AFTER" type "Unique Region Names.esp" and click [Save Rule].
Close Boss Userlist Manager and click [Yes] when prompted to save. This allows BOSS to properly sort the new file.
Navigate to <Mod Organizer Path>/overwrite and move the new file(s) to <Mod Organizer Path>/mods/Sounds of Skyrim - Civilization.
Thundering Shouts

Author: greentea101
Version: 1.2 (Loose Files)

Ultra Realistic Bow Shoot Sounds

Author: Tomolyons
Version: 1.0

Ultra Realistic Crossbow Shoot Sounds

Author: Tomolyons
Version: 1.0

How The Game Is Played In Skyrim

Achieve That

Author: 3jiou
Version: 1.1.4

Acquisitive Soul Gems

Author: bluedanieru
Version: 2.4 (Dawnguard)
Overrides: Unofficial Skyrim Patch Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select "Acquisitive Soul Gems.esp" and Animated Weapon Enhants.esp then click [OK].
Expand "Magic Effect" under Acquisitive Soul Gems.esp and select the "0005B452" node.
Right-click on Acquisitive Soul Gems.esp column and select "Copy as Override into...".
Select "<new file>" and click [OK]. In the resulting text box type "ASG-AWE Patch".
Drag the "Enchant Shader" from Animated Weapon Enchants.esp into ASG-AWE Patch.esp.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
Open Boss Userlist Manager.
Select ASG-AWE Patch.esp in the lower-left pane.
Click the "AFTER" selection box and select "BOTTOM".
In the adjacent text box type "Compatibility Patches" and click [Save Rule].
Close Boss Userlist Manager and click [Yes] when prompted to save.
Navigate to <Mod Organizer Path>/overwrite and move the new file(s) to <Mod Organizer Path>/mods/Acquisitive Soul Gems.
Alternate Start - Live Another Life

Author: Arthmoor
Version: 2.3a Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select all Bethesda ESMs and Alternate Start - Live Another Life.esp then click [OK]. 
Expand "Dialog Topic">"00038731" and select the "0006541A" node.
Right-click on the "Conditions" line of Alternate Start - Life Another Life.esp and select "Add" twice.
Drag the two conditions from Hearthfires.esm to the two newly created slots in Alternate Start - Live Another Life.esp so it contains all 4 conditions.
(Note: There are more conflicts here but they are resolved by Arthmoors script.)
Right-click Alternate Start - Life Another Life.esp in the left pane and select "Sort Masters".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].

Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select "Guard Dialogue Overhaul.esp" and Alternate Start - Live Another Life.esp then click [OK].
Expand "Dialogue Topic">"0002BDDD" under Alternate Start - Live Another Life.esp and select the "000D27DF" node.
Right-click on Guard Dialogue Overhaul.esp in the right pane and select "Copy as Override into...".
Select "<new file>" and click [OK]. In the resulting text box type "AS-GDO Patch".
Right-click on the "Conditions" row of AS-GDO Patch.esp and select "Add".
Drag the "MQ102" condition from Alternate Start - Live Another Life.esp to the newly created condition in AS-GDO Patch.esp.
Select the "000EA261" node.
Right-click on Guard Dialogue Overhaul.esp in the right pane and select "Copy as Override into...".
Select AS-GDO Patch.esp and click [OK].
Right-click on the "Conditions" row of AS-GDO Patch.esp and select "Add".
Drag the "MQ102" condition from Alternate Start - Live Another Life.esp to the newly created condition in AS-GDO Patch.esp.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].

Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select all Realistic Lighting Overhaul ESPs and Alternate Start - Live Another Life.esp then click [OK].
Expand "Cell">"Block 5">"Sub-Block 5" under Realistic Lighting Overhaul - Dungeons.esp and select the "0004401B" node.
Right-click on Realistic Lighting Overhaul - Dungeons.esp in the right pane and select "Copy as Override into...".
Select "<new file>" and click [OK]. In the resulting text box type "AS-RLO Patch".
Expand "Cell">"Block 1">"Sub-Block 3" under Realistic Lighting Overhaul - Major City Interiors.esp and select the "0001677F" node.
Right-click on Realistic Lighting Overhaul - Major City Interiors.esp in the right pane and select "Copy as Override into...".
Select "AS-RLO Patch.esp" and click [OK].
Expand "Cell">"Block 3">"Sub-Block 7" and select the "000165B5" node.
Right-click on Realistic Lighting Overhaul - Major City Interiors.esp in the right pane and select "Copy as Override into...".
Select "AS-RLO Patch.esp" and click [OK].
Expand "Cell">"Block 5">"Sub-Block 3" and select the "00016BCF" node.
Right-click on Realistic Lighting Overhaul - Major City Interiors.esp in the right pane and select "Copy as Override into...".
Select "AS-RLO Patch.esp" and click [OK].
Expand "Cell">"Block 5">"Sub-Block 5" and select the "000165A3" node.
Right-click on Realistic Lighting Overhaul - Major City Interiors.esp in the right pane and select "Copy as Override into...".
Select "AS-RLO Patch.esp" and click [OK].
Expand "Cell">"Block 8">"Sub-Block 7" and select the "00016A06" node.
Right-click on Realistic Lighting Overhaul - Major City Interiors.esp in the right pane and select "Copy as Override into...".
Select "AS-RLO Patch.esp" and click [OK].
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].

Template:Warning Small

Open TES5Edit.
Select Alternate Start - Live Another Life.esp and SoS - Civilization.esp with associated patches then click [OK].
Expand "Cell">"Block 0">"Sub-Block 6" under Alternate Start - Live Another Life.esp and select the "000165A8" node.
Right-click the column for SoS - Civilization.esp and select "Copy as override into...".
Select "<new file>" and click [OK]. In the resulting text box type "AS-SOS Patch".
Expand "Cell">"Block 0">"Sub-Block 9" and select the "000133C6" node.
Right-click the column for SoS - Civilization.esp and select "Copy as override into...".
Select AS-SOS Patch.esp.
Expand "Cell">"Block 0">"Sub-Block 9" and select the "00016DFA" node.
Right-click the column for SoS - Civilization.esp and select "Copy as override into...".
Select AS-SOS Patch.esp.
Expand "Cell">"Block 1">"Sub-Block 1" and select the "00013A7F" node.
Right-click the column for SoS - Civilization.esp and select "Copy as override into...".
Select AS-SOS Patch.esp.
Expand "Cell">"Block 1">"Sub-Block 3" and select the "0001677F" node.
Right-click the column for SoS - Civilization-PatchRLOMajorCityInteriors.esp and select "Copy as override into...".
Select "<new file>" and click [OK]. In the resulting text box type "AS-RLO-SOS Patch".
Expand "Cell">"Block 2">"Sub-Block 2" and select the "00016776" node.
Right-click the column for SoS - Civilization-PatchRLOMajorCityInteriors.esp and select "Copy as override into...".
Select AS-RLO-SOS Patch and click [OK].
Expand "Cell">"Block 2">"Sub-Block 9" and select the "00013814" node.
Right-click the column for SoS - Civilization.esp and select "Copy as override into...".
Select AS-SOS Patch.esp.
Expand "Cell">"Block 3">"Sub-Block 7" and select the "000165B5" node.
Right-click the column for SoS - Civilization-PatchRLOMajorCityInteriors.esp and select "Copy as override into...".
Select AS-RLO-SOS Patch and click [OK].
Expand "Cell">"Block 4">"Sub-Block 4" and select the "000C7348" node.
Right-click the column for SoS - Civilization.esp and select "Copy as override into...".
Select AS-SOS Patch.esp.
Expand "Cell">"Block 4">"Sub-Block 8" and select the "00013870" node.
Right-click the column for SoS - Civilization.esp and select "Copy as override into...".
Select AS-SOS Patch.esp.
Expand "Cell">"Block 5">"Sub-Block 3" and select the "00013907" node.
Right-click the column for SoS - Civilization.esp and select "Copy as override into...".
Select AS-SOS Patch.esp.
Expand "Cell">"Block 5">"Sub-Block 3" and select the "00016BCF" node.
Right-click the column for SoS - Civilization-PatchRLOMajorCityInteriors.esp and select "Copy as override into...".
Select AS-RLO-SOS Patch and click [OK].
Expand "Cell">"Block 5">"Sub-Block 5" and select the "000165A3" node.
Right-click the column for SoS - Civilization-PatchRLOMajorCityInteriors.esp and select "Copy as override into...".
Select AS-RLO-SOS Patch and click [OK].
Expand "Cell">"Block 6">"Sub-Block 5" and select the "0003A184" node.
Right-click the column for SoS - Civilization.esp and select "Copy as override into...".
Select AS-SOS Patch.esp.
Expand "Cell">"Block 6">"Sub-Block 7" and select the "00013A5C" node.
Right-click the column for SoS - Civilization.esp and select "Copy as override into...".
Select AS-SOS Patch.esp.
Expand "Cell">"Block 7">"Sub-Block 4" and select the "0007C98B" node.
Right-click the column for SoS - Civilization.esp and select "Copy as override into...".
Select AS-SOS Patch.esp.
Expand "Cell">"Block 7">"Sub-Block 7" and select the "00013A5D" node.
Right-click the column for SoS - Civilization.esp and select "Copy as override into...".
Select AS-SOS Patch.esp.
Expand "Cell">"Block 8">"Sub-Block 0" and select the "00013A7C" node.
Right-click the column for SoS - Civilization.esp and select "Copy as override into...".
Select AS-SOS Patch.esp.
Expand "Cell">"Block 8">"Sub-Block 7" and select the "000138CE" node.
Right-click the column for SoS - Civilization.esp and select "Copy as override into...".
Select AS-SOS Patch.esp.
Expand "Cell">"Block 8">"Sub-Block 7" and select the "00016A06" node.
Right-click the column for SoS - Civilization-PatchRLOMajorCityInteriors.esp and select "Copy as override into...".
Select AS-RLO-SOS Patch and click [OK].
Expand "Cell">"Block 9">"Sub-Block 4" and select the "00016BDD" node.
Right-click the column for SoS - Civilization-PatchRLOMajorCityInteriors.esp and select "Copy as override into...".
Select AS-RLO-SOS Patch and click [OK].
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].

Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select Unique Region Names.esp and Alternate Start - Live Another Life.esp then click [OK].
Expand "Worldspace">"0000003C">"Block -1,0">"Sub-Block -3,2" under Unique Region Names.esp and select the "00009366" node.
Right-click the column for Alternate Start - Live Another Life.esp and select "Copy as override into...".
Select "<new file>" and click [OK]. In the resulting text box type "AS-URN Patch".
Drag the "XLCR - Regions" records from Unique Region Names.esp to AS-URN Patch.esp.
Select the "0009367" node.
Right-click the column for Alternate Start - Live Another Life.esp and select "Copy as override into...".
Select AS-URN Patch.esp and click [OK].
Drag the "XLCR - Regions" records from Unique Region Names.esp to AS-URN Patch.esp.
Expand "Worldspace">"0000003C">"Block 0,-1">"Sub-Block 0,-3" and select the "000097EF" node.
Right-click the column for Alternate Start - Live Another Life.esp and select "Copy as override into...".
Select AS-URN Patch.esp and click [OK].
Drag the "XLCR - Regions" records from Unique Region Names.esp to AS-URN Patch.esp.
Expand "Worldspace">"0000003C">"Block 0,1">"Sub-Block 1,4" and select the "000038C8" node.
Right-click the column for Alternate Start - Live Another Life.esp and select "Copy as override into...".
Select AS-URN Patch.esp and click [OK].
Drag the "XLCR - Regions" records from Unique Region Names.esp to AS-URN Patch.esp.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
Open Boss Userlist Manager.
Select AS-GDO Patch.esp in the lower-left pane.
Click the "AFTER" selection box and select "BOTTOM".
In the adjacent text box type "Compatibility Patches" and click [Save Rule].
Select AS-RLO Patch.esp in the lower-left pane.
Click the "AFTER" selection box and select "BOTTOM".
In the adjacent text box type "Compatibility Patches" and click [Save Rule].
Select AS-SOS Patch.esp in the lower-left pane.
Click the "AFTER" selection box and select "BOTTOM".
In the adjacent text box type "Compatibility Patches" and click [Save Rule].
Select AS-RLO-SOS Patch.esp in the lower-left pane.
In the text box next to the "After" drop down, type "AS-RLO Patch.esp" and click [Save Rule].
Select AS-URN Patch.esp in the lower-left pane.
In the text box adjacent to "AFTER" type "Unique Region Names.esp" and click [Save Rule].
Close Boss Userlist Manager and click [Yes] when prompted to save. This allows BOSS to properly sort the new file.
Navigate to <Mod Organizer Path>/overwrite and move the new file(s) to <Mod Organizer Path>/mods/Alternate Start - Live Another Life.
Auto Unequip Ammo

Author: Alek
Version: 5.0

Better Vampires

Author: Brehanin
Version: 6.2 (Dawnguard)
Overrides: Unofficial Dawnguard Patch Template:Warning Small To resolve the problem(s), perform the following:

Run TES5Edit.
Select Better Vampires.esp then click [OK].
Right-click Better Vampires.esp in the left pane and select "Apply Filter For Cleaning".
Right-click Better Vampires.esp and select "Remove Identical To Master Records".
Right-click Better Vampires.esp and select "Undelete and Disable References".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].

Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select all of the Unofficial Patch ESPs and Better Vampires.esp then click [OK].
Expand "Magic Effect" under Better Vampires.esp and select the "0010DE17" node.
Drag the "Magic Skill" record from Unofficial Skyrim Patch.esp to Better Vampires.esp.
Select the "0201419C" node.
Drag the "Conditions" records from Unofficial Dawnguard Patch.esp to Better Vampires.esp.
Expand "Spell" under Better Vampires.esp and select the "02016909" node.
Drag the "Flags" records from Unofficial Dawnguard Patch.esp to Better Vampires.esp.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].

Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select all Realistic Lighting Overhaul ESPs and Better Vampires.esp then click [OK].
Expand "Cell">"Block 0">"Sub-Block 1" under Better Vampires.esp and select the "02001DBA" node.
Right-click on Realistic Lighting Overhaul - Dawnguard Interiors.esp in the right pane and select "Copy as Override into...".
Select "<new file>" and click [OK]. In the resulting text box type "BV-RLO Patch".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
Open Boss Userlist Manager.
Select BV-RLO Patch.esp in the lower-left pane.
Click the "AFTER" selection box and select "BOTTOM".
In the adjacent text box type "Compatibility Patches" and click [Save Rule].
Close Boss Userlist Manager and click [Yes] when prompted to save.
Navigate to <Mod Organizer Path>/overwrite and move the new file(s) to <Mod Organizer Path>/mods/Better Vampires.
Convenient Horses

Author: Alek
Version: 4.6.0

Drop Lit Torches

Author: Strategy Master
Version: 2.0

Dual Wield Parrying

Author: Borgut1337
Version: 2.52 (SKSE)

Duel - Combat Realism

Author: LogRaam
Version: 6.1.3
Template:Warning Small To resolve the problem(s), perform the following:

Run TES5Edit.
Select Duel - Combat Realism.esp then click [OK].
Right-click Duel - Combat Realism.esp in the left pane and select "Apply Filter For Cleaning".
Right-click Duel - Combat Realism.esp and select "Remove Identical To Master Records".
Right-click Duel - Combat Realism.esp and select "Undelete and Disable References".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
Extensible Follower Framework

Author: Expired
Version: 3.5.6
Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select all Bethesda ESMs and all Extensible Follower Framework ESM/ESPs then click [OK].
Expand "Dialog Topic">"0005C80C" under XFLDialogue.esp and select the "0005C826" node.
Drag the "Responses" record block from HearthFires.esm to XFLDialogue.esp.
Expand "Dialog Topic">"00075083" and select the "0005C838" node.
Drag the "ENAM - Response flags" from HearthFires.esm to XFLDialogue.esp.
Expand "Dialog Topic">"00075084" and select the "0005C83B" node.
Drag the "ENAM - Response flags" from HearthFires.esm to XFLDialogue.esp.
Expand "Dialog Topic">"000B0EE6" and select the "000B0EE9" node.
Drag the "Condition" block regarding "DLC2Talvas" from Dragonborn.esm to XFLDialogue.esp.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
Follower Trap Safety

Author: Alek
Version: 1.1 Template:Notice Small

Frostfall - Hypothermia Camping Survival

Author: Chesko
Version: 2.4a
Optionals: 2048x2048 HD Travel Cloak Fur Texture

Lock Overhaul

Author: Quad2Core
Version: 1.2Beta

Moonlight Tales - Werewolf and Werebear Overhaul

Author: Brevi and AI99
Version: 1.13
Template:Notice Small

Non-Essential Children with Inventory Tweaks

Author: Team Mystery and Kryptopyr
Version: 10 (Hearthfire)
Overrides: Unofficial Skyrim Patch

Predator Vision - Vampire and Werewolves

Author: Gopher
Version: 1.3
Template:Warning Small To resolve the problem(s), perform the following:

Run TES5Edit.
Select Predator Vision.esp then click [OK].
Right-click Predator Vision.esp in the left pane and select "Apply Filter For Cleaning".
Right-click Predator Vision.esp and select "Remove Identical To Master Records".
Right-click Predator Vision.esp and select "Undelete and Disable References".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
Realistic Needs and Diseases

Author: perseid9
Version: 1.9.5
Optionals(Via Installer): 01 DLC - Dawnguard, 02 DLC - HearthFires, 03 DLC - Dragonborn, 11 WATER v1.6+DB, 30 Unofficial Skyrim Patch
Optionals: RND_PatchPack
Optionals(Via Installer): Destructible Bottles Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select RealisticNeedsandDiseases.esp and RND_USKP-Patch.esp then click [OK].
Expand "Container" under RealisticNeedsandDiseases.esp and select the "0009DA46" node.
Right-click the column for RealisticNeedsandDiseases.esp and select "Copy as override into...".
Select RND_USKP-Patch.esp and click [OK].
Drag the "Item" record for "PerkMasterTraderGold" from Unofficial Skyrim Patch.esp to RND_USKP-Patch.esp.
Right-click the "COCT - Count" record in RND_USKP-Patch.esp, select edit, and add 1 to the existing value.
Repeat this for all conflicting nodes in this section.
Expand "Leveled Item" and select the "00098E5F" node.
Right-click the column for RealisticNeedsandDiseases.esp and select "Copy as override into...".
Select RND_USKP-Patch.esp and click [OK].
Right-click the "LLCT - Count" record in RND_USKP-Patch.esp, select edit, and add 1 to the existing value.
Drag the "Leveled List Entry" record for "FootMeatPieUSKP" from Unofficial Skyrim Patch.esp to RND_USKP-Patch.esp.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].

Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select all Bethesda ESMs, all RND ESPs, Radiant and Unique Potions Poisons and Booze.esp, and RUPPB-DBE Patch.esp and click [OK].
Expand "Ingestible" under RealisticNeedsandDiseases.esp and select the "0001895F" node.
Drag "DATA - Weight", "ENIT - Effect Data", and "Effects" records from RealisticNeedsandDiseases.esp and overwrite those in RND_DestructibleBottles-Patch.esp.
Select the "0002C35A" node.
Drag the "DATA - Weight" record from RealisticNeedsandDiseases.esp to RND_DestructibleBottles-Patch.esp.
Repeat this for the "0003133B","0003133C","00034C5D","000508CA","00085368","000C5348","000C5349","000F693F","080053E5", and "080053EC" nodes.
Select the "00034C5E" node.
Right-click the column for RUPPB-DBE Patch.esp and select "Copy as override into...".
Select "<new file>". In the resulting text box type "RND-RUPPB-DBE Patch". A new file named RND-RUPPB-DBE Patch.esp should appear on the far right.
Drag the "DATA - Weight" and "Effects" records from RealisticNeedsandDiseases.esp and overwrite those in RND-RUPPB-DBE Patch.esp.
Select the "00036D53" node.
Right-click the column for RealisticNeedsandDiseases.esp and select "Copy as override into...".
Select RND-RUPPB-DBE Patch.esp and click [OK]. RND-RUPPB-DBE Patch.esp column should appear on the far right.
Drag the "Model" record from Radiant and Unique Potions Poisons and Booze.esp to RND-RUPPB-DBE Patch.esp.
Repeat this for the "0003F4BD","00057A7B","0009380D","000A9661","000B91D7","000D055E","000DC172","000F257E","00107A8A" nodes.
Select the "000555E8" node.
Right-click the column for RND_DestrubtibleBottles-Patch.esp and select "Copy as override into...".
Select RND-RUPPB-DBE Patch.esp and click [OK]. RND-RUPPB-DBE Patch.esp column should appear on the far right.
Drag the "Model" record from Radiant and Unique Potions Poisons and Booze.esp to RND-RUPPB-DBE Patch.esp.
Drag the "DATA - Weight" and "Effects" records from RealisticNeedsandDiseases.esp to RND-RUPPB-DBE Patch.esp.
Select the "000F693F" node.
Drag the "OBND - Object Bounds" and "DATA - Weight" records from RealisticNeedsandDiseases.esp to RND_DestrubtibleBottles-Patch.esp.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
Open Boss Userlist Manager.
Select RND-RUPPB-DBE Patch.esp in the lower-left pane.
In the text box next to the "After" drop down, type RUPPB-DBE Patch.esp and click [Save Rule].
Close Boss Userlist Manager and click [Yes] when prompted to save.
Navigate to <Mod Organizer Path>/overwrite and move the new file(s) to <Mod Organizer Path>/mods/Realistic Needs and Diseases.
Skyrim -Community- Uncapper

Author: Elys
Version: 1.15.1.1

The Choice Is Yours

Author: kryptopyr
Version: 1.2a (1.2 Main File + 1.2a Dawnguard Module)
Overrides: Unofficial Skyrim Patch Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select TheChoiceIsYours.esp then click [OK].
Right-click TheChoiceIsYours.esp in the left pane and select "Apply Filter For Cleaning".
Right-click TheChoiceIsYours.esp and select "Remove Identical To Master Records".
Right-click TheChoiceIsYours.esp and select "Undelete and Disable References".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].

Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select Bring Out Your Dead.esp and TheChoiceIsYours.esp then click [OK].
Expand "Non-Player Character (Actor)" under TheChoiceIsYours.esp and select the "0001996C" node.
Right-click the column for TheChoiceIsYours.esp and select "Copy as override into...".
Select "<new file>" and click [OK]. In the resulting text box type "TCIY-BOYD Patch".
Drag the "VMAD - Virtual Machine Adapter" records from Bring Out Your Dead.esp to TCIY-BOYD Patch.esp.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].

Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select Book Covers Skyrim.esp and TheChoiceIsYours.esp then click [OK].
Expand "Book" under TheChoiceIsYours.esp and select the "000D1955" node.
Right-click the column for Book Covers Skyrim.esp and select "Copy as override into...".
Select "<new file>" and click [OK]. In the resulting text box type "TCIY-BCS Patch".
Drag the "DESC - Book Text" from TheChoiceIsYours.esp to TCIY-BCS Patch.esp".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
Open Boss Userlist Manager.
Select TCIY-BAD Patch.esp in the lower-left pane.
Click the "AFTER" selection box and select "BOTTOM".
In the adjacent text box type "Compatibility Patches" and click [Save Rule].
Select TCIY-BOYD Patch.esp in the lower-left pane.
Click the "AFTER" selection box and select "BOTTOM".
In the adjacent text box type "Compatibility Patches" and click [Save Rule].
Select TCIY-BCS Patch.esp in the lower-left pane.
Click the "AFTER" selection box and select "BOTTOM".
In the adjacent text box type "Compatibility Patches" and click [Save Rule].
Close Boss Userlist Manager and click [Yes] when prompted to save.
Navigate to <Mod Organizer Path>/overwrite and move the new file(s) to <Mod Organizer Path>/mods/The Choice Is Yours.
The Dance of Death - A Killmove Mod

Author: DaedalusAI
Version: 4.0 (Ultimate Edition)
Special Installation: Do not install scripts/ski_playerloadgamealias.pex. Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select The Dance of Death - Ultimate Edition.esp then click [OK].
Right-click The Dance of Death - Ultimate Edition.esp in the left pane and select "Apply Filter For Cleaning".
Right-click The Dance of Death - Ultimate Edition.esp and select "Remove Identical To Master Records".
Right-click The Dance of Death - Ultimate Edition.esp and select "Undelete and Disable References".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
Trade and Barter

Author: kryptopyr
Version: 1.2 (Hearthfire)

Traps Make Noise

Author: kryptopyr
Version: 1.11
Optionals: Traps Make Noise - Follower Safety Patch
Overrides: Follower Trap Safety, Unofficial Skyrim Patch

Thieves Guild Requirements - No Auto Quest Start

Author: kryptopyr
Version: 1.5
Overrides: The Choice Is Yours Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select Unofficial Skyrim Patch.esp and Thieves Guild Requirements.esp then click [OK].
Expand "Dialog Topic">"000E782F" under Thieves Guild Requirements.esp and select the "000E7833" node.
Drag the "NAM1 - Response Text" record from Unofficial Skyrim Patch.esp to Thieves Guild Requirements.esp.
Expand "Dialog Topic">"030058D8" and select the "000352DF" node.
Drag the "NAM1 - Response Text" record from Unofficial Skyrim Patch.esp to Thieves Guild Requirements.esp.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
Werewolf Mastery

Author: RolandSir
Version: 3.0
Special Installation: Install "Werewolf_Mastery_v3_0_and_Moonlight_Tales_v1_13_Compatibility_version" optional file then the "WM_and_MT_Compatibility_version_Loot" optional only.
Overrides: Moonlight Tales - Werewolf and Werebear Overhaul, Unofficial Hearthfire Patch Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select Unofficial Skyrim Patch.esp and WerewolfMastery.esp then click [OK].
Expand "Armor" under WerewolfMastery.esp and select the "0002AC60" node.
Drag the "KSIZ - Keyword Count" and "KWDA - Keywords" from Unofficial Skyrim Patch.esp to WerewolfMastery.esp.
(Note: NPC changes ignored since they will be covered in the BOYD patch.)
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].

Template:Warning Small To resolve the problem(s), perform the following:

Open TES5Edit.
Select Bring Out Your Dead.esp and WerewolfMastery.esp then click [OK].
Expand "Non-Player Character (Actor)" under WerewolfMastery.esp and select the "0001A692" node.
Right-click the column for Bring Out Your Dead.esp and select "Copy as override into...".
Select "<new file>" and click [OK]. In the resulting text box type "WM-BOYD Patch".
Drag the "ACBS - Configuration","Packages", and "QNAM - Lighting" from WerewolfMastery.esp to WM-BOYD Patch.esp.
Select the "0001A694" node.
Right-click the column for Bring Out Your Dead.esp and select "Copy as override into...".
Select WM-BOYD Patch.esp and click [OK].
Drag the "ACBS - Configuration","Packages", and "QNAM - Lighting" from WerewolfMastery.esp to WM-BOYD Patch.esp.
Repeat this for the "0001A696" node.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
Open Boss Userlist Manager.
Select WM-BOYD Patch.esp in the lower-left pane.
Click the "AFTER" selection box and select "BOTTOM".
In the adjacent text box type "Compatibility Patches" and click [Save Rule].
Close Boss Userlist Manager and click [Yes] when prompted to save.
Navigate to <Mod Organizer Path>/overwrite and move the new file(s) to <Mod Organizer Path>/mods/Werewolf Mastery.

Template:Notice Small

ENB Series Graphic Modification

ENB Series Graphic Modification is a graphic enhancement project for multiple games by Boris Vorontsov which can be used to bring much needed post-processing to the world of Skyrim. Effects added by the tool include:

  • Screen Space Ambient Occlusion (SSAO)
  • Screen Space Indirect Lighting (SSIL)
  • Depth Of Field (DOF)
  • Lense FX
  • Bloom
  • High Dynamic Range (HDR)
  • Tone Mapping
  • Sharpening
  • Vignette
  • Sun Rays
  • Detailed Shadows
  • Reflection
  • ... and more.

These effects are controlled by an enbseries.ini and a series of .fx files containing shader code. It is injected into Skyrim by means of a modified d3d9.dll or alternatively through an injector program supplied in the archive. For the purposes of the guide, the d3d9.dll method will be used. Download the latest version from here. To install, perform the following:

Extract the contents of the ENB Series archive to a temporary folder, we will call this ENBTemp for reference.
Open ENB Manager and Changer.
In the "ENB Version" pane, click [Add]. Navigate to ENBTemp/WrapperVersion, select d3d9.dll, then click [Add].
In the resulting text box type the version number for the ENB you downloaded then click [OK].
Verify that the version you installed is selected in the box.
Remove ENBTemp as the file has been moved by ENB Manager and Changer into an appropriate folder.

Template:Notice Small Template:Notice Small

Unreal Cinema ENB

Author: Unreal Warfare
Version: 0.186 BETA
Special Installation: Extract the contents of the archive to a temporary folder, we will call this UCTemp for reference, then perform the following:

Open ENB Manager and Changer.
In the "Configs" pane, click [New]. In the resulting text pane type "Unreal Cinema ENB 0.186 BETA" then click [OK].
On the "Files" pane, click [Add]. Navigate to UCTemp, select all contents in the Unreal Cinema - The Directors Cut folder then click [Add].
In the resulting "Name Palette" text box simply click [OK].
Remove UCTemp as the files have been moved to the appropriate location.

At this point, the main ENB files have been installed and it's time to do some tweaking to our driver settings as these will be handled by the ENB:

ATI Users: Follow the guide located here to set up ATI Control Center and set the following:
Nvidia Users: Follow the guide located here to set up Nvidia Inspector and set the following:
* Anistropic Filtering to Off
* VSync To Off

Now that the ENB has been customized for use with the guide:

In the ENB Manager and Changer window, click the [..] and navigate to your base Skyrim folder (where TESV.exe is located) then click [Set].
Click [Activate] then exit the program by clicking the [X].

ENB Series 0.186 with the Unreal Cinema preset is now installed and configured, to use it simply start the game as usual.

Final Steps

Eventually...

INI Tweaks

The following INI tweaks aim to increase your gameplay and visuals in Skyrim by tweaking the game engine to provide a better than vanilla experience.

SKSE.INI

The first step to editing the SKSE.ini is to create it. Perform the following:

Right-click Skyrim Script Extender in your Mod Organizer mod list.
Select "Open In Explorer".
Create and enter a folder named SKSE.
Create and open a text file named SKSE.ini.

Once this file is open to be edited, paste in the following:

[General]
ClearInvalidRegistrations=1
[Display]
iTintTextureResolution=2048

This enables self-healing of saves and high resolution tint masks.

Save and close SKSE.ini then exit explorer.

Skyrim.ini

Skyrim.ini controls half of the configuration for the Skyrim game. Each of the following ini changes have been confirmed working in game. If a section exists, simply add the tweak to the bottom of that section or update existing parameter if present. If a section does not exist, add it at the bottom of the file. Perform the following:

Open Mod Organizer.
Click [Tools]>[Edit Ini] at the top of the window.
Verify skyrim.ini is selected and input the tweaks in the following subsections.
Click [Save] and close the window.
Arrow and Bolt Aiming Tweak

This tweak shifts the point of aim to the center of the aiming reticule for arrows and crossbows (with this setting targets will be hit where the cursor is placed at approximately 100 feet from the target). This has been adjusted to work with 50% faster arrows/bolts from Arrows and Bolts Tweaks.

[Combat]
f1PArrowTiltUpAngle=0.5
f3PArrowTiltUpAngle=1.0
f1PBoltTiltUpAngle=0.3
f3PBoltTiltUpAngle=0.4

Arrow Distance Tweak

This tweak will update the distance projectiles can travel to allow for "sniper" bow shots. In Vanilla, after ~4000ft your arrow will simply disappear into thin air.

[Actor]
fVisibleNavmeshMoveDist=12288.0000

Disable Bethesda Splash Video Tweak

This tweak will allow you to load directly into the main menu without the annoying Bethesda splash screen video.

[General]
sIntroSequence=

Field of View (FOV) Tweak

This tweak increases the amount you can see on the screen.

[Display]
fDefault1stPersonFOV=85.0
fDefaultWorldFOV=85.0

Adjust angle as you see fit, my recommendation is 85 degrees.

Grass Per Texture Tweak

This tweak allows more grasses to load per texture tile.

[Grass]
iMaxGrassTypesPerTexure=6

Yes, I really meant Texure.

Light Pop-In Tweak

This tweak helps prevent lighting “pop-in” by pushing back the distance at which the flicker/pulse animation loops begin.

[General]
fFlickeringLightDistance=8192

Papyrus Loading Tweak

This tweak allows the engine a little extra time on the load screen to make sure any complex scripts running are allowed to execute before exiting the load screen.

[Papyrus]
fPostLoadUpdateTimeMS=1000.0

Ranged/Magic Killcam Tweak

This tweak increases the frequency of ranged or magic killcams to 100% as long as it is a killshot. You still may not get killcams 100% of the time, due to Bethesda coding errors post 1.6/1.7 patch but it works fine for me.

[VATS]
fVATSCastingAfterKillDelay=1.2000
uVATSRangedPercentSneak=100
uVATSRangedPercentGlobal=100
bVATSIgnoreProjectileTest=0
bVATSAllowNoKill=0
bVATSMultipleCombatants=1
bVATSForceRanged=1

Alternatively, if you do not like slow motion melee kill cams or ranged kill cams disable them by using the following:

[VATS]
bVATSDisable=1

Shadow Flicker Tweak

This tweak fixes the shadow flickering caused by updating sun shadows.

[Display]
fSunShadowUpdateTime=0
fSunUpdateThreshold=2.0

SkyrimPrefs.ini

SkyrimPrefs.ini controls the other half of the configuration for the Skyrim game. Each of the following ini changes have been confirmed working in game. If a section exists, simply add the tweak to the bottom of that section or update existing parameter if present. If a section does not exist, add it at the bottom of the file. Perform the following:

Open Mod Organizer.
Click [Tools]>[Edit Ini] at the top of the window.
Select skyrimprefs.ini is selected and input the tweaks in the following subsections.
Click [Save] and close the window.
Fade Distance Tweak

This tweak pushes back the distance for grass and shadows to fade. Minor performance hit.

[Display]
fShadowLODStartFade=400.0000

[Grass]
fGrassStartFadeDistance=18000

Mouse Acceleration Tweak

This tweak disables mouse acceleration.

[Controls]
bMouseAcceleration=0

Shadow Tweaks (Required For ENB)

This tweak increases This tweak further improves shadows at a performance cost.

[Display]
iBlurDeferredShadowMask=5
bFloatPointRenderTarget=1
bTreesReceiveShadows=1
bDrawLandShadows=1
bShadowsOnGrass=1
iShadowMaskQuarter=4
iShadowMapResolutionSecondary=2048 (1024 for better fps)
iShadowMapResolutionPrimary=4096 (2048 for better fps)
iShadowMapResolution=4096 (2048 for better fps)

BOSS

Better Oblivion Sorting Software, or BOSS, is designed to help users maintain a working load order for their mods with a minimal amount of effort. Perform the following (and do this every time you change mods with an esp):

Start Mod Organizer.
Select BOSS in the executable selection box and click [Run]. Your default browser will be launched and a summary of the mod load order is displayed.
Close your browser.

All mods currently installed will now be ordered based upon the master list downloaded by the tool and the userlist that was created while installing mods in this guide.

Fores New Idles in Skyrim - FNIS

Fores New Idles in Skyrim, hereby referenced as FNIS is designed to allow new skeleton and animation designs not possible with the default Skyrim engine such as new animations, gender specific animations, poses, etc. This involves the use of an external patcher GenerateFNIS_for_Users.exe which will create specialized .hkx files to match your current skeleton and animation configuration. Perform the following (and do this every time you change animation mods):

Start Mod Organizer.
Select FNIS in the executable selection box and click [Run]. The FNIS main interface should appear, if it does not, review the installation section for FNIS.
In the Available Patches at the bottom of the window, check the box adjacent to "GENDER Specific Animations" and "Skeleton".
Click the [Update FNIS Behavior] button and wait for a message to appear in the window stating "367 animations for 2 mods successfully included." (or similar).
Click [Exit]

Mod Organizer has automatically placed the generated files into your <Mod Organizer Path>/overwrite folder for inclusion in your playthrough. No further action is required. For reference, the files generated are:

  • meshes/actors/character/behaviors/FNISRoot_Behavior.hkx
  • meshes/actors/character/characters/defaultmale.hkx
  • meshes/actors/character/characters female/defaultfemale.hkx
  • Entire tools folder containing logs.

Wrye Bash

Wrye Bash is a tool that can be used to install/manage mods but more importantly it has tools to merge leveled lists and can even merge entire mods together into a "Bashed Patch". Perform the following (and do this every time you change mods with an esp):

Start Mod Organizer.
Select Wrye Bash in the executable selection box and click [Run]. The Wrye Bash main interface should appear.
Scroll down the mod list and right-click Bashed Patch, 0.esp and select "Rebuild Patch".
A popup asking to deactive mods prior to patching may appear. If it does, simply click [OK].
Check only "Merge Patches", "Tweak Settings", and "Leveled Lists" in the left pane.
Click on "Tweak Settings" in the left pane.
Right-click "Crime: Alarm Distance" and select "1000".
Right-click "Timescale" and select "10".
Check the box next to both "Crime: Alarm Distance" and "Timescale" to apply them.
Click on "Leveled Lists" in the left pane.
Click [Build Patch] at the bottom of the window. A dialogue asking you to activate it may appear, click [Yes].
Exit Wrye Bash by clicking the [X] in the top right corner.

The Bashed Patch, 0.esp is automatically moved to your Mod Organizer overwrite directory for inclusion in the game.

SkyProc Patchers

SkyProc patchers can scan a users mod setup and create dynamic patches to do things such as add perks, modify base statistics, add scripts, add perks, etc. with just about any mod setup. These powerful tools will be used to transform the world of Skyrim into one that is varying and alive.

Skyproc Unified Manager (SUM)

The SkyProc Unified Manager can be used to execute all installed SkyProc patchers in the correct order. It will automatically execute BOSS as part of it's patch process. Perform the following:

Download and install the latest Java Runtime Environment(JRE) from here. It is required for SUM to execute.
Download and install the SkyProc Unified Manager from here.
Select the data tab in the right-pane and expand "SkyProc Patchers">"SUM".
Right-click on SUM.jar and select "Add as executable" then click [OK]. The default name is sufficient.
Note that it is now part of the executable drop down next to the [Run] button. Mod Organizer has properly configured it for you already.
Start SUM. A list of installed patchers should be displayed with a check box next to each.
Click the arrow next to each patcher icon and configure them as in the subsections below.
After configuration is complete, open SUM options and tick the box for "Merge Patches". This will export a single ESP for all patchers.
Click [Patch] in the top right corner to generate all your patches. After this is done, SkyProc Unified Manager will close.

Mod Organizer has automatically placed the generated files into your <Mod Organizer Path>/overwrite folder for inclusion in your playthrough. Template:Notice Small

Automatic Variants

Automatic Variants is a mod designed to vary the textures used by various creatures in the world of Skyrim. If a group of wolves attacks you in Vanilla Skyrim they all look the same, with Automatic Variants you can have one grey, one brown, and one black wolf attacking you! No longer are creatures constrained to a single texture mod.

Click [Open] adjacent to "Texture Variants".
Select the relevant AV packages and configure each one as referenced in it's installation section.
To disable an AV package, race, or specific texture: Simply select it and click [Disable] at the bottom.
Once you have configured all AV Packages, simply click the [X].

For reference, the files generated by this mod are:

  • Automatic Variants.esp (if merge patch not selected)
  • Entire SkyProc Patchers/Automatic Variants folder containing logs/configuration files.
  • Entire textures/AV Packages folder containing all your configured textures.

Template:Notice Small

Dual Sheath Redux

Dual Sheath Redux is a mod designed to allow left handed weapons to be displayed when sheathed, shields to be stored on your back, and staves to be stored on your back.

This mod will utilize default settings for the purposes of SR. There is no need to adjust any settings.

For reference, the files generated by this mod are:

  • Dual Sheath Redux Patch.esp (if merge patch not selected)
  • Entire SkyProc Patchers/Dual Sheath Redux folder containing logs/configuration files.

In-Game Configuration

This section details settings for the various mods recommended by the author. This section is a work in progress.

Console Commands

This section specifies any console commands the author recommends to use when starting a new game.

Disable GDO Extra NPC Dialogue

This change disables the extra NPCs dialogue (non guards). This fixes some NPCs specific dialogue that was being overridden.

  • Set GDOExtraNPCs to 0

MCM Menu Settings

This secion specifies settings to be applied in the MCM Menu system. If a setting is not listed, it is expected to be default.

Auto Unequip Ammo
  • Configuration Panel
    • Use Equip Sets: Enabled
    • Follower Add On: Enabled
Auto PV
  • General Panel
    • While Action Section
      • Pull Bowstring: 1st Smooth
      • Aim Crossbow: 1st Smooth
Better Vampires
  • General Options Panel
    • Stage Progression: Reverse Progression
    • Stage Hated: Stage 4
    • Sun Damage: Hardcore
    • Sun Visual Effects: On
    • Specialized Sun Damage: Exempt At Stage 1
    • Turned Victim Skills: Victim Keeps Own Skills
    • Extract Blood Potions: Extract Blood
  • Miscellaneous Options Panel
    • Gameplay Section
      • Mortals Mask Makes Visual Changes: Enabled
    • Spells and Abilities Section
      • SPELL: Mod Configuration Spell (obsolete): Disabled
BFS Effects
  • Options Panel
    • Player Percentages Section
      • Normal: 20%
    • NPC Percentages Section
      • Normal: 20%
Block Steal
  • Block Steal Section
    • Activate: Enabled
  • Pick Up Setting Section
    • Crouch: Enabled
Convenient Horses
  • Main Panel
    • General Section
      • Configuration Power: Hidden
    • Bound Key Settings Section
      • Inventory Access Mode Local
      • Consolidate Talk/Loot/Harvest: Enabled
      • Various Keybindings: TBD
  • Horses Panel
    • Horse Armor Section
      • Horse Armor: Users Choice
    • Mounted Combat' Section
      • Auto Loot: Disabled
  • Followers Panel
    • General Section
      • Followers Horses: Enabled
Deadly Dragons
  • Dragons Panel
    • Presets Section
      • Difficulty: Expert
Dual Wield Parrying
  • Block Key: Mouse 3 (Push Scroll Wheel)
Face to Face
  • Face to Face Conversation section
    • Action: First Person
    • Tracking: Tracking
    • Change FoV By Distance: Smooth
Frostfall
  • Overview Panel
    • Frostfall Status Section
      • Frostfall is: Started
  • Effects & Interface Panel
    • Hotkeys Section
      • Weathersense: N
Immersive Creatures
  • General Panel
    • General Section
      • Select Version Preset: Purist
Immersive HUD
  • Options Panel
    • Enable Fast Fade of Magicka: Enabled
    • Enable Fast Fade of Stamina: Enabled
Lock Overhaul
  • General: Panel
    • Lock Overhaul Section
      • Activate Lock Overhaul: Enable
    • General Settings Section
      • Allow Increasing Skill: Enabled
      • Enable The Sound Effect: Enabled
      • Enable Crime: Enabled
  • Lock Requirement Panel
    • Lock Requirement Section
      • Activate Auto Lockpicking: Enabled
  • Smash Locks Panel
    • Smash Locks Section
      • Activate Smash Locks: Enabled
      • Allowed Weapons: Two + One Handed
  • Unlock With Magic Panel
    • Unlock With Magic Section
      • Enable Unlock Spells: Enabled
      • Allowed Spells: Destruction
Moonlight Tales
  • General: Panel
    • NPC Infections Section
      • NPC to NPC Infection: Disabled (Until update to 2.05)
  • Werewolf Skins Panel (Must Be Werewolf)
    • Player's Body Model Section
      • The Howling by Brevi: Enabled
    • Player's Eye Color Section
      • Pure Black by Brevi: Enabled
  • Werebear Skins Panel (Must Be Werebear)
    • Player's Eye Color Section
      • Pure Black by Brevi: Enabled
Player Headtracking
  • Headtrack Corpses: Disabled
Predator Vision

TBD

Realistic Needs & Diseases
  • Basic Needs Panel
    • Start RN&D: Enable
    • Options Section
      • Drink From Stream Hotkey: TBD
  • Toggles Panel
    • Hide Powers: Enabled
    • Remove Camping Gear: Enabled
Sky UI
  • General Panel
    • Item List Section
      • Font Size: Small
      • Category Icon Theme: Celtic
The Dance of Death
  • General Panel
    • Killmove Chance Settings Section
      • Killmove Chance: 100%
    • Special Functions Section
      • Player Killmove Immunity: Enabled
Trade & Barter
  • Barter Rates Panel
    • Start Trade & Barter: Enable
Wet and Cold
  • Wet Panel
    • Rain Gear Section
      • Umbrellas: Disabled

Known Issues

Here I will document any known issues with the build:

  • When installing mods, if a mod fails to install because of a file check simply go into Mod Organizer configuration installer tab and select "Prefer integrated fomod installer" to work around the issue.
  • Old Females will have black lines in the ankles/crotch when naked (not that you ever wanted to look anyways). Still looking for a fix but is a minor issue.

Changelog

  • 06/03/2013 - Development Started

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